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path: root/NewerASM/pal_linkmap.map
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Memory Configuration

Name             Origin             Length             Attributes
*default*        0x0000000000000000 0xffffffffffffffff

Linker script and memory map

Address of section .text set to 0x808d9000
                0x00000000802dcf98                _savefpr_14 = 0x802dcf98
                0x00000000802dcf9c                _savefpr_15 = 0x802dcf9c
                0x00000000802dcfa0                _savefpr_16 = 0x802dcfa0
                0x00000000802dcfa4                _savefpr_17 = 0x802dcfa4
                0x00000000802dcfa8                _savefpr_18 = 0x802dcfa8
                0x00000000802dcfac                _savefpr_19 = 0x802dcfac
                0x00000000802dcfb0                _savefpr_20 = 0x802dcfb0
                0x00000000802dcfb4                _savefpr_21 = 0x802dcfb4
                0x00000000802dcfb8                _savefpr_22 = 0x802dcfb8
                0x00000000802dcfbc                _savefpr_23 = 0x802dcfbc
                0x00000000802dcfc0                _savefpr_24 = 0x802dcfc0
                0x00000000802dcfc4                _savefpr_25 = 0x802dcfc4
                0x00000000802dcfc8                _savefpr_26 = 0x802dcfc8
                0x00000000802dcfcc                _savefpr_27 = 0x802dcfcc
                0x00000000802dcfd0                _savefpr_28 = 0x802dcfd0
                0x00000000802dcfd4                _savefpr_29 = 0x802dcfd4
                0x00000000802dcfd8                _savefpr_30 = 0x802dcfd8
                0x00000000802dcfdc                _savefpr_31 = 0x802dcfdc
                0x00000000802dcfe4                _restfpr_14 = 0x802dcfe4
                0x00000000802dcfe8                _restfpr_15 = 0x802dcfe8
                0x00000000802dcfec                _restfpr_16 = 0x802dcfec
                0x00000000802dcff0                _restfpr_17 = 0x802dcff0
                0x00000000802dcff4                _restfpr_18 = 0x802dcff4
                0x00000000802dcff8                _restfpr_19 = 0x802dcff8
                0x00000000802dcffc                _restfpr_20 = 0x802dcffc
                0x00000000802dd000                _restfpr_21 = 0x802dd000
                0x00000000802dd004                _restfpr_22 = 0x802dd004
                0x00000000802dd008                _restfpr_23 = 0x802dd008
                0x00000000802dd00c                _restfpr_24 = 0x802dd00c
                0x00000000802dd010                _restfpr_25 = 0x802dd010
                0x00000000802dd014                _restfpr_26 = 0x802dd014
                0x00000000802dd018                _restfpr_27 = 0x802dd018
                0x00000000802dd01c                _restfpr_28 = 0x802dd01c
                0x00000000802dd020                _restfpr_29 = 0x802dd020
                0x00000000802dd024                _restfpr_30 = 0x802dd024
                0x00000000802dd028                _restfpr_31 = 0x802dd028
                0x00000000802dd030                _savegpr_14 = 0x802dd030
                0x00000000802dd034                _savegpr_15 = 0x802dd034
                0x00000000802dd038                _savegpr_16 = 0x802dd038
                0x00000000802dd03c                _savegpr_17 = 0x802dd03c
                0x00000000802dd040                _savegpr_18 = 0x802dd040
                0x00000000802dd044                _savegpr_19 = 0x802dd044
                0x00000000802dd048                _savegpr_20 = 0x802dd048
                0x00000000802dd04c                _savegpr_21 = 0x802dd04c
                0x00000000802dd050                _savegpr_22 = 0x802dd050
                0x00000000802dd054                _savegpr_23 = 0x802dd054
                0x00000000802dd058                _savegpr_24 = 0x802dd058
                0x00000000802dd05c                _savegpr_25 = 0x802dd05c
                0x00000000802dd060                _savegpr_26 = 0x802dd060
                0x00000000802dd064                _savegpr_27 = 0x802dd064
                0x00000000802dd068                _savegpr_28 = 0x802dd068
                0x00000000802dd06c                _savegpr_29 = 0x802dd06c
                0x00000000802dd070                _savegpr_30 = 0x802dd070
