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path: root/AnotherASM/pal_linkmap.map
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Memory Configuration

Name             Origin             Length             Attributes
*default*        0x0000000000000000 0xffffffffffffffff

Linker script and memory map

Address of section .text set to 0x80a02610
                0x00000000802dcf98                _savefpr_14 = 0x802dcf98
                0x00000000802dcf9c                _savefpr_15 = 0x802dcf9c
                0x00000000802dcfa0                _savefpr_16 = 0x802dcfa0
                0x00000000802dcfa4                _savefpr_17 = 0x802dcfa4
                0x00000000802dcfa8                _savefpr_18 = 0x802dcfa8
                0x00000000802dcfac                _savefpr_19 = 0x802dcfac
                0x00000000802dcfb0                _savefpr_20 = 0x802dcfb0
                0x00000000802dcfb4                _savefpr_21 = 0x802dcfb4
                0x00000000802dcfb8                _savefpr_22 = 0x802dcfb8
                0x00000000802dcfbc                _savefpr_23 = 0x802dcfbc
                0x00000000802dcfc0                _savefpr_24 = 0x802dcfc0
                0x00000000802dcfc4                _savefpr_25 = 0x802dcfc4
                0x00000000802dcfc8                _savefpr_26 = 0x802dcfc8
                0x00000000802dcfcc                _savefpr_27 = 0x802dcfcc
                0x00000000802dcfd0                _savefpr_28 = 0x802dcfd0
                0x00000000802dcfd4                _savefpr_29 = 0x802dcfd4
                0x00000000802dcfd8                _savefpr_30 = 0x802dcfd8
                0x00000000802dcfdc                _savefpr_31 = 0x802dcfdc
                0x00000000802dcfe4                _restfpr_14 = 0x802dcfe4
                0x00000000802dcfe8                _restfpr_15 = 0x802dcfe8
                0x00000000802dcfec                _restfpr_16 = 0x802dcfec
                0x00000000802dcff0                _restfpr_17 = 0x802dcff0
                0x00000000802dcff4                _restfpr_18 = 0x802dcff4
                0x00000000802dcff8                _restfpr_19 = 0x802dcff8
                0x00000000802dcffc                _restfpr_20 = 0x802dcffc
                0x00000000802dd000                _restfpr_21 = 0x802dd000
                0x00000000802dd004                _restfpr_22 = 0x802dd004
                0x00000000802dd008                _restfpr_23 = 0x802dd008
                0x00000000802dd00c                _restfpr_24 = 0x802dd00c
                0x00000000802dd010                _restfpr_25 = 0x802dd010
                0x00000000802dd014                _restfpr_26 = 0x802dd014
                0x00000000802dd018                _restfpr_27 = 0x802dd018
                0x00000000802dd01c                _restfpr_28 = 0x802dd01c
                0x00000000802dd020                _restfpr_29 = 0x802dd020
                0x00000000802dd024                _restfpr_30 = 0x802dd024
                0x00000000802dd028                _restfpr_31 = 0x802dd028
                0x00000000802dd030                _savegpr_14 = 0x802dd030
                0x00000000802dd034                _savegpr_15 = 0x802dd034
                0x00000000802dd038                _savegpr_16 = 0x802dd038
                0x00000000802dd03c                _savegpr_17 = 0x802dd03c
                0x00000000802dd040                _savegpr_18 = 0x802dd040
                0x00000000802dd044                _savegpr_19 = 0x802dd044
                0x00000000802dd048                _savegpr_20 = 0x802dd048
                0x00000000802dd04c                _savegpr_21 = 0x802dd04c
                0x00000000802dd050                _savegpr_22 = 0x802dd050
                0x00000000802dd054                _savegpr_23 = 0x802dd054
                0x00000000802dd058                _savegpr_24 = 0x802dd058
                0x00000000802dd05c                _savegpr_25 = 0x802dd05c
                0x00000000802dd060                _savegpr_26 = 0x802dd060
                0x00000000802dd064                _savegpr_27 = 0x802dd064
                0x00000000802dd068                _savegpr_28 = 0x802dd068
                0x00000000802dd06c                _savegpr_29 = 0x802dd06c
                0x00000000802dd070                _savegpr_30 = 0x802dd070
                0x00000000802dd074                _savegpr_31 = 0x802dd074
                0x00000000802dd07c                _restgpr_14 = 0x802dd07c
