blob: 3c1187a29590ddda14397419c1f2ec602942f3c6 (
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|
Memory Configuration
Name Origin Length Attributes
*default* 0x0000000000000000 0xffffffffffffffff
Linker script and memory map
Address of section .text set to 0x808d9000
0x00000000802dcf98 _savefpr_14 = 0x802dcf98
0x00000000802dcf9c _savefpr_15 = 0x802dcf9c
0x00000000802dcfa0 _savefpr_16 = 0x802dcfa0
0x00000000802dcfa4 _savefpr_17 = 0x802dcfa4
0x00000000802dcfa8 _savefpr_18 = 0x802dcfa8
0x00000000802dcfac _savefpr_19 = 0x802dcfac
0x00000000802dcfb0 _savefpr_20 = 0x802dcfb0
0x00000000802dcfb4 _savefpr_21 = 0x802dcfb4
0x00000000802dcfb8 _savefpr_22 = 0x802dcfb8
0x00000000802dcfbc _savefpr_23 = 0x802dcfbc
0x00000000802dcfc0 _savefpr_24 = 0x802dcfc0
0x00000000802dcfc4 _savefpr_25 = 0x802dcfc4
0x00000000802dcfc8 _savefpr_26 = 0x802dcfc8
0x00000000802dcfcc _savefpr_27 = 0x802dcfcc
0x00000000802dcfd0 _savefpr_28 = 0x802dcfd0
0x00000000802dcfd4 _savefpr_29 = 0x802dcfd4
0x00000000802dcfd8 _savefpr_30 = 0x802dcfd8
0x00000000802dcfdc _savefpr_31 = 0x802dcfdc
0x00000000802dcfe4 _restfpr_14 = 0x802dcfe4
0x00000000802dcfe8 _restfpr_15 = 0x802dcfe8
0x00000000802dcfec _restfpr_16 = 0x802dcfec
0x00000000802dcff0 _restfpr_17 = 0x802dcff0
0x00000000802dcff4 _restfpr_18 = 0x802dcff4
0x00000000802dcff8 _restfpr_19 = 0x802dcff8
0x00000000802dcffc _restfpr_20 = 0x802dcffc
0x00000000802dd000 _restfpr_21 = 0x802dd000
0x00000000802dd004 _restfpr_22 = 0x802dd004
0x00000000802dd008 _restfpr_23 = 0x802dd008
0x00000000802dd00c _restfpr_24 = 0x802dd00c
0x00000000802dd010 _restfpr_25 = 0x802dd010
0x00000000802dd014 _restfpr_26 = 0x802dd014
0x00000000802dd018 _restfpr_27 = 0x802dd018
0x00000000802dd01c _restfpr_28 = 0x802dd01c
0x00000000802dd020 _restfpr_29 = 0x802dd020
0x00000000802dd024 _restfpr_30 = 0x802dd024
0x00000000802dd028 _restfpr_31 = 0x802dd028
0x00000000802dd030 _savegpr_14 = 0x802dd030
0x00000000802dd034 _savegpr_15 = 0x802dd034
0x00000000802dd038 _savegpr_16 = 0x802dd038
0x00000000802dd03c _savegpr_17 = 0x802dd03c
0x00000000802dd040 _savegpr_18 = 0x802dd040
0x00000000802dd044 _savegpr_19 = 0x802dd044
0x00000000802dd048 _savegpr_20 = 0x802dd048
0x00000000802dd04c _savegpr_21 = 0x802dd04c
0x00000000802dd050 _savegpr_22 = 0x802dd050
0x00000000802dd054 _savegpr_23 = 0x802dd054
0x00000000802dd058 _savegpr_24 = 0x802dd058
0x00000000802dd05c _savegpr_25 = 0x802dd05c
0x00000000802dd060 _savegpr_26 = 0x802dd060
0x00000000802dd064 _savegpr_27 = 0x802dd064
0x00000000802dd068 _savegpr_28 = 0x802dd068
0x00000000802dd06c _savegpr_29 = 0x802dd06c
0x00000000802dd070 _savegpr_30 = 0x802dd070
0x00000000802dd074 _savegpr_31 = 0x802dd074
0x00000000802dd07c _restgpr_14 = 0x802dd07c
0x00000000802dd080 _restgpr_15 = 0x802dd080
0x00000000802dd084 _restgpr_16 = 0x802dd084
0x00000000802dd088 _restgpr_17 = 0x802dd088
0x00000000802dd08c _restgpr_18 = 0x802dd08c
0x00000000802dd090 _restgpr_19 = 0x802dd090
0x00000000802dd094 _restgpr_20 = 0x802dd094
0x00000000802dd098 _restgpr_21 = 0x802dd098
0x00000000802dd09c _restgpr_22 = 0x802dd09c
0x00000000802dd0a0 _restgpr_23 = 0x802dd0a0
0x00000000802dd0a4 _restgpr_24 = 0x802dd0a4
0x00000000802dd0a8 _restgpr_25 = 0x802dd0a8
0x00000000802dd0ac _restgpr_26 = 0x802dd0ac
0x00000000802dd0b0 _restgpr_27 = 0x802dd0b0
0x00000000802dd0b4 _restgpr_28 = 0x802dd0b4
0x00000000802dd0b8 _restgpr_29 = 0x802dd0b8
0x00000000802dd0bc _restgpr_30 = 0x802dd0bc
0x00000000802dd0c0 _restgpr_31 = 0x802dd0c0
0x00000000802dd4dc __shl2i = 0x802dd4dc
0x00000000802b9350 __nw__FUl = 0x802b9350
