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.set sp, 1
.extern continueFromFlagObjCheck
.extern returnFromFlagObjCheck
.global fix38WithJumpCoin
.text
fix38WithJumpCoin:
# hacky fix because I can't figure out how to do it the right way
# check actor type for EN_COIN_JUMP
lhz r0, 8(r3)
cmplwi r0, 403
beq continueFromFlagObjCheck
# and EN_HATENA_BALLOON
cmplwi r0, 221
beq continueFromFlagObjCheck
# it wasn't that, so just return 0
li r3, 0
b returnFromFlagObjCheck
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