#ifndef __MWERKS__ .set r0,0; .set r1,1; .set r2,2; .set r3,3; .set r4,4 .set r5,5; .set r6,6; .set r7,7; .set r8,8; .set r9,9 .set r10,10; .set r11,11; .set r12,12; .set r13,13; .set r14,14 .set r15,15; .set r16,16; .set r17,17; .set r18,18; .set r19,19 .set r20,20; .set r21,21; .set r22,22; .set r23,23; .set r24,24 .set r25,25; .set r26,26; .set r27,27; .set r28,28; .set r29,29 .set r30,30; .set r31,31; .set f0,0; .set f1,1; .set f2,2 .set f3,3; .set f4,4; .set f5,5; .set f6,6; .set f8,8 .set f31,31; .set f30,30 #endif .text .extern OSReport .align 4 LoadFromSettingsS: # we can trash r12 for now, it's not supposed to be guaranteed anyway lwz r12, 4(r3) # get the sprite settings srwi r12, r12, 20 # get the highest nybble as r10 (maps to Nyb7 in Reggie) andi. r12, r12, 0xF # first off, get the value from the lookup table lis r11, LookupTable@h ori r11, r11, LookupTable@l slwi r12, r12, 2 # size *= 4 (size of float) lfsx f8, r11, r12 # get it from the array blr LoadFromSettingsSF: # we can trash r12 for now, it's not supposed to be guaranteed anyway lwz r12, 4(r3) # get the sprite settings srwi r12, r12, 28 # get the highest nybble as r12 (maps to Nyb5 in Reggie) andi. r12, r12, 0xF # first off, get the value from the lookup table lis r11, LookupTable@h ori r11, r11, LookupTable@l slwi r12, r12, 2 # size *= 4 (size of float) lfsx f8, r11, r12 # get it from the array blr LoadFromSettingsC: # we can trash r12 for now, it's not supposed to be guaranteed anyway lwz r12, 4(r4) # get the sprite settings srwi r12, r12, 20 # get the highest nybble as r12 (maps to Nyb7 in Reggie) andi. r12, r12, 0xF # first off, get the value from the lookup table lis r11, LookupTable@h ori r11, r11, LookupTable@l slwi r12, r12, 2 # size *= 4 (size of float) lfsx f8, r11, r12 # get it from the array blr LoadFromSettingsCF: # we can trash r12 for now, it's not supposed to be guaranteed anyway lwz r12, 4(r4) # get the sprite settings srwi r12, r12, 28 # get the highest nybble as r12 (maps to Nyb5 in Reggie) andi. r12, r12, 0xF # first off, get the value from the lookup table lis r11, LookupTable@h ori r11, r11, LookupTable@l slwi r12, r12, 2 # size *= 4 (size of float) lfsx f8, r11, r12 # get it from the array blr LoadFromSettingsH: # we can trash r12 for now, it's not supposed to be guaranteed anyway lwz r12, 4(r30) # get the sprite settings srwi r12, r12, 20 # get the highest nybble as r12 (maps to Nyb7 in Reggie) andi. r12, r12, 0xF # first off, get the value from the lookup table lis r11, RiderLookupTable@h ori r11, r11, RiderLookupTable@l slwi r12, r12, 2 # size *= 4 (size of float) lfsx f8, r11, r12 # get it from the array blr LoadFromSettingsHF: # we