0x00000000802b93c0 __dl__FPv = 0x802b93c0
0x0000000080162410 willBeDeleted__7fBase_cFv = 0x80162410
0x0000000080162730 moreHeapShit__7fBase_cFUiPv = 0x80162730
0x0000000080162930 createHeap__7fBase_cFUiPv = 0x80162930
0x00000000801629f0 heapCreated__7fBase_cFv = 0x801629f0
0x0000000080162650 Delete__7fBase_cFv = 0x80162650
0x000000008006c660 GetExplanationString__7dBase_cFv = 0x8006c660
0x00000000800e1aa0 __ct__8dScene_cFv = 0x800e1aa0
0x00000000800e1b10 __dt__8dScene_cFv = 0x800e1b10
0x00000000800e1b90 beforeCreate__8dScene_cFv = 0x800e1b90
0x00000000800e1bd0 afterCreate__8dScene_cFv = 0x800e1bd0
0x00000000800e1c40 beforeDelete__8dScene_cFv = 0x800e1c40
0x00000000800e1c70 afterDelete__8dScene_cFv = 0x800e1c70
0x00000000800e1cd0 beforeExecute__8dScene_cFv = 0x800e1cd0
0x00000000800e1e10 afterExecute__8dScene_cFv = 0x800e1e10
0x00000000800e1e60 beforeDraw__8dScene_cFv = 0x800e1e60
0x00000000800e1e90 afterDraw__8dScene_cFv = 0x800e1e90
0x000000008006c6d0 __ct__8dActor_cFv = 0x8006c6d0
0x000000008006c7f0 __dt__8dActor_cFv = 0x8006c7f0
0x000000008006c420 __ct__7dBase_cFv = 0x8006c420
0x000000008006c490 __dt__7dBase_cFv = 0x8006c490
0x000000008006c540 beforeCreate__7dBase_cFv = 0x8006c540
0x000000008006c570 afterCreate__7dBase_cFv = 0x8006c570
0x000000008006c580 beforeDelete__7dBase_cFv = 0x8006c580
0x000000008006c5b0 afterDelete__7dBase_cFv = 0x8006c5b0
0x000000008006c5c0 beforeExecute__7dBase_cFv = 0x8006c5c0
0x000000008006c600 afterExecute__7dBase_cFv = 0x8006c600
0x000000008006c610 beforeDraw__7dBase_cFv = 0x8006c610
0x000000008006c650 afterDraw__7dBase_cFv = 0x8006c650
0x0000000080162310 onDraw__7fBase_cFv = 0x80162310
0x000000008006ca50 specialDraw1__8dActor_cFv = 0x8006ca50
0x000000008006ca60 specialDraw2__8dActor_cFv = 0x8006ca60
0x000000008001d1c0 _vf58__8dActor_cFv = 0x8001d1c0
0x000000008001d1b0 _vf5C__8dActor_cFv = 0x8001d1b0
0x00000000800d6db0 __ct__21dPlayerModelHandler_cFUc = 0x800d6db0
0x00000000800d6ee0 loadModel__21dPlayerModelHandler_cFUcii = 0x800d6ee0
0x00000000800d7030 setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800d7030
0x00000000800d70f0 callVF20__21dPlayerModelHandler_cFv = 0x800d70f0
0x00000000800d7110 draw__21dPlayerModelHandler_cFv = 0x800d7110
0x00000000800d6f80 update__21dPlayerModelHandler_cFv = 0x800d6f80
0x0000000080162e90 _Z15FindActorByType6ActorsP5Actor = 0x80162e90
0x0000000080162e90 FindActorByType__F6ActorsP5Actor = 0x80162e90
0x00000000800df270 _Z19RetrieveFileFromArcPvPcS0_ = 0x800df270
0x000000008015f870 _Z8OSReportPKcz = 0x8015f870
0x000000008015f870 OSReport__FPCce = 0x8015f870
0x00000000801af710 _Z7OSFatal7GXColorS_PKc = 0x801af710
0x0000000080164c60 GetCameraByID__Fi = 0x80164c60
0x0000000080164c80 GetCurrentCameraID__Fv = 0x80164c80
0x0000000080164c90 SetCurrentCameraID__Fi = 0x80164c90
0x0000000080164d50 LinkScene__Fi = 0x80164d50
0x0000000080164cd0 UnlinkScene__Fi = 0x80164cd0
0x0000000080164e10 SceneCalcWorld__Fi = 0x80164e10
0x0000000080164ea0 SceneCameraStuff__Fi = 0x80164ea0
0x0000000080164e90 CalcMaterial__Fv = 0x80164e90
0x0000000080164f70 DrawOpa__Fv = 0x80164f70
0x0000000080164f80 DrawXlu__Fv = 0x80164f80
0x00000000802d3270 ChangeAlphaUpdate__Fb = 0x802d3270
0x000000008006cae0 DoSpecialDrawing1__Fv = 0x8006cae0
0x000000008006cb40 DoSpecialDrawing2__Fv = 0x8006cb40
0x0000000080163360 SetupLYTDrawing__Fv = 0x80163360
0x00000000801632b0 ClearLayoutDrawList__Fv = 0x801632b0
0x0000000080163440 DrawAllLayoutsBeforeX__Fi = 0x80163440
0x00000000801634d0 DrawAllLayoutsAfterX__Fi = 0x801634d0
0x0000000080163560 DrawAllLayoutsAfterXandBeforeY__Fii = 0x80163560