                0x00000000802dd074                _savegpr_31 = 0x802dd074
                0x00000000802dd07c                _restgpr_14 = 0x802dd07c
                0x00000000802dd080                _restgpr_15 = 0x802dd080
                0x00000000802dd084                _restgpr_16 = 0x802dd084
                0x00000000802dd088                _restgpr_17 = 0x802dd088
                0x00000000802dd08c                _restgpr_18 = 0x802dd08c
                0x00000000802dd090                _restgpr_19 = 0x802dd090
                0x00000000802dd094                _restgpr_20 = 0x802dd094
                0x00000000802dd098                _restgpr_21 = 0x802dd098
                0x00000000802dd09c                _restgpr_22 = 0x802dd09c
                0x00000000802dd0a0                _restgpr_23 = 0x802dd0a0
                0x00000000802dd0a4                _restgpr_24 = 0x802dd0a4
                0x00000000802dd0a8                _restgpr_25 = 0x802dd0a8
                0x00000000802dd0ac                _restgpr_26 = 0x802dd0ac
                0x00000000802dd0b0                _restgpr_27 = 0x802dd0b0
                0x00000000802dd0b4                _restgpr_28 = 0x802dd0b4
                0x00000000802dd0b8                _restgpr_29 = 0x802dd0b8
                0x00000000802dd0bc                _restgpr_30 = 0x802dd0bc
                0x00000000802dd0c0                _restgpr_31 = 0x802dd0c0
                0x00000000802dd4dc                __shl2i = 0x802dd4dc
                0x00000000802b9350                __nw__FUl = 0x802b9350
                0x00000000802b93c0                __dl__FPv = 0x802b93c0
                0x0000000080162410                willBeDeleted__7fBase_cFv = 0x80162410
                0x0000000080162730                moreHeapShit__7fBase_cFUiPv = 0x80162730
                0x0000000080162930                createHeap__7fBase_cFUiPv = 0x80162930
                0x00000000801629f0                heapCreated__7fBase_cFv = 0x801629f0
                0x0000000080162650                Delete__7fBase_cFv = 0x80162650
                0x000000008006c660                GetExplanationString__7dBase_cFv = 0x8006c660
                0x00000000800e1aa0                __ct__8dScene_cFv = 0x800e1aa0
                0x00000000800e1b10                __dt__8dScene_cFv = 0x800e1b10
                0x00000000800e1b90                beforeCreate__8dScene_cFv = 0x800e1b90
                0x00000000800e1bd0                afterCreate__8dScene_cFv = 0x800e1bd0
                0x00000000800e1c40                beforeDelete__8dScene_cFv = 0x800e1c40
                0x00000000800e1c70                afterDelete__8dScene_cFv = 0x800e1c70
                0x00000000800e1cd0                beforeExecute__8dScene_cFv = 0x800e1cd0
                0x00000000800e1e10                afterExecute__8dScene_cFv = 0x800e1e10
                0x00000000800e1e60                beforeDraw__8dScene_cFv = 0x800e1e60
                0x00000000800e1e90                afterDraw__8dScene_cFv = 0x800e1e90
                0x000000008006c6d0                __ct__8dActor_cFv = 0x8006c6d0
                0x000000008006c7f0                __dt__8dActor_cFv = 0x8006c7f0
                0x000000008006c420                __ct__7dBase_cFv = 0x8006c420
                0x000000008006c490                __dt__7dBase_cFv = 0x8006c490
                0x000000008006c540                beforeCreate__7dBase_cFv = 0x8006c540
                0x000000008006c570                afterCreate__7dBase_cFv = 0x8006c570
                0x000000008006c580                beforeDelete__7dBase_cFv = 0x8006c580
                0x000000008006c5b0                afterDelete__7dBase_cFv = 0x8006c5b0
                0x000000008006c5c0                beforeExecute__7dBase_cFv = 0x8006c5c0
                0x000000008006c600                afterExecute__7dBase_cFv = 0x8006c600
                0x000000008006c610                beforeDraw__7dBase_cFv = 0x8006c610
                0x000000008006c650                afterDraw__7dBase_cFv = 0x8006c650
                0x0000000080162310                onDraw__7fBase_cFv = 0x80162310
                0x000000008006ca50                specialDraw1__8dActor_cFv = 0x8006ca50
