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#ifndef T2DLL_T2WORLDDEF_H
#define T2DLL_T2WORLDDEF_H
#include "../common.h"
#include "T2PaletteAnimeDef.h"
#include "T2TemplatePlugin.h"
// unknown name
struct GradeDef {
unsigned int m0; // mask of VIPs available
int m4; // minimum population
int m8; // grade up animation ID
int mC;
int m10;
int m14; // grade up animation start frame
};
class AFX_CLASS_EXPORT T2WorldDef : public T2TemplatePlugin {
public:
T2WorldDef(DWORD inType, T2PluginSpecifier& inSpecifier, CResFile* inResFile, T2WorldPlugin* inPlugin);
public:
virtual ~T2WorldDef();
virtual void GetName(CString& outStr);
virtual int GetSortKey() { return mWorldType; }
CPalette* GetPalette() { return GetPaletteAnimeDef()->GetTowerPalette(); }
BOOL IsUseMatterObject() const { return false; }
int GetOutViewKind() const { return mOutViewKind; }
T2PaletteAnimeDef* GetPaletteAnimeDef() const { return mPaletteAnimeDef; }
T2SeasonParamDef* GetSeasonParamDef() const { return mSeasonParamDef; }
virtual int GetInitialFunds() const { return mInitialFunds; }
int GetHeight() const { return mHeight; }
int GetWidth() const { return mWidth; }
void GetBuildArea(RECT& rect) const { rect = mBuildArea; }
virtual BOOL IsHoliday(T2DateTime* inDateTime) const { return false; }
virtual BOOL IsRainyDay(T2DateTime* inDateTime) const { return false; }
BOOL IsStoppableFloor(int y) {
return !((y >= (mGroundLine - mLobbyHeight) && y < (mGroundLine - 1)));
}
int GetLobbyHeight() { return mLobbyHeight; }
virtual int ExchangeMoney(int v) const;
virtual void DrawWorld(T2TowerDoc* inDoc);
virtual void DoAnimate(T2TowerDoc* inDoc);
virtual void DrawBkgnd(const RECT& inRect, T2TowerDoc* inDoc);
virtual void DrawBkgnd(unsigned int inImageIndex, const RECT& inDestRect, T2TowerDoc* inDoc);
virtual void DrawRoofAndFloor(const RECT& inRect, T2TowerDoc* inDoc, ROOFANDFLOOR inRoofAndFloor);
virtual void DrawBuild(T2Equip* inEquip, T2TowerDoc* inDoc);
virtual void DrawSideObj(T2Equip* inEquip, T2TowerDoc* inDoc, SIDEOBJPATTERN inSideObjPattern);
virtual void DrawOptionObj(T2TowerDoc* inDoc, const RECT& inRect);
virtual void DrawRubble(T2TowerDoc* inDoc, T2Tenant* inTenant);
virtual void DrawMark(T2BitImage* inDestImage, const RECT& inRect, int inZoomLevel, unsigned int inPattern);
virtual void DrawCrane(T2TowerDoc* inDoc, const RECT& inRect);
virtual const char* GetMoneyUnit() { return mMoneyUnit; }
virtual T2EventItem* MakeXEvent(T2TowerEvent* inTowerEvent, CResFile*, unsigned long, int);
T2Maru_Reggae* GetReggae() { return NULL; }
virtual T2Transport* GetCruise(T2TowerEvent* inTowerEvent) { return NULL; }
virtual void InitializeBkgndInfo(BkgndInfo* inBkgndInfoPtr);
virtual void InitializeFloorInfo(T2FloorInfo* inFloorInfo);
virtual void InitializeDocument(T2TowerDoc* inDoc);
virtual BOOL TenantAreaCheck(T2TowerDoc* inDoc, RECT& inRect, BOOL inShowMessage);
virtual void CalcOptionObj(T2TowerDoc* inDoc, T2Equip* inEquip);
virtual void CalcCranePos(T2TowerDoc* inDoc);
virtual void ClearCranePos(T2TowerDoc* inDoc);
virtual void DrawCtrl(T2TowerDoc* inDoc, T2MWControl* inControl);
virtual void ButtonDownOnCtrl(T2TowerDoc* inDoc, T2MWControl* inControl, CPoint inPt, CWnd* inWnd);