0x0000000080093f10 RenderEffects__Fii = 0x80093f10
0x0000000080164fb0 RemoveAllFromScnRoot__Fv = 0x80164fb0
0x0000000080165000 Reset3DState__Fv = 0x80165000
0x000000008024d710 GetRenderModeObj__Q34nw4r3g3d8G3DStateFv = 0x8024d710
0x0000000080253910 __ct__Q34nw4r3g3d6CameraFPQ34nw4r3g3d10CameraData = 0x80253910
0x0000000080253db0 SetOrtho__Q34nw4r3g3d6CameraFffffff = 0x80253db0
0x0000000080253d70 SetPerspective__Q34nw4r3g3d6CameraFffff = 0x80253d70
0x0000000080253f60 SetViewportJitter__Q34nw4r3g3d6CameraFUi = 0x80253f60
0x0000000080253b00 SetPosture__Q34nw4r3g3d6CameraFRCQ44nw4r3g3d6Camera11PostureInfo = 0x80253b00
0x0000000080253a90 SetPosition__Q34nw4r3g3d6CameraFRC7Point3d = 0x80253a90
0x0000000080253d20 SetCameraMtxDirectly__Q34nw4r3g3d6CameraFRA3_A4_Cf = 0x80253d20
0x00000000802541f0 GetCameraMtx__Q34nw4r3g3d6CameraCFPA3_A4_f = 0x802541f0
0x000000008023a9a0 CheckRevision__Q34nw4r3g3d7ResFileCFv = 0x8023a9a0
0x000000008023a6d0 Init__Q34nw4r3g3d7ResFileFv = 0x8023a6d0
0x000000008023a490 Bind__Q34nw4r3g3d7ResFileFQ34nw4r3g3d7ResFile = 0x8023a490
0x0000000080239f70 GetResMdl__Q34nw4r3g3d7ResFileCFPCc = 0x80239f70
0x000000008042a6a8 g3dMemAllocator__Q24nw4r3g3d = 0x8042a6a8
0x000000008025cb60 __ScnMdl__Construct__Q24nw4r3g3dFPvPUiPvUii = 0x8025cb60
0x000000008025a4c0 __ScnMdlSimple__Construct__Q24nw4r3g3dFPvPUiPvi = 0x8025a4c0
0x0000000080164f90 InsertIntoScene__Q24nw4r3g3dFPv = 0x80164f90
0x0000000080169e10 __ct__Q23m3d5mdl_cFv = 0x80169e10
0x0000000080169e60 __dt__Q23m3d5mdl_cFv = 0x80169e60
0x0000000080169ed0 setup__Q23m3d5mdl_cFPvPvUiiPUi = 0x80169ed0
0x0000000080064c10 oneSetupType__Q23m3d5mdl_cFv = 0x80064c10
0x0000000080064bf0 sub_80064BF0__Q23m3d5mdl_cFv = 0x80064bf0
0x000000008016a2b0 setDrawMatrix__Q23m3d5mdl_cFPA4_Cf = 0x8016a2b0
0x00000000800b3e50 SetupTextures_Player__FPQ23m3d5mdl_ci = 0x800b3e50
0x00000000800b3f50 SetupTextures_Map__FPQ23m3d5mdl_ci = 0x800b3f50
0x00000000800b4050 SetupTextures_Boss__FPQ23m3d5mdl_ci = 0x800b4050
0x00000000800b4170 SetupTextures_Enemy__FPQ23m3d5mdl_ci = 0x800b4170
0x00000000800b42b0 SetupTextures_MapObj__FPQ23m3d5mdl_ci = 0x800b42b0
0x00000000800b43d0 SetupTextures_Item__FPQ23m3d5mdl_ci = 0x800b43d0
0x0000000080069020 __ct__16mHeapAllocator_cFv = 0x80069020
0x0000000080069060 __dt__16mHeapAllocator_cFv = 0x80069060
0x00000000800690c0 link__16mHeapAllocator_cFiPvPCci = 0x800690c0
0x00000000800690e0 unlink__16mHeapAllocator_cFv = 0x800690e0
0x00000000802c0d70 __ct__10mTexture_cFUsUs9_GXTexFmt = 0x802c0d70
0x00000000802c0e50 load__10mTexture_cF11_GXTexMapID = 0x802c0e50
0x00000000802c0f10 flushDC__10mTexture_cFv = 0x802c0f10
0x00000000802c1120 makeLinearGradient__10mTexture_cFicUsUs8_GXColor8_GXColorb = 0x802c1120
0x00000000802c14d0 allocateBuffer__10mTexture_cFPv = 0x802c14d0
0x00000000802c1570 plotPixel__10mTexture_cFUsUs8_GXColor = 0x802c1570
0x0000000080377f48 GameHeaps = 0x80377f48
0x00000000800b5500 IsWideScreen__Fv = 0x800b5500
0x0000000080355150 Player_Active = 0x80355150
0x0000000080355160 Player_ID = 0x80355160
0x0000000080355170 Player_Powerup = 0x80355170
0x0000000080355180 Player_Flags = 0x80355180
0x0000000080355190 Player_Lives = 0x80355190
0x00000000803551a0 Player_Coins = 0x803551a0
0x0000000080162a00 AllocateMemoryBlock = 0x80162a00
0x00000000800df5d0 EnsureAllArcsAreLoaded = 0x800df5d0
0x000000008002ac00 FindRotationController = 0x8002ac00
0x00000000801018c0 GetObjectName = 0x801018c0
0x00000000801626d0 GetObjectParent = 0x801626d0
0x000000008015f870 OSReport = 0x8015f870
