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#ifndef T2DLL_T2EQUIP_H
#define T2DLL_T2EQUIP_H
#include "../common.h"
#include "T2EquipDef.h"
#include "T2HaveOutViewObject.h"
class AFX_CLASS_EXPORT T2Equip : public T2HaveOutViewObject {
public:
T2Equip();
virtual ~T2Equip();
unsigned int GetAttribute() const { return mAttribute; }
int IsSetAttribute(unsigned int a) const { return (mAttribute & a) != 0; }
int IsMover() const { return IsSetAttribute(kToolAttrIsMover); }
int IsNormalMenteCost() const { return IsSetAttribute(kToolAttrNormalMenteCost); }
virtual void SetUsed(BOOL inUsed);
virtual T2InfoDialog* ShowInfoDialog(T2TowerDoc*);
virtual void DrawHitMask(T2TowerDoc*);
virtual int IsNeedDraw() const { return true; }
virtual int GetOutMoney() const;
virtual int GetInMoney() const;
unsigned int GetEquipID() const { return mEquipID; }
void SetEquipDef(T2EquipDef* equipDef) {
SetToolDef(equipDef);
}
void GetEquipArea(RECT& rect) const {
rect = mArea;
}
int GetAreaWidth() const { return mArea.right - mArea.left; }
int GetAreaHeight() const { return mArea.bottom - mArea.top; }
int GetEquipType() const { return mEquipType; }
int GetCapacity() const { return mCapacity; }
int GetInMoneyIndex() const { return mInMoneyIndex; }
virtual void BuildStart(T2TowerDoc*) {}
virtual int IsBuildFinish() { return true; }
int GetBuildDay() const { return mBuildDay; }
virtual PARTCODE GetPartFromPoint(T2TowerDoc*, POINT, int*);
virtual PARTCODE GetClickPart(T2TowerDoc*, CPoint, int*);
virtual PROCCODE DoDestruct(T2TowerDoc*, POINT, RECT&);
virtual void SetDrawMode(int drawMode);
virtual void ClearDrawMode();
int GetDrawMode() const;
virtual void PlaySound(T2TowerDoc*, int, unsigned int, unsigned int) const;
int InitEquip(T2EquipDef* def, const RECT& area, unsigned int valiation);
int DaysSinceBuilt(const T2TowerDoc*) const;
void SetEquipArea(const RECT&);
T2CrossEquipArray* GetCEArray() const;
void InsertCEID(int, int);
void RemoveCEID(int);
void ReplaceCEID(unsigned int, unsigned int);
void GetTypicalName(CString&) const;
T2EquipDef* GetEquipDef() const;
void SetInMoneyIndex(int i);
int GetPatIndex() const;
void SetPatIndex(int i);
unsigned int mEquipID;
RECT mArea;
int mEquipType;
int mDrawMode;
int mPatIndex;
int mCapacity;
int m44;
int m48;
int mBuildDay;
unsigned int mAttribute;
T2CrossEquipArray *mCEArray;
int m58;
int mInMoneyIndex;
protected:
virtual void LoadSelf(T2Archive&, T2TowerDoc*);
virtual void SaveSelf(T2Archive&);
};
inline /*virtual*/ void T2Equip::SetDrawMode(int drawMode) {
if (mDrawMode != drawMode)
mDrawMode = drawMode;
}
inline /*virtual*/ void T2Equip::ClearDrawMode() {
mDrawMode = DrawMode0;
}
inline int T2Equip::GetDrawMode() const {
return mDrawMode;
}
inline T2CrossEquipArray* T2Equip::GetCEArray() const {
return mCEArray;
}
inline T2EquipDef* T2Equip::GetEquipDef() const {
return (T2EquipDef *) mToolDef;
}
inline void T2Equip::SetInMoneyIndex(int i) {
mInMoneyIndex = i;
}
inline int T2Equip::GetPatIndex() const {
return mPatIndex;
}
inline void T2Equip::SetPatIndex(int i) {
mPatIndex = i;
}
#endif
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