using System; namespace NW4RTools.Models { public class TextureInfo { public string TextureName, PaletteName; public UInt32 TexMapID, TlutID, MinFilt, MagFilt; public TextureWrapType WrapS, WrapT; public float LODBias; public UInt32 MaxAniso; public bool BiasClamp, DoEdgeLOD; public TextureInfo() { } } public class TexMatPairing { public TextureInfo Texture; public Material Material; } }