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using System;
namespace NW4RTools.Models {
public class Shape {
public Int32 MatrixID;
public byte[] Unk;
public byte[] DisplayList1, DisplayList2;
public UInt32 DLBufferSize1, DLBufferSize2;
public UInt32 DataFlags;
public UInt32 Flags;
public UInt32 Index;
public UInt32 VertexCount;
public UInt32 PolygonCount;
public VertexPosData PosData;
public VertexNrmData NrmData;
public VertexClrData[] ClrData;
public VertexTexCoordData[] TexCoordData;
public Int16 FurVecDataIndex;
public Int16 FurPosDataIndex;
public UInt16[] ExtraData;
public Shape() {
Unk = new byte[12];
ClrData = new VertexClrData[2];
TexCoordData = new VertexTexCoordData[8];
}
}
}
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