/* $Id: vector.c,v 1.12 2005-07-12 17:39:44 rjkaes Exp $ * * A vector implementation. The vector can be of an arbitrary length, and * the data for each entry is an lump of data (the size is stored in the * vector.) * * Copyright (C) 2002 Robert James Kaes (rjkaes@users.sourceforge.net) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "tinyproxy.h" #include "heap.h" #include "vector.h" /* * These structures are the storage for the "vector". Entries are * stored in struct vectorentry_s (the data and the length), and the * "vector" structure is implemented as a linked-list. The struct * vector_s stores a pointer to the first vector (vector[0]) and a * count of the number of entries (or how long the vector is.) */ struct vectorentry_s { void *data; size_t len; struct vectorentry_s *next; }; struct vector_s { size_t num_entries; struct vectorentry_s *head; struct vectorentry_s *tail; }; /* * Create an vector. The vector initially has no elements and no * storage has been allocated for the entries. * * A NULL is returned if memory could not be allocated for the * vector. */ vector_t vector_create(void) { vector_t vector; vector = safemalloc(sizeof(struct vector_s)); if (!vector) return NULL; vector->num_entries = 0; vector->head = vector->tail = NULL; return vector; } /* * Deletes an vector. All the entries when this function is run. * * Returns: 0 on success * negative if a NULL vector is supplied */ int vector_delete(vector_t vector) { struct vectorentry_s *ptr, *next; if (!vector) return -EINVAL; ptr = vector->head; while (ptr) { next = ptr->next; safefree(ptr->data); safefree(ptr); ptr = next; } safefree(vector); return 0; } /* * Appends an entry into the vector. The entry is an arbitrary * collection of bytes of _len_ octets. The data is copied into the * vector, so the original data must be freed to avoid a memory leak. * The "data" must be non-NULL and the "len" must be greater than zero. * "pos" is either 0 to prepend the data, or 1 to append the data. * * Returns: 0 on success * negative number if there are errors */ #define INSERT_PREPEND 0 #define INSERT_APPEND 1 static int vector_insert(vector_t vector, void *data, ssize_t len, int pos) { struct vectorentry_s *entry; if (!vector || !data || len <= 0 || (pos != INSERT_PREPEND && pos != INSERT_APPEND)) return -EINVAL; entry = safemalloc(sizeof(struct vectorentry_s)); if (!entry) return -ENOMEM; entry->data = safemalloc(len); if (!entry->data) { safefree(entry); return -ENOMEM; } memcpy(entry->data, data, len); entry->len = len; entry->next = NULL; /* If there is no head or tail, create them */ if (!vector->head && !vector->tail) vector->head = vector->tail = entry; else if (pos == 0) { /* prepend the entry */ entry->next = vector->head; vector->head = entry; } else { /* append the entry */ vector->tail->next = entry; vector->tail = entry; } vector->num_entries++; return 0; } /* * The following two function are used to make the API clearer. As you * can see they simply call the vector_insert() function with appropriate * arguments. */ int vector_append(vector_t vector, void *data, ssize_t len) { return vector_insert(vector, data, len, INSERT_APPEND); } int vector_prepend(vector_t vector, void *data, ssize_t len) { return vector_insert(vector, data, len, INSERT_PREPEND); } /* * A pointer to the data at position "pos" (zero based) is returned. * If the vector is out of bound, data is set to NULL. * * Returns: negative upon an error * length of data if position is valid */ void * vector_getentry(vector_t vector, size_t pos, size_t* size) { struct vectorentry_s *ptr; size_t loc; if (!vector || pos < 0 || pos >= vector->num_entries) return NULL; loc = 0; ptr = vector->head; while (loc != pos) { ptr = ptr->next; loc++; } if (size) *size = ptr->len; return ptr->data; } /* * Returns the number of entries (or the length) of the vector. * * Returns: negative if vector is not valid * positive length of vector otherwise */ ssize_t vector_length(vector_t vector) { if (!vector) return -EINVAL; return vector->num_entries; }