can trash r12 for now, it's not supposed to be guaranteed anyway lwz r12, 4(r30) # get the sprite settings srwi r12, r12, 28 # get the highest nybble as r12 (maps to Nyb5 in Reggie) andi. r12, r12, 0xF # first off, get the value from the lookup table lis r11, RiderLookupTable@h ori r11, r11, RiderLookupTable@l slwi r12, r12, 2 # size *= 4 (size of float) lfsx f8, r11, r12 # get it from the array blr LoadFromSettingsL: # we can trash r12 for now, it's not supposed to be guaranteed anyway lwz r12, 8(r30) # get the sprite settings srwi r12, r12, 20 # get the highest nybble as r12 (maps to Nyb7 in Reggie) andi. r12, r12, 0xF # first off, get the value from the lookup table lis r11, LookupTable@h ori r11, r11, LookupTable@l slwi r12, r12, 2 # size *= 4 (size of float) lfsx f8, r11, r12 # get it from the array blr LoadFromSettingsLF: # we can trash r12 for now, it's not supposed to be guaranteed anyway lwz r12, 8(r30) # get the sprite settings srwi r12, r12, 28 # get the highest nybble as r12 (maps to Nyb5 in Reggie) andi. r12, r12, 0xF # first off, get the value from the lookup table lis r11, LookupTable@h ori r11, r11, LookupTable@l slwi r12, r12, 2 # size *= 4 (size of float) lfsx f8, r11, r12 # get it from the array blr ModelNoChanges: lwz r4, 0x47C(r3) lfs f0, 0xDC(r4) stfs f0, 0x464(r3) lfs f0, 0xE0(r4) stfs f0, 0x468(r3) lfs f0, 0xE4(r4) stfs f0, 0x46C(r3) blr .global ModifyGlobalSizes ModifyGlobalSizes: # Go back if it's 60 lhz r10, 8(r3) cmpwi r10, 60 beq ModelNoChanges # Go back if SizerOn is 0 (off) lis r10, SizerOn@h ori r10, r10, SizerOn@l lbz r10, 0(r10) cmpwi r10, 0 beq ModelNoChanges # Else, use Global lis r11, GlobalSpriteSize@h ori r11, r11, GlobalSpriteSize@l lfs f8, 0(r11) mflr r9 # Load from Nyb5 Settings if SizerOn is 1 cmpwi r10, 1 beql LoadFromSettingsSF # Load from Nyb7 Settings if SizerOn is 2 cmpwi r10, 2 beql LoadFromSettingsS mtlr r9 # Modify the actor lwz r4, 0x47C(r3) lfs f0, 0xDC(r4) fmuls f0, f0, f8 stfs f0, 0xDC(r3) stfs f0, 0x464(r3) lfs f0, 0xE0(r4) fmuls f0, f0, f8 stfs f0, 0xE0(r3) stfs f0, 0x468(r3) lfs f0, 0xE4(r4) fmuls f0, f0, f8 stfs f0, 0xE4(r3) stfs f0, 0x46C(r3) blr # Another one to try at 80095750 SpeedUpdatesNoChangesB: lfs f3, 0xC(r1) lfs f1, 0x440(r30) lfs f2, 0x10(r1) fadds f6, f3, f1 lfs f0, 0x444(r30) lfs f4, 0x14(r1) fadds f5, f2, f0 lfs f3, 0x448(r30) lfs f1, 0xAC(r30) #Actor.x_pos fadds f3, f4, f3 lfs f0, 0xB0(r30) #Actor.y_pos fadds f2, f1, f6 fadds f1, f0, f5 lfs f0, 0xB4(r30) #Actor.z_pos stfs f2, 0xAC(r30) #Actor.x_pos fadds f0, f0, f3 stfs f1, 0xB0(r30) #Actor.y_pos stfs f0, 0xB4(r30) #Actor.z_pos psq_l f31, 0x38(r1), 1, 0 lfd f31, 0x30(r1) psq_l f30, 0x28(r1), 1, 0 lfd f30, 