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#ifndef T2DLL_T2DLGITEMANIMATION_H
#define T2DLL_T2DLGITEMANIMATION_H
#include "../common.h"
#include "T2DlgItem.h"

class AFX_CLASS_EXPORT T2DlgItemAnimation : public T2DlgItem {
public:
	T2DlgItemAnimation(T2TowerDoc* inDoc, T2ImageObj* inImageObj, CPalette* inPalette);
	virtual ~T2DlgItemAnimation();
	void SetAnimation(HINSTANCE inModule, int inResID, int unk);
	void SetAnimationParam(int inDelay, int inStartFrame);

protected:
	virtual BOOL OnT2DlgItemEraseBkgnd(CDC*);
	virtual int OnT2DlgItemCreate(CREATESTRUCT*);
	virtual void OnT2Close();
	virtual void OnT2Timer(UINT);

	T2BitImage *mBitImage;
	T2ImageObj *mImageObj;
	int mCurrentFrame;
	int mStartFrame;
	int mDelay;
	BOOL mTimerCreated;
};
#endif