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0x00000000800b53f0 _Z47CheckIfMenuShouldBeCancelledForSpecifiedWiimotei = 0x800b53f0
0x00000000801018e0 _Z21StartTitleScreenStagebi = 0x801018e0
0x000000008006cba0 _Z17CreateChildObjectsPviii = 0x8006cba0
0x0000000080162c40 CreateParentedObject__FsPvic = 0x80162c40
0x00000000800b53f0 CheckIfMenuShouldBeCancelledForSpecifiedWiimote__Fi = 0x800b53f0
0x00000000801018e0 StartTitleScreenStage__Fbi = 0x801018e0
0x000000008006cba0 CreateChildObject__FsPviii = 0x8006cba0
0x0000000080162c40 ObjCreate1 = 0x80162c40
0x0000000080162c60 ObjCreate2 = 0x80162c60
0x00000000800b0fd0 RestoreObjectState = 0x800b0fd0
0x00000000800df930 QueueArcLoad = 0x800df930
0x00000000800df270 RetrieveFileFromArc = 0x800df270
0x00000000800df4b0 RetrieveFileFromArcAlt = 0x800df4b0
0x0000000080064610 SpawnSprite = 0x80064610
0x00000000800b1100 StoreObjectState = 0x800b1100
0x00000000800e4b20 TriggerEventFlag = 0x800e4b20
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0x000000008092f5f0 _Z8SaveGamePvb = 0x8092f5f0
0x00000000800e0540 CheckIfWriting__8SaveFileFv = 0x800e0540
0x000000008092f5f0 SaveGame__FPvb = 0x8092f5f0
0x000000008006a6f0 _Z9DVD_Startv = 0x8006a6f0
0x00000000800df930 _Z12DVD_LoadFilePvPcS0_S_ = 0x800df930
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0x00000000800df5d0 _Z16DVD_StillLoadingPv = 0x800df5d0
0x000000008006a760 _Z7DVD_Endv = 0x8006a760
0x000000008006a6f0 DVD_Start__Fv = 0x8006a6f0
0x00000000800df930 DVD_LoadFile__FPvPcPcPv = 0x800df930
0x00000000800df220 DVD_FreeFile__FPvPc = 0x800df220
0x00000000800df5d0 DVD_StillLoading__FPv = 0x800df5d0
0x000000008006a760 DVD_End__Fv = 0x8006a760
0x00000000800df270 DVD_GetFile__FPvPCcPCc = 0x800df270
0x0000000080087b60 _Z22BgTexMng__LoadAnimTilePvisPcS0_c = 0x80087b60
0x0000000080087b60 BgTexMng__LoadAnimTile__FPvisPcPcc = 0x80087b60
0x00000000800b0db0 _Z12ActivateWipei = 0x800b0db0
0x00000000800b0db0 ActivateWipe__Fi = 0x800b0db0
0x000000008042a238 CurrentDrawFunc = 0x8042a238
0x000000008042b0f0 currentHeap = 0x8042b0f0
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0x00000000801649f0 _Z9FreeScenei = 0x801649f0
0x0000000080917990 _Z17GameSetupDrawFuncv = 0x80917990
0x0000000080926770 _Z16WorldMapDrawFuncv = 0x80926770
0x0000000080919560 GameSetup__LoadScene__FPv = 0x80919560
0x00000000801649f0 FreeScene__Fi = 0x801649f0
0x0000000080917990 GameSetupDrawFunc__Fv = 0x80917990
0x0000000080926770 WorldMapDrawFunc__Fv = 0x80926770
0x0000000080004364 memcpy = 0x80004364
0x00000000800046b4 memset = 0x800046b4
0x00000000802e1d58 strncat = 0x802e1d58
0x00000000802e1ce8 strncpy = 0x802e1ce8
0x00000000802e1da4 strcmp = 0x802e1da4
0x00000000802e1acc sprintf = 0x802e1acc
0x00000000802e470c wcslen = 0x802e470c
0x0000000080224db0 IOS_Open = 0x80224db0
0x0000000080224fa0 IOS_Close = 0x80224fa0
0x0000000080225550 IOS_Seek = 0x80225550
0x0000000080225150 IOS_Read = 0x80225150
0x0000000080225360 IOS_Write = 0x80225360
0x000000008042a72c ArchiveHeap = 0x8042a72c
0x000000008042a318 DVDClass = 0x8042a318
0x000000008042a25c GameMgr = 0x8042a25c
0x000000008042a320 SaveFileInstance = 0x8042a320
0x000000008042a298 SaveHandlerInstance = 0x8042a298
0x000000008042a230 RemoconMng = 0x8042a230
0x000000008042a744 ActiveWiimoteID = 0x8042a744
0x000000008042a748 ActiveWiimote = 0x8042a748
0x0000000080007610 MakeScene = 0x80007610
0x00000000800df270 GetRes = 0x800df270
0x0000000080164cb0 GetSceneLightInfo = 0x80164cb0
0x000000008023a420 GetAnmScn = 0x8023a420
0x0000000080242810 BindAnmScn = 0x80242810
0x00000000802c8b30 AssignAnmScnToLightInfo = 0x802c8b30