0x20(r1) lwz r31, 0x1C(r1) lwz r30, 0x18(r1) lwz r0, 0x44(r1) stfs f6, 0xC(r1) stfs f5, 0x10(r1) stfs f3, 0x14(r1) mtlr r0 addi r1, r1, 0x40 blr .global ModifySpeedUpdatesB ModifySpeedUpdatesB: # Go back if Type is a Player, Yoshi, or World Map Shit lhz r10, 8(r30) cmpwi r10, 0x12 blt SpeedUpdatesNoChangesB # Go back if it's 60 cmpwi r10, 60 beq SpeedUpdatesNoChangesB # Go back if SizerOn is 0 (off) lis r10, SizerOn@h ori r10, r10, SizerOn@l lbz r10, 0(r10) cmpwi r10, 0 beq SpeedUpdatesNoChangesB # Else, use Global lis r11, GlobalSpriteSpeed@h ori r11, r11, GlobalSpriteSpeed@l lfs f8, 0(r11) mflr r9 # Load from Nyb5 Settings if SizerOn is 1 cmpwi r10, 1 beql LoadFromSettingsHF # Load from Nyb7 Settings if SizerOn is 2 cmpwi r10, 2 beql LoadFromSettingsH mtlr r9 lfs f3, 0xC(r1) lfs f1, 0x440(r30) lfs f2, 0x10(r1) fadds f6, f3, f1 lfs f0, 0x444(r30) lfs f4, 0x14(r1) fadds f5, f2, f0 lfs f3, 0x448(r30) lfs f1, 0xAC(r30) #Actor.x_pos fadds f3, f4, f3 lfs f0, 0xB0(r30) #Actor.y_pos fmuls f6, f8, f6 fadds f2, f1, f6 fmuls f5, f8, f5 fadds f1, f0, f5 lfs f0, 0xB4(r30) #Actor.z_pos stfs f2, 0xAC(r30) #Actor.x_pos fmuls f3, f8, f3 fadds f0, f0, f3 stfs f1, 0xB0(r30) #Actor.y_pos stfs f0, 0xB4(r30) #Actor.z_pos psq_l f31, 0x38(r1), 1, 0 lfd f31, 0x30(r1) psq_l f30, 0x28(r1), 1, 0 lfd f30, 0x20(r1) lwz r31, 0x1C(r1) lwz r30, 0x18(r1) lwz r0, 0x44(r1) stfs f6, 0xC(r1) stfs f5, 0x10(r1) stfs f3, 0x14(r1) mtlr r0 addi r1, r1, 0x40 blr # dStageActor_positionRelated: 80065620 SpeedUpdatesNoChangesA: lfs f3, 0xB0(r4) lfs f2, 0xD4(r4) lfs f1, 0xAC(r4) lfs f0, 0xD0(r4) fadds f2, f3, f2 fadds f0, f1, f0 stfs f2, 4(r3) stfs f0, 0(r3) blr .global ModifySpeedUpdatesA ModifySpeedUpdatesA: # Go back if Type is a Player, Yoshi, or World Map Shit lhz r10, 8(r4) cmpwi r10, 0x12 blt SpeedUpdatesNoChangesA # Go back if it's 60 cmpwi r10, 60 beq SpeedUpdatesNoChangesA # Go back if SizerOn is 0 (off) lis r10, SizerOn@h ori r10, r10, SizerOn@l lbz r10, 0(r10) cmpwi r10, 0 beq SpeedUpdatesNoChangesA # Else, use Global lis r11, GlobalSpriteSize@h ori r11, r11, GlobalSpriteSize@l lfs f8, 0(r11) mflr r9 # Load from Nyb5 Settings if SizerOn is 1 cmpwi r10, 1 beql LoadFromSettingsCF # Load from Nyb7 Settings if SizerOn is 2 cmpwi r10, 2 beql LoadFromSettingsC mtlr r9 lfs f3, 0xB0(r4) lfs f2, 0xD4(r4) lfs f1, 0xAC(r4) lfs f0, 0xD0(r4) fmuls f2, f8, f2 fadds f2, f3, f2 fmuls f0, f8, f0 fadds f0, f1, f0 stfs f2, 4(r3) stfs f0, 0(r3) blr #SpeedUpdatesNoChanges: # # Xpos # lfs f1, 0xAC(r3) # lfs f0, 0(r4) # fadds f0, f1, f0 # stfs f0, 0xAC(r3) # # Ypos # lfs f1, 0xB0(r3) # lfs f0, 4(r4) # fadds f0, f1, f0 # stfs f0, 0xB0(r3) # # Zpos # lfs f1, 0xB4(r3) # lfs f0, 8(r4) # fadds