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#ifndef __KAMEK_COURSE_H
#define __KAMEK_COURSE_H
#include <common.h>
struct BGDatObject_t {
s16 objType;
s16 x;
s16 y;
s16 width;
s16 height;
};
struct Block1 {
char tileset0[32];
char tileset1[32];
char tileset2[32];
char tileset3[32];
};
#define COURSE_FLAG_WRAP 1
struct Block2 {
u64 defaultEvents;
s16 courseFlags;
s16 timeLimit;
u8 unk1;
u8 unk2;
u8 unk3;
u8 unk4;
u8 startEntrance;
u8 unk5;
u8 unk6;
u8 unk7;
};
struct Block3 {
s32 yBoundNormalTop;
s32 yBoundNormalBottom;
s32 yBoundSpecialTop;
s32 yBoundSpecialBottom;
u16 entryID;
u16 lockToBottom;
u32 unknown;
};
struct Block4 {
u16 unk1;
u16 unk2;
u16 unk3;
u16 unk4;
};
struct BGSettings {
u16 entryID;
u16 xScrollRate;
u16 yScrollRate;
u16 yPosOffset;
u16 xPosOffset;
u16 fileID1;
u16 fileID2;
u16 fileID3;
u16 unk1;
u16 scale;
u32 unk2;
};
#define ENTRANCE_FLAG_NO_ENTRY 0x80
#define ENTRANCE_FLAG_CONNECTED_PIPE 8
#define ENTRANCE_FLAG_LINK_TO_FORWARD 4
#define ENTRANCE_FLAG_CONNECTED_REVERSE 1
struct Block7 {
s16 xPos;
s16 yPos;
s16 cameraXPos;
s16 cameraYPos;
u8 entryID;
u8 destArea;
u8 destEntrance;
u8 type;
u8 unk1;
u8 zoneID;
u8 layerID;
u8 pathID;
u16 flags;
u16 unk2;
};
struct Block8 {
u16 type;
s16 xPos;
s16 yPos;
u16 eventIDs;
u32 settings;
u8 zoneID;
u8 layerID;
u16 unused;
};
struct Block9 {
u16 type;
u16 unused;
};
struct Block10 {
s16 xPos;
s16 yPos;
s16 xSize;
s16 ySize;
s16 objShading;
s16 bgShading;
u8 zoneID;
u8 boundingID;
u8 scrollMode;
u8 zoomMode;
u8 unk1;
u8 lightMode;
u8 fgID;
u8 bgID;
u8 unk2;
u8 unk3;
u8 music;
u8 audioModifier;
};
struct Block11 {
s16 xPos;
s16 yPos;
s16 xSize;
s16 ySize;
u8 entryID;
u8 unused[3];
};
struct Block12 {
u32 unk1;
u32 unk2;
u32 unk3;
u8 unk4;
u8 scrollMode;
u8 zoomMode;
u8 unk5;
u16 unk6;
u8 eventID;
u8 unk7;
};
#define PATH_FLAG_LOOP 2
struct Block13 {
u8 pathID;
u8 unknown;
u16 startNode;
u16 nodeCount;
u16 flags;
};
struct Block14 {
u16 xPos;
u16 yPos;
float speed;
float accel;
short unk1;
short unk2;
};
#endif
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