1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
#include <common.h>
#include <actors.h>
#include <stage.h>
#include "levelinfo.h"
#include "fileload.h"
#include "layoutlib.h"
//#define DEBUG_NAMES
#ifndef DEBUG_NAMES
#define OSReport(...)
#endif
extern char CurrentLevel;
extern char CurrentWorld;
int DoNames(int state) {
OSReport("DoNames called - State param is %d\n", state);
int wnum = (int)CurrentWorld;
int lnum = (int)CurrentLevel;
OSReport("Current Level: %d-%d\n", wnum+1, lnum+1);
// Skip the title screen
// and only process the code if the State is set to 1
// (the screen has been initialised)
if (state == 1 && lnum != STAGE_TITLE) {
OSReport("Processing\n");
// grab the CRSIN object
Actor *ptr = FindActorByType(CRSIN, 0);
//OSReport("CRSIN actor found at : %08X\n", ptr);
// FIX !!!!!
if (ptr != 0) {
void *worldObj = EmbeddedLayout_FindTextBoxByName((Layout*)((u32)ptr+0xB0), "TXT_WorldName");
void *levelObj = EmbeddedLayout_FindTextBoxByName((Layout*)((u32)ptr+0xB0), "TXT_LevelName");
//OSReport("WorldObj TextBox : %08X; LevelObj TextBox : %08X\n", worldObj, levelObj);
if (worldObj == 0 || levelObj == 0) return state;
/*char *file = RetrieveFileFromArc(ARC_TABLE, "Mario", "newer/names.bin");
//OSReport("RetrieveFileFromArc returned : %08X\n", file);
char *worldname = file + (wnum * 0x40);
char *levelname = file + 0x280 + (wnum * 0xA80) + (lnum * 0x40);*/
OSReport("Loading file...\n");
File fh;
fh.open("/NewerRes/LevelInfo.bin");
LevelInfo info;
info.load(fh.ptr());
LevelInfo::Entry *entry = info.search(wnum, lnum);
char *worldname = info.getNameForLevel(entry);
char *levelname = "";
OSReport("Got name : %s\n", worldname);
void *vtable = *((void**)levelObj);
void *funcaddr = *((void**)((u32)vtable+0x7C));
int (*SetString)(void*, unsigned short*, unsigned short);
SetString = (int(*)(void*, unsigned short*, unsigned short))funcaddr;
unsigned short wbuffer[0x40], lbuffer[0x40];
for (int i = 0; i < 0x40; i++) {
wbuffer[i] = (unsigned short)worldname[i];
lbuffer[i] = (unsigned short)levelname[i];
}
SetString(worldObj, wbuffer, 0);
SetString(levelObj, lbuffer, 0);
OSReport("Freeing file\n");
OSReport("Inserted strings\n");
}
} else {
OSReport("Skipped\n");
}
OSReport("Reached the end of DoNames\n");
return state;
}
int DoNamesTest2(int state, u32 ptr) {
OSReport("TEST 1:%08X 2:%08X\n", state, ptr);
return DoNames(state);
}
|