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path: root/MMFullWorld.xml
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<map>
	<point name="drydry" position="-266.624,61.122,244.628" type="level" params="2,9,0,0">
		<exit direction="up" to="drydry to columns" />
		<exit direction="right" to="drydry to oasis" />
		<exit direction="down" to="drydry to toadhouse" />
	</point>

	<!--<point name="toadhouse" position="-320.172,41.155,344.66" type="level" params="2,11,0,0">-->
	<point name="toadhouse" position="-320.172,41.155,344.66" type="level" params="1,1,0,0">
		<exit direction="up" to="drydry to toadhouse" reverse="yes" />
		<exit direction="right" to="toadhouse to basement" />
		<exit direction="down" to="toadhouse to basement" />
	</point>

	<point name="basement" position="-95.274,-35.167,385.463" type="level" params="2,14,0,0">
		<exit direction="left" to="toadhouse to basement" reverse="yes" />
		<exit direction="down" to="toadhouse to basement" reverse="yes" />
		<exit direction="up" to="basement to castle" />
	</point>

	<point name="columns" position="-168.286,61.122,165.593" type="level" params="2,10,0,0">
		<exit direction="down" to="drydry to columns" reverse="yes" />
		<exit direction="right" to="columns to sinkysand" />
	</point>

	<point name="sinkysand" position="-78.644,35.327,205.595" type="level" params="2,13,0,0">
		<exit direction="left" to="columns to sinkysand" reverse="yes" />
		<exit direction="right" to="sinkysand to castle" />
	</point>

	<point name="gulch" position="-76.596,61.122,379.174" type="level" params="2,15,0,0">
		<exit direction="left" to="oasis to gulch" reverse="yes" />
		<exit direction="up" to="gulch to castle" />
	</point>

	<point name="oasis" position="-154.073,52.178,322.023" type="level" params="2,12,0,0">
		<exit direction="left" to="drydry to oasis" reverse="yes" />
		<exit direction="right" to="oasis to gulch" />
	</point>

	<point name="castle" position="-58.448,62.185,293.062" type="level" params="2,16,0,0">
		<exit direction="up" to="sinkysand to castle" reverse="yes" />
		<exit direction="left" to="basement to castle" reverse="yes" />
		<exit direction="down" to="gulch to castle" reverse="yes" />
		<!--exit direction="right" to="castle to airship" /-->
	</point>


	<path name="drydry to columns" start="drydry" end="columns">
		<segment from="drydry" to="columns" />
	</path>

	<path name="columns to sinkysand" start="columns" end="sinkysand">
		<segment from="columns" to="sinkysand" />
	</path>

	<path name="sinkysand to castle" start="sinkysand" end="castle">
		<segment from="sinkysand" to="castle" />
	</path>

	<path name="drydry to oasis" start="drydry" end="oasis">
		<segment from="drydry" to="oasis" />
	</path>

	<path name="oasis to gulch" start="oasis" end="gulch">
		<segment from="oasis" to="gulch" />
	</path>

	<path name="gulch to castle" start="gulch" end="castle">
		<segment from="gulch" to="castle" />
	</path>

	<path name="drydry to toadhouse" start="drydry" end="toadhouse">
		<segment from="drydry" to="toadhouse" />
	</path>

	<path name="toadhouse to basement" start="toadhouse" end="basement">
		<segment from="toadhouse" to="basement" />
	</path>

	<path name="basement to castle" start="basement" end="castle">
		<segment from="basement" to="castle" />
	</path>
</map>