using System;
using System.Collections.Generic;
using System.Collections.Specialized;
// From http://www.codeproject.com/KB/recipes/GenericOrderedDictionary.aspx
namespace NW4RTools.Util
{
///
/// Represents a generic collection of key/value pairs that are ordered independently of the key and value.
///
/// The type of the keys in the dictionary
/// The type of the values in the dictionary
public interface IOrderedDictionary : IOrderedDictionary, IDictionary
{
///
/// Adds an entry with the specified key and value into the IOrderedDictionary<TKey,TValue> collection with the lowest available index.
///
/// The key of the entry to add.
/// The value of the entry to add.
/// The index of the newly added entry
///
/// You can also use the property to add new elements by setting the value of a key that does not exist in the IOrderedDictionary<TKey,TValue> collection; however, if the specified key already exists in the IOrderedDictionary<TKey,TValue>, setting the property overwrites the old value. In contrast, the method does not modify existing elements.
/// An element with the same key already exists in the IOrderedDictionary<TKey,TValue>
/// The IOrderedDictionary<TKey,TValue> is read-only.
/// -or-
/// The IOrderedDictionary<TKey,TValue> has a fized size.
new int Add(TKey key, TValue value);
///
/// Inserts a new entry into the IOrderedDictionary<TKey,TValue> collection with the specified key and value at the specified index.
///
/// The zero-based index at which the element should be inserted.
/// The key of the entry to add.
/// The value of the entry to add. The value can be if the type of the values in the dictionary is a reference type.
/// is less than 0.
/// -or-
/// is greater than .
/// An element with the same key already exists in the IOrderedDictionary<TKey,TValue>.
/// The IOrderedDictionary<TKey,TValue> is read-only.
/// -or-
/// The IOrderedDictionary<TKey,TValue> has a fized size.
void Insert(int index, TKey key, TValue value);
///
/// Gets or sets the value at the specified index.
///
/// The zero-based index of the value to get or set.
/// The value of the item at the specified index.
/// is less than 0.
/// -or-
/// is equal to or greater than .
new TValue this[int index]
{
get;
set;
}
}
}