blob: d1c144c07d228319b94ca5c239783462b0a75153 (
plain)
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|
Memory Configuration
Name Origin Length Attributes
*default* 0x0000000000000000 0xffffffffffffffff
Linker script and memory map
Address of section .text set to 0x808d9000
0x00000000802dcca8 _savefpr_14 = 0x802dcca8
0x00000000802dccac _savefpr_15 = 0x802dccac
0x00000000802dccb0 _savefpr_16 = 0x802dccb0
0x00000000802dccb4 _savefpr_17 = 0x802dccb4
0x00000000802dccb8 _savefpr_18 = 0x802dccb8
0x00000000802dccbc _savefpr_19 = 0x802dccbc
0x00000000802dccc0 _savefpr_20 = 0x802dccc0
0x00000000802dccc4 _savefpr_21 = 0x802dccc4
0x00000000802dccc8 _savefpr_22 = 0x802dccc8
0x00000000802dcccc _savefpr_23 = 0x802dcccc
0x00000000802dccd0 _savefpr_24 = 0x802dccd0
0x00000000802dccd4 _savefpr_25 = 0x802dccd4
0x00000000802dccd8 _savefpr_26 = 0x802dccd8
0x00000000802dccdc _savefpr_27 = 0x802dccdc
0x00000000802dcce0 _savefpr_28 = 0x802dcce0
0x00000000802dcce4 _savefpr_29 = 0x802dcce4
0x00000000802dcce8 _savefpr_30 = 0x802dcce8
0x00000000802dccec _savefpr_31 = 0x802dccec
0x00000000802dccf4 _restfpr_14 = 0x802dccf4
0x00000000802dccf8 _restfpr_15 = 0x802dccf8
0x00000000802dccfc _restfpr_16 = 0x802dccfc
0x00000000802dcd00 _restfpr_17 = 0x802dcd00
0x00000000802dcd04 _restfpr_18 = 0x802dcd04
0x00000000802dcd08 _restfpr_19 = 0x802dcd08
0x00000000802dcd0c _restfpr_20 = 0x802dcd0c
0x00000000802dcd10 _restfpr_21 = 0x802dcd10
0x00000000802dcd14 _restfpr_22 = 0x802dcd14
0x00000000802dcd18 _restfpr_23 = 0x802dcd18
0x00000000802dcd1c _restfpr_24 = 0x802dcd1c
0x00000000802dcd20 _restfpr_25 = 0x802dcd20
0x00000000802dcd24 _restfpr_26 = 0x802dcd24
0x00000000802dcd28 _restfpr_27 = 0x802dcd28
0x00000000802dcd2c _restfpr_28 = 0x802dcd2c
0x00000000802dcd30 _restfpr_29 = 0x802dcd30
0x00000000802dcd34 _restfpr_30 = 0x802dcd34
0x00000000802dcd38 _restfpr_31 = 0x802dcd38
0x00000000802dcd40 _savegpr_14 = 0x802dcd40
0x00000000802dcd44 _savegpr_15 = 0x802dcd44
0x00000000802dcd48 _savegpr_16 = 0x802dcd48
0x00000000802dcd4c _savegpr_17 = 0x802dcd4c
0x00000000802dcd50 _savegpr_18 = 0x802dcd50
0x00000000802dcd54 _savegpr_19 = 0x802dcd54
0x00000000802dcd58 _savegpr_20 = 0x802dcd58
0x00000000802dcd5c _savegpr_21 = 0x802dcd5c
0x00000000802dcd60 _savegpr_22 = 0x802dcd60
0x00000000802dcd64 _savegpr_23 = 0x802dcd64
0x00000000802dcd68 _savegpr_24 = 0x802dcd68
0x00000000802dcd6c _savegpr_25 = 0x802dcd6c
0x00000000802dcd70 _savegpr_26 = 0x802dcd70
0x00000000802dcd74 _savegpr_27 = 0x802dcd74
0x00000000802dcd78 _savegpr_28 = 0x802dcd78
0x00000000802dcd7c _savegpr_29 = 0x802dcd7c
0x00000000802dcd80 _savegpr_30 = 0x802dcd80
0x00000000802dcd84 _savegpr_31 = 0x802dcd84
0x00000000802dcd8c _restgpr_14 = 0x802dcd8c
0x00000000802dcd90 _restgpr_15 = 0x802dcd90
0x00000000802dcd94 _restgpr_16 = 0x802dcd94
0x00000000802dcd98 _restgpr_17 = 0x802dcd98
0x00000000802dcd9c _restgpr_18 = 0x802dcd9c
0x00000000802dcda0 _restgpr_19 = 0x802dcda0
0x00000000802dcda4 _restgpr_20 = 0x802dcda4
0x00000000802dcda8 _restgpr_21 = 0x802dcda8
0x00000000802dcdac _restgpr_22 = 0x802dcdac