f0, f1, f0 # stfs f0, 0xB4(r3) # blr # # #.global ModifySpeedUpdates #ModifySpeedUpdates: # # # Go back if Type is a Player, Yoshi, or World Map Shit # lhz r10, 8(r3) # cmpwi r10, 0x12 # blt SpeedUpdatesNoChanges # # # Go back if SizerOn is 0 (off) # lis r10, SizerOn@h # ori r10, r10, SizerOn@l # lbz r10, 0(r10) # cmpwi r10, 0 # beq SpeedUpdatesNoChanges # # # Else, use Global # lis r11, GlobalSpriteSize@h # ori r11, r11, GlobalSpriteSize@l # lfs f8, 0(r11) # # mflr r9 # # # Load from Nyb5 Settings if SizerOn is 1 # cmpwi r10, 1 # beql LoadFromSettingsSF # # # Load from Nyb7 Settings if SizerOn is 2 # cmpwi r10, 2 # beql LoadFromSettingsS # # mtlr r9 # # # Xpos # lfs f1, 0xAC(r3) # lfs f0, 0(r4) # fmuls f0, f8, f0 # fadds f0, f1, f0 # stfs f0, 0xAC(r3) # # Ypos # lfs f1, 0xB0(r3) # lfs f0, 4(r4) # fmuls f0, f8, f0 # fadds f0, f1, f0 # stfs f0, 0xB0(r3) # # Zpos # lfs f1, 0xB4(r3) # lfs f0, 8(r4) # fmuls f0, f8, f0 # fadds f0, f1, f0 # stfs f0, 0xB4(r3) # blr CollisionNoChanges: stw r4, 4(r3) li r0, 0 lfs f0, 0(r5) stfs f0, 0x1C(r3) lfs f0, 4(r5) stfs f0, 0x20(r3) lfs f0, 8(r5) stfs f0, 0x24(r3) lfs f0, 0xC(r5) stfs f0, 0x28(r3) lbz r4, 0x10(r5) stb r4, 0x2C(r3) lbz r4, 0x11(r5) stb r4, 0x2D(r3) lwz r4, 0x14(r5) stw r4, 0x30(r3) lwz r4, 0x18(r5) stw r4, 0x34(r3) lhz r4, 0x1C(r5) sth r4, 0x38(r3) lwz r4, 0x20(r5) stw r4, 0x3C(r3) stb r0, 0xA1(r3) blr .global ModifyCollision ModifyCollision: # Go back if it's 60 lhz r10, 8(r4) cmpwi r10, 60 beq CollisionNoChanges # Go back if SizerOn is 0 (off) lis r10, SizerOn@h ori r10, r10, SizerOn@l lbz r10, 0(r10) cmpwi r10, 0 beq CollisionNoChanges # Else, use Global lis r11, GlobalSpriteSize@h ori r11, r11, GlobalSpriteSize@l lfs f8, 0(r11) mflr r9 # Load from Nyb5 Settings if SizerOn is 1 cmpwi r10, 1 beql LoadFromSettingsCF # Load from Nyb7 Settings if SizerOn is 2 cmpwi r10, 2 beql LoadFromSettingsC mtlr r9 #This is the old ActivePhysics_InitWithStruct function. stw r4, 4(r3) li r0, 0 # x_dist_to_center lfs f0, 0(r5) #Load it # fmuls f0, f0, f8 #Multiply it by the setting stfs f0, 0x1C(r3) #Store it # y_dist_to_center Time to do all the other ones lfs f0, 4(r5) fmuls f0, f0, f8 stfs f0, 0x20(r3) # x_dist_to_edge lfs f0, 8(r5) fmuls f0, f0, f8 stfs f0, 0x24(r3) # y_dist_to_edge lfs f0, 0xC(r5) fmuls f0, f0, f8 stfs f0, 0x28(r3) # Rest of the function lbz r4, 0x10(r5) stb r4, 0x2C(r3) lbz r4, 0x11(r5) stb r4, 0x2D(r3) lwz r4, 0x14(r5) stw r4, 0x30(r3) lwz r4, 0x18(r5) stw r4, 0x34(r3) lhz r4, 0x1C(r5) sth r4, 0x38(r3) lwz r4, 0x20(r5) stw r4, 0x3C(r3) stb r0, 0xA1(r3) blr # Off we go! .global ModifyStandOnTopInitA ModifyStandOnTopInitA: # we can trash r10 for now, it's not supposed to be