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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{A9C9FABD-0A5F-4DAB-979D-9F288F96866F}</ProjectGuid>
<OutputType>Library</OutputType>
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<AssemblyName>NW4RTools</AssemblyName>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
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</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<Optimize>false</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Drawing" />
<Reference Include="System.Core" />
<Reference Include="OpenTK, Version=1.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\CSharp\opentk\Binaries\OpenTK\Release\OpenTK.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyInfo.cs" />
<Compile Include="Logger.cs" />
<Compile Include="InputStream.cs" />
<Compile Include="Types.cs" />
<Compile Include="ResDict.cs" />
<Compile Include="BrresReader.cs" />
<Compile Include="ResFile.cs" />
<Compile Include="Models\Model.cs" />
<Compile Include="Models\ByteCode.cs" />
<Compile Include="Models\Node.cs" />
<Compile Include="Util\IOrderedDictionary.cs" />
<Compile Include="Util\OrderedDictionary.cs" />
<Compile Include="Models\VertexData.cs" />
<Compile Include="Models\Material.cs" />
<Compile Include="Models\Shader.cs" />
<Compile Include="Models\Shape.cs" />
<Compile Include="Models\TextureInfo.cs" />
<Compile Include="Enums.cs" />
<Compile Include="DisplayList.cs" />
<Compile Include="VertexSettings.cs" />
<Compile Include="Util\collada_schema_1_4.cs" />
<Compile Include="Texture.cs" />
<Compile Include="Misc.cs" />
<Compile Include="Models\OpenGL\GLModel.cs" />
<Compile Include="Models\OpenGL\GLTexture.cs" />
<Compile Include="Models\OpenGL\GLDisplayList.cs" />
<Compile Include="BrresWriter.cs" />
<Compile Include="OutputStream.cs" />
<Compile Include="Models\Animation\ColorAnim.cs" />
<Compile Include="Models\Animation\CharacterAnim.cs" />
<Compile Include="Models\Animation\TextureSRTAnim.cs" />
<Compile Include="Util\NVDXT.cs" />
<Compile Include="ColladaExporter.cs" />
<Compile Include="ObjExporter.cs" />
<Compile Include="ObjImporter.cs" />
<Compile Include="DisplayListWriter.cs" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<Folder Include="Models\" />
<Folder Include="Util\" />
<Folder Include="Models\OpenGL\" />
<Folder Include="Models\Animation\" />
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<ItemGroup>
<None Include="OpenTK.dll.config">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>
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