                0x00000000802dd080                _restgpr_15 = 0x802dd080
                0x00000000802dd084                _restgpr_16 = 0x802dd084
                0x00000000802dd088                _restgpr_17 = 0x802dd088
                0x00000000802dd08c                _restgpr_18 = 0x802dd08c
                0x00000000802dd090                _restgpr_19 = 0x802dd090
                0x00000000802dd094                _restgpr_20 = 0x802dd094
                0x00000000802dd098                _restgpr_21 = 0x802dd098
                0x00000000802dd09c                _restgpr_22 = 0x802dd09c
                0x00000000802dd0a0                _restgpr_23 = 0x802dd0a0
                0x00000000802dd0a4                _restgpr_24 = 0x802dd0a4
                0x00000000802dd0a8                _restgpr_25 = 0x802dd0a8
                0x00000000802dd0ac                _restgpr_26 = 0x802dd0ac
                0x00000000802dd0b0                _restgpr_27 = 0x802dd0b0
                0x00000000802dd0b4                _restgpr_28 = 0x802dd0b4
                0x00000000802dd0b8                _restgpr_29 = 0x802dd0b8
                0x00000000802dd0bc                _restgpr_30 = 0x802dd0bc
                0x00000000802dd0c0                _restgpr_31 = 0x802dd0c0
                0x00000000802dd4dc                __shl2i = 0x802dd4dc
                0x00000000802b9350                __nw__FUl = 0x802b9350
                0x00000000802b93c0                __dl__FPv = 0x802b93c0
                0x0000000080162410                willBeDeleted__7fBase_cFv = 0x80162410
                0x0000000080162730                moreHeapShit__7fBase_cFUiPv = 0x80162730
                0x0000000080162930                createHeap__7fBase_cFUiPv = 0x80162930
                0x00000000801629f0                heapCreated__7fBase_cFv = 0x801629f0
                0x0000000080162650                Delete__7fBase_cFv = 0x80162650
                0x000000008006c660                GetExplanationString__7dBase_cFv = 0x8006c660
                0x00000000800e1aa0                __ct__8dScene_cFv = 0x800e1aa0
                0x00000000800e1b10                __dt__8dScene_cFv = 0x800e1b10
                0x00000000800e1b90                beforeCreate__8dScene_cFv = 0x800e1b90
                0x00000000800e1bd0                afterCreate__8dScene_cFv = 0x800e1bd0
                0x00000000800e1c40                beforeDelete__8dScene_cFv = 0x800e1c40
                0x00000000800e1c70                afterDelete__8dScene_cFv = 0x800e1c70
                0x00000000800e1cd0                beforeExecute__8dScene_cFv = 0x800e1cd0
                0x00000000800e1e10                afterExecute__8dScene_cFv = 0x800e1e10
                0x00000000800e1e60                beforeDraw__8dScene_cFv = 0x800e1e60
                0x00000000800e1e90                afterDraw__8dScene_cFv = 0x800e1e90
                0x000000008006c6d0                __ct__8dActor_cFv = 0x8006c6d0
                0x000000008006c7f0                __dt__8dActor_cFv = 0x8006c7f0
                0x000000008006c540                beforeCreate__7dBase_cFv = 0x8006c540
                0x000000008006c570                afterCreate__7dBase_cFv = 0x8006c570
                0x000000008006c580                beforeDelete__7dBase_cFv = 0x8006c580
                0x000000008006c5b0                afterDelete__7dBase_cFv = 0x8006c5b0
                0x000000008006c5c0                beforeExecute__7dBase_cFv = 0x8006c5c0
                0x000000008006c600                afterExecute__7dBase_cFv = 0x8006c600
                0x000000008006c610                beforeDraw__7dBase_cFv = 0x8006c610
                0x000000008006c650                afterDraw__7dBase_cFv = 0x8006c650
                0x0000000080162310                onDraw__7fBase_cFv = 0x80162310
                0x000000008006ca50                specialDraw1__8dActor_cFv = 0x8006ca50
                0x000000008006ca60                specialDraw2__8dActor_cFv = 0x8006ca60
                0x000000008001d1c0                _vf58__8dActor_cFv = 0x8001d1c0
                0x000000008001d1b0                _vf5C__8dActor_cFv = 0x8001d1b0
                0x00000000800d6db0                __ct__21dPlayerModelHandler_cFUc = 0x800d6db0
                0x00000000800d6ee0                loadModel__21dPlayerModelHandler_cFUcii = 0x800d6ee0
                0x00000000800d7030                setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800d7030
