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#ifndef __NEWER_LEVELINFO_H
#define __NEWER_LEVELINFO_H

#include <common.h>

class LevelInfo {
public:
	struct Header {
		u32 magic;
		u32 sectionCount;
		u32 sectionOffsets[1];
	};

	struct Section {
		u32 levelCount;
	};

	struct Entry {
		u8 world;
		u8 level;
		u8 reserved1;
		u8 reserved2;
		u8 nameLength;
		u8 reserved3;
		u16 flags;
		u32 nameOffset;
	};

private:
	Header *data;

public:
	void load(void *buffer);

	Entry *search(int world, int level);

	u32 sectionCount() {
		return data->sectionCount;
	}

	Section *getSectionByIndex(u32 index) {
		return (Section*)(((char*)data) + data->sectionOffsets[index]);
	}

	Entry *getLevelsForSection(Section *section) {
		return (Entry*)(section + 1);
	}

	char *getNameForLevel(Entry *entry) {
		return (char*)data + entry->nameOffset;
	}
};


#endif