SECTIONS { /* Scrolling is annoying, clown car goes here! */ StockWMInit_LoadEffects__FPv = 0x80926B10; CleanUpEffectThings__Fv = 0x80093520; FreeEffects__Fi = 0x800934D0; FreeBreff__Fi = 0x80093170; FreeBreft__Fi = 0x800931B0; __dt__18BGGMEffectRendererFv = 0x80092E30; __vt__18BGGMEffectRenderer = 0x80311908; __construct_array = 0x802DCC90; m2d__Anm_c__Load = 0x801644F0; m2d__AnmResHandler_c__Load = 0x80163FA0; RealAcPyDtor = 0x80144820; InsertIntIntoTextBox1 = 0x800B3BE0; __ct__20daJrClownForPlayer_cFv = 0x80810480; __dt__20daJrClownForPlayer_cFv = 0x80810540; /* Beans indeed. */ PClownCarExecute = 0x800A3600; PClownCarAfterCreate = 0x800951D0; PClownCarDraw = 0x80810B90; PClownCarMove = 0x80811E70; sAllocatorFunc__FrmHeap = 0x8042E5B0; GetActivePlayerCount = 0x8005FFB0; GetCountofActivePlayers = 0x8005FFB0; GetActiveLivingPlayerCount = 0x8005FEF0; getEffectiveScreenLeft__19ClassWithCameraInfoFv = 0x80082240; instance__19ClassWithCameraInfo = 0x8042A0E0; BowserExitDemoState = 0x8005B5D0; MagicEnd = 0x807CCE10; KeyLoopSet = 0x80804680; /* Back to other shit I didn't want to scroll for */ GlobalTickCount = 0x8042A648; GetSpecificPlayerActor = 0x8005F900; Actor_SearchByID = 0x80162E40; TimeStopFlag = 0x80429FDA; TimerBranch = 0x800E3AB8; MarioDescentRate = 0x8042BB44; MarioJumpArc = 0x802F591C; MarioJumpMax = 0x8042BB28; MiniMarioJumpArc = 0x802F5964; MarioSize = 0x8042BB54; AlwaysDrawFlag = 0x80064540; AlwaysDrawBranch = 0x80064544; GenerateRandomNumber = 0x800B2EE0; OneofManySoundPlayers = 0x800CE9B0; BombExplodeState = 0x80B12A48; NoFreezie = 0x800A0B08; DoSceneChange__FUsUiUi = 0x800E1F50; SinFIdx__Q24nw4r4mathFf = 0x80237D10; CosFIdx__Q24nw4r4mathFf = 0x80237D80; SinCosFIdx__Q24nw4r4mathFPfPff = 0x80237DE0; archiveHeap__5mHeap = 0x8042A72C; commandHeap__5mHeap = 0x8042A730; dylinkHeap__5mHeap = 0x8042A734; assertHeap__5mHeap = 0x8042A738; gameHeaps__5mHeap = 0x80377F48; init__18StandOnTopColliderFP13dStageActor_cfffffsUcP7Point2d = 0x800DB270; __ct__18StandOnTopColliderFv = 0x800DB220; __dt__18StandOnTopColliderFv = 0x80044400; __dt__13BasicColliderFv = 0x800DAEF0; addToList__13BasicColliderFv = 0x800DAF70; __ct__21RideableActorColliderFv = 0x800DB540; init__21RideableActorColliderFP13dStageActor_cP7Point2dP7Point2d = 0x800DB590; init__21RideableActorColliderFP13dStageActor_cffff = 0x800DB620; setPosition__21RideableActorColliderFP7Point2dP7Point2d = 0x800DB680; setPosition__21RideableActorColliderFffff = 0x800DB6E0; drawWithMatrix__21SomethingAboutShroomsFfP4mMtx = 0x800BC700; original_onCreate__13daObjKinoko_cFv = 0x8087F8D0; instance__13dCourseFull_c = 0x8042A178; getRectByID__9dCourse_cFUcP5mRect = 0x8008E890; modifyPlayerPropertiesWithRollingObject = 0x80057820; EN_LandbarrelPlayerCollision = 0x80A582A0; /* Boss Related */ StartBGMMusic = 0x807DB420; StopBGMMusic = 0x807DB430; instance__11dStage32C_c = 0x8042A1F0; instance__7WLClass = 0x80429F74; ShakeScreen = 0x800D8D50; StageScreen = 0x8042A2E8; ShakePlayers = 0x80B60180; StopPlayerShake = 0x80B60220; createChild__13dStageActor_cF6ActorsP13dStageActor_cUiP7Point3dP6S16VecUc = 0x80064680; GameMgrBossEndFunc = 0x8001CDB0; MakeMarioEnterDemoMode = 0x807C7F50; MakeMarioExitDemoMode = 0x8005CA50; ForceMarioExitDemoMode = 0x8005CA50; ResetPlayerState = 0x80052170; UpdateGameMgr = 0x8001CDB0; UnsetShit = 0x80056CB0; StateID_DemoSt2__12daKameckDemo = 0x80999C04; StateID_DemoSt__12daKameckDemo = 0x80999C44; StateID_DemoWait__12daKameckDemo = 0x80999C84; StateID_Fall__13daBossKoopa_c = 0x80B8BFAC; StateID_DemoWait__9daNeedles = 0x8099CF8C; StateID_DemoAwake__9daNeedles = 0x8099CFD0; StateID_Idle__9daNeedles = 0x8099D010; StateID_Die__9daNeedles = 0x8099D050; StateID_None__7dPlayer = 0x8035451C; StateID_Walk__7dPlayer = 0x8035455C; StateID_Jump__7dPlayer = 0x8035459C; StateID_DemoNone__7dPlayer = 0x8035499C; StateID_DemoWait__7dPlayer = 0x80354A1C; StateID_DemoGoal__7dPlayer = 0x80354DDC; StateID_DemoControl__7dPlayer = 0x80354E1C; PlayWrenchSound = 0x808A94C0; WaterManager = 0x8042A3E0; CheckforLiquid = 0x800EBA40; BowserFireballCollision = 0x80B7E840; BowserDamageAnmClr = 0x80B3F200; BowserDamageStepTwo = 0x80B1F8D0; BowserDamageNormal = 0x80B1F8F0; BowserDamageKill = 0x80098D80; BowserDamageEnd = 0x80B3F530; /* Mr Sun Related */ ActivePhysics_InitWithStruct = 0x8008C3E0; ActivePhysics_AddToList = 0x8008C330; __ct__13ActivePhysicsFv = 0x8008C200; __dt__13ActivePhysicsFv = 0x8008C260; HandleXSpeed = 0x8006CD90; HandleYSpeed = 0x8006CDE0; UpdateObjectPosBasedOnSpeedValues_real = 0x8006CD40; dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3 = 0x80096240; CalculateDistanceFromActorsNextPosToFurthestPlayer = 0x80064740; doSpriteMovement = 0x800955F0; instance__17dEffectBreakMgr_c = 0x8042A1C8; spawnTile__17dEffectBreakMgr_cFP7Point3dUic = 0x800925F0; CollidedWithTile = 0x80070CB0; SomeStrangeModification = 0x80096E60; Actor_GetVec3WithValuesAdded = 0x8006CED0; ConvertStagePositionIntoScreenPosition__Maybe = 0x8006A4B0; AnotherSoundRelatedFunction = 0x80198040; YetAnotherSoundPlayer = 0x80199100; CheckIfPlayingSound = 0x80196740; RelatedToPlayingSoundsAlongsideAnims = 0x80105350; SoundRelatedClass = 0x8042A768; MapSoundPlayer = 0x801954C0; ConvertStagePositionToScreenPosition__FP7Point2dP7Point3d = 0x8006A4B0; PlaySoundAtPosition__17SoundPlayingClassFiP7Point2dUi = 0x80198D70; instance2__17SoundPlayingClass = 0x8042A040; ExitStage__Fiiii = 0x80102370; zero__4mMtxFv = 0x8016F290; rotationX__4mMtxFPs = 0x8016ED30; applyRotationX__4mMtxFPs = 0x8016EDF0; rotationY__4mMtxFPs = 0x8016EE50; applyRotationY__4mMtxFPs = 0x8016EF10; rotationZ__4mMtxFPs = 0x8016EF70; applyRotationZ__4mMtxFPs = 0x8016F030; applyRotationYXZ__4mMtxFPsPsPs = 0x8016F090; applyRotationZYX__4mMtxFPsPsPs = 0x8016F110; _savefpr_14 = 0x802DCF98; _savefpr_15 = 0x802DCF9C; _savefpr_16 = 0x802DCFA0; _savefpr_17 = 0x802DCFA4; _savefpr_18 = 0x802DCFA8; _savefpr_19 = 0x802DCFAC; _savefpr_20 = 0x802DCFB0; _savefpr_21 = 0x802DCFB4; _savefpr_22 = 0x802DCFB8; _savefpr_23 = 0x802DCFBC; _savefpr_24 = 0x802DCFC0; _savefpr_25 = 0x802DCFC4; _savefpr_26 = 0x802DCFC8; _savefpr_27 = 0x802DCFCC; _savefpr_28 = 0x802DCFD0; _savefpr_29 = 0x802DCFD4; _savefpr_30 = 0x802DCFD8; _savefpr_31 = 0x802DCFDC; _restfpr_14 = 0x802DCFE4; _restfpr_15 = 0x802DCFE8; _restfpr_16 = 0x802DCFEC; _restfpr_17 = 0x802DCFF0; _restfpr_18 = 0x802DCFF4; _restfpr_19 = 0x802DCFF8; _restfpr_20 = 0x802DCFFC; _restfpr_21 = 0x802DD000; _restfpr_22 = 0x802DD004; _restfpr_23 = 0x802DD008; _restfpr_24 = 0x802DD00C; _restfpr_25 = 0x802DD010; _restfpr_26 = 0x802DD014; _restfpr_27 = 0x802DD018; _restfpr_28 = 0x802DD01C; _restfpr_29 = 0x802DD020; _restfpr_30 = 0x802DD024; _restfpr_31 = 0x802DD028; _savegpr_14 = 0x802DD030; _savegpr_15 = 0x802DD034; _savegpr_16 = 0x802DD038; _savegpr_17 = 0x802DD03C; _savegpr_18 = 0x802DD040; _savegpr_19 = 0x802DD044; _savegpr_20 = 0x802DD048; _savegpr_21 = 0x802DD04C; _savegpr_22 = 0x802DD050; _savegpr_23 = 0x802DD054; _savegpr_24 = 0x802DD058; _savegpr_25 = 0x802DD05C; _savegpr_26 = 0x802DD060; _savegpr_27 = 0x802DD064; _savegpr_28 = 