                0x00000000800d70f0                callVF20__21dPlayerModelHandler_cFv = 0x800d70f0
                0x00000000800d7110                callVF24__21dPlayerModelHandler_cFv = 0x800d7110
                0x00000000800d6f80                update__21dPlayerModelHandler_cFv = 0x800d6f80
                0x0000000080162e90                _Z15FindActorByType6ActorsP5Actor = 0x80162e90
                0x0000000080162e90                FindActorByType__F6ActorsP5Actor = 0x80162e90
                0x00000000800df270                _Z19RetrieveFileFromArcPvPcS0_ = 0x800df270
                0x000000008015f870                _Z8OSReportPKcz = 0x8015f870
                0x000000008015f870                OSReport__FPCce = 0x8015f870
                0x00000000801af710                _Z7OSFatal7GXColorS_PKc = 0x801af710
                0x0000000080164c60                GetCameraByID__Fi = 0x80164c60
                0x0000000080164c80                GetCurrentCameraID__Fv = 0x80164c80
                0x0000000080164c90                SetCurrentCameraID__Fi = 0x80164c90
                0x0000000080164d50                LinkScene__Fi = 0x80164d50
                0x0000000080164cd0                UnlinkScene__Fi = 0x80164cd0
                0x0000000080164e10                SceneCalcWorld__Fi = 0x80164e10
                0x0000000080164ea0                SceneCameraStuff__Fi = 0x80164ea0
                0x0000000080164e90                CalcMaterial__Fv = 0x80164e90
                0x0000000080164f70                DrawOpa__Fv = 0x80164f70
                0x0000000080164f80                DrawXlu__Fv = 0x80164f80
                0x00000000802d3270                ChangeAlphaUpdate__Fb = 0x802d3270
                0x000000008006cae0                DoSpecialDrawing1__Fv = 0x8006cae0
                0x000000008006cb40                DoSpecialDrawing2__Fv = 0x8006cb40
                0x0000000080163360                SetupLYTDrawing__Fv = 0x80163360
                0x00000000801632b0                ClearLayoutDrawList__Fv = 0x801632b0
                0x0000000080163440                DrawAllLayoutsBeforeX__Fi = 0x80163440
                0x00000000801634d0                DrawAllLayoutsAfterX__Fi = 0x801634d0
                0x0000000080163560                DrawAllLayoutsAfterXandBeforeY__Fii = 0x80163560
                0x0000000080093f10                RenderEffects__Fii = 0x80093f10
                0x0000000080164fb0                RemoveAllFromScnRoot__Fv = 0x80164fb0
                0x0000000080165000                Reset3DState__Fv = 0x80165000
                0x000000008024d710                GetRenderModeObj__Q34nw4r3g3d8G3DStateFv = 0x8024d710
                0x0000000080253910                __ct__Q34nw4r3g3d6CameraFPQ34nw4r3g3d10CameraData = 0x80253910
                0x0000000080253db0                SetOrtho__Q34nw4r3g3d6CameraFffffff = 0x80253db0
                0x0000000080253f60                SetViewportJitter__Q34nw4r3g3d6CameraFUi = 0x80253f60
                0x00000000800b5500                IsWideScreen__Fv = 0x800b5500
                0x0000000080355150                Player_Active = 0x80355150
                0x0000000080355160                Player_ID = 0x80355160
                0x0000000080355170                Player_Powerup = 0x80355170
                0x0000000080355180                Player_Flags = 0x80355180
                0x0000000080355190                Player_Lives = 0x80355190
                0x00000000803551a0                Player_Coins = 0x803551a0
                0x0000000080162a00                AllocateMemoryBlock = 0x80162a00
                0x00000000800df5d0                EnsureAllArcsAreLoaded = 0x800df5d0
                0x000000008002ac00                FindRotationController = 0x8002ac00
                0x00000000801018c0                GetObjectName = 0x801018c0
                0x00000000801626d0                GetObjectParent = 0x801626d0
                0x000000008015f870                OSReport = 0x8015f870
                0x0000000080162c40                _Z20CreateParentedObjectsPvic = 0x80162c40
                0x00000000800b53f0                _Z47CheckIfMenuShouldBeCancelledForSpecifiedWiimotei = 0x800b53f0
                0x00000000801018e0                _Z21StartTitleScreenStagebi = 0x801018e0
                0x000000008006cba0                _Z17CreateChildObjectsPviii = 0x8006cba0
                0x0000000080162c40                CreateParentedObject__FsPvic = 0x80162c40