guaranteed anyway lwz r10, 4(r3) lwz r10, 4(r10) # get the sprite settings srwi r10, r10, 20 # get the highest nybble as r10 (maps to Nyb5 in Reggie) andi. r10, r10, 0xF # first off, get the value from the lookup table lis r11, LookupTable@h ori r11, r11, LookupTable@l slwi r10, r10, 2 # size *= 4 (size of float) lfsx f8, r11, r10 # get it from the array fmuls f1, f1, f8 fmuls f2, f2, f8 fmuls f3, f3, f8 fmuls f4, f4, f8 fmuls f5, f5, f8 #This is the old function. stfs f1, 0x4C(r3) stfs f2, 0x50(r3) stfs f3, 0x54(r3) stfs f4, 0x58(r3) stfs f5, 0x5C(r3) blr # Off we go! .global ModifyStandOnTopInitB ModifyStandOnTopInitB: # we can trash r10 for now, it's not supposed to be guaranteed anyway lwz r10, 4(r3) lwz r10, 4(r10) # get the sprite settings srwi r10, r10, 20 # get the highest nybble as r10 (maps to Nyb5 in Reggie) andi. r10, r10, 0xF # first off, get the value from the lookup table lis r11, LookupTable@h ori r11, r11, LookupTable@l slwi r10, r10, 2 # size *= 4 (size of float) lfsx f8, r11, r10 # get it from the array fmuls f1, f1, f8 fmuls f2, f2, f8 fmuls f3, f3, f8 fmuls f4, f4, f8 fmuls f5, f5, f8 #This is the old function. I optimized it a tad. A big tad. lfs f0, 0(r7) fmuls f1, f1, f0 fmuls f4, f4, f0 fmuls f5, f5, f0 lfs f0, 4(r7) fmuls f2, f2, f0 fmuls f3, f3, f0 stfs f1, 0x4C(r3) stfs f2, 0x50(r3) stfs f3, 0x54(r3) stfs f4, 0x58(r3) stfs f5, 0x5C(r3) blr # Off we go! .global ModifyStandOnTopInitC ModifyStandOnTopInitC: fmr f5, f3 fmr f4, f2 fmr f3, f1 lfs f1, 0(r5) lfs f2, 4(r5) b ModifyStandOnTopInitA .global ModifyStandOnTopInitD ModifyStandOnTopInitD: # we can trash r10 for now, it's not supposed to be guaranteed anyway lwz r10, 4(r3) lwz r10, 4(r10) # get the sprite settings srwi r10, r10, 20 # get the highest nybble as r10 (maps to Nyb5 in Reggie) andi. r10, r10, 0xF # first off, get the value from the lookup table lis r11, LookupTable@h ori r11, r11, LookupTable@l slwi r10, r10, 2 # size *= 4 (size of float) lfsx f8, r11, r10 # get it from the array fmr f5, f3 fmr f4, f2 fmr f3, f1 lfs f1, 0(r5) lfs f2, 4(r5) fmuls f1, f1, f8 fmuls f2, f2, f8 fmuls f3, f3, f8 fmuls f4, f4, f8 fmuls f5, f5, f8 lfs f0, 0(r8) fmuls f1, f1, f0 fmuls f4, f4, f0 fmuls f5, f5, f0 lfs f0, 4(r8) fmuls f2, f2, f0 fmuls f3, f3, f0 stfs f1, 0x4C(r3) stfs f2, 0x50(r3) stfs f3, 0x54(r3) stfs f4, 0x58(r3) stfs f5, 0x5C(r3) blr # Off we go! RiderInitANoChanges: lfs f0, 0(r4) stfs f0, 0x4C(r3) lfs f0, 4(r4) stfs f0, 0x50(r3) lfs f0, 0(r5) stfs f0, 0x54(r3) lfs f0, 4(r5) stfs f0, 0x58(r3) blr .global ModifyRiderInitA ModifyRiderInitA: # Go back if SizerOn is 0 (off) lis r10, SizerOn@h ori r10, r10, SizerOn@l lbz r10, 0(r10) cmpwi r10, 0 beq