virtual void ButtonUpOnCtrl(T2TowerDoc* inDoc, T2MWControl* inControl, CPoint inPt, CWnd* inWnd);
virtual void MouseMoveOnCtrl(T2TowerDoc* inDoc, T2MWControl* inControl, CPoint inPt, CWnd* inWnd);
virtual void GetToolTipText(T2TowerDoc* inDoc, T2MWControl* inControl, LPNMTTDISPINFO outInfo);
virtual int IdleProc(T2TowerDoc* inDoc);
virtual int CheckGameLevelProc(T2TowerDoc* inDoc);
virtual void GetGradeUpMessage(int inGradeNum, CString& outStr);
virtual void DayChanged(T2TowerDoc* inDoc) {}
virtual void ViewModeChanged(T2TowerDoc* inDoc, VIEWMODE);
virtual void ReplaceSkyOffscreen(int inResID);
virtual BOOL3 ChangeFastSEProc(T2PaletteAnime* inPaletteAnime) { return BOOL3_NEG1; }
virtual BOOL3 ChangeSEProc(T2PaletteAnime* inPaletteAnime) { return BOOL3_NEG1; }
virtual BOOL3 ChangeFastSEProc(T2PaletteAnime* inPaletteAnime, T2DateTime* inDateTime) { return BOOL3_NEG1; }
virtual BOOL3 ChangeSkyColorProc(T2PaletteAnime* inPaletteAnime) { return BOOL3_NEG1; }
virtual BOOL3 AdjustSkyStateProc(T2PaletteAnime* inPaletteAnime, T2DateTime* inDateTime) { return BOOL3_NEG1; }
virtual BOOL UseOwnSkyPaletteFunction() { return false; }
virtual void SetupGradeUpAnimation(T2DlgItemAnimation* inAnimation, int inGradeNum);
virtual void WriteStatisticsProc(T2TowerDoc* inDoc, T2Archive& inArchive);
virtual void ReadStatisticsProc(T2TowerDoc* inDoc, T2Archive& inArchive);
virtual BOOL CheckTreasure(T2TowerDoc* inDoc, T2TreasureStatus* inTreasureStatus);
int GetCashAmount(int i) const {
return (i >= 0 && i < 8) ? mCashAmount[i] : 0;
}
virtual unsigned long OptionProc(unsigned long, void*) { return 0; }
unsigned int GetToiletDenomi(unsigned int inGameLevel) const;
unsigned int GetColdDenomi(unsigned int inGameLevel, unsigned int inMonth) const;
BOOL IsDustOn(unsigned int inGameLevel) const;
T2TowerVision* GetTowerVision();
void SetLatestBuild(T2Equip* inEquip, BOOL inFlag);
void SetLatestBuild(T2ToolDef* inToolDef, BOOL inFlag);
void InitTowerEvent(T2TowerDoc* inDoc);
void WriteTowerEvent(T2Archive& inArchive);
void ReadTowerEvent(T2Archive& inArchive);
void StopEvent();
T2TowerEvent* GetTowerEvent();
T2FireBurning* GetFireBurning();
T2MetroRailway* GetMetroRailway();
T2BlackOut* GetBlackOut();
BOOL IsBlackOut();
protected:
virtual void DrawClock(T2MWControl* inControl, T2DateTime& inDateTime);
virtual void DrawCalendar(T2MWControl* inControl, T2DateTime& inDateTime, T2TowerDoc* inDoc);
virtual void DrawFunds(T2MWControl* inControl, int inFunds);
virtual void DrawPopulation(T2MWControl* inControl, int inPop);
virtual void DrawMessage(T2MWControl* inControl);
virtual void DrawPauseButton(T2MWControl* inControl);
virtual void DrawInViewButton(T2MWControl* inControl);
virtual void DrawOutViewButton(T2MWControl* inControl);
virtual void DrawMaintButton(T2MWControl* inControl);
virtual void DrawEvalButton(T2MWControl* inControl);
virtual void DrawPriceButton(T2MWControl* inControl);
virtual void DrawTransButton(T2MWControl* inControl);
virtual void DrawSlider(T2MWControl* inControl);
virtual void ClickClock(T2MWControl* inControl, T2TowerDoc* inDoc);
virtual void ClickCalendar(T2MWControl* inControl, T2TowerDoc* inDoc);
virtual void ClickFunds(T2MWControl* inControl, T2TowerDoc* inDoc);