0x00000000802dcdb0 _restgpr_23 = 0x802dcdb0
0x00000000802dcdb4 _restgpr_24 = 0x802dcdb4
0x00000000802dcdb8 _restgpr_25 = 0x802dcdb8
0x00000000802dcdbc _restgpr_26 = 0x802dcdbc
0x00000000802dcdc0 _restgpr_27 = 0x802dcdc0
0x00000000802dcdc4 _restgpr_28 = 0x802dcdc4
0x00000000802dcdc8 _restgpr_29 = 0x802dcdc8
0x00000000802dcdcc _restgpr_30 = 0x802dcdcc
0x00000000802dcdd0 _restgpr_31 = 0x802dcdd0
0x00000000802dd1ec __shl2i = 0x802dd1ec
0x00000000802b9210 __nw__FUl = 0x802b9210
0x00000000802b9280 __dl__FPv = 0x802b9280
0x00000000801622d0 willBeDeleted__7fBase_cFv = 0x801622d0
0x00000000801625f0 moreHeapShit__7fBase_cFUiPv = 0x801625f0
0x00000000801627f0 createHeap__7fBase_cFUiPv = 0x801627f0
0x00000000801628b0 heapCreated__7fBase_cFv = 0x801628b0
0x0000000080162510 Delete__7fBase_cFv = 0x80162510
0x000000008006c660 GetExplanationString__7dBase_cFv = 0x8006c660
0x00000000800e19b0 __ct__8dScene_cFv = 0x800e19b0
0x00000000800e1a20 __dt__8dScene_cFv = 0x800e1a20
0x00000000800e1aa0 beforeCreate__8dScene_cFv = 0x800e1aa0
0x00000000800e1ae0 afterCreate__8dScene_cFv = 0x800e1ae0
0x00000000800e1b50 beforeDelete__8dScene_cFv = 0x800e1b50
0x00000000800e1b80 afterDelete__8dScene_cFv = 0x800e1b80
0x00000000800e1be0 beforeExecute__8dScene_cFv = 0x800e1be0
0x00000000800e1d20 afterExecute__8dScene_cFv = 0x800e1d20
0x00000000800e1d70 beforeDraw__8dScene_cFv = 0x800e1d70
0x00000000800e1da0 afterDraw__8dScene_cFv = 0x800e1da0
0x000000008006c6d0 __ct__8dActor_cFv = 0x8006c6d0
0x000000008006c7f0 __dt__8dActor_cFv = 0x8006c7f0
0x000000008006c420 __ct__7dBase_cFv = 0x8006c420
0x000000008006c490 __dt__7dBase_cFv = 0x8006c490
0x000000008006c540 beforeCreate__7dBase_cFv = 0x8006c540
0x000000008006c570 afterCreate__7dBase_cFv = 0x8006c570
0x000000008006c580 beforeDelete__7dBase_cFv = 0x8006c580
0x000000008006c5b0 afterDelete__7dBase_cFv = 0x8006c5b0
0x000000008006c5c0 beforeExecute__7dBase_cFv = 0x8006c5c0
0x000000008006c600 afterExecute__7dBase_cFv = 0x8006c600
0x000000008006c610 beforeDraw__7dBase_cFv = 0x8006c610
0x000000008006c650 afterDraw__7dBase_cFv = 0x8006c650
0x00000000801621d0 onDraw__7fBase_cFv = 0x801621d0
0x000000008006ca50 specialDraw1__8dActor_cFv = 0x8006ca50
0x000000008006ca60 specialDraw2__8dActor_cFv = 0x8006ca60
0x000000008001d1c0 _vf58__8dActor_cFv = 0x8001d1c0
0x000000008001d1b0 _vf5C__8dActor_cFv = 0x8001d1b0
0x00000000800d6cc0 __ct__21dPlayerModelHandler_cFUc = 0x800d6cc0
0x00000000800d6df0 loadModel__21dPlayerModelHandler_cFUcii = 0x800d6df0
0x00000000800d6f40 setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800d6f40
0x00000000800d7000 callVF20__21dPlayerModelHandler_cFv = 0x800d7000
0x00000000800d7020 draw__21dPlayerModelHandler_cFv = 0x800d7020
0x00000000800d6e90 update__21dPlayerModelHandler_cFv = 0x800d6e90
0x0000000080162d50 _Z15FindActorByType6ActorsP5Actor = 0x80162d50
0x0000000080162d50 FindActorByType__F6ActorsP5Actor = 0x80162d50
0x00000000800df180 _Z19RetrieveFileFromArcPvPcS0_ = 0x800df180
0x000000008015f730 _Z8OSReportPKcz = 0x8015f730
0x000000008015f730 OSReport__FPCce = 0x8015f730