                0x00000000800b53f0                CheckIfMenuShouldBeCancelledForSpecifiedWiimote__Fi = 0x800b53f0
                0x00000000801018e0                StartTitleScreenStage__Fbi = 0x801018e0
                0x000000008006cba0                CreateChildObject__FsPviii = 0x8006cba0
                0x0000000080162c40                ObjCreate1 = 0x80162c40
                0x0000000080162c60                ObjCreate2 = 0x80162c60
                0x00000000800b0fd0                RestoreObjectState = 0x800b0fd0
                0x00000000800df930                QueueArcLoad = 0x800df930
                0x00000000800df270                RetrieveFileFromArc = 0x800df270
                0x00000000800df4b0                RetrieveFileFromArcAlt = 0x800df4b0
                0x0000000080064610                SpawnSprite = 0x80064610
                0x00000000800b1100                StoreObjectState = 0x800b1100
                0x00000000800e4b20                TriggerEventFlag = 0x800e4b20
                0x00000000800e0540                _ZN8SaveFile14CheckIfWritingEv = 0x800e0540
                0x000000008092f5f0                _Z8SaveGamePvb = 0x8092f5f0
                0x00000000800e0540                CheckIfWriting__8SaveFileFv = 0x800e0540
                0x000000008092f5f0                SaveGame__FPvb = 0x8092f5f0
                0x000000008006a6f0                _Z9DVD_Startv = 0x8006a6f0
                0x00000000800df930                _Z12DVD_LoadFilePvPcS0_S_ = 0x800df930
                0x00000000800df220                _Z12DVD_FreeFilePvPc = 0x800df220
                0x00000000800df5d0                _Z16DVD_StillLoadingPv = 0x800df5d0
                0x000000008006a760                _Z7DVD_Endv = 0x8006a760
                0x000000008006a6f0                DVD_Start__Fv = 0x8006a6f0
                0x00000000800df930                DVD_LoadFile__FPvPcPcPv = 0x800df930
                0x00000000800df220                DVD_FreeFile__FPvPc = 0x800df220
                0x00000000800df5d0                DVD_StillLoading__FPv = 0x800df5d0
                0x000000008006a760                DVD_End__Fv = 0x8006a760
                0x0000000080087b60                _Z22BgTexMng__LoadAnimTilePvisPcS0_c = 0x80087b60
                0x0000000080087b60                BgTexMng__LoadAnimTile__FPvisPcPcc = 0x80087b60
                0x00000000800b0db0                _Z12ActivateWipei = 0x800b0db0
                0x00000000800b0db0                ActivateWipe__Fi = 0x800b0db0
                0x000000008042a238                CurrentDrawFunc = 0x8042a238
                0x0000000080919560                _Z20GameSetup__LoadScenePv = 0x80919560
                0x00000000801649f0                _Z9FreeScenei = 0x801649f0
                0x0000000080917990                _Z17GameSetupDrawFuncv = 0x80917990
                0x0000000080926770                _Z16WorldMapDrawFuncv = 0x80926770
                0x0000000080919560                GameSetup__LoadScene__FPv = 0x80919560
                0x00000000801649f0                FreeScene__Fi = 0x801649f0
                0x0000000080917990                GameSetupDrawFunc__Fv = 0x80917990
                0x0000000080926770                WorldMapDrawFunc__Fv = 0x80926770
                0x0000000080004364                memcpy = 0x80004364
                0x00000000800046b4                memset = 0x800046b4
                0x00000000802e1d58                strncat = 0x802e1d58
                0x00000000802e1ce8                strncpy = 0x802e1ce8
                0x00000000802e1da4                strcmp = 0x802e1da4
                0x00000000802e1acc                sprintf = 0x802e1acc
                0x00000000802e470c                wcslen = 0x802e470c
                0x0000000080224db0                IOS_Open = 0x80224db0
                0x0000000080224fa0                IOS_Close = 0x80224fa0
                0x0000000080225550                IOS_Seek = 0x80225550
                0x0000000080225150                IOS_Read = 0x80225150
                0x0000000080225360                IOS_Write = 0x80225360
                0x000000008042a72c                ArchiveHeap = 0x8042a72c
                0x000000008042a318                DVDClass = 0x8042a318
                0x000000008042a25c                GameMgr = 0x8042a25c
                0x000000008042a320                SaveFileInstance = 0x8042a320
                0x000000008042a298                SaveHandlerInstance = 0x8042a298
