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-rw-r--r--src/connect-ports.c27
1 files changed, 9 insertions, 18 deletions
diff --git a/src/connect-ports.c b/src/connect-ports.c
index 045adc9..b002690 100644
--- a/src/connect-ports.c
+++ b/src/connect-ports.c
@@ -19,24 +19,17 @@
*/
#include "connect-ports.h"
-#include "vector.h"
#include "log.h"
/*
- * This is a global variable which stores which ports are allowed by
- * the CONNECT method. It's a security thing.
- */
-static vector_t ports_allowed_by_connect = NULL;
-
-/*
* Now, this routine adds a "port" to the list. It also creates the list if
* it hasn't already by done.
*/
-void add_connect_port_allowed (int port)
+void add_connect_port_allowed (int port, vector_t *connect_ports)
{
- if (!ports_allowed_by_connect) {
- ports_allowed_by_connect = vector_create ();
- if (!ports_allowed_by_connect) {
+ if (!*connect_ports) {
+ *connect_ports = vector_create ();
+ if (!*connect_ports) {
log_message (LOG_WARNING,
"Could not create a list of allowed CONNECT ports");
return;
@@ -45,8 +38,7 @@ void add_connect_port_allowed (int port)
log_message (LOG_INFO,
"Adding Port [%d] to the list allowed by CONNECT", port);
- vector_append (ports_allowed_by_connect, (void **) &port,
- sizeof (port));
+ vector_append (*connect_ports, (void **) &port, sizeof (port));
}
/*
@@ -55,7 +47,7 @@ void add_connect_port_allowed (int port)
* Returns: 1 if allowed
* 0 if denied
*/
-int check_allowed_connect_ports (int port)
+int check_allowed_connect_ports (int port, vector_t connect_ports)
{
size_t i;
int *data;
@@ -64,12 +56,11 @@ int check_allowed_connect_ports (int port)
* A port list is REQUIRED for a CONNECT request to function
* properly. This closes a potential security hole.
*/
- if (!ports_allowed_by_connect)
+ if (!connect_ports)
return 0;
- for (i = 0; i != (size_t) vector_length (ports_allowed_by_connect); ++i) {
- data =
- (int *) vector_getentry (ports_allowed_by_connect, i, NULL);
+ for (i = 0; i != (size_t) vector_length (connect_ports); ++i) {
+ data = (int *) vector_getentry (connect_ports, i, NULL);
if (data && *data == port)
return 1;
}