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---
# Captain Bowser Replaces Branch
#
# KoopaThrow = WM_ANCHOR
# FlameThrower = WM_ANTLION

source_files: [../src/bossPlayerClown.cpp, ../src/bossCaptainBowser.cpp, ../src/bossKoopaThrow.cpp, ../src/bossFlameThrower.cpp]

hooks:
  - name: BossCaptainBoswerBuild
    type: add_func_pointer
    src_addr_pal: 0x80955978
    target_func: 'daCaptainBowser::build(void)'

  - name: UpdateaptainBoswerSpriteInfo
    type: patch
    addr_pal: 0x8030C48C
    #      [010] (  16,  16) (   0, 0   32:  32)   64?   64?    0?    0? | [0:No Flags]
    data: '00000010 00000010  00000000 00000000 00000200 00000200  0000 0000 0200 0200 0002 0000'
    # 0x8030A340 + sprite num * 0x28 == offset (+24 in this case)


  - name: KoopaThrowBuild
    type: add_func_pointer
    src_addr_pal: 0x80981960
    target_func: 'daKoopaThrow::build(void)'

  - name: UpdateKoopaThrowSpriteInfo
    type: patch
    addr_pal: 0x8030A4D0
    #      [010] (  16,  16) (   0, 0   32:  32)   64?   64?    0?    0? | [0:No Flags]
    data: '029F 0000  00000010 00000010  00000000 00000000 00000020 00000020  0040 0040 0000 0000  0000 0000'
    # 0x8030A340 + sprite num * 0x28 == offset

  - name: KFlameThrowerBuild
    type: add_func_pointer
    src_addr_pal: 0x80981A3C
    target_func: 'daKoopaBreath::build(void)'

  - name: UpdateKoopaThrowSpriteInfo
    type: patch
    addr_pal: 0x8030A4F8
    #      [011] (  16,  16) (   0, 0   32:  32)   64?   64?    0?    0? | [0:No Flags]
    data: '0271 0000  00000010 00000010  00000000 00000000 00000020 00000020  0040 0040 0000 0000  0000 0000'
    # 0x8030A340 + sprite num * 0x28 == offset



  - name: ClownCarFloor
    type: patch
    addr_pal: 0x80810A40
    data: '60000000'

  - name: ClownCarWalls
    type: patch
    addr_pal: 0x80937A60
    data: '471C4000'

  - name: ClownCarAllocation
    type: patch
    addr_pal: 0x8080F918
    data: '386017D0' # Replace 0x0FD0 which how much space I want to allocate



  # Official Funcs
  - name: ClownCarCtor
    type: branch_insn
    branch_type: bl
    src_addr_pal: 0x8080F92C
    target_func: 'newClownCtor(dEn_c *)'

  - name: ClownCarDtor
    type: add_func_pointer
    src_addr_pal: 0x8095FF30
    target_func: 'newClownDtor(dEn_c *, unsigned int)'


  # My overrides
  - name: ClownCarMoveExecute
    type: add_func_pointer
    src_addr_pal: 0x80960184
    target_func: 'CConExecuteMove(dEn_c *)'

  - name: ClownCarAfterCreate
    type: add_func_pointer
    src_addr_pal: 0x8095FEF8
    target_func: 'CCafterCreate(dEn_c *, unsigned int)'

  - name: ClownCarOnExecute
    type: add_func_pointer
    src_addr_pal: 0x8095FF08
    target_func: 'CConExecute(dEn_c *)'

  - name: ClownCarOnDraw
    type: add_func_pointer
    src_addr_pal: 0x8095FF14
    target_func: 'CConDraw(dEn_c *)'







  # Clown Shot - Replaces WM_PAKKUN
  - name: ClownShotBuild
    type: add_func_pointer
    src_addr_pal: 0x80988934
    target_func: 'daClownShot::build(void)'