summaryrefslogtreecommitdiff
path: root/src/heapbar.S
blob: 83b0c3a96333de3555d0e53c187615b132a9a5e3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
# memory debugger - fun!
# GX stuff is implemented in C++, this just gets the lowlevel info

#define HEAP_EGGRootMEM1 1
#define HEAP_EGGRootMEM2 2
#define HEAP_Archive 3

.extern cppGXStart
.extern cppGXEnd
.extern cppProcessHeap
.extern MEMGetTotalFreeSizeForExpHeap
.extern GameHeap1
.extern GameHeap2
.extern ArchiveHeap
.extern OSReport
.extern dSys_c__RootHeapMEM1
.extern dSys_c__RootHeapMEM2

.set sp,1
.set rtoc,2
.set this,31

.text

.align 4

.global doHeapBar

doHeapBar:
	stwu sp, -0x10(sp)
	mflr r0
	stw r0, 0x14(sp)
	
	stw this, 0xC(sp)
	
	#lis r3, EGGTSystem_Pointer@h
	#ori r3, r3, EGGTSystem_Pointer@l
	#lwz this, 0(r3)
	
	bl cppGXStart
	
	#lwz r3, 0x18(this)
	#lis r3, dSys_c__RootHeapMEM1@h
	#ori r3, r3, dSys_c__RootHeapMEM1@l
	lis r3, GameHeap1@h
	ori r3, r3, GameHeap1@l
	lwz r3, 0(r3)
	li r4, HEAP_EGGRootMEM1
	bl asmProcessHeap
	
	#lwz r3, 0x1C(this)
	#lis r3, dSys_c__RootHeapMEM2@h
	#ori r3, r3, dSys_c__RootHeapMEM2@l
	lis r3, GameHeap2@h
	ori r3, r3, GameHeap2@l
	lwz r3, 0(r3)
	li r4, HEAP_EGGRootMEM2
	bl asmProcessHeap

	lis r3, ArchiveHeap@h
	ori r3, r3, ArchiveHeap@l
	lwz r3, 0(r3)
	li r4, HEAP_Archive
	bl asmProcessHeap
	
	lis r3, dSys_c__RootHeapMEM2@h
	ori r3, r3, dSys_c__RootHeapMEM2@l
	lwz r3, 0(r3)
	lwz r3, 0x10(r3)
	lwz r4, 0x18(r3)
	lwz r5, 0x1C(r3)
	lis r3, THE_THING@h
	ori r3, r3, THE_THING@l
	bl OSReport

	bl cppGXEnd
	
	lwz this, 0xC(sp)
	lwz r0, 0x14(sp)
	mtlr r0
	addi sp, sp, 0x10
	blr



asmProcessHeap:
	
	stwu sp, -0x10(sp)
	mflr r0
	stw r0, 0x14(sp)
	
	stw r31, 0xC(sp)
	stw r30, 0x8(sp)
	
	mr r31, r3
	mr r30, r4
	
	# get all the required data from the heap
	# cppProcessHeap(u32 freeSize, u32 heapSize, int heapID, char *name)
	
	# get free size first so the function doesn't destroy our volatile regs
	# because I'm too lazy to save them >.>
	lwz r3, 0x10(r31)
	bl MEMGetTotalFreeSizeForExpHeap
	
	# get name
	lwz r6, 0x34(r31)
	
	# get heapID
	mr r5, r30
	
	# get heap size
	# this was a fucking pain to figure out -_-
	lwz r4, 0x10(r31)		# get the MEMiHeapHead*
	lwz r7, 0x18(r4)		# get heapStart
	lwz r8, 0x1C(r4)		# get heapEnd
	sub r4, r8, r7			# heapSize = heapEnd - heapStart probably
	
	# now do it
	bl cppProcessHeap
	
	lwz r30, 0x8(sp)
	lwz r31, 0xC(sp)
	lwz r0, 0x14(sp)
	mtlr r0
	addi sp, sp, 0x10
	blr

.data
THE_THING: .string "A thing: %x - %x\n"
.align 4