0x00000000801af5d0 _Z7OSFatal7GXColorS_PKc = 0x801af5d0
0x0000000080164b20 GetCameraByID__Fi = 0x80164b20
0x0000000080164b40 GetCurrentCameraID__Fv = 0x80164b40
0x0000000080164b50 SetCurrentCameraID__Fi = 0x80164b50
0x0000000080164c10 LinkScene__Fi = 0x80164c10
0x0000000080164b90 UnlinkScene__Fi = 0x80164b90
0x0000000080164cd0 SceneCalcWorld__Fi = 0x80164cd0
0x0000000080164d60 SceneCameraStuff__Fi = 0x80164d60
0x0000000080164d50 CalcMaterial__Fv = 0x80164d50
0x0000000080164e30 DrawOpa__Fv = 0x80164e30
0x0000000080164e40 DrawXlu__Fv = 0x80164e40
0x00000000802d2f80 ChangeAlphaUpdate__Fb = 0x802d2f80
0x000000008006cae0 DoSpecialDrawing1__Fv = 0x8006cae0
0x000000008006cb40 DoSpecialDrawing2__Fv = 0x8006cb40
0x0000000080163220 SetupLYTDrawing__Fv = 0x80163220
0x0000000080163170 ClearLayoutDrawList__Fv = 0x80163170
0x0000000080163300 DrawAllLayoutsBeforeX__Fi = 0x80163300
0x0000000080163390 DrawAllLayoutsAfterX__Fi = 0x80163390
0x0000000080163420 DrawAllLayoutsAfterXandBeforeY__Fii = 0x80163420
0x0000000080093f10 RenderEffects__Fii = 0x80093f10
0x0000000080164e70 RemoveAllFromScnRoot__Fv = 0x80164e70
0x0000000080164ec0 Reset3DState__Fv = 0x80164ec0
0x000000008024d5d0 GetRenderModeObj__Q34nw4r3g3d8G3DStateFv = 0x8024d5d0
0x00000000802537d0 __ct__Q34nw4r3g3d6CameraFPQ34nw4r3g3d10CameraData = 0x802537d0
0x0000000080253c70 SetOrtho__Q34nw4r3g3d6CameraFffffff = 0x80253c70
0x0000000080253c30 SetPerspective__Q34nw4r3g3d6CameraFffff = 0x80253c30
0x0000000080253e20 SetViewportJitter__Q34nw4r3g3d6CameraFUi = 0x80253e20
0x00000000802539c0 SetPosture__Q34nw4r3g3d6CameraFRCQ44nw4r3g3d6Camera11PostureInfo = 0x802539c0
0x0000000080253950 SetPosition__Q34nw4r3g3d6CameraFRC7Point3d = 0x80253950
0x0000000080253be0 SetCameraMtxDirectly__Q34nw4r3g3d6CameraFRA3_A4_Cf = 0x80253be0
0x00000000802540b0 GetCameraMtx__Q34nw4r3g3d6CameraCFPA3_A4_f = 0x802540b0
0x000000008023a860 CheckRevision__Q34nw4r3g3d7ResFileCFv = 0x8023a860
0x000000008023a590 Init__Q34nw4r3g3d7ResFileFv = 0x8023a590
0x000000008023a350 Bind__Q34nw4r3g3d7ResFileFQ34nw4r3g3d7ResFile = 0x8023a350
0x0000000080239e30 GetResMdl__Q34nw4r3g3d7ResFileCFPCc = 0x80239e30
0x000000008042a3c8 g3dMemAllocator__Q24nw4r3g3d = 0x8042a3c8
0x000000008025ca20 __ScnMdl__Construct__Q24nw4r3g3dFPvPUiPvUii = 0x8025ca20
0x000000008025a380 __ScnMdlSimple__Construct__Q24nw4r3g3dFPvPUiPvi = 0x8025a380
0x0000000080164e50 InsertIntoScene__Q24nw4r3g3dFPv = 0x80164e50
0x0000000080169cd0 __ct__Q23m3d5mdl_cFv = 0x80169cd0
0x0000000080169d20 __dt__Q23m3d5mdl_cFv = 0x80169d20
0x0000000080169d90 setup__Q23m3d5mdl_cFPvPvUiiPUi = 0x80169d90
0x0000000080064c10 oneSetupType__Q23m3d5mdl_cFv = 0x80064c10
0x0000000080064bf0 sub_80064BF0__Q23m3d5mdl_cFv = 0x80064bf0
0x000000008016a170 setDrawMatrix__Q23m3d5mdl_cFPA4_Cf = 0x8016a170
0x0000000080069020 __ct__16mHeapAllocator_cFv = 0x80069020
0x0000000080069060 __dt__16mHeapAllocator_cFv = 0x80069060
0x00000000800690c0 link__16mHeapAllocator_cFiPvPCci = 0x800690c0
0x00000000800690e0 unlink__16mHeapAllocator_cFv = 0x800690e0
