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#ifndef __NEWER_RANDTILES_H
#define __NEWER_RANDTILES_H
#include <common.h>
class RandomTileData {
enum Type {
CHECK_NONE = 0,
CHECK_HORZ = 1,
CHECK_VERT = 2,
CHECK_BOTH = 3
};
class Entry {
u8 startTile, endTile;
u8 count, type;
u32 dataOffset;
u8 *getData() {
return ((u8*)this) + dataOffset;
}
};
class Section {
u32 nameHash;
u32 nameOffset;
u32 entryCount;
Entry entries[1]; // variable size
const char *getName() {
return ((char*)this) + nameOffset;
}
};
u32 magic;
u32 sectionCount;
u32 offsets[1]; // variable size
Section *getSection(int id) {
return (Section*)(((char*)this) + offsets[id]);
}
Section *getSection(char *name);
};
u32 djb2(u8 *str);
#endif
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