                0x000000008006ca60                specialDraw2__8dActor_cFv = 0x8006ca60
                0x000000008001d1c0                _vf58__8dActor_cFv = 0x8001d1c0
                0x000000008001d1b0                _vf5C__8dActor_cFv = 0x8001d1b0
                0x00000000800d6db0                __ct__21dPlayerModelHandler_cFUc = 0x800d6db0
                0x00000000800d6ee0                loadModel__21dPlayerModelHandler_cFUcii = 0x800d6ee0
                0x00000000800d7030                setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800d7030
                0x00000000800d70f0                callVF20__21dPlayerModelHandler_cFv = 0x800d70f0
                0x00000000800d7110                draw__21dPlayerModelHandler_cFv = 0x800d7110
                0x00000000800d6f80                update__21dPlayerModelHandler_cFv = 0x800d6f80
                0x0000000080162e90                _Z15FindActorByType6ActorsP5Actor = 0x80162e90
                0x0000000080162e90                FindActorByType__F6ActorsP5Actor = 0x80162e90
                0x00000000800df270                _Z19RetrieveFileFromArcPvPcS0_ = 0x800df270
                0x000000008015f870                _Z8OSReportPKcz = 0x8015f870
                0x000000008015f870                OSReport__FPCce = 0x8015f870
                0x00000000801af710                _Z7OSFatal7GXColorS_PKc = 0x801af710
                0x0000000080164c60                GetCameraByID__Fi = 0x80164c60
                0x0000000080164c80                GetCurrentCameraID__Fv = 0x80164c80
                0x0000000080164c90                SetCurrentCameraID__Fi = 0x80164c90
                0x0000000080164d50                LinkScene__Fi = 0x80164d50
                0x0000000080164cd0                UnlinkScene__Fi = 0x80164cd0
                0x0000000080164e10                SceneCalcWorld__Fi = 0x80164e10
                0x0000000080164ea0                SceneCameraStuff__Fi = 0x80164ea0
                0x0000000080164e90                CalcMaterial__Fv = 0x80164e90
                0x0000000080164f70                DrawOpa__Fv = 0x80164f70
                0x0000000080164f80                DrawXlu__Fv = 0x80164f80
                0x00000000802d3270                ChangeAlphaUpdate__Fb = 0x802d3270
                0x000000008006cae0                DoSpecialDrawing1__Fv = 0x8006cae0
                0x000000008006cb40                DoSpecialDrawing2__Fv = 0x8006cb40
                0x0000000080163360                SetupLYTDrawing__Fv = 0x80163360
                0x00000000801632b0                ClearLayoutDrawList__Fv = 0x801632b0
                0x0000000080163440                DrawAllLayoutsBeforeX__Fi = 0x80163440
                0x00000000801634d0                DrawAllLayoutsAfterX__Fi = 0x801634d0
                0x0000000080163560                DrawAllLayoutsAfterXandBeforeY__Fii = 0x80163560
                0x0000000080093f10                RenderEffects__Fii = 0x80093f10
                0x0000000080164fb0                RemoveAllFromScnRoot__Fv = 0x80164fb0
                0x0000000080165000                Reset3DState__Fv = 0x80165000
                0x000000008024d710                GetRenderModeObj__Q34nw4r3g3d8G3DStateFv = 0x8024d710
                0x0000000080253910                __ct__Q34nw4r3g3d6CameraFPQ34nw4r3g3d10CameraData = 0x80253910
                0x0000000080253db0                SetOrtho__Q34nw4r3g3d6CameraFffffff = 0x80253db0
                0x0000000080253d70                SetPerspective__Q34nw4r3g3d6CameraFffff = 0x80253d70
                0x0000000080253f60                SetViewportJitter__Q34nw4r3g3d6CameraFUi = 0x80253f60
                0x0000000080253b00                SetPosture__Q34nw4r3g3d6CameraFRCQ44nw4r3g3d6Camera11PostureInfo = 0x80253b00
                0x0000000080253a90                SetPosition__Q34nw4r3g3d6CameraFRC7Point3d = 0x80253a90
                0x0000000080253d20                SetCameraMtxDirectly__Q34nw4r3g3d6CameraFRA3_A4_Cf = 0x80253d20
                0x00000000802541f0                GetCameraMtx__Q34nw4r3g3d6CameraCFPA3_A4_f = 0x802541f0
                0x000000008023a9a0                CheckRevision__Q34nw4r3g3d7ResFileCFv = 0x8023a9a0
                0x000000008023a6d0                Init__Q34nw4r3g3d7ResFileFv = 0x8023a6d0
