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authorTreeki <treeki@gmail.com>2011-02-05 04:34:12 +0100
committerTreeki <treeki@gmail.com>2011-02-05 04:34:12 +0100
commitfe451ef6fb5ea07b45fdaf4218001558bb171ef0 (patch)
tree453501a8a560e82e542e7a183babcd06e71baa97 /TestApp/bin/Debug/TestApp.exe
parentdb8fc350b2bffda63d27797bfe7ae4afb4af327e (diff)
downloadnw4rtools-fe451ef6fb5ea07b45fdaf4218001558bb171ef0.tar.gz
nw4rtools-fe451ef6fb5ea07b45fdaf4218001558bb171ef0.zip
progress on material reading. still need to add DL handling and figure out what
the shader data offset is for (probably points to an entry in the Shaders dict)
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-rwxr-xr-xTestApp/bin/Debug/TestApp.exebin3584 -> 3584 bytes
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diff --git a/TestApp/bin/Debug/TestApp.exe b/TestApp/bin/Debug/TestApp.exe
index 7adcab2..1e59f00 100755
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+++ b/TestApp/bin/Debug/TestApp.exe
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