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#ifndef __KOOPATLAS_STARCOIN_H
#define __KOOPATLAS_STARCOIN_H
#include "koopatlas/core.h"
class dWMStarCoin_c : public dActor_c {
public:
dWMStarCoin_c();
int onCreate();
int onDelete();
int onExecute();
int onDraw();
bool layoutLoaded;
m2d::EmbedLayout_c layout;
bool visible;
void show();
static dWMStarCoin_c *build();
static dWMStarCoin_c *instance;
enum Animation {
SHOW_ALL = 0,
SHOW_SECTION,
HIDE_SECTION,
SHOW_LEFT_ARROW,
HIDE_LEFT_ARROW,
SHOW_RIGHT_ARROW,
HIDE_RIGHT_ARROW
};
enum _Constants {
ROW_COUNT = 9,
COLUMN_COUNT = 2,
SHINE_COUNT = 5,
};
int currentSection;
bool isLeftArrowVisible, isRightArrowVisible;
bool willExit;
bool canScrollLeft() const;
bool canScrollRight() const;
void loadInfo();
void loadSectionInfo();
void showLeftArrow();
void showRightArrow();
void hideLeftArrow();
void hideRightArrow();
void setLeftArrowVisible(bool value);
void setRightArrowVisible(bool value);
nw4r::lyt::Picture
*Shine[COLUMN_COUNT][SHINE_COUNT],
*CoinOutline[COLUMN_COUNT][ROW_COUNT][3],
*Coin[COLUMN_COUNT][ROW_COUNT][3];
nw4r::lyt::TextBox
*LevelName[COLUMN_COUNT][ROW_COUNT],
*LeftTitle, *RightTitle,
*TotalCoinCount, *UnspentCoinCount,
*EarnedCoinCount, *EarnedCoinMax,
*BtnWorldSelText, *BtnBackText;
dStateWrapper_c<dWMStarCoin_c> state;
USING_STATES(dWMStarCoin_c);
DECLARE_STATE(Hidden);
DECLARE_STATE(ShowWait);
DECLARE_STATE(ShowSectionWait);
DECLARE_STATE(Wait);
DECLARE_STATE(HideSectionWait);
DECLARE_STATE(HideWait);
};
#endif
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