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using System;
namespace NW4RTools.Models {
public class TextureInfo {
public string TextureName, PaletteName;
public UInt32 TexMapID, TlutID, MinFilt, MagFilt;
public TextureWrapType WrapS, WrapT;
public float LODBias;
public UInt32 MaxAniso;
public bool BiasClamp, DoEdgeLOD;
public TextureInfo() {
}
}
public class TexMatPairing {
public TextureInfo Texture;
public Material Material;
}
}
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