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path: root/src/T2DLL/T2PeoplePtrList.cpp
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#include "StdAfx.h"
#include "T2Archive.h"
#include "T2People.h"
#include "T2PeopleArrayList.h"
#include "T2PeoplePtrList.h"

T2PeoplePtrList::T2PeoplePtrList(int count)
    : LArray(sizeof(T2People *))
{
    Init(count);
}

/*virtual*/ T2PeoplePtrList::~T2PeoplePtrList() {
}

void T2PeoplePtrList::Init(unsigned int count) {
    if (count > 0) {
        AdjustAllocation(count);
        T2People *nullPeople = NULL;
        InsertItemsAt(count, 1, &nullPeople);
    }
}

BOOL T2PeoplePtrList::Add(T2People* people) {
    BOOL done = false;
    T2People *nullPeople = NULL;

    int theIndex;
    if (GetPeopleIndex(nullPeople, theIndex)) {
        AssignItemsAt(1, theIndex, &people);
        done = true;
    }

    return done;
}

T2People* T2PeoplePtrList::GetItemAt(int index) const {
    T2People *people;

    if (!FetchItemAt(index, &people))
        people = NULL;

    return people;
}

BOOL T2PeoplePtrList::GetPeopleIndex(T2People* people, int& outIndex) const {
    BOOL result = false;

    outIndex = FetchIndexOf(&people);
    if (outIndex != 0)
        result = true;

    return result;
}

BOOL T2PeoplePtrList::HasSpace() const {
    int theIndex;
    T2People *nullPeople = NULL;
    return GetPeopleIndex(nullPeople, theIndex);
}

void T2PeoplePtrList::Clear() {
    T2People *nullPeople = NULL;
    AssignItemsAt(mItemCount, 1, &nullPeople);
}

void T2PeoplePtrList::Clear(T2People* people) {
    int theIndex;
    if (GetPeopleIndex(people, theIndex)) {
        T2People *nullPeople = NULL;
        AssignItemsAt(1, theIndex, &nullPeople);
    }
}

void T2PeoplePtrList::SetDestination(unsigned int tenantID) {
    LArrayIterator iterator(*this);
    T2People *people;

    while (iterator.Next(&people)) {
        if (people)
            people->SetDestination(tenantID);
    }
}

void T2PeoplePtrList::ChangeDestination(unsigned int tenantID) {
    LArrayIterator iterator(*this);
    T2People *people;

    while (iterator.Next(&people)) {
        if (people)
            people->ChangeDestination(tenantID);
    }
}

void T2PeoplePtrList::SetReturn(unsigned int tenantID) {
    LArrayIterator iterator(*this);
    T2People *people;

    while (iterator.Next(&people)) {
        if (people)
            people->SetReturn(tenantID, 0);
    }
}

void T2PeoplePtrList::IncStress(int value) {
    LArrayIterator iterator(*this);
    T2People *people;

    while (iterator.Next(&people)) {
        if (people)
            people->IncStress(value);
    }
}

void T2PeoplePtrList::IncEstimate(int value) {
    LArrayIterator iterator(*this);
    T2People *people;

    while (iterator.Next(&people)) {
        if (people)
            people->IncEstimate(value);
    }
}

BOOL T2PeoplePtrList::InSameTenant(unsigned int tenantID) const {
    BOOL inSameTenant = true;
    LArrayIterator iterator(*this);
    T2People *thePeople;

    while (inSameTenant && iterator.Next(&thePeople)) {
        if (thePeople && thePeople->GetCurTenantID() != tenantID)
            inSameTenant = false;
    }

    return inSameTenant;
}

void T2PeoplePtrList::LoadSelf(T2Archive& archive, T2PeopleArrayList* list) {
    int numPeople;
    archive >> numPeople;
    Init(numPeople);

    for (unsigned int i = 0; i < numPeople; i++) {
        unsigned int peopleID;
        archive >> peopleID;
        if (list)
            Add(list->FindPeople(peopleID));
    }
}

void T2PeoplePtrList::SaveSelf(T2Archive& archive) const {
    archive << mItemCount;

    LArrayIterator iterator(*this);
    T2People *people;

    while (iterator.Next(&people)) {
        if (people)
            archive << people->GetPeopleID();
        else
            archive << (unsigned int) 0;
    }
}