0x802DD068; _savegpr_29 = 0x802DD06C; _savegpr_30 = 0x802DD070; _savegpr_31 = 0x802DD074; _restgpr_14 = 0x802DD07C; _restgpr_15 = 0x802DD080; _restgpr_16 = 0x802DD084; _restgpr_17 = 0x802DD088; _restgpr_18 = 0x802DD08C; _restgpr_19 = 0x802DD090; _restgpr_20 = 0x802DD094; _restgpr_21 = 0x802DD098; _restgpr_22 = 0x802DD09C; _restgpr_23 = 0x802DD0A0; _restgpr_24 = 0x802DD0A4; _restgpr_25 = 0x802DD0A8; _restgpr_26 = 0x802DD0AC; _restgpr_27 = 0x802DD0B0; _restgpr_28 = 0x802DD0B4; _restgpr_29 = 0x802DD0B8; _restgpr_30 = 0x802DD0BC; _restgpr_31 = 0x802DD0C0; __shl2i = 0x802DD4DC; __nw__FUl = 0x802B9350; __dl__FPv = 0x802B93C0; __dla__FPv = 0x802B93D0; __construct_new_array = 0x802DCAD0; __destroy_new_array = 0x802DCE00; __destroy_arr = 0x802DCD88; sub_80024C20 = 0x80024C20; __register_global_object = 0x802DCA70; __ptmf_scall = 0x802DCEEC; setup__13FunctionChainFPPFPv_bUs = 0x8015F740; /* collisionMgr_c */ __ct__14collisionMgr_c = 0x8006cf40; __dt__14collisionMgr_c = 0x8006cf40; Clear1__14collisionMgr_cFv = 0x8006cfe0; Clear2__14collisionMgr_cFv = 0x8006d000; Init__14collisionMgr_cFP13dStageActor_cPCUcPCUcPCUc = 0x8006d090; Clear3__14collisionMgr_cFv = 0x8006d440; CollidedWithTile__14collisionMgr_cFv = 0x80070cb0; SomethingSemiImportant__14collisionMgr_cFUi = 0x8006ef40; execute__14collisionMgr_cFv = 0x80072bc0; s_8006FA40__14collisionMgr_cFPv = 0x8006FA40; s_80070760__14collisionMgr_cFv = 0x80070760; s_800707E0__14collisionMgr_cFv = 0x800707E0; /* freezeMgr_c */ __ct_11freezeMgr_c = 0x800b8490; __dt__11freezeMgr_cFv = 0x800b8530; doSomethingCool1__11freezeMgr_c = 0x800b85a0; doSomethingCool2__11freezeMgr_c = 0x800b8670; setSomething__11freezeMgr_cFUiUiUi = 0x800b8740; Create_ICEACTORs__11freezeMgr_cFPvi = 0x800b8750; Delete_ICEACTORs__11freezeMgr_c = 0x800b88a0; SetIceTimer_pt1__11freezeMgr_c = 0x800b8920; SetIceTimer_pt2__11freezeMgr_c = 0x800b8980; CheckIceTimer_lte_Value__11freezeMgr_c = 0x800b8a00; doSomethingCool3__11freezeMgr_c = 0x800b8a70; doSomethingCool4__11freezeMgr_c = 0x800b8b00; doSomethingCool5__11freezeMgr_c = 0x800b8b80; doSomethingCool6__11freezeMgr_c = 0x800b8c00; DoMeltNormal__11freezeMgr_c = 0x800b8c80; doSomethingCool7__11freezeMgr_c = 0x800b8d40; CheckCountdownTimer__11freezeMgr_c = 0x800b8f30; __vt__7fBase_c = 0x80329758; onCreate__7fBase_cFv = 0x80161ec0; onDelete__7fBase_cFv = 0x80161f70; onExecute__7fBase_cFv = 0x80162210; willBeDeleted__7fBase_cFv = 0x80162410; moreHeapShit__7fBase_cFUiPv = 0x80162730; createHeap__7fBase_cFUiPv = 0x80162930; heapCreated__7fBase_cFv = 0x801629F0; Delete__7fBase_cFv = 0x80162650; findNextUninitialisedProcess__7fBase_cFv = 0x80162AF0; hasUninitialisedProcesses__7fBase_cFv = 0x80162B60; onDraw__7fBase_cFv = 0x80162310; _Z15fBase_c__DeletePv = 0x80162650; fBase_c__Delete__FPv = 0x80162650; __vt__15StageActorLight = 0x80317B78; init__15StageActorLight_FPvi = 0x800CCB70; update__15StageActorLight = 0x800CCC30; draw__15StageActorLight = 0x800CCCE0; __dt__15StageActorLight = 0x800414A0; GetExplanationString__7dBase_cFv = 0x8006C660; __vt__15daEnBlockMain_c = 0x803021A8; __dt__15daEnBlockMain_cFv = 0x80023340; calledWhenUpMoveBegins__15daEnBlockMain_cFv = 0x80022E80; calledWhenDownMoveBegins__15daEnBlockMain_cFv = 0x80022F60; calledWhenUpMoveExecutes__15daEnBlockMain_cFv = 0x80022F30; calledWhenUpMoveDiffExecutes__15daEnBlockMain_cFv = 0x800231A0; calledWhenDownMoveExecutes__15daEnBlockMain_cFv = 0x80023010; calledWhenDownMoveEndExecutes__15daEnBlockMain_cFv = 0x80023080; calledWhenDownMoveDiffExecutes__15daEnBlockMain_cFv = 