                0x000000008042a230                RemoconMng = 0x8042a230
                0x000000008042a744                ActiveWiimoteID = 0x8042a744
                0x000000008042a748                ActiveWiimote = 0x8042a748
                0x00000000800b4760                _Z23QueryPlayerAvailabilityi = 0x800b4760
                0x00000000800bb7d0                _Z12DoStartLevelPvP10StartLevel = 0x800bb7d0
                0x00000000801027e0                _Z20SetSomeConditionShitiij = 0x801027e0
                0x000000008016f780                _Z8WpadShiti = 0x8016f780
                0x00000000800b5340                _Z32CheckIfContinueShouldBeActivatedv = 0x800b5340
                0x0000000080060110                _Z24SearchForIndexOfPlayerIDi = 0x80060110
                0x00000000800b4760                QueryPlayerAvailability__Fi = 0x800b4760
                0x00000000800bb7d0                DoStartLevel__FPvP14StartLevelInfo = 0x800bb7d0
                0x00000000801027e0                SetSomeConditionShit__FiiUi = 0x801027e0
                0x000000008016f780                WpadShit__Fi = 0x8016f780
                0x00000000800b5340                CheckIfContinueShouldBeActivated__Fv = 0x800b5340
                0x0000000080060110                SearchForIndexOfPlayerID__Fi = 0x80060110
                0x0000000080162a00                _Z18AllocFromGameHeap1j = 0x80162a00
                0x0000000080162a60                _Z17FreeFromGameHeap1Pv = 0x80162a60
                0x0000000080162a00                AllocFromGameHeap1__FUi = 0x80162a00
                0x0000000080162a60                FreeFromGameHeap1__FPv = 0x80162a60
                0x00000000802acc80                _Z19lyt__Layout__LayoutPv = 0x802acc80
                0x00000000802accc0                _Z15lyt__Layout__dtPvi = 0x802accc0
                0x00000000802acdf0                _Z18lyt__Layout__BuildPvPKvS_ = 0x802acdf0
                0x00000000802b6760                _Z47nsmbw__ArcResourceAccessor__ArcResourceAccessorPv = 0x802b6760
                0x0000000080006930                _Z30nsmbw__ArcResourceAccessor__dtPvi = 0x80006930
                0x00000000802b67c0                _Z31nsmbw__ArcResourceAccessor__SetPvS_PKc = 0x802b67c0
                0x0000000080006a50                _Z39nsmbw__ArcResourceAccessor__GetResourcePvmPKcPm = 0x80006a50
                0x00000000802b4e70                _Z23lyt__DrawInfo__DrawInfoPv = 0x802b4e70
                0x00000000802b4ef0                _Z17lyt__DrawInfo__dtPvi = 0x802b4ef0
                0x00000000801c0d50                _Z15PSMTXTransApplyPA4_fS0_fff = 0x801c0d50
                0x000000008008f1b0                _Z13NSMBWLoadFileP15NSMBWFileHandlePciPv = 0x8008f1b0
                0x000000008008f310                _Z13NSMBWFreeFileP15NSMBWFileHandle = 0x8008f310
                0x0000000080163fa0                _Z16NSMBWBrlan__LoadPvPKcS_S_b = 0x80163fa0
                0x00000000801640f0                _Z16NSMBWBrlan__FreePv = 0x801640f0
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                0x00000000800ce490                GetLevelCondition__9SaveBlockFii = 0x800ce490
                0x000000008076db90                _Z20CheckIfWeCantDoStuffv = 0x8076db90
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                0x00000000800c9a20                EmbeddedLayout_Free__FP6Layout = 0x800c9a20
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                0x00000000800c91e0                EmbeddedLayout_LoadGroups__FP6LayoutPPCcPii = 0x800c91e0
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                0x00000000800c9650                EmbeddedLayout_Process__FP6Layout = 0x800c9650
                0x0000000080163990                EmbeddedLayout_AddToDrawList__FP6Layout = 0x80163990
                0x00000000800c93e0                EmbeddedLayout_EnableNonLoopAnim__FP6Layoutib = 0x800c93e0
                0x00000000800c9470                EmbeddedLayout_EnableLoopAnim__FP6Layouti = 0x800c9470
                0x00000000800c95f0                EmbeddedLayout_DisableAllAnims__FP6Layout = 0x800c95f0
                0x00000000800c9700                EmbeddedLayout_CheckIfAnimationIsOn__FP6Layouti = 0x800c9700
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                0x0000000080007320                EmbeddedLayout_FindTextBoxByName__FP6LayoutPCc = 0x80007320
