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path: root/src/koopatlas/hud.cpp
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#include "koopatlas/hud.h"

dWMHud_c *dWMHud_c::instance = 0;

dWMHud_c *dWMHud_c::build() {

	void *buffer = AllocFromGameHeap1(sizeof(dWMHud_c));
	dWMHud_c *c = new(buffer) dWMHud_c;


	instance = c;
	return c;
}

dWMHud_c::dWMHud_c() {
	layoutLoaded = false;
	displayedControllerType = -1;
}

enum WMHudAnimation {
	SHOW_LIVES = 0,
	SHOW_HEADER,
	SHOW_FOOTER
};


int dWMHud_c::onCreate() {
	if (!layoutLoaded) {
		bool gotFile = layout.loadArc("MapHUD.arc", false);
		if (!gotFile)
			return false;

		bool output = layout.build("maphud.brlyt");

		if (!IsWideScreen()) {
			layout.clippingEnabled = true;
			layout.clipX = 0;
			layout.clipY = 52;
			layout.clipWidth = 640;
			layout.clipHeight = 352;
			layout.layout.rootPane->scale.x = 0.7711f;
			layout.layout.rootPane->scale.y = 0.7711f;
		}

		static const char *brlanNames[2] = {"MapHUD_ShowMain.brlan", "MapHUD_ShowHeader.brlan"};
		static const char *groupNames[3] = {"G_Lives", "G_Header", "G_Footer"};

		layout.loadAnimations(brlanNames, 2);
		layout.loadGroups(groupNames, (int[3]){0, 1, 0}, 3);
		layout.disableAllAnimations();

		layout.enableNonLoopAnim(SHOW_LIVES);
		layout.enableNonLoopAnim(SHOW_FOOTER);
		layout.resetAnim(SHOW_HEADER);

		static const char *tbNames[2] = {"MenuButtonInfo", "ItemsButtonInfo"};
		layout.setLangStrings(tbNames, (int[2]){12, 15}, 4, 2);

		static const char *paneNames[] = {
			"N_IconPos1P_00", "N_IconPos2P_00",
			"N_IconPos3P_00", "N_IconPos4P_00"
		};
		layout.getPanes(paneNames, &N_IconPosXP_00[0], 4);

		static const char *pictureNames[] = {
			"Header_Centre", "Header_Right",
			"NormalExitFlag", "SecretExitFlag",
			"StarCoinOn0", "StarCoinOn1", "StarCoinOn2",
			"P_marioFace_00", "P_luigiFace_00",
			"P_BkinoFace_00", "P_YkinoFace_00"
		};
		layout.getPictures(pictureNames, &Header_Centre, 11);

		static const char *textBoxNames[] = {
			"LevelName", "LevelNameS",
			"LevelNumber", "LevelNumberS",
			"WorldName", "WorldNameS",
			"StarCoinCounter",
			"T_lifeNumber_00", "T_lifeNumber_01",
			"T_lifeNumber_02", "T_lifeNumber_03"
		};
		layout.getTextBoxes(textBoxNames, &LevelName, 11);

		layoutLoaded = true;

		willShowHeader = false;
		willShowFooter = false;

		loadFooterInfo();

		if (!dScKoopatlas_c::instance->pathManager.isMoving)
			enteredNode();

		setupLives();
	}

	return true;
}


int dWMHud_c::onDelete() {
	if (!layoutLoaded)
		return true;

	return layout.free();
}


int dWMHud_c::onExecute() {
	if (!layoutLoaded)
		return true;

	if (willShowHeader && (!(layout.isAnimOn(SHOW_HEADER)))) {
		willShowHeader = false;
		loadHeaderInfo();
		playShowAnim(SHOW_HEADER);
	}

	if (willShowFooter && (!(layout.isAnimOn(SHOW_FOOTER)))) {
		willShowFooter = false;
		loadFooterInfo();
		playShowAnim(SHOW_FOOTER);
	}

	updatePressableButtonThingies();

	layout.execAnimations();
	layout.update();

	return true;
}


int dWMHud_c::onDraw() {
	if (!layoutLoaded)
		return true;

	layout.scheduleForDrawing();

	return true;
}




void dWMHud_c::playShowAnim(int id) {
	if (!this || !this->layoutLoaded) return;

	layout.enableNonLoopAnim(id);
}

void dWMHud_c::playHideAnim(int id) {
	if (!this || !this->layoutLoaded) return;

	if (!layout.isAnimOn(id)) {
		layout.enableNonLoopAnim(id, true);
	}
	layout.grpHandlers[id].frameCtrl.flags = 3; // NO_LOOP | REVERSE
}


void dWMHud_c::loadHeaderInfo() {
	dLevelInfo_c *levelInfo = &dScKoopatlas_c::instance->levelInfo;

	dLevelInfo_c::entry_s *infEntry = levelInfo->search(
			nodeForHeader->levelNumber[0]-1, nodeForHeader->levelNumber[1]-1);

	if (infEntry == 0) {
		LevelName->SetString(L"Unknown Level Name!");
		LevelNameS->SetString(L"Unknown Level Name!");
		return;
	}

	// LEVEL NAME
	wchar_t convertedLevelName[100];
	const char *sourceLevelName = levelInfo->getNameForLevel(infEntry);
	int charCount = 0;
	
	while (*sourceLevelName != 0 && charCount < 99) {
		convertedLevelName[charCount] = *sourceLevelName;
		sourceLevelName++;
		charCount++;
	}
	convertedLevelName[charCount] = 0;

