.align 4 .global GetTexFilenameForR5, TexFilenameBuffer, TexFormatString GetTexFilenameForR5: # obj number should be put into r5 # returned filename is in r5 # this makes it easy to use with dRes_c::GetResource stwu %sp, -0x10(%sp) mflr %r0 stw %r0, 0x14(%sp) stw %r3, 0xC(%sp) stw %r4, 0x8(%sp) lis %r3, TexFilenameBuffer@h ori %r3, %r3, TexFilenameBuffer@l lis %r4, TexFormatString@h ori %r4, %r4, TexFormatString@l crclr 4*cr1+eq bl sprintf lis %r5, TexFilenameBuffer@h ori %r5, %r5, TexFilenameBuffer@l lwz %r0, 0x14(%sp) lwz %r3, 0xC(%sp) lwz %r4, 0x8(%sp) mtlr %r0 addi %sp, %sp, 0x10 blr TexFilenameBuffer: .long 0,0,0,0 TexFormatString: .string "g3d/t%02d.brres" .global TEX_WoodBox TEX_WoodBox: lwz %r5, 4(%r30) srwi %r5, %r5, 24 b GetTexFilenameForR5 .global TEX_Bush TEX_Bush: srwi %r5, %r27, 28 b GetTexFilenameForR5 # The below was added by Tempus .global TEX_Goomba TEX_Goomba: lwz %r5, 4(%r3) srwi %r5, %r5, 24 andi. r5, r5, 0xF b GetTexFilenameForR5 .global TEX_Barrel TEX_Barrel: lwz %r5, 4(%r30) srwi %r5, %r5, 24 andi. r5, r5, 0xF b GetTexFilenameForR5 .global TEX_Blooper TEX_Blooper: lwz %r5, 4(%r30) srwi %r5, %r5, 24 andi. r5, r5, 0xF b GetTexFilenameForR5 .global TEX_BigBlock TEX_BigBlock: lwz %r5, 4(%r30) srwi %r5, %r5, 24 andi. r5, r5, 0xF b GetTexFilenameForR5 .global TEX_Thwomp TEX_Thwomp: lwz %r5, 4(%r30) srwi %r5, %r5, 24 andi. r5, r5, 0xF b GetTexFilenameForR5 .global TEX_GiantBuzzy TEX_GiantBuzzy: lwz %r5, 4(%r30) srwi %r5, %r5, 24 andi. r5, r5, 0xF b GetTexFilenameForR5 .global TEX_Buzzy TEX_Buzzy: lwz %r5, 4(%r30) srwi %r5, %r5, 24 andi. r5, r5, 0xF b GetTexFilenameForR5 .global TEX_SpikeTop TEX_SpikeTop: lwz %r5, 4(%r30) srwi %r5, %r5, 24 andi. r5, r5, 0xF b GetTexFilenameForR5 .global TEX_Spiny TEX_Spiny: lwz %r5, 4(%r31) srwi %r5, %r5, 24 andi. r5, r5, 0xF b GetTexFilenameForR5 .global TEX_SpringBlock TEX_SpringBlock: lwz %r5, 4(%r31) srwi %r5, %r5, 24 andi. r5, r5, 0xF b GetTexFilenameForR5 .global TEX_Coaster TEX_Coaster: lwz %r5, 4(%r5) srwi %r5, %r5, 24 andi. r5, r5, 0xF b GetTexFilenameForR5