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                0x00000000800046b4                _Z6memsetPvij = 0x800046b4
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                0x00000000802b9350                _Znaj = 0x802b9350
                0x000000008024d710                _Z23Hook_GetGXRenderModeObjv = 0x8024d710
                0x000000008024d710                Hook_GetGXRenderModeObj__Fv = 0x8024d710
                0x00000000802e87b4                _Z3sinf = 0x802e87b4
                0x00000000802e82ac                _Z3cosf = 0x802e82ac
                0x000000008019f7a0                ARCInitHandle = 0x8019f7a0
                0x000000008019f840                ARCOpen = 0x8019f840
                0x000000008019faf0                ARCFastOpen = 0x8019faf0
                0x000000008019fb40                ARCConvertPathToEntrynum = 0x8019fb40
                0x000000008019ff90                ARCGetStartAddrInMem = 0x8019ff90
                0x000000008019ffb0                ARCGetStartOffset = 0x8019ffb0
                0x000000008019ffc0                ARCGetLength = 0x8019ffc0
                0x000000008019ffd0                ARCClose = 0x8019ffd0
                0x000000008019ffe0                ARCChangeDir = 0x8019ffe0
                0x00000000801a0040                ARCOpenDir = 0x801a0040
                0x00000000801a00c0                ARCReadDir = 0x801a00c0
                0x00000000801a0180                ARCCloseDir = 0x801a0180
                0x00000000801ac640                DCStoreRangeNoSync = 0x801ac640
                0x00000000801be020                VIGetNextField = 0x801be020
                0x00000000801c0610                PSMTXIdentity = 0x801c0610
                0x00000000801c0640                PSMTXCopy = 0x801c0640
                0x00000000801c0680                PSMTXConcat = 0x801c0680
                0x00000000801c0ab0                PSMTXRotRad = 0x801c0ab0
                0x00000000801c0c90                PSMTXRotAxisRad = 0x801c0c90
                0x00000000801c0d10                PSMTXTrans = 0x801c0d10
                0x00000000801c0d50                PSMTXTransApply = 0x801c0d50
                0x00000000801c0da0                PSMTXScale = 0x801c0da0
                0x00000000801c0dd0                PSMTXScaleApply = 0x801c0dd0
                0x00000000801c12a0                PSMTXMultVec = 0x801c12a0
                0x00000000801c0ee0                C_MTXLookAt = 0x801c0ee0
                0x00000000801c1300                C_MTXFrustum = 0x801c1300
                0x00000000801c13a0                C_MTXPerspective = 0x801c13a0
                0x00000000801c1490                C_MTXOrtho = 0x801c1490
                0x00000000801c3900                GXSetVtxDesc = 0x801c3900
                0x00000000801c41b0                GXClearVtxDesc = 0x801c41b0
                0x00000000801c41f0                GXSetVtxAttrFmt = 0x801c41f0
                0x00000000801c48c0                GXSetArray = 0x801c48c0
                0x00000000801c4900                GXInvalidateVtxCache = 0x801c4900
                0x00000000801c4910                GXSetTexCoordGen2 = 0x801c4910
                0x00000000801c4b60                GXSetNumTexGens = 0x801c4b60
                0x00000000801c56b0                GXBegin = 0x801c56b0
                0x00000000801c59a0                GXSetCullMode = 0x801c59a0
                0x00000000801c6570                GXInitLightAttn = 0x801c6570
                0x00000000801c65b0                GXInitLightSpot = 0x801c65b0
                0x00000000801c6750                GXInitLightDistAttn = 0x801c6750
                0x00000000801c6820                GXInitLightPos = 0x801c6820
                0x00000000801c6850                GXInitLightDir = 0x801c6850
                0x00000000801c68a0                GXInitSpecularDir = 0x801c68a0
                0x00000000801c69b0                GXInitLightColor = 0x801c69b0
                0x00000000801c69c0                GXLoadLightObjImm = 0x801c69c0
                0x00000000801c6a40                GXSetChanAmbColor = 0x801c6a40
                0x00000000801c6b20                GXSetChanMatColor = 0x801c6b20
                0x00000000801c6c00                GXSetNumChans = 0x801c6c00
                0x00000000801c6c30                GXSetChanCtrl = 0x801c6c30
                0x00000000801c6ed0                GXInitTexObj = 0x801c6ed0
                0x00000000801c70e0                GXInitTexObjCI = 0x801c70e0
