/* $Id: thread.c,v 1.21 2002-01-25 00:01:45 rjkaes Exp $ * * Handles the creation/destruction of the various threads required for * processing incoming connections. * * Copyright (C) 2000 Robert James Kaes (rjkaes@flarenet.com) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2, or (at your option) any * later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. */ #include "tinyproxy.h" #include "log.h" #include "reqs.h" #include "sock.h" #include "thread.h" #include "utils.h" /* * This is the stack frame size used by all the threads. We'll start by * setting it to 32 KB. */ #define THREAD_STACK_SIZE (1024 * 32) static int listenfd; static socklen_t addrlen; /* * Stores the internal data needed for each thread (connection) */ struct thread_s { pthread_t tid; enum { T_EMPTY, T_WAITING, T_CONNECTED } status; unsigned int connects; }; /* * A pointer to an array of threads. A certain number of threads are * created when the program is started. */ static struct thread_s *thread_ptr; static pthread_mutex_t mlock = PTHREAD_MUTEX_INITIALIZER; /* Used to override the default statck size. */ static pthread_attr_t thread_attr; static struct thread_config_s { unsigned int maxclients, maxrequestsperchild; unsigned int maxspareservers, minspareservers, startservers; } thread_config; static unsigned int servers_waiting; /* servers waiting for a connection */ static pthread_mutex_t servers_mutex = PTHREAD_MUTEX_INITIALIZER; #define SERVER_LOCK() pthread_mutex_lock(&servers_mutex) #define SERVER_UNLOCK() pthread_mutex_unlock(&servers_mutex) #define SERVER_INC() do { \ SERVER_LOCK(); \ DEBUG2("INC: servers_waiting: %u", servers_waiting); \ servers_waiting++; \ SERVER_UNLOCK(); \ } while (0) #define SERVER_DEC() do { \ SERVER_LOCK(); \ servers_waiting--; \ DEBUG2("DEC: servers_waiting: %u", servers_waiting); \ SERVER_UNLOCK(); \ } while (0) /* * Set the configuration values for the various thread related settings. */ short int thread_configure(thread_config_t type, unsigned int val) { switch (type) { case THREAD_MAXCLIENTS: thread_config.maxclients = val; break; case THREAD_MAXSPARESERVERS: thread_config.maxspareservers = val; break; case THREAD_MINSPARESERVERS: thread_config.minspareservers = val; break; case THREAD_STARTSERVERS: thread_config.startservers = val; break; case THREAD_MAXREQUESTSPERCHILD: thread_config.maxrequestsperchild = val; break; default: DEBUG2("Invalid type (%d)", type); return -1; } return 0; } /* * This is the main (per thread) loop. */ static void * thread_main(void *arg) { int connfd; struct sockaddr *cliaddr; socklen_t clilen; struct thread_s *ptr; ptr = (struct thread_s *) arg; cliaddr = safemalloc(addrlen); if (!cliaddr) return NULL; while (!config.quit) { clilen = addrlen; pthread_mutex_lock(&mlock); /* * Check to see if the program is shutting down. */ if (config.quit) { pthread_mutex_unlock(&mlock); break; } connfd = accept(listenfd, cliaddr, &clilen); pthread_mutex_unlock(&mlock); /* * Make sure no error occurred... */ if (connfd < 0) { /* * Accept could return an "error" if it was * interrupted by a signal (like when the program * should be killed. :) */ if (config.quit) break; log_message(LOG_ERR, "Accept returned an error (%s) ... retrying.", strerror(errno)); continue; } ptr->status = T_CONNECTED; SERVER_DEC(); handle_connection(connfd); close(connfd); if (thread_config.maxrequestsperchild != 0) { ptr->connects++; DEBUG2("%u connections so far...", ptr->connects); if (ptr->connects >= thread_config.maxrequestsperchild) { log_message(LOG_NOTICE, "Thread has reached MaxRequestsPerChild (%u > %u). Killing thread.", ptr->connects, thread_config.maxrequestsperchild); ptr->status = T_EMPTY; break; } } SERVER_LOCK(); if (servers_waiting >= thread_config.maxspareservers) { /* * There are too many spare threads, kill ourself * off. */ SERVER_UNLOCK(); log_message(LOG_NOTICE, "Waiting servers exceeds MaxSpareServers. Killing thread."); ptr->status = T_EMPTY; break; } SERVER_UNLOCK(); ptr->status = T_WAITING; SERVER_INC(); } safefree(cliaddr); return NULL; } /* * Create the initial pool of threads. */ short int thread_pool_create(void) { unsigned int i; /* * Initialize thread_attr to contain a non-default stack size * because the default on some OS's is too small. Also, make sure * we're using a detached creation method so all resources are * reclaimed when the thread exits. */ pthread_attr_init(&thread_attr); pthread_attr_setdetachstate(&thread_attr, PTHREAD_CREATE_DETACHED); pthread_attr_setstacksize(&thread_attr, THREAD_STACK_SIZE); if (thread_config.maxclients == 0) { log_message(LOG_ERR, "thread_pool_create: \"MaxClients\" must be greater than zero."); return -1; } if (thread_config.startservers == 0) { log_message(LOG_ERR, "thread_pool_create: \"StartServers\" must be greater than zero."); return -1; } thread_ptr = safecalloc((size_t) thread_config.maxclients, sizeof(struct thread_s)); if (!thread_ptr) return -1; if (thread_config.startservers > thread_config.maxclients) { log_message(LOG_WARNING, "Can not start more than \"MaxClients\" servers. Starting %u servers instead.", thread_config.maxclients); thread_config.startservers = thread_config.maxclients; } for (i = 0; i < thread_config.startservers; i++) { thread_ptr[i].status = T_WAITING; pthread_create(&thread_ptr[i].tid, &thread_attr, &thread_main, &thread_ptr[i]); } servers_waiting = thread_config.startservers; for (i = thread_config.startservers; i < thread_config.maxclients; i++) { thread_ptr[i].status = T_EMPTY; thread_ptr[i].connects = 0; } return 0; } /* * Keep the proper number of servers running. This is the birth of the * servers. It monitors this at least once a second. */ void thread_main_loop(void) { int i; /* If there are not enough spare servers, create more */ SERVER_LOCK(); if (servers_waiting < thread_config.minspareservers) { SERVER_UNLOCK(); for (i = 0; i < thread_config.maxclients; i++) { if (thread_ptr[i].status == T_EMPTY) { pthread_create(&thread_ptr[i].tid, &thread_attr, &thread_main, &thread_ptr[i]); thread_ptr[i].status = T_WAITING; thread_ptr[i].connects = 0; SERVER_INC(); log_message(LOG_NOTICE, "Waiting servers is less than MinSpareServers. Creating new thread."); break; } } } SERVER_UNLOCK(); } /* * Go through all the non-empty threads and cancel them. */ void thread_kill_threads(void) { int i; for (i = 0; i < thread_config.maxclients; i++) { if (thread_ptr[i].status != T_EMPTY) pthread_cancel(thread_ptr[i].tid); } } int thread_listening_sock(uint16_t port) { listenfd = listen_sock(port, &addrlen); return listenfd; } void thread_close_sock(void) { close(listenfd); }