#ifndef __KOOPATLAS_HUD_H #define __KOOPATLAS_HUD_H #include "koopatlas/core.h" class dWMHud_c : public dBase_c { public: dWMHud_c(); int onCreate(); int onDelete(); int onExecute(); int onDraw(); bool layoutLoaded; m2d::EmbedLayout_c layout; static dWMHud_c *build(); static dWMHud_c *instance; bool showingHeader; void playShowHeaderAnim(); void playHideHeaderAnim(); }; #endif