RiderInitANoChanges # Else, use Global lis r11, GlobalSpriteSize@h ori r11, r11, GlobalSpriteSize@l lfs f8, 0(r11) mflr r9 # Load from Nyb5 Settings if SizerOn is 1 cmpwi r10, 1 beql LoadFromSettingsSF # Load from Nyb7 Settings if SizerOn is 2 cmpwi r10, 2 beql LoadFromSettingsS mtlr r9 lfs f0, 0(r4) fmuls f0, f0, f8 stfs f0, 0x4C(r3) lfs f0, 4(r4) fmuls f0, f0, f8 stfs f0, 0x50(r3) lfs f0, 0(r5) fmuls f0, f0, f8 stfs f0, 0x54(r3) lfs f0, 4(r5) fmuls f0, f0, f8 stfs f0, 0x58(r3) blr # Off we go! RiderInitBNoChanges: lfs f0, 0(r5) stfs f0, 0x4C(r3) lfs f0, 4(r5) stfs f0, 0x50(r3) lfs f0, 0(r4) stfs f0, 0x54(r3) lfs f0, 4(r4) stfs f0, 0x58(r3) blr .global ModifyRiderInitB ModifyRiderInitB: # Go back if SizerOn is 0 (off) lis r10, SizerOn@h ori r10, r10, SizerOn@l lbz r10, 0(r10) cmpwi r10, 0 beq RiderInitBNoChanges # Else, use Global lis r11, GlobalSpriteSize@h ori r11, r11, GlobalSpriteSize@l lfs f8, 0(r11) mflr r9 # Load from Nyb5 Settings if SizerOn is 1 cmpwi r10, 1 beql LoadFromSettingsSF # Load from Nyb7 Settings if SizerOn is 2 cmpwi r10, 2 beql LoadFromSettingsS mtlr r9 lfs f0, 0(r5) fmuls f0, f0, f8 stfs f0, 0x4C(r3) lfs f0, 4(r5) fmuls f0, f0, f8 stfs f0, 0x50(r3) lfs f0, 0(r4) fmuls f0, f0, f8 stfs f0, 0x54(r3) lfs f0, 4(r4) fmuls f0, f0, f8 stfs f0, 0x58(r3) blr # Off we go! RiderInitCNoChanges: stfs f1, 0x4C(r3) stfs f2, 0x50(r3) stfs f3, 0x54(r3) stfs f4, 0x58(r3) blr .global ModifyRiderInitC ModifyRiderInitC: # Go back if SizerOn is 0 (off) lis r10, SizerOn@h ori r10, r10, SizerOn@l lbz r10, 0(r10) cmpwi r10, 0 beq RiderInitCNoChanges # Else, use Global lis r11, GlobalSpriteSize@h ori r11, r11, GlobalSpriteSize@l lfs f8, 0(r11) mflr r9 # Load from Nyb5 Settings if SizerOn is 1 cmpwi r10, 1 beql LoadFromSettingsSF # Load from Nyb7 Settings if SizerOn is 2 cmpwi r10, 2 beql LoadFromSettingsS mtlr r9 fmuls f1, f1, f8 fmuls f2, f2, f8 fmuls f3, f3, f8 fmuls f4, f4, f8 stfs f1, 0x4C(r3) stfs f2, 0x50(r3) stfs f3, 0x54(r3) stfs f4, 0x58(r3) blr # Off we go! RiderInitDNoChanges: stfs f3, 0x4C(r3) stfs f4, 0x50(r3) stfs f1, 0x54(r3) stfs f2, 0x58(r3) blr .global ModifyRiderInitD ModifyRiderInitD: # Go back if SizerOn is 0 (off) lis r10, SizerOn@h ori r10, r10, SizerOn@l lbz r10, 0(r10) cmpwi r10, 0 beq RiderInitDNoChanges # Else, use Global lis r11, GlobalSpriteSize@h ori r11, r11, GlobalSpriteSize@l lfs f8, 0(r11) mflr r9 # Load from Nyb5 Settings if SizerOn is 1 cmpwi r10, 1 beql LoadFromSettingsSF # Load from Nyb7 Settings if SizerOn is 2 cmpwi r10, 2 beql LoadFromSettingsS mtlr r9 fmuls f1, f1, f8 fmuls f2, f2, f8 fmuls f3, f3, f8 fmuls f4, f4, f8 stfs f3, 0x4C(r3) stfs f4, 0x50(r3) stfs f1, 0x54(r3) stfs f2, 0x58(r3) blr # Off