1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
<map>
<point name="generic" position="-266.624,61.122,244.628" type="level" params="1,17,0,0">
<exit direction="up" to="generic to columns" />
<exit direction="right" to="generic to oasis" />
<exit direction="down" to="generic to toadhouse" />
</point>
<point name="toadhouse" position="-320.172,41.155,344.66" type="level" params="1,2,0,0">
<exit direction="up" to="generic to toadhouse" reverse="yes" />
<exit direction="right" to="toadhouse to plumbing" />
<exit direction="down" to="toadhouse to plumbing" />
</point>
<point name="plumbing" position="-95.274,-35.167,385.463" type="level" params="1,2,0,0">
<exit direction="left" to="toadhouse to plumbing" reverse="yes" />
<exit direction="down" to="toadhouse to plumbing" reverse="yes" />
<exit direction="up" to="plumbing to castle" />
</point>
<point name="columns" position="-168.286,61.122,165.593" type="level" params="1,18,0,0">
<exit direction="down" to="generic to columns" reverse="yes" />
<exit direction="right" to="columns to sinkysand" />
</point>
<point name="sinkysand" position="-78.644,35.327,205.595" type="level" params="2,1,0,0">
<exit direction="left" to="columns to sinkysand" reverse="yes" />
<exit direction="right" to="sinkysand to castle" />
</point>
<point name="deserted" position="-76.596,61.122,379.174" type="level" params="2,2,0,0">
<exit direction="left" to="oasis to deserted" reverse="yes" />
<exit direction="up" to="deserted to castle" />
</point>
<point name="oasis" position="-154.073,52.178,322.023" type="level" params="1,19,0,0">
<exit direction="left" to="generic to oasis" reverse="yes" />
<exit direction="right" to="oasis to deserted" />
</point>
<point name="castle" position="-58.448,62.185,293.062" type="level" params="2,3,0,0">
<exit direction="up" to="sinkysand to castle" reverse="yes" />
<exit direction="left" to="plumbing to castle" reverse="yes" />
<exit direction="down" to="deserted to castle" reverse="yes" />
<!--exit direction="right" to="castle to airship" /-->
</point>
<path name="generic to columns" start="generic" end="columns">
<segment from="generic" to="columns" />
</path>
<path name="columns to sinkysand" start="columns" end="sinkysand">
<segment from="columns" to="sinkysand" />
</path>
<path name="sinkysand to castle" start="sinkysand" end="castle">
<segment from="sinkysand" to="castle" />
</path>
<path name="generic to oasis" start="generic" end="oasis">
<segment from="generic" to="oasis" />
</path>
<path name="oasis to deserted" start="oasis" end="deserted">
<segment from="oasis" to="deserted" />
</path>
<path name="deserted to castle" start="deserted" end="castle">
<segment from="deserted" to="castle" />
</path>
<path name="generic to toadhouse" start="generic" end="toadhouse">
<segment from="generic" to="toadhouse" />
</path>
<path name="toadhouse to plumbing" start="toadhouse" end="plumbing">
<segment from="toadhouse" to="plumbing" />
</path>
<path name="plumbing to castle" start="plumbing" end="castle">
<segment from="plumbing" to="castle" />
</path>
</map>
|