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#include "StdAfx.h"
#include "CTokenizer.h"
#include "T2DlgItemAnimation.h"
#include "T2EventDialog.h"
/*static*/ T2EventDialog *T2EventDialog::Show(void *a, T2TowerDoc *inDoc, HINSTANCE inModule, int inResID) {
T2EventDialog *theDialog = new T2EventDialog;
CRect rect;
AfxGetMainWnd()->GetWindowRect(rect);
T2DLGTEMPLATE tmpl;
tmpl.pt = rect.CenterPoint();
tmpl.moduleHandle = inModule;
tmpl.resID = inResID;
theDialog->Realize(a, &tmpl, inDoc, NULL, NULL, true, NULL, 0, true);
return theDialog;
}
T2EventDialog::T2EventDialog() {
}
/*virtual*/ void T2EventDialog::CreateDlgItem(CTokenizer& tokenizer, T2DialogDef& def) {
if (!_stricmp(tokenizer.Current(), "ANIM")) {
RECT rect;
UINT id = tokenizer.NextInteger();
rect.left = tokenizer.NextInteger();
rect.top = tokenizer.NextInteger();
rect.right = tokenizer.NextInteger();
rect.bottom = tokenizer.NextInteger();
T2DlgItemAnimation *anim = new T2DlgItemAnimation(mTowerDoc, mImageObj, mPalette);
anim->Create("", def.flags, rect, this, id);
anim->CreateSubItem(NULL);
if (mCurrentFont >= 0)
anim->SetFont(*mFonts[mCurrentFont]);
} else {
T2Dialog::CreateDlgItem(tokenizer, def);
}
}
/*virtual*/ void T2EventDialog::ListenToMessage(unsigned int msg, void* data) {
DoClose(msg);
}
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