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0x0000000080354e60 Player_ID = 0x80354e60
0x0000000080354e70 Player_Powerup = 0x80354e70
0x0000000080354e80 Player_Flags = 0x80354e80
0x0000000080354e90 Player_Lives = 0x80354e90
0x0000000080354ea0 Player_Coins = 0x80354ea0
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0x0000000080162b20 ObjCreate2 = 0x80162b20
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0x00000000800df3c0 RetrieveFileFromArcAlt = 0x800df3c0
0x0000000080064610 SpawnSprite = 0x80064610
0x00000000800b1100 StoreObjectState = 0x800b1100
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0x0000000080926770 _Z16WorldMapDrawFuncv = 0x80926770
0x0000000080919560 GameSetup__LoadScene__FPv = 0x80919560
0x00000000801648b0 FreeScene__Fi = 0x801648b0
0x0000000080917990 GameSetupDrawFunc__Fv = 0x80917990
0x0000000080926770 WorldMapDrawFunc__Fv = 0x80926770
0x0000000080004364 memcpy = 0x80004364
0x00000000800046b4 memset = 0x800046b4
0x00000000802e1a68 strncat = 0x802e1a68
0x00000000802e19f8 strncpy = 0x802e19f8
0x00000000802e1ab4 strcmp = 0x802e1ab4
0x00000000802e17dc sprintf = 0x802e17dc
0x00000000802e441c wcslen = 0x802e441c
0x0000000080224c70 IOS_Open = 0x80224c70
0x0000000080224e60 IOS_Close = 0x80224e60
0x0000000080225410 IOS_Seek = 0x80225410
0x0000000080225010 IOS_Read = 0x80225010
0x0000000080225220 IOS_Write = 0x80225220
0x000000008042a44c ArchiveHeap = 0x8042a44c
0x000000008042a038 DVDClass = 0x8042a038
0x0000000080429f7c GameMgr = 0x80429f7c
0x000000008042a040 SaveFileInstance = 0x8042a040
0x0000000080429fb8 SaveHandlerInstance = 0x80429fb8
0x0000000080429f50 RemoconMng = 0x80429f50
0x000000008042a464 ActiveWiimoteID = 0x8042a464
0x000000008042a468 ActiveWiimote = 0x8042a468
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0x00000000800bb780 _Z12DoStartLevelPvP10StartLevel = 0x800bb780
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0x000000008016f640 _Z8WpadShiti = 0x8016f640
0x00000000800b52f0 _Z32CheckIfContinueShouldBeActivatedv = 0x800b52f0
0x0000000080060110 _Z24SearchForIndexOfPlayerIDi = 0x80060110
0x00000000800b4710 QueryPlayerAvailability__Fi = 0x800b4710
0x00000000800bb780 DoStartLevel__FPvP14StartLevelInfo = 0x800bb780
0x00000000801026d0 SetSomeConditionShit__FiiUi = 0x801026d0
0x000000008016f640 WpadShit__Fi = 0x8016f640
0x00000000800b52f0 CheckIfContinueShouldBeActivated__Fv = 0x800b52f0
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0x0000000080162920 _Z17FreeFromGameHeap1Pv = 0x80162920
0x00000000801628c0 AllocFromGameHeap1__FUi = 0x801628c0
0x0000000080162920 FreeFromGameHeap1__FPv = 0x80162920
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0x00000000802accb0 _Z18lyt__Layout__BuildPvPKvS_ = 0x802accb0
0x00000000802b6620 _Z47nsmbw__ArcResourceAccessor__ArcResourceAccessorPv = 0x802b6620
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0x00000000802b6680 _Z31nsmbw__ArcResourceAccessor__SetPvS_PKc = 0x802b6680
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0x00000000801caa00 _Z8DVDCloseP9DVDHandle = 0x801caa00
0x00000000801ca680 DVDConvertPathToEntrynum__FPCc = 0x801ca680