                0x000000008023a490                Bind__Q34nw4r3g3d7ResFileFQ34nw4r3g3d7ResFile = 0x8023a490
                0x0000000080239f70                GetResMdl__Q34nw4r3g3d7ResFileCFPCc = 0x80239f70
                0x000000008042a6a8                g3dMemAllocator__Q24nw4r3g3d = 0x8042a6a8
                0x000000008025cb60                __ScnMdl__Construct__Q24nw4r3g3dFPvPUiPvUii = 0x8025cb60
                0x000000008025a4c0                __ScnMdlSimple__Construct__Q24nw4r3g3dFPvPUiPvi = 0x8025a4c0
                0x0000000080164f90                InsertIntoScene__Q24nw4r3g3dFPv = 0x80164f90
                0x0000000080169e10                __ct__Q23m3d5mdl_cFv = 0x80169e10
                0x0000000080169e60                __dt__Q23m3d5mdl_cFv = 0x80169e60
                0x0000000080169ed0                setup__Q23m3d5mdl_cFPvPvUiiPUi = 0x80169ed0
                0x0000000080064c10                oneSetupType__Q23m3d5mdl_cFv = 0x80064c10
                0x0000000080064bf0                sub_80064BF0__Q23m3d5mdl_cFv = 0x80064bf0
                0x000000008016a2b0                setDrawMatrix__Q23m3d5mdl_cFPA4_Cf = 0x8016a2b0
                0x00000000800b3e50                SetupTextures_Player__FPQ23m3d5mdl_ci = 0x800b3e50
                0x00000000800b3f50                SetupTextures_Map__FPQ23m3d5mdl_ci = 0x800b3f50
                0x00000000800b4050                SetupTextures_Boss__FPQ23m3d5mdl_ci = 0x800b4050
                0x00000000800b4170                SetupTextures_Enemy__FPQ23m3d5mdl_ci = 0x800b4170
                0x00000000800b42b0                SetupTextures_MapObj__FPQ23m3d5mdl_ci = 0x800b42b0
                0x00000000800b43d0                SetupTextures_Item__FPQ23m3d5mdl_ci = 0x800b43d0
                0x0000000080069020                __ct__16mHeapAllocator_cFv = 0x80069020
                0x0000000080069060                __dt__16mHeapAllocator_cFv = 0x80069060
                0x00000000800690c0                link__16mHeapAllocator_cFiPvPCci = 0x800690c0
                0x00000000800690e0                unlink__16mHeapAllocator_cFv = 0x800690e0
                0x00000000802c0d70                __ct__10mTexture_cFUsUs9_GXTexFmt = 0x802c0d70
                0x00000000802c0e50                load__10mTexture_cF11_GXTexMapID = 0x802c0e50
                0x00000000802c0f10                flushDC__10mTexture_cFv = 0x802c0f10
                0x00000000802c1120                makeLinearGradient__10mTexture_cFicUsUs8_GXColor8_GXColorb = 0x802c1120
                0x00000000802c14d0                allocateBuffer__10mTexture_cFPv = 0x802c14d0
                0x00000000802c1570                plotPixel__10mTexture_cFUsUs8_GXColor = 0x802c1570
                0x0000000080377f48                GameHeaps = 0x80377f48
                0x00000000800b5500                IsWideScreen__Fv = 0x800b5500
                0x0000000080355150                Player_Active = 0x80355150
                0x0000000080355160                Player_ID = 0x80355160
                0x0000000080355170                Player_Powerup = 0x80355170
                0x0000000080355180                Player_Flags = 0x80355180
                0x0000000080355190                Player_Lives = 0x80355190
                0x00000000803551a0                Player_Coins = 0x803551a0
                0x0000000080162a00                AllocateMemoryBlock = 0x80162a00
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                0x000000008042a320                SaveFileInstance = 0x8042a320
                0x000000008042a298                SaveHandlerInstance = 0x8042a298
                0x000000008042a230                RemoconMng = 0x8042a230
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                0x000000008042a748                ActiveWiimote = 0x8042a748
                0x0000000080007610                MakeScene = 0x80007610
                0x00000000800df270                GetRes = 0x800df270
                0x0000000080164cb0                GetSceneLightInfo = 0x80164cb0
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                0x0000000080242810                BindAnmScn = 0x80242810
                0x00000000802c8b30                AssignAnmScnToLightInfo = 0x802c8b30