virtual void ClickPopulation(T2MWControl* inControl, T2TowerDoc* inDoc);
virtual void ClickPauseButton(T2MWControl* inControl, T2TowerDoc* inDoc);
virtual void ClickInViewButton(T2MWControl* inControl, T2TowerDoc* inDoc);
virtual void ClickOutViewButton(T2MWControl* inControl, T2TowerDoc* inDoc);
virtual void ClickMaintButton(T2MWControl* inControl, T2TowerDoc* inDoc);
virtual void ClickEvalButton(T2MWControl* inControl, T2TowerDoc* inDoc);
virtual void ClickPriceButton(T2MWControl* inControl, T2TowerDoc* inDoc);
virtual void ClickTransButton(T2MWControl* inControl, T2TowerDoc* inDoc);
virtual int SliderPointToValue(T2MWControl* inControl, CPoint inPt);
virtual void GetClockTip(T2TowerDoc* inDoc, T2MWControl* inControl, char* outStr);
virtual void GetCalendarTip(T2TowerDoc* inDoc, T2MWControl* inControl, char* outStr);
virtual void GetFundsTip(T2TowerDoc* inDoc, T2MWControl* inControl, char* outStr);
virtual void GetPopulationTip(T2TowerDoc* inDoc, T2MWControl* inControl, char* outStr);
virtual void GetPauseButtonTip(T2TowerDoc* inDoc, T2MWControl* inControl, char* outStr);
virtual void DrawSimpleMWControl(T2MWControl* inControl, const char* inStr);
void SetupOffscreen(HINSTANCE inModule);
void DisposeOffscreen();
void SetupPalette(HINSTANCE inModule);
void DisposePalette();
T2PaletteAnimeDef* MakePaletteAnimeDef();
T2PoolDef* MakePoolDef();
T2SeasonParamDef* MakeSeasonParamDef();
T2ColdTableDef* MakeColdTableDef();
friend class T2FloorInfo;
friend class T2MainWindow;
friend class T2Maru_Reggae;
friend class T2MetroRailway;
friend class T2OutDecoration;
friend class T2OuterObjDef;
friend class T2People;
friend class T2SantaClaus;
friend class T2TenantDef;
friend class T2Terrorist;
friend class T2ToolDef;
friend class T2ToolWindow;
friend class T2TowerDoc;
friend class T2WorldPlugin;
friend class T2VisitVIP;
int mWorldType;
int mGroundLine;
int mLobbyHeight;
int _5C;
POINT mInitPos;
int mTopFloorLine;
int mBottomFloorLine;
int m70; // starting level
int m74; // starting month
int _78;
int _7C;
int _80;
int mNumOfGradeDef;
GradeDef mGradeDef[8];
int m148[5];
char m15C[20];
unsigned int mMinimumLevelForDust;
unsigned int mMinimumLevelForToilet;
unsigned int mToiletDenomi;
int m17C;
int mBGVUnit;
int mBGHUnit;
int mSkyVSize;
int mSkyHSize;
POINT m190; // crane size
T2WordDefArray *mWordDefArray;
T2BitImage *mSkyOffscreen;
T2BitImage *m1A0;
T2BitImage *m1A4[2];
T2BitImage *m1AC;
T2BitImage *m1B0;
T2BitImage *m1B4;
T2BitImage *m1B8;
T2BitImage *m1BC;
T2BitImage *m1C0;
T2BitImage *m1C4;
T2BitImage *m1C8;
T2BitImage *m1CC;
T2ImageObj *m1D0;
T2PoolDef *mPoolDef;
int _1D8;
int _1DC;
int _1E0;
int _1E4;
int _1E8;
int _1EC;
int _1F0;
T2BitImage *mImage;
int mHeight;
int mWidth;
RECT mBuildArea;
int _210;
BOOL _214;
int mOutViewKind;
T2PaletteAnimeDef *mPaletteAnimeDef;
T2SeasonParamDef *mSeasonParamDef;
T2ColdTableDef *mColdTableDef;
int m228;
int mCashAmount[8];
int mInitialFunds;
int mMoneyNumerator;
int mMoneyDenominator;
CString mMoneyUnit;
T2TowerEvent *mTowerEvent;
};
inline /*virtual*/ int T2WorldDef::ExchangeMoney(int v) const {
return (mMoneyNumerator == 1 && mMoneyDenominator == 1) ? v : ((v / mMoneyDenominator) * mMoneyNumerator);
}
#endif
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