0x00000000801ca990 DVDFastOpen__FiP9DVDHandle = 0x801ca990
0x00000000801cab20 DVDReadPrio__FP9DVDHandlePviii = 0x801cab20
0x00000000801caa00 DVDClose__FP9DVDHandle = 0x801caa00
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0x00000000800e03b0 _ZN8SaveFile10GetQSBlockEi = 0x800e03b0
0x00000000800e0380 GetBlock__8SaveFileFi = 0x800e0380
0x00000000800e03b0 GetQSBlock__8SaveFileFi = 0x800e03b0
0x00000000800ce3a0 _ZN9SaveBlock17GetLevelConditionEii = 0x800ce3a0
0x00000000800ce3a0 GetLevelCondition__9SaveBlockFii = 0x800ce3a0
0x000000008076db90 _Z20CheckIfWeCantDoStuffv = 0x8076db90
0x00000000800b3b50 _Z15QueryGlobal5758j = 0x800b3b50
0x000000008076db90 CheckIfWeCantDoStuff__Fv = 0x8076db90
0x00000000800b3b50 QueryGlobal5758__FUi = 0x800b3b50
0x00000000802b8cc0 _Z16EGG__Heap__allocmiPv = 0x802b8cc0
0x00000000802b8f70 _Z15EGG__Heap__freePvS_ = 0x802b8f70
0x00000000802b8cc0 EGG__Heap__alloc__FUliPv = 0x802b8cc0
0x00000000802b8f70 EGG__Heap__free__FPvPv = 0x802b8f70
0x00000000802b9250 _Z5__nwam = 0x802b9250
0x00000000802dc7e0 _Z19construct_new_arrayPvS_S_ii = 0x802dc7e0
0x00000000802dcb10 _Z11DeleteArrayPvS_ = 0x802dcb10
0x00000000801c1350 _Z8MTXOrthoPA4_fffffff = 0x801c1350
0x00000000801c9840 _Z15GXSetProjectionPA4_fh = 0x801c9840
0x0000000080224c70 _Z8IOS_OpenPKcj = 0x80224c70
0x0000000080225220 _Z9IOS_WriteiPKvi = 0x80225220
0x0000000080224e60 _Z9IOS_Closei = 0x80224e60
0x00000000802dc69c _Z6strlenPKc = 0x802dc69c
0x00000000802dc69c strlen__FPCc = 0x802dc69c
0x00000000802dc69c strlen = 0x802dc69c
0x00000000802e7c14 atan = 0x802e7c14
0x00000000802e8610 atan2 = 0x802e8610
0x00000000802e7fbc cos = 0x802e7fbc
0x00000000802e84c4 sin = 0x802e84c4
0x0000000080163660 LayoutHelper_Link = 0x80163660
0x00000000802b9250 __nwa__FUl = 0x802b9250
0x00000000800c8950 _Z19EmbeddedLayout_ctorP6Layout = 0x800c8950
0x00000000800c89a0 _Z19EmbeddedLayout_dtorP6Layoutb = 0x800c89a0
0x00000000800c9930 _Z19EmbeddedLayout_FreeP6Layout = 0x800c9930
0x00000000800c8cb0 _Z25EmbeddedLayout_LoadArcOldP6LayoutPKcb = 0x800c8cb0
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0x00000000800c90f0 _Z25EmbeddedLayout_LoadGroupsP6LayoutPPKcPii = 0x800c90f0
0x00000000800c93d0 _Z38EmbeddedLayout_ResetAnimToInitialStateP6Layoutib = 0x800c93d0
0x00000000800c9560 _Z22EmbeddedLayout_ProcessP6Layout = 0x800c9560
0x0000000080163850 _Z28EmbeddedLayout_AddToDrawListP6Layout = 0x80163850
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0x00000000800c9380 _Z29EmbeddedLayout_EnableLoopAnimP6Layouti = 0x800c9380
0x00000000800c9500 _Z30EmbeddedLayout_DisableAllAnimsP6Layout = 0x800c9500
0x00000000800c9610 _Z35EmbeddedLayout_CheckIfAnimationIsOnP6Layouti = 0x800c9610
0x0000000080007300 _Z29EmbeddedLayout_FindPaneByNameP6LayoutPKc = 0x80007300
0x0000000080007320 _Z32EmbeddedLayout_FindTextBoxByNameP6LayoutPKc = 0x80007320
0x00000000800c8950 EmbeddedLayout_ctor__FP6Layout = 0x800c8950
0x00000000800c89a0 EmbeddedLayout_dtor__FP6Layoutb = 0x800c89a0
0x00000000800c9930 EmbeddedLayout_Free__FP6Layout = 0x800c9930