0x00000000809198f0 LoadBlight = 0x809198f0
0x00000000809198e0 LoadBlmap = 0x809198e0
0x00000000800b4760 _Z23QueryPlayerAvailabilityi = 0x800b4760
0x00000000800bb7d0 _Z12DoStartLevelPvP10StartLevel = 0x800bb7d0
0x00000000801027e0 _Z20SetSomeConditionShitiij = 0x801027e0
0x000000008016f780 _Z8WpadShiti = 0x8016f780
0x00000000800b5340 _Z32CheckIfContinueShouldBeActivatedv = 0x800b5340
0x0000000080060110 _Z24SearchForIndexOfPlayerIDi = 0x80060110
0x00000000800b4760 QueryPlayerAvailability__Fi = 0x800b4760
0x00000000800bb7d0 DoStartLevel__FPvP14StartLevelInfo = 0x800bb7d0
0x00000000801027e0 SetSomeConditionShit__FiiUi = 0x801027e0
0x000000008016f780 WpadShit__Fi = 0x8016f780
0x00000000800b5340 CheckIfContinueShouldBeActivated__Fv = 0x800b5340
0x0000000080060110 SearchForIndexOfPlayerID__Fi = 0x80060110
0x0000000080162a00 _Z18AllocFromGameHeap1j = 0x80162a00
0x0000000080162a60 _Z17FreeFromGameHeap1Pv = 0x80162a60
0x0000000080162a00 AllocFromGameHeap1__FUi = 0x80162a00
0x0000000080162a60 FreeFromGameHeap1__FPv = 0x80162a60
0x00000000802acc80 _Z19lyt__Layout__LayoutPv = 0x802acc80
0x00000000802accc0 _Z15lyt__Layout__dtPvi = 0x802accc0
0x00000000802acdf0 _Z18lyt__Layout__BuildPvPKvS_ = 0x802acdf0
0x00000000802b6760 _Z47nsmbw__ArcResourceAccessor__ArcResourceAccessorPv = 0x802b6760
0x0000000080006930 _Z30nsmbw__ArcResourceAccessor__dtPvi = 0x80006930
0x00000000802b67c0 _Z31nsmbw__ArcResourceAccessor__SetPvS_PKc = 0x802b67c0
0x0000000080006a50 _Z39nsmbw__ArcResourceAccessor__GetResourcePvmPKcPm = 0x80006a50
0x00000000802b4e70 _Z23lyt__DrawInfo__DrawInfoPv = 0x802b4e70
0x00000000802b4ef0 _Z17lyt__DrawInfo__dtPvi = 0x802b4ef0
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0x000000008008f1b0 _Z13NSMBWLoadFileP15NSMBWFileHandlePciPv = 0x8008f1b0
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0x00000000801640f0 _Z16NSMBWBrlan__FreePv = 0x801640f0
0x00000000801ca7c0 _Z24DVDConvertPathToEntrynumPKc = 0x801ca7c0
0x00000000801caad0 _Z11DVDFastOpeniP9DVDHandle = 0x801caad0
0x00000000801cac60 _Z11DVDReadPrioP9DVDHandlePviii = 0x801cac60
0x00000000801cab40 _Z8DVDCloseP9DVDHandle = 0x801cab40
0x00000000801ca7c0 DVDConvertPathToEntrynum__FPCc = 0x801ca7c0
0x00000000801caad0 DVDFastOpen__FiP9DVDHandle = 0x801caad0
0x00000000801cac60 DVDReadPrio__FP9DVDHandlePviii = 0x801cac60
0x00000000801cab40 DVDClose__FP9DVDHandle = 0x801cab40
0x00000000800e0470 _ZN8SaveFile8GetBlockEi = 0x800e0470
0x00000000800e04a0 _ZN8SaveFile10GetQSBlockEi = 0x800e04a0
0x00000000800e0470 GetBlock__8SaveFileFi = 0x800e0470
0x00000000800e04a0 GetQSBlock__8SaveFileFi = 0x800e04a0
0x00000000800ce490 _ZN9SaveBlock17GetLevelConditionEii = 0x800ce490
0x00000000800ce490 GetLevelCondition__9SaveBlockFii = 0x800ce490
0x000000008076db90 _Z20CheckIfWeCantDoStuffv = 0x8076db90
0x00000000800b3b50 _Z15QueryGlobal5758j = 0x800b3b50
0x000000008076db90 CheckIfWeCantDoStuff__Fv = 0x8076db90
0x00000000800b3b50 QueryGlobal5758__FUi = 0x800b3b50
0x00000000802b8e00 _Z16EGG__Heap__allocmiPv = 0x802b8e00
0x00000000802b90b0 _Z15EGG__Heap__freePvS_ = 0x802b90b0
0x00000000802b8e00 EGG__Heap__alloc__FUliPv = 0x802b8e00
0x00000000802b90b0 EGG__Heap__free__FPvPv = 0x802b90b0
0x00000000802b9390 _Z5__nwam = 0x802b9390
0x00000000802dcad0 _Z19construct_new_arrayPvS_S_ii = 0x802dcad0
0x00000000802dce00 _Z11DeleteArrayPvS_ = 0x802dce00
0x00000000801c1490 _Z8MTXOrthoPA4_fffffff = 0x801c1490
0x00000000801c9980 _Z15GXSetProjectionPA4_fh = 0x801c9980
0x0000000080224db0 _Z8IOS_OpenPKcj = 0x80224db0
0x0000000080225360 _Z9IOS_WriteiPKvi = 0x80225360