0x800232C0; calledWhenDownMoveDiffEndExecutes__15daEnBlockMain_cFv = 0x80023330; updateScale__15daEnBlockMain_cFb = 0x80022DC0; upMove_Begin__15daEnBlockMain_cFv = 0x80022E60; upMove_Execute__15daEnBlockMain_cFv = 0x80022EA0; upMove_End__15daEnBlockMain_cFv = 0x80022E90; downMove_Begin__15daEnBlockMain_cFv = 0x80022F40; downMove_Execute__15daEnBlockMain_cFv = 0x80022F80; downMove_End__15daEnBlockMain_cFv = 0x80022F70; downMoveEnd_Begin__15daEnBlockMain_cFv = 0x80023020; downMoveEnd_Execute__15daEnBlockMain_cFv = 0x80023040; downMoveEnd_End__15daEnBlockMain_cFv = 0x80023030; upMove_Diff_Begin__15daEnBlockMain_cFv = 0x80023090; upMove_Diff_Execute__15daEnBlockMain_cFv = 0x800230D0; upMove_Diff_End__15daEnBlockMain_cFv = 0x800230C0; downMove_Diff_Begin__15daEnBlockMain_cFv = 0x800231B0; downMove_Diff_Execute__15daEnBlockMain_cFv = 0x800231F0; downMove_Diff_End__15daEnBlockMain_cFv = 0x800231E0; downMove_DiffEnd_Begin__15daEnBlockMain_cFv = 0x800232D0; downMove_DiffEnd_Execute__15daEnBlockMain_cFv = 0x800232F0; downMove_DiffEnd_End__15daEnBlockMain_cFv = 0x800232E0; blockInit__15daEnBlockMain_cFf = 0x80021690; blockUpdate__15daEnBlockMain_cFv = 0x800217B0; blockResult__15daEnBlockMain_cFv = 0x800212C0; PhysicsCallback1__15daEnBlockMain_c = 0x80021180; PhysicsCallback2__15daEnBlockMain_c = 0x80021170; PhysicsCallback3__15daEnBlockMain_c = 0x800211A0; OPhysicsCallback1__15daEnBlockMain_c = 0x80020BF0; OPhysicsCallback2__15daEnBlockMain_c = 0x80020E70; OPhysicsCallback3__15daEnBlockMain_c = 0x80021010; StateID_UpMove__15daEnBlockMain_c = 0x80352D34; StateID_DownMove__15daEnBlockMain_c = 0x80352D74; StateID_DownMoveEnd__15daEnBlockMain_c = 0x80352DB4; StateID_UpMove_Diff__15daEnBlockMain_c = 0x80352DF4; StateID_DownMove_Diff__15daEnBlockMain_c = 0x80352E34; StateID_DownMove_DiffEnd__15daEnBlockMain_c = 0x80352E74; __ct__5dEn_cFv = 0x80094E80; __dt__5dEn_cFv = 0x80095130; afterCreate__5dEn_cFi = 0x800951D0; afterExecute__5dEn_cFi = 0x80095480; kill__5dEn_cFv = 0x80097F70; eatIn__5dEn_cFv = 0x80097C40; disableEatIn__5dEn_cFv = 0x80097CB0; _vf8C__5dEn_cFPv = 0x80097D30; _vfCC__5dEn_cFP7Point2df = 0x800973F0; _vfD0__5dEn_cFP7Point2df = 0x800974F0; doStateChange__5dEn_cFP12dStateBase_c = 0x800A7DF0; collisionCallback__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095950; preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095CE0; prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095D30; preYoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095F50; stageActorCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80096060; spriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C10; playerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C20; yoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C80; collisionCat3_StarPower__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F840; collisionCat5_Mario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FB50; _vf108__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FE40; collisionCatD_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFD0; _vf110__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFC0; collisionCat8_FencePunch__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCE0; collisionCat7_WMWaggleWater__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0150; collisionCat7_WMWaggleWaterYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A02D0; _vf120__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCD0; collisionCatA_PenguinMario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCC0; collisionCat11_PipeCannon__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F9D0; collisionCat9_RollingObject__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0700; collisionCat1_Fireball_E_Explosion__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A08D0; collisionCat2_IceBall_15_YoshiIce__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0A30; collisionCat13_Hammer__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A03C0; collisionCat14_YoshiFire__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0550; _vf140__5dEn_cFP13dStageActor_c = 0x800A10B0; _vf144__5dEn_cFi = 0x800A0C70; _vf148__5dEn_cFv = 0x800A12A0; _vf14C__5dEn_cFv = 0x800A1370; _vf150__5dEn_cFv = 0x800206D0; eatenByYoshiProbably__5dEn_cFv = 0x80096230; playHpdpSound1__5dEn_cFv = 0x800A1C00; playEnemyDownSound1__5dEn_cFv = 0x800A1BB0; playEnemyDownComboSound__5dEn_cFPv = 0x800A1C80; playHpdpSound2__5dEn_cFv = 0x800A1D90; _vf168__5dEn_cFv = 0x800A1E10; dieFumi_Begin__5dEn_cFv = 0x800A1470; dieFumi_Execute__5dEn_cFv = 0x800A1600; dieFumi_End__5dEn_cFv = 0x800A1820; dieFall_Begin__5dEn_cFv = 0x800A16A0; dieFall_Execute__5dEn_cFv = 0x800A1830; dieFall_End__5dEn_cFv = 0x800A1820; dieBigFall_Begin__5dEn_cFv = 0x800A1910; dieBigFall_Execute__5dEn_cFv = 0x800A1930; dieBigFall_End__5dEn_cFv = 0x800A1920; dieSmoke_Begin__5dEn_cFv = 0x800A1980; dieSmoke_Execute__5dEn_cFv = 0x800A1A00; dieSmoke_End__5dEn_cFv = 0x800A19F0; dieYoshiFumi_Begin__5dEn_cFv = 0x800A1AC0; dieYoshiFumi_Execute__5dEn_cFv = 0x800A1B40; dieYoshiFumi_End__5dEn_cFv = 0x800A1B30; dieIceVanish_Begin__5dEn_cFv = 0x800A1A10; dieIceVanish_Execute__5dEn_cFv = 0x800A1AB0; dieIceVanish_End__5dEn_cFv = 0x800A1AA0; dieGoal_Begin__5dEn_cFv = 0x800A1B50; dieGoal_Execute__5dEn_cFv = 0x800A1B70; dieGoal_End__5dEn_cFv = 0x800A1B60; dieOther_Begin__5dEn_cFv = 0x800A1B80; dieOther_Execute__5dEn_cFv = 0x800A1BA0; dieOther_End__5dEn_cFv = 0x800A1B90; eatIn_Begin__5dEn_cFv = 0x800A81C0; eatIn_Execute__5dEn_cFv = 0x800A81E0; eatIn_End__5dEn_cFv = 0x800A81D0; eatNow_Begin__5dEn_cFv = 0x800A8260; eatNow_Execute__5dEn_cFv = 0x800A8280; eatNow_End__5dEn_cFv = 0x800A8270; eatOut_Begin__5dEn_cFv = 0x800A8290; eatOut_Execute__5dEn_cFv = 0x800A82B0; eatOut_End__5dEn_cFv = 0x800A82A0; hitSpin_Begin__5dEn_cFv = 0x800A8190; hitSpin_Execute__5dEn_cFv = 0x800A81B0; hitSpin_End__5dEn_cFv = 0x800A81A0; ice_Begin__5dEn_cFv = 0x800A7E90; ice_Execute__5dEn_cFv = 0x800A7F40; ice_End__5dEn_cFv = 0x800A7F30; spawnHitEffectAtPosition__5dEn_cF7Point2d = 0x80095520; doSomethingWithHardHitAndSoftHitEffects__5dEn_cF7Point3d = 0x80095530; playEnemyDownSound2__5dEn_cFv = 0x80095580; add2ToYSpeed__5dEn_cFv = 0x800955D0; _vf218__5dEn_cFv = 0x80095890; _vf21C__5dEn_cFv = 0x80097770; _vf220__5dEn_cFPv = 0x80097F20; _vf224__5dEn_cFv = 0x80097F60; _vf228__5dEn_cFv = 0x800206C0; CreateIceActors__5dEn_cFv = 0x800A8060; _vf230__5dEn_cFv = 0x800A8150; _vf234__5dEn_cFv = 0x800A8160; _vf238__5dEn_cFv = 0x800A8180; _vf23C__5dEn_cFv = 0x800206B0; _vf240__5dEn_cFv = 0x800206A0; _vf244__5dEn_cFv = 0x80020690; _vf248__5dEn_cFi = 0x800968E0; _vf24C__5dEn_cFPv = 0x80096710; addScoreWhenHit__5dEn_cFPv = 0x80096700; _vf254__5dEn_cFPv = 0x80096720; _vf258__5dEn_cFPv = 0x80096760; _vf25C__5dEn_cFPv = 0x80096770; _vf260__5dEn_cFPv = 0x80096910; _vf264__5dEn_cFP13dStageActor_c = 0x80096D60; _vf268__5dEn_cFPv = 0x80096A20; spawnHitEffectAtPositionAgain__5dEn_cF7Point2d = 0x80096DF0; playMameStepSound__5dEn_cFv = 0x80096C40; _vf274__5dEn_cFv = 0x80096E50; _vf278__5dEn_cFPv = 0x80096B30; _vf27C__5dEn_cFv = 0x80096E40; StateID_DieFumi__5dEn_c = 0x80357EB4; StateID_DieFall__5dEn_c = 0x80357EF4; StateID_DieBigFall__5dEn_c = 0x80357F34; StateID_DieSmoke__5dEn_c = 0x80357F74; StateID_DieIceVanish__5dEn_c = 0x80357FB4; StateID_DieYoshiFumi__5dEn_c = 0x80357FF4; StateID_DieGoal__5dEn_c = 0x80358034; StateID_DieOther__5dEn_c = 0x80358074; doSpriteMovement__5dEn_cFv = 0x800955F0; CheckIfPlayerBelow__5dEn_cFff = 0x800978C0; stuffRelatingToCollisions__5dEn_cFfff = 0x800957B0; checkLiquidImmersion__5dEn_cFP7Point2df = 0x80097250; _vfD8__18dActorMultiState_cFv = 0x80067590; _vfDC__18dActorMultiState_cFv = 0x800675B0; _vfE0__18dActorMultiState_cFv = 0x800675A0; __ct__13dStageActor_cFv = 0x80064110; __dt__13dStageActor_cFv = 0x800642B0; beforeCreate__13dStageActor_cFv = 0x80064350; afterCreate__13dStageActor_cFi = 0x80064380; beforeDelete__13dStageActor_cFv = 0x80064390; afterDelete__13dStageActor_cFi = 0x800643E0; beforeExecute__13dStageActor_cFv = 0x800643F0; afterExecute__13dStageActor_cFi = 0x80064490; beforeDraw__13dStageActor_cFv = 0x80064540; afterDraw__13dStageActor_cFi = 0x800645E0; GetExplanationString__13dStageActor_cFv = 0x800645F0; _vf60__13dStageActor_cFv = 0x80065080; kill__13dStageActor_cFv = 0x80065650; _vf68__13dStageActor_cFv = 0x8001D210; _vf6C__13dStageActor_cFv = 0x8001D200; _vf70__13dStageActor_cFv = 0x80065620; _vf74__13dStageActor_cFv = 0x8001D1F0; _vf78__13dStageActor_cFv = 0x80065820; _vf7C__13dStageActor_cFv = 0x8001D1E0; eatIn__13dStageActor_cFv = 0x80065830; disableEatIn__13dStageActor_cFv = 0x80065850; _vf88__13dStageActor_cFv = 0x80065860; _vf8C__13dStageActor_cFPv = 0x80065870; _vf90__13dStageActor_cFP13dStageActor_c = 0x80065880; _vf94__13dStageActor_cFPv = 0x80065AC0; removeMyActivePhysics__13dStageActor_cFv = 0x80066080; addMyActivePhysics__13dStageActor_cFv = 0x80066090; returnRegularScale__13dStageActor_cFv = 0x80065950; _vfA4__13dStageActor_cFPv = 0x80065970; _vfA8__13dStageActor_cFPv = 0x80065A00; _vfAC__13dStageActor_cFPv = 0x80065A40; killedByLevelClear__13dStageActor_cFv = 0x80065660; _vfB4__13dStageActor_cFv = 0x80065B40; _vfB8__13dStageActor_cFv = 0x8001D1D0; _vfBC__13dStageActor_cFv = 0x80065B50; _vfC0__13dStageActor_cFv = 0x80065B60; _vfC4__13dStageActor_cFv = 0x80065B70; _vfC8__13dStageActor_cFP7Point2df = 0x80065CC0; _vfCC__13dStageActor_cFP7Point2df = 0x80065DC0; _vfD0__13dStageActor_cFP7Point2df = 0x80065EC0; outOfZone__13dStageActor_cF7Point3dPfUc = 0x80064da0; checkZoneBoundaries__13dStageActor_cFUi = 0x80064F50; create__13dStageActor_cF6ActorsUiP7Point3dP6S16VecUc = 0x80064610; Delete__13dStageActor_cFUc = 0x80064d10; __ct__8dScene_cFv = 0x800E1AA0; __dt__8dScene_cFv = 0x800E1B10; beforeCreate__8dScene_cFv = 0x800E1B90; afterCreate__8dScene_cFi = 0x800E1BD0; beforeDelete__8dScene_cFv = 0x800E1C40; afterDelete__8dScene_cFi = 0x800E1C70; beforeExecute__8dScene_cFv = 0x800E1CD0; afterExecute__8dScene_cFi = 0x800E1E10; beforeDraw__8dScene_cFv = 0x800E1E60; afterDraw__8dScene_cFi = 0x800E1E90; __ct__8dActor_cFv = 0x8006C6D0; __dt__8dActor_cFv = 0x8006C7F0; UpdateObjectPosBasedOnSpeedValuesReal__8dActor_cFv = 0x8006CD40; HandleXSpeed__8dActor_cFv = 0x8006CD90; HandleYSpeed__8dActor_cFv = 0x8006CDE0; __ct__7dBase_cFv = 0x8006C420; __dt__7dBase_cFv = 0x8006C490; beforeCreate__7dBase_cFv = 0x8006C540; afterCreate__7dBase_cFi = 0x8006C570; beforeDelete__7dBase_cFv = 0x8006C580; afterDelete__7dBase_cFi = 0x8006C5B0; beforeExecute__7dBase_cFv = 0x8006C5C0; afterExecute__7dBase_cFi = 0x8006C600; beforeDraw__7dBase_cFv = 0x8006C610; afterDraw__7dBase_cFi = 0x8006C650; specialDraw1__8dActor_cFv = 0x8006CA50; specialDraw2__8dActor_cFv = 0x8006CA60; _vf58__8dActor_cFv = 0x8001D1C0; _vf5C__8dActor_cFv = 0x8001D1B0; __ct__12dStateBase_cFPCc = 0x8015F900; __dt__12dStateBase_cFv = 0x8015F940; isInvalid__12dStateBase_cFv = 0x8015F980; isEqualNotUsedForSomeReason__12dStateBase_cFP12dStateBase_c = 0x8015F990; isEqual__12dStateBase_cFP12dStateBase_c = 0x8015FA00; isNotEqual__12dStateBase_cFP12dStateBase_c = 0x8015FA10; getName__12dStateBase_cFv = 0x8015FA60; getID__12dStateBase_cFv = 0x8015FA70; /* HACK HACK */ /* These don't actually exist, they're just here to save us some space for newer */ isSameStateName__12dStateBase_cFPCc = 0x800142A0; doBegin__12dStateBase_cFPv = 0x80012970; doExecute__12dStateBase_cFPv = 0x80012940; doEnd__12dStateBase_cFPv = 0x80012910; /* END HACK */ mNoState__12dStateBase_c = 0x80377D04; __dt__15dStateMgrBase_cFv = 0x8015FB30; __ct__11dStateMgr_cFP17dStatePointless_cP20dStateExecutorBase_cP12dStateBase_c = 0x8015FDD0; __ct__10dFlagMgr_c = 0x800E3BD0; setup__10dFlagMgr_cFb = 0x800E3C90; applyAndClearAllTimedActions__10dFlagMgr_cFv = 0x800E4010; execute__10dFlagMgr_cFv = 0x800E4100; set__10dFlagMgr_cFUcibbbUi = 0x800E42B0; findLowestFlagInSet__10dFlagMgr_cFUiUl = 0x800E4560; setSpecial__10dFlagMgr_cFUcffUcUiUl = 0x800E4640; get8__10dFlagMgr_cFUc = 0x800E4680; get108__10dFlagMgr_cFUc = 0x800E4690; get208__10dFlagMgr_cFUc = 0x800E46A0; get248__10dFlagMgr_cFUc = 0x800E46B0; get448__10dFlagMgr_cFUc = 0x800E46D0; instance__10dFlagMgr_c = 0x8042A358; clear__13ActivePhysicsFv = 0x8008c2c0; removeFromList__13ActivePhysicsFv = 0x8008c380; addToList__13ActivePhysicsFv = 0x8008C330; initWithStruct__13ActivePhysicsFP8dActor_cPCQ213ActivePhysics4Info = 0x8008C3E0; globalListHead__13ActivePhysics = 0x8042A140; __ct__7PhysicsFv = 0x8007F7A0; __dt__7PhysicsFv = 0x8007F810; baseSetup__7PhysicsFP8dActor_cPvPvPvUcUc = 0x8007F9B0; setup__7PhysicsFP8dActor_cffffPvPvPvUcUcP7Point2d = 0x8007FA40; setup__7PhysicsFP8dActor_cPQ27Physics4InfoUcUcP7Point2d = 0x8007FB10; globalListHead__7Physics = 0x8042A0C0; spinningPhysicsCallback = 0x808A2380; /* spinningPhysicsCallback__7Physics = 0x808A2380; */ addToList__7PhysicsFv = 0x8007F900; removeFromList__7PhysicsFv = 0x8007F950; update__7PhysicsFv = 0x8007FDA0; getTileRendererList__7dBgGm_cFi = 0x80078520; getPointerToTile__8BgGmBaseFiiiPib = 0x80077520; placeTile__8BgGmBaseFUsUsii = 0x80077860; add__Q212TileRenderer4ListFP12TileRenderer = 0x80014820; remove__Q212TileRenderer4ListFP12TileRenderer = 0x80014860; __ct__12TileRendererFv = 0x800145B0; __dt__12TileRendererFv = 0x800145F0; setPosition__12TileRendererFfff = 0x800146B0; setVars__12TileRendererFf = 0x800146D0; __ct__21dPlayerModelHandler_cFUc = 0x800D6DB0; loadModel__21dPlayerModelHandler_cFUcii = 0x800D6EE0; setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800D7030; callVF20__21dPlayerModelHandler_cFv = 0x800D70F0; draw__21dPlayerModelHandler_cFv = 0x800D7110; update__21dPlayerModelHandler_cFv = 0x800D6F80; setMatrix__21dPlayerModelHandler_cFPA4_f = 0x800D6FA0; _Z15FindActorByType6ActorsP5Actor = 0x80162E90; FindActorByType__F6ActorsP5Actor = 0x80162E90; _Z19RetrieveFileFromArcPvPcS0_ = 0x800DF270; _Z8OSReportPKcz = 0x8015F870; OSReport__FPCce = 0x8015F870; _Z7OSFatal7GXColorS_PKc = 0x801AF710; GetSomeSizeRelatedBULLSHIT__Fv = 0x800E2670; CalculateSomethingAboutRatio__Fffff = 0x800E27E0; CalculateSomethingElseAboutRatio__Fv = 0x800E28B0; DoSomethingCameraRelatedWithEGGScreen__FiPQ23EGG6Screen = 