	LevelName->SetString(convertedLevelName);
	LevelNameS->SetString(convertedLevelName);

	// LEVEL NUMBER
	wchar_t levelNumber[6];
	levelNumber[0] = '0' + nodeForHeader->levelNumber[0];
	levelNumber[1] = '-';
	if (nodeForHeader->levelNumber[1] >= 10) {
		levelNumber[2] = '0' + (nodeForHeader->levelNumber[1] / 10);
		levelNumber[3] = '0' + (nodeForHeader->levelNumber[1] % 10);
		levelNumber[4] = 0;
	} else {
		levelNumber[2] = '0' + nodeForHeader->levelNumber[1];
		levelNumber[3] = 0;
	}

	LevelNumber->SetString(levelNumber);
	LevelNumberS->SetString(levelNumber);

	// INFO
	int w = nodeForHeader->levelNumber[0] - 1;
	int l = nodeForHeader->levelNumber[1] - 1;

	u32 conds = GetSaveFile()->GetBlock(-1)->GetLevelCondition(w, l);
	NormalExitFlag->SetVisible(conds & COND_NORMAL);
	SecretExitFlag->SetVisible(conds & COND_SECRET);
	StarCoinOn[0]->SetVisible(conds & COND_COIN1);
	StarCoinOn[1]->SetVisible(conds & COND_COIN2);
	StarCoinOn[2]->SetVisible(conds & COND_COIN3);

	// SIZE THING
	nw4r::ut::TextWriter tw;
	tw.font = LevelName->font;
	tw.SetFontSize(LevelName->fontSizeX, LevelName->fontSizeY);
	tw.lineSpace = LevelName->lineSpace;
	tw.charSpace = LevelName->charSpace;
	if (LevelName->tagProc != 0)
		tw.tagProcessor = LevelName->tagProc;

	float width = tw.CalcStringWidth(convertedLevelName, charCount);
	float totalWidth = width + LevelName->trans.x - 20.0f;
	if (totalWidth < 270.0f)
		totalWidth = 270.0f;
	Header_Centre->size.x = totalWidth;
	Header_Right->trans.x = totalWidth;
}


void dWMHud_c::loadFooterInfo() {
	SaveBlock *save = GetSaveFile()->GetBlock(-1);

	wchar_t convertedWorldName[36];
	int i;
	for (i = 0; i < 36; i++) {
		convertedWorldName[i] = save->newerWorldName[i];
		if (convertedWorldName[i] == 0)
			break;
	}
	convertedWorldName[35] = 0;

	WorldName->SetString(convertedWorldName);
	WorldNameS->SetString(convertedWorldName);

	WorldName->colour1 = save->hudTextColour[0];
	WorldName->colour2 = save->hudTextColour[1];
}



void dWMHud_c::enteredNode(dKPNode_s *node) {
	if (node == 0)
		node = dScKoopatlas_c::instance->pathManager.currentNode;

	if (node->type == dKPNode_s::LEVEL) {
		willShowHeader = true;
		nodeForHeader = node;
	}
}

void dWMHud_c::leftNode() {
	if (layout.grpHandlers[SHOW_HEADER].frameCtrl.currentFrame > 0.1f) {
		// not hidden

		if ((layout.isAnimOn(SHOW_HEADER) && (layout.grpHandlers[SHOW_HEADER].frameCtrl.flags & 2))
				|| (!layout.isAnimOn(SHOW_HEADER))) {
			// currently being shown, OR fully shown already
			playHideAnim(SHOW_HEADER);
		}
	}
}


void dWMHud_c::hideAndShowFooter() {
	willShowFooter = true;
	playHideAnim(SHOW_FOOTER);
}


void dWMHud_c::setupLives() {
	static const int LogicalPlayerIDs[] = {0,1,3,2};

	P_marioFace_00->SetVisible(false);
	P_luigiFace_00->SetVisible(false);
	P_BkinoFace_00->SetVisible(false);
	P_YkinoFace_00->SetVisible(false);

	int playerCount = 0;

	for (int i = 0; i < 4; i++) {
		// The part in setupLives()
		int playerID = LogicalPlayerIDs[i];
		int slotID = SearchForIndexOfPlayerID(playerID);
		int lives = Player_Lives[slotID];
		int length = 2;

		WriteNumberToTextBox(&lives, &length, T_lifeNumber[slotID], true);

		// The part in setupIconThings()
		if (QueryPlayerAvailability(slotID)) {
			playerCount++;

			nw4r::lyt::Pane *facePane = (&P_marioFace_00)[playerID];
			facePane->trans = N_IconPosXP_00[i]->trans;
			facePane->SetVisible(true);
		}
	}

	for (int i = 0; i < 4; i++)
		N_IconPosXP_00[i]->SetVisible(false);
	N_IconPosXP_00[playerCount - 1]->SetVisible(true);
}

void dWMHud_c::updatePressableButtonThingies() {
	int cntType = RemoconMng->controllers[0]->controllerType;

	if (cntType != displayedControllerType) {
		displayedControllerType = cntType;

		int beef = (cntType == 0) ? 0 : 1;
		GameMgrP->currentControllerType = beef;

		WriteBMGToTextBox(
				layout.findTextBoxByName("ItemsButtonInfo"),
				GetBMG(), 4, 15, 0);
	}
}