0x00000000800c8cb0 EmbeddedLayout_LoadArcOld__FP6LayoutPKcb = 0x800c8cb0
0x00000000800c8fb0 EmbeddedLayout_LoadBrlans__FP6LayoutPPCci = 0x800c8fb0
0x00000000800c90f0 EmbeddedLayout_LoadGroups__FP6LayoutPPCcPii = 0x800c90f0
0x00000000800c93d0 EmbeddedLayout_ResetAnimToInitialState__FP6Layoutib = 0x800c93d0
0x00000000800c9560 EmbeddedLayout_Process__FP6Layout = 0x800c9560
0x0000000080163850 EmbeddedLayout_AddToDrawList__FP6Layout = 0x80163850
0x00000000800c92f0 EmbeddedLayout_EnableNonLoopAnim__FP6Layoutib = 0x800c92f0
0x00000000800c9380 EmbeddedLayout_EnableLoopAnim__FP6Layouti = 0x800c9380
0x00000000800c9500 EmbeddedLayout_DisableAllAnims__FP6Layout = 0x800c9500
0x00000000800c9610 EmbeddedLayout_CheckIfAnimationIsOn__FP6Layouti = 0x800c9610
0x0000000080007300 EmbeddedLayout_FindPaneByName__FP6LayoutPCc = 0x80007300
0x0000000080007320 EmbeddedLayout_FindTextBoxByName__FP6LayoutPCc = 0x80007320
0x00000000800046b4 _Z6memsetPvij = 0x800046b4
0x00000000802e17dc _Z7sprintfPcPKcz = 0x802e17dc
0x00000000802e16e8 _Z8snprintfPciPKcz = 0x802e16e8
0x00000000802e1a3c _Z6strcatPKcS0_ = 0x802e1a3c
0x00000000800046b4 _Z6memsetPvij = 0x800046b4
0x00000000802e17dc sprintf__FPcPCce = 0x802e17dc
0x00000000802e16e8 snprintf__FPciPCce = 0x802e16e8
0x00000000802e1a3c _Z6strcatPKcS0_ = 0x802e1a3c
0x00000000802b9210 _Znaj = 0x802b9210
0x000000008024d5d0 _Z23Hook_GetGXRenderModeObjv = 0x8024d5d0
0x000000008024d5d0 Hook_GetGXRenderModeObj__Fv = 0x8024d5d0
0x00000000802e84c4 _Z3sinf = 0x802e84c4
0x00000000802e7fbc _Z3cosf = 0x802e7fbc
0x000000008019f660 ARCInitHandle = 0x8019f660
0x000000008019f700 ARCOpen = 0x8019f700
0x000000008019f9b0 ARCFastOpen = 0x8019f9b0
0x000000008019fa00 ARCConvertPathToEntrynum = 0x8019fa00
0x000000008019fe50 ARCGetStartAddrInMem = 0x8019fe50
0x000000008019fe70 ARCGetStartOffset = 0x8019fe70
0x000000008019fe80 ARCGetLength = 0x8019fe80
0x000000008019fe90 ARCClose = 0x8019fe90
0x000000008019fea0 ARCChangeDir = 0x8019fea0
0x000000008019ff00 ARCOpenDir = 0x8019ff00
0x000000008019ff80 ARCReadDir = 0x8019ff80
0x00000000801a0040 ARCCloseDir = 0x801a0040
0x00000000801ac500 DCStoreRangeNoSync = 0x801ac500
0x00000000801bdee0 VIGetNextField = 0x801bdee0
0x00000000801c04d0 PSMTXIdentity = 0x801c04d0
0x00000000801c0500 PSMTXCopy = 0x801c0500
0x00000000801c0540 PSMTXConcat = 0x801c0540
0x00000000801c07a0 PSMTXInverse = 0x801c07a0
0x00000000801c0970 PSMTXRotRad = 0x801c0970
0x00000000801c0b50 PSMTXRotAxisRad = 0x801c0b50
0x00000000801c0bd0 PSMTXTrans = 0x801c0bd0
0x00000000801c0c10 PSMTXTransApply = 0x801c0c10
0x00000000801c0c60 PSMTXScale = 0x801c0c60
0x00000000801c0c90 PSMTXScaleApply = 0x801c0c90
0x00000000801c1160 PSMTXMultVec = 0x801c1160
0x00000000801c1450 PSVECScale = 0x801c1450
0x00000000801c1470 PSVECNormalize = 0x801c1470
0x00000000801c0da0 C_MTXLookAt = 0x801c0da0
0x00000000801c11c0 C_MTXFrustum = 0x801c11c0
0x00000000801c1260 C_MTXPerspective = 0x801c1260
0x00000000801c1350 C_MTXOrtho = 0x801c1350
0x00000000801c37c0 GXSetVtxDesc = 0x801c37c0
0x00000000801c4070 GXClearVtxDesc = 0x801c4070
0x00000000801c40b0 GXSetVtxAttrFmt = 0x801c40b0
