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using System;
namespace NW4RTools {
public class ResFile : ResDict<object> {
public const string ModelGroupName = "3DModels(NW4R)";
public const string TextureGroupName = "Textures(NW4R)";
public UInt16 Version;
public ResDict<TValue> CreateGroup<TValue>(string name) {
if (ContainsKey(name)) {
return this[name] as ResDict<TValue>;
} else {
var newDict = new ResDict<TValue>();
this[name] = newDict;
return newDict;
}
}
public ResDict<TValue> GetGroup<TValue>(string name) {
return this[name] as ResDict<TValue>;
}
#region Specific Group Creators
public ResDict<Models.Model> CreateModelGroup() {
return CreateGroup<Models.Model>(ModelGroupName);
}
public ResDict<Texture> CreateTextureGroup() {
return CreateGroup<Texture>(TextureGroupName);
}
#endregion
#region Specific Group Getters
public ResDict<Models.Model> GetModelGroup() {
return GetGroup<Models.Model>(ModelGroupName);
}
public ResDict<Texture> GetTextureGroup() {
return GetGroup<Texture>(TextureGroupName);
}
#endregion
}
}
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