                0x00000000801c7130                GXInitTexObjLOD = 0x801c7130
                0x00000000801c7260                GXInitTexObjTlut = 0x801c7260
                0x00000000801c7600                GXLoadTexObj = 0x801c7600
                0x00000000801c7800                GXInvalidateTexAll = 0x801c7800
                0x00000000801c8270                GXSetTevDirect = 0x801c8270
                0x00000000801c8390                GXSetTevOp = 0x801c8390
                0x00000000801c8430                GXSetTevColorIn = 0x801c8430
                0x00000000801c8470                GXSetTevAlphaIn = 0x801c8470
                0x00000000801c84b0                GXSetTevColorOp = 0x801c84b0
                0x00000000801c8510                GXSetTevAlphaOp = 0x801c8510
                0x00000000801c8570                GXSetTevColor = 0x801c8570
                0x00000000801c85d0                GXSetTevColorS10 = 0x801c85d0
                0x00000000801c8640                GXSetTevKColor = 0x801c8640
                0x00000000801c86a0                GXSetTevKColorSel = 0x801c86a0
                0x00000000801c86f0                GXSetTevKAlphaSel = 0x801c86f0
                0x00000000801c8740                GXSetTevSwapMode = 0x801c8740
                0x00000000801c8780                GXSetTevSwapModeTable = 0x801c8780
                0x00000000801c88d0                GXSetTevOrder = 0x801c88d0
                0x00000000801c8a30                GXSetNumTevStages = 0x801c8a30
                0x00000000801c8a60                GXSetFog = 0x801c8a60
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                0x00000000801c8fb0                GXSetZMode = 0x801c8fb0
                0x00000000801c8ff0                GXSetZCompLoc = 0x801c8ff0
                0x00000000801c9720                GXCallDisplayList = 0x801c9720
                0x00000000801c9980                GXSetProjection = 0x801c9980
                0x00000000801c9a80                GXLoadPosMtxImm = 0x801c9a80
                0x00000000801c9ba0                GXSetCurrentMtx = 0x801c9ba0
                0x00000000801c9d10                GXSetViewportJitter = 0x801c9d10
                0x00000000801c9d50                GXSetViewport = 0x801c9d50
                0x00000000801c4fe0                GXDrawDone = 0x801c4fe0
                0x00000000cc008000                GXWGFifo = 0xcc008000
                0x0000000080228310                TPLBind = 0x80228310
                0x0000000080228430                TPLGet = 0x80228430
                0x00000000800690c0                mHeapAllocatorSubclass_Link = 0x800690c0
                0x00000000800690e0                mHeapAllocatorSubclass_UnLink = 0x800690e0
                0x0000000080239f70                GetResMdl = 0x80239f70
                0x000000008023a1f0                GetResAnmChr = 0x8023a1f0
                0x000000008023a340                GetResAnmTexPat = 0x8023a340
                0x0000000080169ed0                m3d__mdl_c__DoStuff = 0x80169ed0
                0x00000000802dd4dc                __ashldi3 = 0x802dd4dc
                0x0000000080162650                _Z15fBase_c__DeletePv = 0x80162650
                0x0000000080162650                fBase_c__Delete__FPv = 0x80162650
                0x0000000080162e40                _Z13FindActorByIDj = 0x80162e40
                0x0000000080162e40                FindActorByID__FUi = 0x80162e40
                0x000000008042a358                EventTable = 0x8042a358
                0x000000008042a0b8                dBgActorManager = 0x8042a0b8
                0x000000008007ea9c                ContinueBgActorSpawn = 0x8007ea9c
                0x0000000080165210                SomeModelAnimationClass_Setup = 0x80165210
                0x000000008042a36c                EGGTSystem_Pointer = 0x8042a36c
                0x000000008042a370                dSys_c__RootHeapMEM1 = 0x8042a370
                0x000000008042a374                dSys_c__RootHeapMEM2 = 0x8042a374
                0x000000008042a0b0                BG_GM_ptr = 0x8042a0b0
                0x000000008042a0bc                BgActorDefs = 0x8042a0bc
                0x0000000080077520                _Z16GetPointerToTileP9BG_GM_haxtttPsb = 0x80077520
                0x0000000080077520                GetPointerToTile__FP9BG_GM_haxUsUsUsPsb = 0x80077520
                0x0000000080377f4c                GameHeap1 = 0x80377f4c