we go! .global InheritSettings InheritSettings: lwz r4, 4(r3) andis. r4, r4, 0xFFF0 blr .global InheritSettings_B InheritSettings_B: lwz r5, 4(r3) andis. r5, r5, 0x0FF0 blr .global InheritSettings_C InheritSettings_C: lwz r4, 4(r3) andis. r4, r4, 0xFFF0 blr .global InheritSettings_D InheritSettings_D: lwz r0, 4(r3) andis. r0, r0, 0xFFF0 or r4, r4, r0 blr .global InheritSettings_D_r31 InheritSettings_D: lwz r0, 4(r31) andis. r0, r0, 0xFFF0 or r4, r4, r0 blr .global AlwaysVisible AlwaysVisible: li r3, 1 blr ModifyLoadSizeNoChanges: lhz r0, 0(r30) cmpwi r17, 0 lhz r3, 2(r30) li r28, 0 mulli r4, r0, 0x28 lwz r0, 0x24(r1) lhz r7, 4(r30) add r31, r0, r4 lwz r0, 0xC(r31) lwz r6, 0x14(r31) li r6, 12800 add r3, r3, r0 lwz r8, 0x10(r31) subf r0, r6, r3 lhz r4, 0x20(r31) li r4, 12800 add r3, r3, r6 lhz r5, 0x22(r31) li r5, 12800 subf r6, r4, r0 lwz r9, 0x18(r31) subf r7, r8, r7 add r5, r5, r3 srawi r26, r6, 4 lhz r4, 0x1C(r31) subf r0, r9, r7 srawi r25, r5, 4 subf r4, r4, r0 lhz r3, 0x1E(r31) add r0, r7, r9 mr r27, r25 srawi r23, r4, 4 add r0, r3, r0 srawi r22, r0, 4 blr .global ModifyLoadSize ModifyLoadSize: mflr r9 # Go back if SizerOn is 0 (off) lis r10, SizerOn@ha lbz r10, SizerOn@l(r10) cmpwi r10, 0 b ModifyLoadSizeNoChanges # Else, use Global lis r11, GlobalSpriteSize@h ori r11, r11, GlobalSpriteSize@l lfs f8, 0(r11) # Load from Nyb5 Settings if SizerOn is 1 cmpwi r10, 1 beql LoadFromSettingsLF # Load from Nyb7 Settings if SizerOn is 2 cmpwi r10, 2 beql LoadFromSettingsL lhz r0, 0(r30) cmpwi r17, 0 lhz r3, 2(r30) li r28, 0 mulli r4, r0, 0x28 lwz r0, 0x24(r1) lhz r7, 4(r30) add r31, r0, r4 lwz r12, 0xC(r31) bl ConverterFunc mr r0, r12 li r0, 12800 lwz r12, 0x14(r31) bl ConverterFunc mr r6, r12 li r6, 12800 add r3, r3, r0 lwz r12, 0x10(r31) bl ConverterFunc mr r8, r12 li r8, 12800 subf r0, r6, r3 lhz r12, 0x20(r31) bl ConverterFunc mr r4, r12 li r4, 12800 add r3, r3, r6 lhz r12, 0x22(r31) bl ConverterFunc mr r5, r12 li r5, 12800 subf r6, r4, r0 lwz r12, 0x18(r31) bl ConverterFunc mr r9, r12 li r9, 12800 subf r7, r8, r7 add r5, r5, r3 srawi r26, r6, 4 lhz r12, 0x1C(r31) bl ConverterFunc mr r4, r12 li r4, 12800 subf r0, r9, r7 srawi r25, r5, 4 subf r4, r4, r0 lhz r12, 0x1E(r31) bl ConverterFunc mr r3, r12 li r3, 12800 add r0, r7, r9 mr r27, r25 srawi r23, r4, 4 add r0, r3, r0 srawi r22, r0, 4 mtlr r9 blr ConverterFunc: # Converts an int to a float lis r10, ConvertFloat@h ori r10, r10, ConvertFloat@l xoris r12,r12,0x8000 stw r12, 4(r10) lfd f0, 0(r10) lfd f1, 8(r10) fsub f0, f0, f1 fmuls f0, f0, f8 # Converts a float to an int fctiw f0, f1 stfd f0, 0(r12) lwz r12, 4(r12) blr .global PiranhaFireType PiranhaFireType: li r3, 0x76 blr .global