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#ifndef __KAMEK_COMMON_H
#define __KAMEK_COMMON_H
#define GEKKO
/* Common Number Types */
typedef signed long long s64;
typedef signed int s32;
typedef signed short s16;
typedef signed char s8;
typedef unsigned long long u64;
typedef unsigned int u32;
typedef unsigned short u16;
typedef unsigned char u8;
typedef float f32;
typedef double f64;
typedef unsigned long ulong;
typedef unsigned int uint;
typedef unsigned short ushort;
typedef unsigned char uchar;
typedef char* Ptr; // DUMB
typedef int BOOL;
#define TRUE 1
#define FALSE 0
#define NULL 0
/* Structures */
typedef f32 Mtx[3][4];
typedef f32 (*MtxPtr)[4];
typedef f32 Mtx44[4][4];
typedef f32 (*Mtx44Ptr)[4];
typedef f32 ROMtx[4][3];
typedef f32 (*ROMtxPtr)[3];
typedef struct { f32 x, y; } VEC2, Vec2, *Vec2Ptr, Point2d, *Point2dPtr;
typedef struct { f32 x, y, z; } VEC3, Vec, Vec3, *VecPtr, Point3d, *Point3dPtr;
typedef struct { s16 x; s16 y; s16 z; }S16Vec, *S16VecPtr;
typedef struct { f32 x, y, z, w; } Quaternion, *QuaternionPtr, Qtrn, *QtrnPtr;
typedef struct { f32 frame, value, slope; } HermiteKey;
extern "C" const char * strrchr ( const char * str, int character );
extern "C" int strcmp ( const char * str1, const char * str2 );
#include "rvl/mtx.h"
inline void *operator new(unsigned long size, void *ptr) { return ptr; }
struct tree_node {
tree_node *parent, *child, *prev_sibling, *next_sibling;
void *obj;
};
/* Virtual Function Helpers */
//#define VF_BEGIN(type, obj, id, vtable_offset) \
// { type __VFUNC = (((u32)(obj))+(vtable_offset));
#define VF_BEGIN(type, obj, id, vtable_offset) \
{ type __VFUNC = ((type*)(*((void**)(((u32)(obj))+(vtable_offset)))))[(id)];
#define VF_CALL __VFUNC
#define VF_END }
/* Common Functions */
void OSReport(const char *format, ...);
int sprintf(char *buffer, const char *format, ...);
int snprintf(char *buffer, int buff_size, const char *format, ...);
char *strcat(const char *destination, const char *source);
void *memset(void *ptr, int value, unsigned int num);
int memcmp(const void *ptr1, const void *ptr2, unsigned int num);
void *AllocFromGameHeap1(u32 size);
void FreeFromGameHeap1(void *block);
float GetHermiteCurveValue(float current_frame, HermiteKey* keys, unsigned int key_count);
/* Archive */
/*#ifdef REGION_PAL
#define ARC_TABLE ((*((void**)0x8042A318))+4)
#define RAW_ARC_TABLE (*((void**)0x8042A318))
#endif
#ifdef REGION_NTSC
#define ARC_TABLE ((*((void**)0x8042A038))+4)
#define RAW_ARC_TABLE (*((void**)0x8042A038))
#endif
char *RetrieveFileFromArc(void *table, char *name, char *path);
char *RetrieveFileFromArcAlt(void *table, char *name, char *path);*/
extern void *ArchiveHeap; // PAL 0x8042A72C, NTSC 0x8042A44C
#ifdef __MWERKS__
#define InfiniteLoop for (;;) { asm { nop } }
#else
#define InfiniteLoop for (;;) { asm("nop"); }
#endif
#endif
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