                0x0000000080377f50                GameHeap2 = 0x80377f50
                0x0000000080377f88                WiimotePtr1 = 0x80377f88
                0x00000000807ebc64                continueFromFlagObjCheck = 0x807ebc64
                0x00000000807ebc7c                returnFromFlagObjCheck = 0x807ebc7c
                0x000000008042a228                Global5758 = 0x8042a228
                0x000000008042a230                EggControllerClassPtrMaybe = 0x8042a230
                0x00000000801d4920                MEMGetTotalFreeSizeForExpHeap = 0x801d4920
                0x0000000080064bd0                sub_80064BD0 = 0x80064bd0
                0x0000000080166970                sub_80166970 = 0x80166970
                0x0000000080166d10                sub_80166D10 = 0x80166d10
                0x0000000080b14bc0                daEnGakeNoko_c__StateID_FoolMove = 0x80b14bc0
                0x0000000080a291e4                EnItem_BindAnimation_Continued = 0x80a291e4
                0x0000000080145c00                dAcPy_c__ChangePowerupWithAnimation = 0x80145c00
                0x000000008013bcd0                PlayerProjectileShooting = 0x8013bcd0
                0x0000000080057e70                PlayPlayerSound = 0x80057e70
                0x0000000080064610                CreateActor = 0x80064610
                0x0000000080162e90                Actor_SearchByName = 0x80162e90
                0x0000000080a2be60                daEnItem_c__GetWhetherPlayerCanGetPowerupOrNot = 0x80a2be60
                0x0000000080141ff8                returnFromGPSFASixth = 0x80141ff8
                0x00000000800ca71c                continuePlumberSetPowerupTexture = 0x800ca71c
                0x00000000800d483c                doneSettingThePowerupTexture = 0x800d483c
                0x0000000080141574                doneSettingThePowerupTexture2 = 0x80141574
                0x00000000800ca6b4                continuePlumberSetPowerupTextureDebug = 0x800ca6b4
                0x00000000807e1684                ExitFromTileGodHack = 0x807e1684
                0x00000000802f5440                SomeTable_802F5440 = 0x802f5440
                0x00000000802f5580                SomeTable_802F5580 = 0x802f5580
                0x00000000802f56c0                SomeTable_802F56C0 = 0x802f56c0
                0x00000000803255a8                BlahTable = 0x803255a8
                0x00000000802efcb8                TileTable = 0x802efcb8
                0x0000000080315e9d                CurrentLevel = 0x80315e9d
                0x0000000080315e9c                CurrentWorld = 0x80315e9c
                0x0000000080315e96                CurrentStartedArea = 0x80315e96
                0x0000000080315e97                CurrentStartedEntrance = 0x80315e97
                0x00000000800b2ec0                GetRandomSeed = 0x800b2ec0
                0x000000008042a224                RandomSeed = 0x8042a224
                0x0000000080427c2e                StrangeReplayValue1 = 0x80427c2e
                0x000000008042a049                StrangeReplayValue2 = 0x8042a049
                0x000000008042a04a                StrangeReplayValue3 = 0x8042a04a
                0x00000000801b60c0                OSGetTime = 0x801b60c0
                0x00000000801b61c0                OSTicksToCalendarTime = 0x801b61c0
                0x00000000802e19d8                snprintf = 0x802e19d8
                0x00000000809246e4                continueFromReplayHookStart = 0x809246e4
                0x000000008010223c                continueFromReplayEndHook = 0x8010223c
                0x00000000800b60c0                returnFromRecorder = 0x800b60c0
                0x0000000080109450                GetSomeGlobalClass = 0x80109450
                0x000000008042a578                SomeUnknownClass5408 = 0x8042a578
                0x000000008042a720                SomeWipeClass = 0x8042a720
                0x00000000800b3b50                QueryGlobal5758 = 0x800b3b50

.text           0x0000000080a02610       0x18
 FILL mask 0x00000000
                0x0000000080a02610                __text_start = .
 *(.init)
 *(.text)
 .text          0x0000000080a02610       0x18 /tmp/tmpdNkeKy/1.o
                0x0000000080a02610                fix38WithJumpCoin
 *(.ctors)
 *(.dtors)
 *(.rodata)
 *(.data)
 *(.bss)
 *(.fini)
 *(.rodata.*)
                0x0000000080a02628                __text_end = .
LOAD /tmp/tmpdNkeKy/1.o
OUTPUT(/home/me/Games/Newer/Kamek/AnotherASM/pal_out.bin binary)