PiranhaFirePos PiranhaFirePos: lis r11, PiranhaPosF@h ori r11, r11, PiranhaPosF@l lfs f8, 0(r11) fadds f1, f1, f8 fadds f2, f2, f8 fadds f0, f0, f8 stfs f0, 0x8(r1) stfs f1, 0xC(r1) stfs f2, 0x10(r1) blr .global PipeGeneratorSpawn PipeGeneratorSpawn: li r3, 0x87 li r4, 0 blr .global LakituBomb LakituBomb: li r3, 0x33 blr .global GlobalZOrderDeath GlobalZOrderDeath: lis r10, ZOrderOn@h ori r10, r10, ZOrderOn@l lbz r10, 0(r10) cmpwi r10, 0 beq NormalZorder lis r11, InFront@h ori r11, r11, InFront@l lfs f8, 0(r11) stfs f8, 0xB4(r28) stfs f8, 0xC(r1) mtlr r0 addi r1, r1, 0x60 blr NormalZorder: mtlr r0 addi r1, r1, 0x60 blr .global PokeyZOrderDeath PokeyZOrderDeath: lis r10, ZOrderOn@h ori r10, r10, ZOrderOn@l lbz r10, 0(r10) cmpwi r10, 0 beq NormalPokeyZorder lis r11, InFront@h ori r11, r11, InFront@l lfs f0, 0(r11) stfs f0, 0xB4(r31) lwz r0, 0x5D0(r31) blr NormalPokeyZorder: lwz r0, 0x5D0(r31) blr .global PokeyZOrderDeathFreeze PokeyZOrderDeathFreeze: lis r10, ZOrderOn@h ori r10, r10, ZOrderOn@l lbz r10, 0(r10) cmpwi r10, 0 beq NormalPokeyZorderFreeze lis r11, InFront@h ori r11, r11, InFront@l lfs f0, 0(r11) stfs f0, 0xB4(r3) lwz r0, 0x604(r3) blr NormalPokeyZorderFreeze: lwz r0, 0x604(r3) blr .global PokeyZOrderDamage PokeyZOrderDamage: lis r10, ZOrderOn@h ori r10, r10, ZOrderOn@l lbz r10, 0(r10) cmpwi r10, 0 beq NormalPokeyZorderDamage lis r11, InFront@h ori r11, r11, InFront@l lfs f0, 0(r11) stfs f0, 0xB4(r31) mr r3, r31 blr NormalPokeyZorderDamage: mr r3, r31 blr .global GabonRockZOrderDeath GabonRockZOrderDeath: lis r10, ZOrderOn@h ori r10, r10, ZOrderOn@l lbz r10, 0(r10) cmpwi r10, 0 beq NormalGabonRockZorder stfs f0, 0xE8(r3) lis r11, InFront@h ori r11, r11, InFront@l lfs f0, 0(r11) stfs f0, 0xB4(r3) blr NormalGabonRockZorder: stfs f0, 0xE8(r3) blr .global GabonRockZOrderDeathDrop GabonRockZOrderDeathDrop: lis r10, ZOrderOn@h ori r10, r10, ZOrderOn@l lbz r10, 0(r10) cmpwi r10, 0 beq NormalGabonRockZorderDrop mr r31, r3 lis r11, InFront@h ori r11, r11, InFront@l lfs f0, 0(r11) stfs f0, 0xB4(r31) blr NormalGabonRockZorderDrop: mr r31, r3 blr .data .global GlobalSpriteSize GlobalSpriteSize: .float 1.0 .global GlobalSpriteSpeed GlobalSpriteSpeed: .float 1.0 .global GlobalRiderSize GlobalRiderSize: .float 1.0 .global SizerOn SizerOn: .byte 0 .align 4 .global ZOrderOn ZOrderOn: .byte 0 .align 4 LookupTable: .float 1, 1, 1, 1, 0.25, 0.5, 0.75, 1.25, 1.5, 2, 2.5, 3, 4, 5, 8, 10 RiderLookupTable: .float 1, 1, 1, 1, 0.6, 0.7, 0.85, 1, 1, 1.1, 1.25, 1.5, 2, 2.5, 4, 5 PiranhaPosF: .float 4.0 InFront: .float 5500.0 ConvertFloat: .word 0x43300000,0x0,0x43300000,0x80000000 Stupid: .string "Fucking Sprite was enlarged by %f times\n" .align 4