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author | Treeki <treeki@gmail.com> | 2012-03-28 04:37:23 +0200 |
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committer | Treeki <treeki@gmail.com> | 2012-03-28 04:37:23 +0200 |
commit | 225b688b188d22fe00976b2febc03f78ca3b2d7e (patch) | |
tree | e24780d8caf8dba6ebeca04478e187c6356d2c28 /Koopuzzle/Koopuzzle.py | |
parent | ad84fff6bcf29bfde86cce2d1edbd2c1061fea32 (diff) | |
download | koopatlas-225b688b188d22fe00976b2febc03f78ca3b2d7e.tar.gz koopatlas-225b688b188d22fe00976b2febc03f78ca3b2d7e.zip |
support for the new optimised tilesets
Diffstat (limited to '')
-rwxr-xr-x | Koopuzzle/Koopuzzle.py | 146 |
1 files changed, 89 insertions, 57 deletions
diff --git a/Koopuzzle/Koopuzzle.py b/Koopuzzle/Koopuzzle.py index 9c136d3..8672d57 100755 --- a/Koopuzzle/Koopuzzle.py +++ b/Koopuzzle/Koopuzzle.py @@ -839,16 +839,17 @@ class PiecesModel(QtCore.QAbstractListModel): def RGB4A3Decode(tex): - dest = QtGui.QImage(1024,512,QtGui.QImage.Format_ARGB32) + dest = QtGui.QImage(896,448,QtGui.QImage.Format_ARGB32) dest.fill(QtCore.Qt.transparent) i = 0 - for ytile in xrange(0, 512, 4): - for xtile in xrange(0, 1024, 4): + height = min(len(tex) / 1792, 448) + for ytile in xrange(0, 448, 4): + for xtile in xrange(0, 896, 4): for ypixel in xrange(ytile, ytile + 4): for xpixel in xrange(xtile, xtile + 4): - if(xpixel >= 1024 or ypixel >= 512): + if(xpixel >= 896 or ypixel >= height): continue newpixel = struct.unpack_from('>H', tex, i)[0] @@ -876,19 +877,16 @@ def RGB4A3Decode(tex): def RGB4A3Encode(tex): - destBuffer = create_string_buffer(1024*512*2) + destBuffer = create_string_buffer(896*tex.height()*2) shortstruct = struct.Struct('>H') offset = 0 - for ytile in xrange(0, 512, 4): - for xtile in xrange(0, 1024, 4): + for ytile in xrange(0, tex.height(), 4): + for xtile in xrange(0, 896, 4): for ypixel in xrange(ytile, ytile + 4): for xpixel in xrange(xtile, xtile + 4): - if(xpixel >= 1024 or ypixel >= 512): - continue - pixel = tex.pixel(xpixel, ypixel) a = pixel >> 24 @@ -1010,12 +1008,13 @@ class MainWindow(QtGui.QMainWindow): for key, value in arc.files: if value == None: pass - if key.startswith('BG_tex/') and key.endswith('_tex.bin'): + print key + if (key.startswith('BG_tex/') and key.endswith('_tex.bin')) or key == '/texture.bin': Image = arc[key] - if key.startswith('BG_grp/') and key.endswith('_grp.bin'): + if (key.startswith('BG_grp/') and key.endswith('_grp.bin')) or key == '/groups.bin': group = arc[key] - if key.startswith('BG_unt/'): - if key.endswith('_hd.bin'): + if key.startswith('BG_unt/') or key.startswith('/objects'): + if key.endswith('_hd.bin') or key.endswith('Meta.bin'): metadata = arc[key] elif key.endswith('.bin'): objstrings = arc[key] @@ -1029,14 +1028,14 @@ class MainWindow(QtGui.QMainWindow): self.tileImage = QtGui.QPixmap.fromImage(dest) # Makes us some nice Tile Classes! - Xoffset = 4 - Yoffset = 4 + Xoffset = 2 + Yoffset = 2 for i in range(512): Tileset.addTile(self.tileImage.copy(Xoffset,Yoffset,24,24)) - Xoffset += 32 - if Xoffset >= 1024: - Xoffset = 4 - Yoffset += 32 + Xoffset += 28 + if Xoffset >= 896: + Xoffset = 2 + Yoffset += 28 # Load Objects @@ -1169,6 +1168,7 @@ class MainWindow(QtGui.QMainWindow): # Prepare tiles, objects, object metadata, and textures and stuff into buffers. textureBuffer = self.PackTexture() + optTextureBuffer, optMappings = self.PackOptimisedTexture() objectBuffers = self.PackObjects() objectBuffer = objectBuffers[0] objectMetaBuffer = objectBuffers[1] @@ -1177,93 +1177,125 @@ class MainWindow(QtGui.QMainWindow): # Make an arc and pack up the files! arc = archive.U8() - arc['BG_tex'] = None - arc['BG_tex/{0}_tex.bin'.format(name)] = textureBuffer + arc['texture.bin'.format(name)] = textureBuffer + arc['optimisedTexture.bin'.format(name)] = optTextureBuffer + arc['optimisedTileMappings.txt'] = optMappings - arc['BG_unt'] = None - arc['BG_unt/{0}.bin'.format(name)] = objectBuffer - arc['BG_unt/{0}_hd.bin'.format(name)] = objectMetaBuffer + arc['objects.bin'] = objectBuffer + arc['objectsMeta.bin'] = objectMetaBuffer - arc['BG_grp'] = None - arc['BG_grp/{0}_grp.bin'.format(name)] = groupBuffer + arc['groups.bin'] = groupBuffer return arc._dump() + def PackOptimisedTexture(self): + sortedTiles = [] + mapping = [-1 for x in xrange(512)] + + first_fuckin_image = Tileset.tiles[0].image.toImage() + transparent = QtGui.QImage(32, 32, first_fuckin_image.format()) + transparent.fill(QtCore.Qt.transparent) - def PackTexture(self): + for i, tile in enumerate(Tileset.tiles): + img = tile.image.toImage() + if tile == transparent: + continue + + for j, otherImg in enumerate(sortedTiles): + if img == otherImg: + mapping[i] = j + break + else: + mapping[i] = len(sortedTiles) + sortedTiles.append(img) - tex = QtGui.QImage(1024, 512, QtGui.QImage.Format_ARGB32) + tex = self.PackTexture(sortedTiles) + maps = ','.join(map(str, mapping)) + return tex, maps + + def PackTexture(self, imageList=None): + if imageList is None: + imageList = map(lambda x: x.image, Tileset.tiles) + usesPixmap = isinstance(imageList[0], QtGui.QPixmap) + + from math import ceil + height = int(ceil(len(imageList) / 32.0)) + tex = QtGui.QImage(896, height*28, QtGui.QImage.Format_ARGB32) tex.fill(QtCore.Qt.transparent) painter = QtGui.QPainter(tex) Xoffset = 0 Yoffset = 0 - for tile in Tileset.tiles: - minitex = QtGui.QImage(32, 32, QtGui.QImage.Format_ARGB32) + for img in imageList: + minitex = QtGui.QImage(28, 28, QtGui.QImage.Format_ARGB32) minitex.fill(QtCore.Qt.transparent) minipainter = QtGui.QPainter(minitex) - minipainter.drawPixmap(4, 4, tile.image) + if usesPixmap: + minipainter.drawPixmap(2, 2, img) + else: + minipainter.drawImage(2, 2, img) minipainter.end() # Read colours and DESTROY THEM (or copy them to the edges, w/e) - for i in xrange(4,28): + for i in xrange(2,26): # Top Clamp - colour = minitex.pixel(i, 4) - for p in xrange(0,4): + colour = minitex.pixel(i, 2) + for p in xrange(0,2): minitex.setPixel(i, p, colour) # Left Clamp - colour = minitex.pixel(4, i) - for p in xrange(0,4): + colour = minitex.pixel(2, i) + for p in xrange(0,2): minitex.setPixel(p, i, colour) # Right Clamp - colour = minitex.pixel(i, 27) - for p in xrange(27,31): + colour = minitex.pixel(i, 25) + for p in xrange(26,28): minitex.setPixel(i, p, colour) # Bottom Clamp - colour = minitex.pixel(27, i) - for p in xrange(27,31): + colour = minitex.pixel(25, i) + for p in xrange(26,28): minitex.setPixel(p, i, colour) # UpperLeft Corner Clamp - colour = minitex.pixel(4, 4) - for x in xrange(0,4): - for y in xrange(0,4): + colour = minitex.pixel(2, 2) + for x in xrange(0,2): + for y in xrange(0,2): minitex.setPixel(x, y, colour) # UpperRight Corner Clamp - colour = minitex.pixel(27, 4) - for x in xrange(27,31): - for y in xrange(0,4): + colour = minitex.pixel(25, 2) + for x in xrange(26,28): + for y in xrange(0,2): minitex.setPixel(x, y, colour) # LowerLeft Corner Clamp - colour = minitex.pixel(4, 27) - for x in xrange(0,4): - for y in xrange(27,31): + colour = minitex.pixel(2, 25) + for x in xrange(0,2): + for y in xrange(26,28): minitex.setPixel(x, y, colour) # LowerRight Corner Clamp - colour = minitex.pixel(27, 27) - for x in xrange(27,31): - for y in xrange(27,31): + colour = minitex.pixel(25, 25) + for x in xrange(26,28): + for y in xrange(26,28): minitex.setPixel(x, y, colour) painter.drawImage(Xoffset, Yoffset, minitex) - Xoffset += 32 + Xoffset += 28 - if Xoffset >= 1024: + if Xoffset >= 896: Xoffset = 0 - Yoffset += 32 + Yoffset += 28 painter.end() + tex.save('beef.png') dest = RGB4A3Encode(tex) @@ -1485,4 +1517,4 @@ if __name__ == '__main__': window = MainWindow() window.show() sys.exit(app.exec_()) - app.deleteLater()
\ No newline at end of file + app.deleteLater() |