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tools for working with NW4R 3D resource files
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Author
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2011-02-13
really messy code for materials/textures which KINDA works
Treeki
2
-0
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+0
2011-02-13
late night commit with unfinished, half assed material/texture support
Treeki
2
-0
/
+0
2011-02-13
it converts textures too, now! some formats missing, I'll add them later.
Treeki
2
-0
/
+0
2011-02-12
fixed W7 (missing vtxclr/nrm/texcoord dicts now supported) and the matrix code
Treeki
2
-0
/
+0
2011-02-12
half-assed node support
Treeki
2
-0
/
+0
2011-02-12
collada writer now exports basic meshes
Treeki
2
-0
/
+0
2011-02-11
part of a basic collada exporter
Treeki
2
-0
/
+0
2011-02-11
lots of progress. semi-working Wavefront OBJ exporter
Treeki
2
-0
/
+0
2011-02-11
tons of stuff: more work on shapes, unfinished OBJ exporter, ...
Treeki
2
-0
/
+0
2011-02-10
more stuff. added shapes and texture/material pairs and refactored Logger a bit
Treeki
2
-0
/
+0
2011-02-06
shader reading support
Treeki
2
-0
/
+0
2011-02-06
material reading support pretty much complete for now, just need to add shader
Treeki
2
-0
/
+0
2011-02-05
one final commit before I go to sleep, changed some debug messages, added empty
Treeki
2
-0
/
+0
2011-02-05
progress on material reading. still need to add DL handling and figure out what
Treeki
2
-0
/
+0
2011-02-04
Initial commit of NW4RTools.
Treeki
2
-0
/
+0