#ifndef TEXMAPCOLOURISER_H #define TEXMAPCOLOURISER_H #include // Colourises an IA8 texture class dTexMapColouriser_c { public: dTexMapColouriser_c(); ~dTexMapColouriser_c(); void resetAndClear(); void setTexMap(nw4r::lyt::TexMap *tm); void applyAlso(nw4r::lyt::TexMap *tm); void colourise(int h, int s, int l); private: nw4r::lyt::TexMap *texmap; u16 *original; u16 *mine; }; #endif /* TEXMAPCOLOURISER_H */