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#ifndef NEWER_H
#define NEWER_H 

enum NWRWorld {
	ISLAND = 0, YOSHI_ISLAND = 0,
	DESERT = 1, RUBBLE_RUINS = 1,
	SEWER = 2, SOGGY_SEWERS = 2,
	MOUNTAIN = 3, MUSHROOM_PEAKS = 3,
	SAKURA = 4, SAKURA_VILLAGE = 4,
	FREEZEFLAME = 5, FREEZEFLAME_GLACIER = 5,
	VOLCANO = 6, FREEZEFLAME_VOLCANO = 6,
	PUMPKIN = 7, PUMPKIN_BONEYARD = 7,
	SKY_MOUNTAIN = 8,
	SKY = 9, STARRY_SKIES = 9,
	PLANET = 10, KOOPA_PLANET = 10,
	CORE = 11, KOOPA_CORE = 11,
	BONUS_LAND = 12,
	GOLDWOOD = 13, GOLDWOOD_FOREST = 13,
	MINIMEGA = 14, MINIMEGA_ISLAND = 14,
	CRYSTAL = 15, CRYSTAL_CAVES = 15,
	BOMBARD = 16, BOMBARD_CLIFFS = 16,
	SKY_CITY = 17,
	WORLD_COUNT = 18,
	UNKNOWN_WORLD = 255
};

NWRWorld NewerWorldForLevelID(int world, int level);

const wchar_t *NewerWorldName(NWRWorld world);

#endif /* NEWER_H */