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---
source_files:
  - ../src/boss.cpp # wtf is this doing in the Level Select/WorldMap stuff??
  - ../src/fileload.cpp
  - ../src/scene.S
  - ../src/levelinfo.cpp
  - ../src/levelinfo_old.cpp # backwards compatibility for LevelNames
  - ../src/koopatlas/core.cpp
  - ../src/koopatlas/player.cpp
  - ../src/koopatlas/hud.cpp
  - ../src/koopatlas/camera.cpp
  - ../src/koopatlas/map.cpp
  - ../src/koopatlas/mapdata.cpp
  - ../src/koopatlas/pathmanager.cpp
  - ../src/koopatlas/shop.cpp
  - ../src/koopatlas/starcoin.cpp

hooks:
  - name: BuildWorldMap # WORLD_MAP
    type: add_func_pointer
    src_addr_pal: 0x8098DCF0
    target_func: 'dScKoopatlas_c::build(void)'

  - name: BuildWMPlayer # WM_PLAYER
    type: add_func_pointer
    src_addr_pal: 0x80988DDC
    target_func: 'daWMPlayer_c::build(void)'

  - name: BuildWMHud # WM_DANCE_PAKKUN
    type: add_func_pointer
    src_addr_pal: 0x80982844
    target_func: 'dWMHud_c::build(void)'

  - name: BuildWorldCamera # WORLD_CAMERA
    type: add_func_pointer
    src_addr_pal: 0x8098EEC8
    target_func: 'dWorldCamera_c::build(void)'

  - name: BuildWMMap # WM_MAP
    type: add_func_pointer
    src_addr_pal: 0x80984710
    target_func: 'dWMMap_c::build(void)'

  - name: BuildWMShop # WM_TOGEZO
    type: add_func_pointer
    src_addr_pal: 0x80986074
    target_func: 'dWMShop_c::build(void)'

  - name: BuildWMdShopItem # WM_BOARD
    type: add_func_pointer
    src_addr_pal: 0x80981CA0
    target_func: 'dShopItem::build(void)'

  - name: BuildWMdStarCoin # WM_GHOST
    type: add_func_pointer
    src_addr_pal: 0x80982D1C
    target_func: 'dWMStarCoin::build(void)'


# fix the STOCK_ITEM references
  - name: StockItemFix
    type: patch
    addr_ntsc: 0x80101110
    addr_pal: 0x80101220
    data: '4E800020'

# this isn't used!
  - name: WMDrawFuncFix
    type: patch
    addr_pal: 0x80926800
    data: '60000000'

# try to fix effects?
#  - name: WMEffectFixTry
#    type: patch
#    addr_pal: 0x80124DCC
#    data: '2800000D'
#  - name: WMEffectDebug
#    type: branch_insn
#    src_addr_pal: 0x802863AC #Effect::Calc
#    src_addr_pal: 0x8016CB10 #mEf::effect_c::spawnWithName or something
#    src_addr_pal: 0x802858B0 #Effect::Draw
#    src_addr_pal: 0x8016C9CC #DealWithPuttingEffectsOnTheScreen-succeeds with extra RenderEffects
#    src_addr_pal: 0x80286A70
#    branch_type: b
#    target_func: 'UniversalFunctionLog'