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#include <game.h>
#include "koopatlas/mapmusic.h"
#include "music.h"
extern "C" void PlaySoundWithFunctionB4(void *spc, nw4r::snd::SoundHandle *handle, int id, int unk);
static nw4r::snd::StrmSoundHandle s_handle;
static bool s_playing = false;
static int s_song = -1;
static int s_nextSong = -1;
static int s_countdownToSwitch = -1;
static int s_countdownToFadeIn = -1;
static dDvdLoader_c s_adpcmInfoLoader;
static bool s_adpcmInfoLoaded = false;
#define FADE_OUT_LEN 30
#define FADE_IN_LEN 30
#define BUFFER_CLEAR_DELAY 60
u8 hijackMusicWithSongName(const char *songName, int themeID, bool hasFast, int channelCount, int trackCount, int *wantRealStreamID);
void dKPMusic::play(int id) {
if (s_playing) {
// Switch track
OSReport("Trying to switch to song %d (Current one is %d)...\n", id, s_song);
if (s_song == id || s_nextSong == id)
return;
if (s_countdownToSwitch >= 0 || s_countdownToFadeIn >= 0)
return;
OSReport("Will switch; Fading out current track 2 over %d frames\n", FADE_OUT_LEN);
s_handle.SetTrackVolume(1<<1, FADE_OUT_LEN, 0.0f);
s_nextSong = id;
s_countdownToSwitch = FADE_OUT_LEN;
} else {
// New track
OSReport("Playing song %d from the start.\n", id);
int realStreamID;
char brstmName[8];
sprintf(brstmName, "map%d", id);
hijackMusicWithSongName(brstmName, -1, false, 4, 2, &realStreamID);
PlaySoundWithFunctionB4(SoundRelatedClass, &s_handle, realStreamID, 1);
s_playing = true;
s_song = id;
}
}
// crap.
#include "fileload.h"
extern "C" void DVDCancel(void *crap);
extern "C" void AxVoice_SetADPCM(void *axVoice, void *adpcm);
extern "C" void Voice_SetADPCMLoop(void *voice, int channel, void *adpcmLoop);
void dKPMusic::execute() {
if (!s_adpcmInfoLoaded) {
if (s_adpcmInfoLoader.load("/NewerRes/MapADPCMInfo.bin"))
s_adpcmInfoLoaded = true;
}
if (!s_playing)
return;
if (s_countdownToSwitch >= 0) {
s_countdownToSwitch--;
if (s_countdownToSwitch == 0) {
OSReport("Switching brstm files to song %d.\n", s_nextSong);
s_countdownToFadeIn = BUFFER_CLEAR_DELAY;
char brstmPath[48];
sprintf(brstmPath, "/Sound/new/map%d.er", s_nextSong);
u8 *sound = (u8*)(s_handle.GetSound());
u8 *player = sound+0x110;
u8 **fileStreamPointer = (u8**)(player+0x808);
u8 *fileStream = *fileStreamPointer;
DVDHandle *fileInfo = (DVDHandle*)(fileStream+0x28);
DVDCancel(fileInfo);
bool result = DVDFastOpen(DVDConvertPathToEntrynum(brstmPath), fileInfo);
OSReport("StrmSound is at %p, StrmPlayer is at %p, FileStream pointer is at %p, FileStream is at %p, FileInfo is at %p\n", sound, player, fileStreamPointer, fileStream, fileInfo);
OSReport("Changed to name %s. FastOpen returned: %d\n", brstmPath, result);
u8 *trackArray = player+0xB58;
u8 *track = (trackArray + (0x38 * 1));
u8 **voicePointer = (u8**)(track+4);
u8 *voice = *voicePointer;
OSReport("Track Array: %p; Track: %p; Voice Pointer: %p; Voice: %p\n", trackArray, track, voicePointer, voice);
for (int i = 0; i < 2; i++) {
int sourceBlockID = (s_nextSong*2)+i;
u8 *sourceData = ((u8*)(s_adpcmInfoLoader.buffer)) + (0x30*sourceBlockID);
OSReport("Using ADPCM data for channel %d from block %d, data at %p\n", i, sourceBlockID, sourceData);
Voice_SetADPCMLoop(voice, i, sourceData+0x28);
// loop through all axVoices
for (int j = 0; j < 4; j++) {
int axVoiceID = (i*4) + j;
u8 **axVoicePointer = (u8**)(voice + 0xC + (axVoiceID*4));
u8 *axVoice = *axVoicePointer;
OSReport("Setting AxVoice ID %d, with pointer at %p, located at %p\n", axVoiceID, axVoicePointer, axVoice);
if (axVoice)
AxVoice_SetADPCM(axVoice, sourceData);
}
}
OSReport("All done\n");
s_song = s_nextSong;
s_nextSong = -1;
}
} else if (s_countdownToFadeIn >= 0) {
s_countdownToFadeIn--;
if (s_countdownToFadeIn == 0) {
OSReport("Going to fade in the second track now!\n");
s_handle.SetTrackVolume(1<<1, FADE_IN_LEN, 1.0f);
}
}
}
void dKPMusic::stop() {
if (!s_playing)
return;
OSReport("Stopping song\n");
s_playing = false;
s_song = -1;
s_nextSong = -1;
s_countdownToSwitch = -1;
s_countdownToFadeIn = -1;
if (s_handle.Exists())
s_handle.Stop(30);
}
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