0x00000000801c4780 GXSetArray = 0x801c4780
0x00000000801c47c0 GXInvalidateVtxCache = 0x801c47c0
0x00000000801c47d0 GXSetTexCoordGen2 = 0x801c47d0
0x00000000801c4a20 GXSetNumTexGens = 0x801c4a20
0x00000000801c5570 GXBegin = 0x801c5570
0x00000000801c5860 GXSetCullMode = 0x801c5860
0x00000000801c6430 GXInitLightAttn = 0x801c6430
0x00000000801c6470 GXInitLightSpot = 0x801c6470
0x00000000801c6610 GXInitLightDistAttn = 0x801c6610
0x00000000801c66e0 GXInitLightPos = 0x801c66e0
0x00000000801c6710 GXInitLightDir = 0x801c6710
0x00000000801c6760 GXInitSpecularDir = 0x801c6760
0x00000000801c6870 GXInitLightColor = 0x801c6870
0x00000000801c6880 GXLoadLightObjImm = 0x801c6880
0x00000000801c6900 GXSetChanAmbColor = 0x801c6900
0x00000000801c69e0 GXSetChanMatColor = 0x801c69e0
0x00000000801c6ac0 GXSetNumChans = 0x801c6ac0
0x00000000801c6af0 GXSetChanCtrl = 0x801c6af0
0x00000000801c6d90 GXInitTexObj = 0x801c6d90
0x00000000801c6fa0 GXInitTexObjCI = 0x801c6fa0
0x00000000801c6ff0 GXInitTexObjLOD = 0x801c6ff0
0x00000000801c7120 GXInitTexObjTlut = 0x801c7120
0x00000000801c7100 GXInitTexObjWrapMode = 0x801c7100
0x00000000801c74c0 GXLoadTexObj = 0x801c74c0
0x00000000801c76c0 GXInvalidateTexAll = 0x801c76c0
0x00000000801c8130 GXSetTevDirect = 0x801c8130
0x00000000801c8250 GXSetTevOp = 0x801c8250
0x00000000801c82f0 GXSetTevColorIn = 0x801c82f0
0x00000000801c8330 GXSetTevAlphaIn = 0x801c8330
0x00000000801c8370 GXSetTevColorOp = 0x801c8370
0x00000000801c83d0 GXSetTevAlphaOp = 0x801c83d0
0x00000000801c8430 GXSetTevColor = 0x801c8430
0x00000000801c8490 GXSetTevColorS10 = 0x801c8490
0x00000000801c8500 GXSetTevKColor = 0x801c8500
0x00000000801c8560 GXSetTevKColorSel = 0x801c8560
0x00000000801c85b0 GXSetTevKAlphaSel = 0x801c85b0
0x00000000801c8600 GXSetTevSwapMode = 0x801c8600
0x00000000801c8640 GXSetTevSwapModeTable = 0x801c8640
0x00000000801c8790 GXSetTevOrder = 0x801c8790
0x00000000801c88f0 GXSetNumTevStages = 0x801c88f0
0x00000000801c8920 GXSetFog = 0x801c8920
0x00000000801c8dc0 GXSetBlendMode = 0x801c8dc0
0x00000000801c8e70 GXSetZMode = 0x801c8e70
0x00000000801c8eb0 GXSetZCompLoc = 0x801c8eb0
0x00000000801c95e0 GXCallDisplayList = 0x801c95e0
0x00000000801c9840 GXSetProjection = 0x801c9840
0x00000000801c9940 GXLoadPosMtxImm = 0x801c9940
0x00000000801c99c0 GXLoadNrmMtxImm = 0x801c99c0
0x00000000801c9a60 GXSetCurrentMtx = 0x801c9a60
0x00000000801c9bd0 GXSetViewportJitter = 0x801c9bd0
0x00000000801c9c10 GXSetViewport = 0x801c9c10
0x00000000801c4ea0 GXDrawDone = 0x801c4ea0
0x00000000cc008000 GXWGFifo = 0xcc008000
0x00000000802281d0 TPLBind = 0x802281d0
0x00000000802282f0 TPLGet = 0x802282f0
0x00000000800690c0 mHeapAllocatorSubclass_Link = 0x800690c0
0x00000000800690e0 mHeapAllocatorSubclass_UnLink = 0x800690e0
0x0000000080239e30 GetResMdl = 0x80239e30
0x000000008023a0b0 GetResAnmChr = 0x8023a0b0
0x000000008023a200 GetResAnmTexPat = 0x8023a200
0x0000000080169d90 m3d__mdl_c__DoStuff = 0x80169d90
0x00000000802dd1ec __ashldi3 = 0x802dd1ec
0x0000000080162510 _Z15fBase_c__DeletePv = 0x80162510
0x0000000080162510 fBase_c__Delete__FPv = 0x80162510