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                0x000000008016f780                WpadShit__Fi = 0x8016f780
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                0x00000000800e04a0                _ZN8SaveFile10GetQSBlockEi = 0x800e04a0
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                0x00000000800ce490                GetLevelCondition__9SaveBlockFii = 0x800ce490
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                0x00000000802b90b0                EGG__Heap__free__FPvPv = 0x802b90b0
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                0x00000000802dc98c                strlen = 0x802dc98c
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                0x00000000800c9a20                EmbeddedLayout_Free__FP6Layout = 0x800c9a20
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                0x00000000800c9650                EmbeddedLayout_Process__FP6Layout = 0x800c9650
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                0x00000000800c9470                EmbeddedLayout_EnableLoopAnim__FP6Layouti = 0x800c9470
                0x00000000800c95f0                EmbeddedLayout_DisableAllAnims__FP6Layout = 0x800c95f0
                0x00000000800c9700                EmbeddedLayout_CheckIfAnimationIsOn__FP6Layouti = 0x800c9700
                0x0000000080007300                EmbeddedLayout_FindPaneByName__FP6LayoutPCc = 0x80007300
                0x0000000080007320                EmbeddedLayout_FindTextBoxByName__FP6LayoutPCc = 0x80007320
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                0x00000000800046b4                _Z6memsetPvij = 0x800046b4
                0x00000000802e1acc                sprintf__FPcPCce = 0x802e1acc
                0x00000000802e19d8                snprintf__FPciPCce = 0x802e19d8
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                0x00000000802b9350                _Znaj = 0x802b9350
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                0x000000008024d710                Hook_GetGXRenderModeObj__Fv = 0x8024d710
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                0x00000000802e82ac                _Z3cosf = 0x802e82ac
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                0x000000008019f840                ARCOpen = 0x8019f840
                0x000000008019faf0                ARCFastOpen = 0x8019faf0
                0x000000008019fb40                ARCConvertPathToEntrynum = 0x8019fb40
                0x000000008019ff90                ARCGetStartAddrInMem = 0x8019ff90
                0x000000008019ffb0                ARCGetStartOffset = 0x8019ffb0
                0x000000008019ffc0                ARCGetLength = 0x8019ffc0
                0x000000008019ffd0                ARCClose = 0x8019ffd0
                0x000000008019ffe0                ARCChangeDir = 0x8019ffe0
                0x00000000801a0040                ARCOpenDir = 0x801a0040
                0x00000000801a00c0                ARCReadDir = 0x801a00c0
                0x00000000801a0180                ARCCloseDir = 0x801a0180
                0x00000000801ac640                DCStoreRangeNoSync = 0x801ac640
                0x00000000801be020                VIGetNextField = 0x801be020
                0x00000000801c0610                PSMTXIdentity = 0x801c0610
                0x00000000801c0640                PSMTXCopy = 0x801c0640
                0x00000000801c0680                PSMTXConcat = 0x801c0680
                0x00000000801c08e0                PSMTXInverse = 0x801c08e0
                0x00000000801c0ab0                PSMTXRotRad = 0x801c0ab0
                0x00000000801c0c90                PSMTXRotAxisRad = 0x801c0c90
                0x00000000801c0d10                PSMTXTrans = 0x801c0d10
                0x00000000801c0d50                PSMTXTransApply = 0x801c0d50
                0x00000000801c0da0                PSMTXScale = 0x801c0da0
                0x00000000801c0dd0                PSMTXScaleApply = 0x801c0dd0
                0x00000000801c12a0                PSMTXMultVec = 0x801c12a0
                0x00000000801c1590                PSVECScale = 0x801c1590
                0x00000000801c15b0                PSVECNormalize = 0x801c15b0
                0x00000000801c0ee0                C_MTXLookAt = 0x801c0ee0
