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#ifndef __GXTEXTURE_H__
#define __GXTEXTURE_H__

#ifdef __cplusplus
extern "C" {
#endif

/*---------------------------------------------------------------------------*/

typedef GXTexRegion*  (*GXTexRegionCallback) (const GXTexObj* t_obj, GXTexMapID id);
typedef GXTlutRegion* (*GXTlutRegionCallback)(u32 idx);

/*---------------------------------------------------------------------------*/
void GXInitTexObj(
         GXTexObj*      obj,
         void*          image_ptr,
         u16            width,
         u16            height,
         GXTexFmt       format,
         GXTexWrapMode  wrap_s,
         GXTexWrapMode  wrap_t,
         GXBool         mipmap);

void GXInitTexObjCI(
         GXTexObj*      obj,
         void*          image_ptr,
         u16            width,
         u16            height,
         GXCITexFmt     format,
         GXTexWrapMode  wrap_s,
         GXTexWrapMode  wrap_t,
         GXBool         mipmap,
         u32            tlut_name);

void GXInitTexObjLOD(
         GXTexObj*      obj,
         GXTexFilter    min_filt,
         GXTexFilter    mag_filt,
         f32            min_lod,
         f32            max_lod,
         f32            lod_bias,
         GXBool         bias_clamp,
         GXBool         do_edge_lod,
         GXAnisotropy   max_aniso );

void  GXInitTexObjData     ( GXTexObj* obj, void* image_ptr );
void  GXInitTexObjWrapMode ( GXTexObj* obj, GXTexWrapMode s, GXTexWrapMode t );
void  GXInitTexObjTlut     ( GXTexObj* obj, u32 tlut_name );
void  GXInitTexObjFilter   ( GXTexObj* obj, GXTexFilter min_filt, GXTexFilter mag_filt );
void  GXInitTexObjMaxLOD   ( GXTexObj* obj, f32 max_lod );
void  GXInitTexObjMinLOD   ( GXTexObj* obj, f32 min_lod );
void  GXInitTexObjLODBias  ( GXTexObj* obj, f32 lod_bias );
void  GXInitTexObjBiasClamp( GXTexObj* obj, GXBool bias_clamp );
void  GXInitTexObjEdgeLOD  ( GXTexObj* obj, GXBool do_edge_lod );
void  GXInitTexObjMaxAniso ( GXTexObj* obj, GXAnisotropy max_aniso );


void  GXInitTexObjUserData ( GXTexObj* obj, void* user_data );
void* GXGetTexObjUserData  ( const GXTexObj* obj );

void  GXLoadTexObj         ( const GXTexObj* obj, GXTexMapID id );

u32   GXGetTexBufferSize(
          u16           width,
          u16           height,
          u32           format,
          GXBool        mipmap,
          u8            max_lod );

void GXInitTlutObj(
         GXTlutObj* tlut_obj,
         void*      lut,
         GXTlutFmt  fmt,
         u16        n_entries );

void GXLoadTlut             ( const GXTlutObj* tlut_obj, u32 tlut_name );

void GXInitTexCacheRegion(
         GXTexRegion*      region,
         GXBool            is_32b_mipmap,
         u32               tmem_even,
         GXTexCacheSize    size_even,
         u32               tmem_odd,
         GXTexCacheSize    size_odd );

void GXInitTexPreLoadRegion(
         GXTexRegion*      region,
         u32               tmem_even,
         u32               size_even,
         u32               tmem_odd,
         u32               size_odd );

void GXInitTlutRegion(
         GXTlutRegion*     region,
         u32               tmem_addr,
         GXTlutSize        tlut_size );

void GXInvalidateTexRegion  ( const GXTexRegion* region );
void GXInvalidateTexAll     ( void );
void GXPreLoadEntireTexture ( const GXTexObj* tex_obj, const GXTexRegion* region );

GXTexRegionCallback  GXSetTexRegionCallback ( GXTexRegionCallback f );
GXTlutRegionCallback GXSetTlutRegionCallback( GXTlutRegionCallback f );

void GXLoadTexObjPreLoaded(
         const GXTexObj*    obj, 
         const GXTexRegion* region, 
         GXTexMapID         id );

void GXSetTexCoordScaleManually(GXTexCoordID coord,
                                GXBool enable,
                                u16 ss, u16 ts);

void GXSetTexCoordCylWrap(GXTexCoordID coord,
                          GXBool s_enable,
                          GXBool t_enable);

void GXSetTexCoordBias(GXTexCoordID coord,
                       GXBool s_enable,
                       GXBool t_enable);

/*---------------------------------------------------------------------------*/
#ifdef __cplusplus
}
#endif

#endif // __GXTEXTURE_H__