0x0000000080224fa0 _Z9IOS_Closei = 0x80224fa0
0x00000000802dc98c _Z6strlenPKc = 0x802dc98c
0x00000000802dc98c strlen__FPCc = 0x802dc98c
0x00000000802dc98c strlen = 0x802dc98c
0x00000000802e7f04 atan = 0x802e7f04
0x00000000802e8900 atan2 = 0x802e8900
0x00000000802e82ac cos = 0x802e82ac
0x00000000802e87b4 sin = 0x802e87b4
0x00000000801637a0 LayoutHelper_Link = 0x801637a0
0x00000000802b9390 __nwa__FUl = 0x802b9390
0x00000000800c89a0 _Z19EmbeddedLayout_ctorP6Layout = 0x800c89a0
0x00000000800c89f0 _Z19EmbeddedLayout_dtorP6Layoutb = 0x800c89f0
0x00000000800c9a20 _Z19EmbeddedLayout_FreeP6Layout = 0x800c9a20
0x00000000800c8d00 _Z25EmbeddedLayout_LoadArcOldP6LayoutPKcb = 0x800c8d00
0x00000000800c90a0 _Z25EmbeddedLayout_LoadBrlansP6LayoutPPKci = 0x800c90a0
0x00000000800c91e0 _Z25EmbeddedLayout_LoadGroupsP6LayoutPPKcPii = 0x800c91e0
0x00000000800c94c0 _Z38EmbeddedLayout_ResetAnimToInitialStateP6Layoutib = 0x800c94c0
0x00000000800c9650 _Z22EmbeddedLayout_ProcessP6Layout = 0x800c9650
0x0000000080163990 _Z28EmbeddedLayout_AddToDrawListP6Layout = 0x80163990
0x00000000800c93e0 _Z32EmbeddedLayout_EnableNonLoopAnimP6Layoutib = 0x800c93e0
0x00000000800c9470 _Z29EmbeddedLayout_EnableLoopAnimP6Layouti = 0x800c9470
0x00000000800c95f0 _Z30EmbeddedLayout_DisableAllAnimsP6Layout = 0x800c95f0
0x00000000800c9700 _Z35EmbeddedLayout_CheckIfAnimationIsOnP6Layouti = 0x800c9700
0x0000000080007300 _Z29EmbeddedLayout_FindPaneByNameP6LayoutPKc = 0x80007300
0x0000000080007320 _Z32EmbeddedLayout_FindTextBoxByNameP6LayoutPKc = 0x80007320
0x00000000800c89a0 EmbeddedLayout_ctor__FP6Layout = 0x800c89a0
0x00000000800c89f0 EmbeddedLayout_dtor__FP6Layoutb = 0x800c89f0
0x00000000800c9a20 EmbeddedLayout_Free__FP6Layout = 0x800c9a20
0x00000000800c8d00 EmbeddedLayout_LoadArcOld__FP6LayoutPKcb = 0x800c8d00
0x00000000800c90a0 EmbeddedLayout_LoadBrlans__FP6LayoutPPCci = 0x800c90a0
0x00000000800c91e0 EmbeddedLayout_LoadGroups__FP6LayoutPPCcPii = 0x800c91e0
0x00000000800c94c0 EmbeddedLayout_ResetAnimToInitialState__FP6Layoutib = 0x800c94c0
0x00000000800c9650 EmbeddedLayout_Process__FP6Layout = 0x800c9650
0x0000000080163990 EmbeddedLayout_AddToDrawList__FP6Layout = 0x80163990
0x00000000800c93e0 EmbeddedLayout_EnableNonLoopAnim__FP6Layoutib = 0x800c93e0
0x00000000800c9470 EmbeddedLayout_EnableLoopAnim__FP6Layouti = 0x800c9470
0x00000000800c95f0 EmbeddedLayout_DisableAllAnims__FP6Layout = 0x800c95f0
0x00000000800c9700 EmbeddedLayout_CheckIfAnimationIsOn__FP6Layouti = 0x800c9700
0x0000000080007300 EmbeddedLayout_FindPaneByName__FP6LayoutPCc = 0x80007300
0x0000000080007320 EmbeddedLayout_FindTextBoxByName__FP6LayoutPCc = 0x80007320
0x00000000800046b4 _Z6memsetPvij = 0x800046b4
0x00000000802e1acc _Z7sprintfPcPKcz = 0x802e1acc
0x00000000802e19d8 _Z8snprintfPciPKcz = 0x802e19d8
0x00000000802e1d2c _Z6strcatPKcS0_ = 0x802e1d2c
0x00000000800046b4 _Z6memsetPvij = 0x800046b4
0x00000000802e1acc sprintf__FPcPCce = 0x802e1acc
0x00000000802e19d8 snprintf__FPciPCce = 0x802e19d8
0x00000000802e1d2c _Z6strcatPKcS0_ = 0x802e1d2c
0x00000000802b9350 _Znaj = 0x802b9350
0x000000008024d710 _Z23Hook_GetGXRenderModeObjv = 0x8024d710
0x000000008024d710 Hook_GetGXRenderModeObj__Fv = 0x8024d710
0x00000000802e87b4 _Z3sinf = 0x802e87b4
0x00000000802e82ac _Z3cosf = 0x802e82ac
0x000000008019f7a0 ARCInitHandle = 0x8019f7a0
0x000000008019f840 ARCOpen = 0x8019f840
0x000000008019faf0 ARCFastOpen = 0x8019faf0
0x000000008019fb40 ARCConvertPathToEntrynum = 0x8019fb40
0x000000008019ff90 ARCGetStartAddrInMem = 0x8019ff90
0x000000008019ffb0 ARCGetStartOffset = 0x8019ffb0
