.text #ifndef __MWERKS__ .set r0,0; .set r1,1; .set r2,2; .set r3,3; .set r4,4 .set r5,5; .set r6,6; .set r7,7; .set r8,8; .set r9,9 .set r10,10; .set r11,11; .set r12,12; .set r13,13; .set r14,14 .set r15,15; .set r16,16; .set r17,17; .set r18,18; .set r19,19 .set r20,20; .set r21,21; .set r22,22; .set r23,23; .set r24,24 .set r25,25; .set r26,26; .set r27,27; .set r28,28; .set r29,29 .set r30,30; .set r31,31; .set f0,0; .set f2,2; .set f3,3 #endif .align 4 .extern ExitFromTileGodHack .extern TileTable .global NEW_GetTileFromTileTable NEW_GetTileFromTileTable: andi. r0, r3, 0x8000 beq UseRegular li r4, 0x7FFF and r3, r3, r4 blr UseRegular: lis r4, TileTable@h ori r4, r4, TileTable@l clrlslwi r0, r3, 16, 1 lhzx r3, r4, r0 blr .global TileGodHack TileGodHack: lwz r4, 4(r3) # Load settings extrwi. r0, r4, 1, 16 # Get and check the "use regular tile" flag extrwi r4, r4, 3, 17 # Get the tile number OR tileset number bne Special lis r3, TileGodTiles@h ori r3, r3, TileGodTiles@l slwi r4, r4, 1 lhzx r25, r3, r4 b ExitFromTileGodHack Special: lwz r3, 4(r3) # Load settings srwi r3, r3, 20 # Get tile number andi. r3, r3, 0xFF # Cut off top nybble slwi r4, r4, 8 # Shift tileset number or r3, r3, r4 # Add tileset number ori r25, r3, 0x8000 # Add "get regular tile" flag b ExitFromTileGodHack .data TileGodTiles: .short 0x7C, 0x02, 0x0C, 0x7B, 0x0F, 0x00