blob: e18fda8dc55634adf6b81d48133a94d58fa7efc0 (
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---
source_files: [../src/switchblock.S, ../src/palaceDude.cpp]
hooks:
- name: PrepareReplay_SwitchPatch
type: patch
addr_pal: 0x8091F800
data: '60000000 60000000 60000000 98830380'
- name: MoveInfoFromWorldDataToStructArray_SwitchPatch
type: patch
addr_pal: 0x80102C28
data: '60000000 3B800001 60000000 3BC0002A 60000000 98830380'
- name: BG_GM_InitRedSwitchFlag_SwitchPatch
type: branch_insn
src_addr_pal: 0x800784D0
branch_type: b
target_func: 'BG_GM_InitRedSwitchFlag_Patch'
- name: ProcessTileNum_EndPatch
type: branch_insn
src_addr_pal: 0x80081B54
branch_type: b
target_func: 'ProcessTileNum_EndPatch'
- name: CheckBehaviourOverride_EndPatch
type: branch_insn
src_addr_pal: 0x80081A4C
branch_type: b
target_func: 'CheckBehaviourOverride_EndPatch'
- name: BuildPalaceDude
type: add_func_pointer
src_addr_pal: 0x809838E4
target_func: 'dPalaceDude_c::build(void)'
- name: PalaceDudeSpriteInfo
type: patch
addr_pal: 0x8030CDE8
# Orig 02EB 0000 00000000 00000000 00000000 00000000 00000100 00000100 0000 0000 0000 0000 0800 0000'
data: '02A7 0000 00000010 00000010 00000000 00000000 00000200 00000200 0000 0000 0200 0200 0000 0000'
# 0x8030A340 + sprite num * 0x28 == offset
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