0x000000008019ffc0 ARCGetLength = 0x8019ffc0
0x000000008019ffd0 ARCClose = 0x8019ffd0
0x000000008019ffe0 ARCChangeDir = 0x8019ffe0
0x00000000801a0040 ARCOpenDir = 0x801a0040
0x00000000801a00c0 ARCReadDir = 0x801a00c0
0x00000000801a0180 ARCCloseDir = 0x801a0180
0x00000000801ac640 DCStoreRangeNoSync = 0x801ac640
0x00000000801be020 VIGetNextField = 0x801be020
0x00000000801c0610 PSMTXIdentity = 0x801c0610
0x00000000801c0640 PSMTXCopy = 0x801c0640
0x00000000801c0680 PSMTXConcat = 0x801c0680
0x00000000801c08e0 PSMTXInverse = 0x801c08e0
0x00000000801c0ab0 PSMTXRotRad = 0x801c0ab0
0x00000000801c0c90 PSMTXRotAxisRad = 0x801c0c90
0x00000000801c0d10 PSMTXTrans = 0x801c0d10
0x00000000801c0d50 PSMTXTransApply = 0x801c0d50
0x00000000801c0da0 PSMTXScale = 0x801c0da0
0x00000000801c0dd0 PSMTXScaleApply = 0x801c0dd0
0x00000000801c12a0 PSMTXMultVec = 0x801c12a0
0x00000000801c1590 PSVECScale = 0x801c1590
0x00000000801c15b0 PSVECNormalize = 0x801c15b0
0x00000000801c0ee0 C_MTXLookAt = 0x801c0ee0
0x00000000801c1300 C_MTXFrustum = 0x801c1300
0x00000000801c13a0 C_MTXPerspective = 0x801c13a0
0x00000000801c1490 C_MTXOrtho = 0x801c1490
0x00000000801c3900 GXSetVtxDesc = 0x801c3900
0x00000000801c41b0 GXClearVtxDesc = 0x801c41b0
0x00000000801c41f0 GXSetVtxAttrFmt = 0x801c41f0
0x00000000801c48c0 GXSetArray = 0x801c48c0
0x00000000801c4900 GXInvalidateVtxCache = 0x801c4900
0x00000000801c4910 GXSetTexCoordGen2 = 0x801c4910
0x00000000801c4b60 GXSetNumTexGens = 0x801c4b60
0x00000000801c56b0 GXBegin = 0x801c56b0
0x00000000801c59a0 GXSetCullMode = 0x801c59a0
0x00000000801c6570 GXInitLightAttn = 0x801c6570
0x00000000801c65b0 GXInitLightSpot = 0x801c65b0
0x00000000801c6750 GXInitLightDistAttn = 0x801c6750
0x00000000801c6820 GXInitLightPos = 0x801c6820
0x00000000801c6850 GXInitLightDir = 0x801c6850
0x00000000801c68a0 GXInitSpecularDir = 0x801c68a0
0x00000000801c69b0 GXInitLightColor = 0x801c69b0
0x00000000801c69c0 GXLoadLightObjImm = 0x801c69c0
0x00000000801c6a40 GXSetChanAmbColor = 0x801c6a40
0x00000000801c6b20 GXSetChanMatColor = 0x801c6b20
0x00000000801c6c00 GXSetNumChans = 0x801c6c00
0x00000000801c6c30 GXSetChanCtrl = 0x801c6c30
0x00000000801c6ed0 GXInitTexObj = 0x801c6ed0
0x00000000801c70e0 GXInitTexObjCI = 0x801c70e0
0x00000000801c7130 GXInitTexObjLOD = 0x801c7130
0x00000000801c7260 GXInitTexObjTlut = 0x801c7260
0x00000000801c7240 GXInitTexObjWrapMode = 0x801c7240
0x00000000801c7600 GXLoadTexObj = 0x801c7600
0x00000000801c7800 GXInvalidateTexAll = 0x801c7800
0x00000000801c8270 GXSetTevDirect = 0x801c8270
0x00000000801c8390 GXSetTevOp = 0x801c8390
0x00000000801c8430 GXSetTevColorIn = 0x801c8430
0x00000000801c8470 GXSetTevAlphaIn = 0x801c8470
0x00000000801c84b0 GXSetTevColorOp = 0x801c84b0
0x00000000801c8510 GXSetTevAlphaOp = 0x801c8510
0x00000000801c8570 GXSetTevColor = 0x801c8570
0x00000000801c85d0 GXSetTevColorS10 = 0x801c85d0
0x00000000801c8640 GXSetTevKColor = 0x801c8640
0x00000000801c86a0 GXSetTevKColorSel = 0x801c86a0
0x00000000801c86f0 GXSetTevKAlphaSel = 0x801c86f0
0x00000000801c8740 GXSetTevSwapMode = 0x801c8740
0x00000000801c8780 GXSetTevSwapModeTable = 0x801c8780
0x00000000801c88d0 GXSetTevOrder = 0x801c88d0
0x00000000801c8a30 GXSetNumTevStages = 0x801c8a30
0x00000000801c8a60 GXSetFog = 0x801c8a60
0x00000000801c8f00 GXSetBlendMode = 0x801c8f00
0x00000000801c8fb0 GXSetZMode = 0x801c8fb0
0x00000000801c8ff0 GXSetZCompLoc = 0x801c8ff0
0x00000000801c9720 GXCallDisplayList = 0x801c9720
0x00000000801c9980 GXSetProjection = 0x801c9980
0x00000000801c9a80 GXLoadPosMtxImm = 0x801c9a80
0x00000000801c9b00 GXLoadNrmMtxImm = 0x801c9b00