                0x00000000801c1300                C_MTXFrustum = 0x801c1300
                0x00000000801c13a0                C_MTXPerspective = 0x801c13a0
                0x00000000801c1490                C_MTXOrtho = 0x801c1490
                0x00000000801c3900                GXSetVtxDesc = 0x801c3900
                0x00000000801c41b0                GXClearVtxDesc = 0x801c41b0
                0x00000000801c41f0                GXSetVtxAttrFmt = 0x801c41f0
                0x00000000801c48c0                GXSetArray = 0x801c48c0
                0x00000000801c4900                GXInvalidateVtxCache = 0x801c4900
                0x00000000801c4910                GXSetTexCoordGen2 = 0x801c4910
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                0x00000000801c68a0                GXInitSpecularDir = 0x801c68a0
                0x00000000801c69b0                GXInitLightColor = 0x801c69b0
                0x00000000801c69c0                GXLoadLightObjImm = 0x801c69c0
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                0x00000000801c70e0                GXInitTexObjCI = 0x801c70e0
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                0x00000000801c7260                GXInitTexObjTlut = 0x801c7260
                0x00000000801c7240                GXInitTexObjWrapMode = 0x801c7240
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                0x00000000801c86f0                GXSetTevKAlphaSel = 0x801c86f0
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                0x00000000801c9720                GXCallDisplayList = 0x801c9720
                0x00000000801c9980                GXSetProjection = 0x801c9980
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                0x00000000801c9b00                GXLoadNrmMtxImm = 0x801c9b00
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                0x00000000801c9d50                GXSetViewport = 0x801c9d50
                0x00000000801c4fe0                GXDrawDone = 0x801c4fe0
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                0x0000000080228430                TPLGet = 0x80228430
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                0x00000000800690e0                mHeapAllocatorSubclass_UnLink = 0x800690e0
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                0x000000008023a340                GetResAnmTexPat = 0x8023a340
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                0x0000000080162650                fBase_c__Delete__FPv = 0x80162650
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                0x0000000080162e40                FindActorByID__FUi = 0x80162e40
                0x000000008042a358                EventTable = 0x8042a358
                0x000000008042a0b8                dBgActorManager = 0x8042a0b8
                0x000000008007ea9c                ContinueBgActorSpawn = 0x8007ea9c
                0x0000000080165210                SomeModelAnimationClass_Setup = 0x80165210
                0x000000008042a36c                EGGTSystem_Pointer = 0x8042a36c
                0x000000008042a370                dSys_c__RootHeapMEM1 = 0x8042a370
                0x000000008042a374                dSys_c__RootHeapMEM2 = 0x8042a374
                0x000000008042a0b0                BG_GM_ptr = 0x8042a0b0
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                0x0000000080377f88                WiimotePtr1 = 0x80377f88
                0x00000000807ebc64                continueFromFlagObjCheck = 0x807ebc64
                0x00000000807ebc7c                returnFromFlagObjCheck = 0x807ebc7c
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                0x00000000808dc0e0                ThrowHammer
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LOAD /tmp/tmph00SAV/1.o
LOAD /tmp/tmph00SAV/2.o
LOAD /tmp/tmph00SAV/3.o
LOAD /tmp/tmph00SAV/4.o
LOAD /tmp/tmph00SAV/5.o
LOAD /tmp/tmph00SAV/6.o
LOAD /tmp/tmph00SAV/7.o
LOAD /tmp/tmph00SAV/8.o
LOAD /tmp/tmph00SAV/9.o
LOAD /tmp/tmph00SAV/10.o
LOAD /tmp/tmph00SAV/11.o
LOAD /tmp/tmph00SAV/12.o
LOAD /tmp/tmph00SAV/13.o
LOAD /tmp/tmph00SAV/14.o
OUTPUT(/home/me/Games/Newer/Kamek/NewerASM/pal_out.bin binary)

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