Age | Commit message (Expand) | Author | Files | Lines |
2011-03-23 | a bit of preliminary work on character animation support | Treeki | 4 | -4/+44 |
2011-03-19 | fixed! turns out the issue was in the 8-bit index optimisation, not materials | Treeki | 7 | -0/+8 |
2011-03-19 | support for .obj groups which use multiple materials ... but it's broken :( | Treeki | 11 | -83/+112 |
2011-03-16 | now uses 8-bit vertex data indexes where possible. quite a big optimisation! | Treeki | 12 | -49/+139 |
2011-03-13 | added model bounding box calculation | Treeki | 11 | -17/+34 |
2011-03-10 | MapObj lightmap support | Treeki | 11 | -66/+154 |
2011-03-10 | kinda hackish, but mostly working NSMBW lightmap support | Treeki | 16 | -1062/+284 |
2011-03-08 | late night commit! obj importer is basic but working. also, tidied up DL stuff | Treeki | 18 | -248/+359 |
2011-03-05 | partially working obj importer. still untested in-game | Treeki | 24 | -62/+1270 |
2011-03-03 | tidying up a bit, also it compiles now | Treeki | 10 | -6/+754 |
2011-03-03 | added (untested) CMPR compression based on BrawlLib's code. | Treeki | 9 | -14/+1063 |
2011-03-03 | working (but not 100% tested) model and texture writing. a few other fixes, etc | Treeki | 23 | -79/+1302 |
2011-02-28 | progress on writing: offset calculation for models and textures complete! | Treeki | 17 | -23/+440 |
2011-02-25 | start of a brres writer | Treeki | 16 | -28/+282 |
2011-02-21 | this is a pain in the ass | Treeki | 15 | -81/+219 |
2011-02-18 | some collada work, and an unfinished OGL renderer using OpenTK. huge commit | Treeki | 30 | -29/+640 |
2011-02-13 | really messy code for materials/textures which KINDA works | Treeki | 14 | -20/+153 |
2011-02-13 | late night commit with unfinished, half assed material/texture support | Treeki | 8 | -3/+115 |
2011-02-13 | it converts textures too, now! some formats missing, I'll add them later. | Treeki | 12 | -1/+380 |
2011-02-12 | fixed W7 (missing vtxclr/nrm/texcoord dicts now supported) and the matrix code | Treeki | 9 | -25/+51 |
2011-02-12 | changed the matrix stuff to Schaf's version | Treeki | 1 | -28/+21 |
2011-02-12 | half-assed node support | Treeki | 12 | -16/+112 |
2011-02-12 | a bit of refactoring. next up: bytecode processing! | Treeki | 1 | -309/+316 |
2011-02-12 | collada writer now exports basic meshes | Treeki | 8 | -2/+44 |
2011-02-11 | part of a basic collada exporter | Treeki | 14 | -13/+10341 |
2011-02-11 | lots of progress. semi-working Wavefront OBJ exporter | Treeki | 13 | -57/+341 |
2011-02-11 | tons of stuff: more work on shapes, unfinished OBJ exporter, ... | Treeki | 15 | -21/+332 |
2011-02-10 | more stuff. added shapes and texture/material pairs and refactored Logger a bit | Treeki | 17 | -60/+243 |
2011-02-06 | shader reading support | Treeki | 9 | -7/+32 |
2011-02-06 | material reading support pretty much complete for now, just need to add shader | Treeki | 11 | -9/+21 |
2011-02-05 | one final commit before I go to sleep, changed some debug messages, added empty | Treeki | 10 | -4/+51 |
2011-02-05 | progress on material reading. still need to add DL handling and figure out what | Treeki | 10 | -12/+172 |
2011-02-04 | Initial commit of NW4RTools. | Treeki | 28 | -0/+2012 |