0x0000000080162d00 _Z13FindActorByIDj = 0x80162d00
0x0000000080162d00 FindActorByID__FUi = 0x80162d00
0x000000008042a078 EventTable = 0x8042a078
0x0000000080429dd8 dBgActorManager = 0x80429dd8
0x000000008007ea9c ContinueBgActorSpawn = 0x8007ea9c
0x00000000801650d0 SomeModelAnimationClass_Setup = 0x801650d0
0x000000008042a08c EGGTSystem_Pointer = 0x8042a08c
0x000000008042a090 dSys_c__RootHeapMEM1 = 0x8042a090
0x000000008042a094 dSys_c__RootHeapMEM2 = 0x8042a094
0x0000000080429dd0 BG_GM_ptr = 0x80429dd0
0x0000000080429ddc BgActorDefs = 0x80429ddc
0x0000000080077520 _Z16GetPointerToTileP9BG_GM_haxtttPsb = 0x80077520
0x0000000080077520 GetPointerToTile__FP9BG_GM_haxUsUsUsPsb = 0x80077520
0x0000000080377c4c GameHeap1 = 0x80377c4c
0x0000000080377c50 GameHeap2 = 0x80377c50
0x0000000080377c88 WiimotePtr1 = 0x80377c88
0x00000000807ebc64 continueFromFlagObjCheck = 0x807ebc64
0x00000000807ebc7c returnFromFlagObjCheck = 0x807ebc7c
0x0000000080429f48 Global5758 = 0x80429f48
0x0000000080429f50 EggControllerClassPtrMaybe = 0x80429f50
0x00000000801d47e0 MEMGetTotalFreeSizeForExpHeap = 0x801d47e0
0x0000000080064bd0 sub_80064BD0 = 0x80064bd0
0x0000000080166830 sub_80166970 = 0x80166830
0x0000000080166bd0 sub_80166D10 = 0x80166bd0
0x0000000080b14be0 daEnGakeNoko_c__StateID_FoolMove = 0x80b14be0
0x0000000080a29204 EnItem_BindAnimation_Continued = 0x80a29204
0x0000000080145ac0 dAcPy_c__ChangePowerupWithAnimation = 0x80145ac0
0x000000008013bb90 PlayerProjectileShooting = 0x8013bb90
0x0000000080057e70 PlayPlayerSound = 0x80057e70
0x0000000080064610 CreateActor = 0x80064610
0x0000000080162d50 Actor_SearchByName = 0x80162d50
0x0000000080a2be80 daEnItem_c__GetWhetherPlayerCanGetPowerupOrNot = 0x80a2be80
0x0000000080141eb8 returnFromGPSFASixth = 0x80141eb8
0x00000000800ca62c continuePlumberSetPowerupTexture = 0x800ca62c
0x00000000800d474c doneSettingThePowerupTexture = 0x800d474c
0x0000000080141434 doneSettingThePowerupTexture2 = 0x80141434
0x00000000800ca5c4 continuePlumberSetPowerupTextureDebug = 0x800ca5c4
0x00000000807e1684 ExitFromTileGodHack = 0x807e1684
0x00000000802f5140 SomeTable_802F5440 = 0x802f5140
0x00000000802f5280 SomeTable_802F5580 = 0x802f5280
0x00000000802f53c0 SomeTable_802F56C0 = 0x802f53c0
0x0000000080325260 BlahTable = 0x80325260
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*(.data)
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LOAD /tmp/tmpmCrYI8/23.o
LOAD /tmp/tmpmCrYI8/24.o
LOAD /tmp/tmpmCrYI8/25.o
LOAD /tmp/tmpmCrYI8/26.o
LOAD /tmp/tmpmCrYI8/27.o
LOAD /tmp/tmpmCrYI8/28.o
LOAD /tmp/tmpmCrYI8/29.o
LOAD /tmp/tmpmCrYI8/30.o
LOAD /tmp/tmpmCrYI8/31.o
LOAD /tmp/tmpmCrYI8/32.o
LOAD /tmp/tmpmCrYI8/33.o
LOAD /tmp/tmpmCrYI8/34.o
LOAD /tmp/tmpmCrYI8/35.o
LOAD /tmp/tmpmCrYI8/36.o
LOAD /tmp/tmpmCrYI8/37.o
LOAD /tmp/tmpmCrYI8/38.o
LOAD /tmp/tmpmCrYI8/39.o
LOAD /tmp/tmpmCrYI8/40.o
LOAD /tmp/tmpmCrYI8/41.o
LOAD /tmp/tmpmCrYI8/42.o
LOAD /tmp/tmpmCrYI8/43.o
LOAD /tmp/tmpmCrYI8/44.o
OUTPUT(/home/me/Games/Newer/Kamek/NewerASM/ntsc_out.bin binary)
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