0x00000000801c9ba0 GXSetCurrentMtx = 0x801c9ba0
0x00000000801c9d10 GXSetViewportJitter = 0x801c9d10
0x00000000801c9d50 GXSetViewport = 0x801c9d50
0x00000000801c4fe0 GXDrawDone = 0x801c4fe0
0x00000000cc008000 GXWGFifo = 0xcc008000
0x0000000080228310 TPLBind = 0x80228310
0x0000000080228430 TPLGet = 0x80228430
0x00000000800690c0 mHeapAllocatorSubclass_Link = 0x800690c0
0x00000000800690e0 mHeapAllocatorSubclass_UnLink = 0x800690e0
0x0000000080239f70 GetResMdl = 0x80239f70
0x000000008023a1f0 GetResAnmChr = 0x8023a1f0
0x000000008023a340 GetResAnmTexPat = 0x8023a340
0x0000000080169ed0 m3d__mdl_c__DoStuff = 0x80169ed0
0x00000000802dd4dc __ashldi3 = 0x802dd4dc
0x0000000080162650 _Z15fBase_c__DeletePv = 0x80162650
0x0000000080162650 fBase_c__Delete__FPv = 0x80162650
0x0000000080162e40 _Z13FindActorByIDj = 0x80162e40
0x0000000080162e40 FindActorByID__FUi = 0x80162e40
0x000000008042a358 EventTable = 0x8042a358
0x000000008042a0b8 dBgActorManager = 0x8042a0b8
0x000000008007ea9c ContinueBgActorSpawn = 0x8007ea9c
0x0000000080165210 SomeModelAnimationClass_Setup = 0x80165210
0x000000008042a36c EGGTSystem_Pointer = 0x8042a36c
0x000000008042a370 dSys_c__RootHeapMEM1 = 0x8042a370
0x000000008042a374 dSys_c__RootHeapMEM2 = 0x8042a374
0x000000008042a0b0 BG_GM_ptr = 0x8042a0b0
0x000000008042a0bc BgActorDefs = 0x8042a0bc
0x0000000080077520 _Z16GetPointerToTileP9BG_GM_haxtttPsb = 0x80077520
0x0000000080077520 GetPointerToTile__FP9BG_GM_haxUsUsUsPsb = 0x80077520
0x0000000080377f4c GameHeap1 = 0x80377f4c
0x0000000080377f50 GameHeap2 = 0x80377f50
0x0000000080377f88 WiimotePtr1 = 0x80377f88
0x00000000807ebc64 continueFromFlagObjCheck = 0x807ebc64
0x00000000807ebc7c returnFromFlagObjCheck = 0x807ebc7c
0x000000008042a228 Global5758 = 0x8042a228
0x000000008042a230 EggControllerClassPtrMaybe = 0x8042a230
0x00000000801d4920 MEMGetTotalFreeSizeForExpHeap = 0x801d4920
0x0000000080064bd0 sub_80064BD0 = 0x80064bd0
0x0000000080166970 sub_80166970 = 0x80166970
0x0000000080166d10 sub_80166D10 = 0x80166d10
0x0000000080b14bc0 daEnGakeNoko_c__StateID_FoolMove = 0x80b14bc0
0x0000000080a291e4 EnItem_BindAnimation_Continued = 0x80a291e4
0x0000000080145c00 dAcPy_c__ChangePowerupWithAnimation = 0x80145c00
0x000000008013bcd0 PlayerProjectileShooting = 0x8013bcd0
0x0000000080057e70 PlayPlayerSound = 0x80057e70
0x0000000080064610 CreateActor = 0x80064610
0x0000000080162e90 Actor_SearchByName = 0x80162e90
0x0000000080a2be60 daEnItem_c__GetWhetherPlayerCanGetPowerupOrNot = 0x80a2be60
0x0000000080141ff8 returnFromGPSFASixth = 0x80141ff8
0x00000000800ca71c continuePlumberSetPowerupTexture = 0x800ca71c
0x00000000800d483c doneSettingThePowerupTexture = 0x800d483c
0x0000000080141574 doneSettingThePowerupTexture2 = 0x80141574
0x00000000800ca6b4 continuePlumberSetPowerupTextureDebug = 0x800ca6b4
0x00000000807e1684 ExitFromTileGodHack = 0x807e1684
0x00000000802f5440 SomeTable_802F5440 = 0x802f5440
0x00000000802f5580 SomeTable_802F5580 = 0x802f5580
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LOAD /tmp/tmpPBtXJI/1.o
LOAD /tmp/tmpPBtXJI/2.o
LOAD /tmp/tmpPBtXJI/3.o
LOAD /tmp/tmpPBtXJI/4.o
LOAD /tmp/tmpPBtXJI/5.o
LOAD /tmp/tmpPBtXJI/6.o
LOAD /tmp/tmpPBtXJI/7.o
LOAD /tmp/tmpPBtXJI/8.o
LOAD /tmp/tmpPBtXJI/9.o
LOAD /tmp/tmpPBtXJI/10.o
LOAD /tmp/tmpPBtXJI/11.o
LOAD /tmp/tmpPBtXJI/12.o
LOAD /tmp/tmpPBtXJI/13.o
LOAD /tmp/tmpPBtXJI/14.o
LOAD /tmp/tmpPBtXJI/15.o
LOAD /tmp/tmpPBtXJI/16.o
LOAD /tmp/tmpPBtXJI/17.o
OUTPUT(/home/me/Games/Newer/Kamek/NewerASM/pal_out.bin binary)
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