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path: root/worldmap.yaml
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---
source_files:
  - ../src/worldmap.cpp
  - ../src/wm_player.cpp
  - ../src/wm_map.cpp
  - ../src/wm_hud.cpp
  - ../src/wm_path_manager.cpp
  - ../src/world_camera.cpp
  - ../src/worldmapdata.cpp
  - ../src/wmresourcemng.cpp
  - ../src/fileload.cpp
  - ../src/asmlib.S
  - ../src/levelinfo.cpp
  - ../src/layoutlib.S
  - ../src/scene.S

hooks:
  - name: BuildWorldMap
    type: add_func_pointer
    src_addr_pal: 0x8098DCF0
    target_func: 'dScNewerWorldMap_c::build(void)'

  - name: BuildWMPlayer
    type: add_func_pointer
    src_addr_pal: 0x80988DDC
    target_func: 'daWMPlayer_c::build(void)'

  - name: BuildWorldCamera
    type: add_func_pointer
    src_addr_pal: 0x8098EEC8
    target_func: 'dWorldCamera_c::build(void)'

  - name: BuildWMMap
    type: add_func_pointer
    src_addr_pal: 0x80984710
    target_func: 'dWMMap_c::build(void)'

  - name: BuildWMHud
    type: add_func_pointer
    src_addr_pal: 0x80981A3C
    target_func: 'dWMHud_c::build(void)'

  - name: BuildWMPathManager
    type: add_func_pointer
    src_addr_pal: 0x80981BD4
    target_func: 'dWMPathManager_c::build(void)'

# fix the STOCK_ITEM references
  - name: StockItemFix
    type: patch
    addr_ntsc: 0x80101110
    addr_pal: 0x80101220
    data: '4E800020'

# this isn't used!
  - name: WMDrawFuncFix
    type: patch
    addr_pal: 0x80926800
    data: '60000000'