0x80169360; GlobalScreenWidth = 0x8042A3CC; GlobalScreenHeight = 0x8042A3D0; currentScreenSizeID = 0x8042B1E8; ScreenSizesAndMultipliers = 0x80350820; setOrtho__Q23EGG7FrustumFffffff = 0x802C6DD0; __ct__Q23EGG6ScreenFv = 0x802D0FB0; __dt__Q23EGG6ScreenFv = 0x802D0D90; __vt__Q23EGG12LookAtCamera = 0x803503B8; assignToNW4RCamera__Q23EGG12LookAtCameraFRQ34nw4r3g3d6Camera = 0x802BEB70; __ct__Q23EGG12ProjectOrthoFv = 0x802BF6C0; setVolume__Q23EGG12ProjectOrthoFffff = 0x802BF710; GetCameraByID__Fi = 0x80164C60; GetCurrentCameraID__Fv = 0x80164C80; SetCurrentCameraID__Fi = 0x80164C90; LinkScene__Fi = 0x80164D50; UnlinkScene__Fi = 0x80164CD0; SceneCalcWorld__Fi = 0x80164E10; SceneCameraStuff__Fi = 0x80164EA0; CalcMaterial__Fv = 0x80164E90; DrawOpa__Fv = 0x80164F70; DrawXlu__Fv = 0x80164F80; ChangeAlphaUpdate__Fb = 0x802D3270; ChangeColorUpdate__Fb = 0x802D3210; DoSpecialDrawing1__Fv = 0x8006CAE0; DoSpecialDrawing2__Fv = 0x8006CB40; SetupLYTDrawing__Fv = 0x80163360; ClearLayoutDrawList__Fv = 0x801632B0; RenderAllLayouts__Fv = 0x800067A0; DrawAllLayoutsBeforeX__Fi = 0x80163440; DrawAllLayoutsAfterX__Fi = 0x801634D0; DrawAllLayoutsAfterXandBeforeY__Fii = 0x80163560; findPaneByName__Q23m2d17EmbedLayoutBase_cCFPCc = 0x80007300; findTextBoxByName__Q23m2d17EmbedLayoutBase_cCFPCc = 0x80007320; findPictureByName__Q23m2d17EmbedLayoutBase_cCFPCc = 0x800073D0; findWindowByName__Q23m2d17EmbedLayoutBase_cCFPCc = 0x80007470; __ct__Q23m2d13EmbedLayout_cFv = 0x800C89A0; __dt__Q23m2d13EmbedLayout_cFv = 0x800C89F0; loadArc__Q23m2d13EmbedLayout_cFPCcb = 0x800C8D00; loadAnimations__Q23m2d13EmbedLayout_cFPPCci = 0x800C90A0; loadGroups__Q23m2d13EmbedLayout_cFPPCcPii = 0x800C91E0; enableNonLoopAnim__Q23m2d13EmbedLayout_cFib = 0x800C93E0; enableLoopAnim__Q23m2d13EmbedLayout_cFi = 0x800C9470; resetAnim__Q23m2d13EmbedLayout_cFib = 0x800C94C0; disableAllAnimations__Q23m2d13EmbedLayout_cFv = 0x800C95F0; isAnimOn__Q23m2d13EmbedLayout_cFi = 0x800C9700; isAnyAnimOn__Q23m2d13EmbedLayout_cFv = 0x800C9730; free__Q23m2d13EmbedLayout_cFv = 0x800C9A20; execAnimations__Q23m2d13EmbedLayout_cFv = 0x800C9650; attachArc__Q23m2d8ResAcc_cFPvPCc = 0x801637A0; scheduleForDrawing__Q23m2d6Base_cFv = 0x80163990; RenderEffects__Fii = 0x80093F10; RemoveAllFromScnRoot__Fv = 0x80164FB0; Reset3DState__Fv = 0x80165000; GetRenderModeObj__Q34nw4r3g3d8G3DStateFv = 0x8024D710; __ct__Q34nw4r3g3d6CameraFPQ34nw4r3g3d10CameraData = 0x80253910; SetOrtho__Q34nw4r3g3d6CameraFffffff = 0x80253DB0; SetPerspective__Q34nw4r3g3d6CameraFffff = 0x80253D70; SetViewportJitter__Q34nw4r3g3d6CameraFUi = 0x80253F60; SetPosture__Q34nw4r3g3d6CameraFRCQ44nw4r3g3d6Camera11PostureInfo = 0x80253B00; SetPosition__Q34nw4r3g3d6CameraFRC7Point3d = 0x80253A90; SetCameraMtxDirectly__Q34nw4r3g3d6CameraFRA3_A4_Cf = 0x80253D20; GetCameraMtx__Q34nw4r3g3d6CameraCFPA3_A4_f = 0x802541F0; CheckRevision__Q34nw4r3g3d7ResFileCFv = 0x8023A9A0; Init__Q34nw4r3g3d7ResFileFv = 0x8023A6D0; Bind__Q34nw4r3g3d7ResFileFQ34nw4r3g3d7ResFile = 0x8023A490; GetResMdl__Q34nw4r3g3d7ResFileCFPCc = 0x80239F70; GetResTex__Q34nw4r3g3d7ResFileCFPCc = 0x8023A060; g3dMemAllocator__Q24nw4r3g3d = 0x8042A6A8; __ScnMdl__Construct__Q24nw4r3g3dFPvPUiPvUii = 0x8025CB60; __ScnMdlSimple__Construct__Q24nw4r3g3dFPvPUiPvi = 0x8025A4C0; InsertIntoScene__Q24nw4r3g3dFPv = 0x80164F90; GetResMat__Q34nw4r3g3d6ResMdlCFPCc = 0x8023B8A0; GetResNode__Q34nw4r3g3d6ResMdlCFPCc = 0x8023B340; DisableIndirectTexturing__3m3dFv = 0x80165090; InitTexObjWithResTex__3m3dFP9_GXTexObjPv14_GXTexWrapMode14_GXTexWrapMode12_GXTexFilter12_GXTexFilter = 0x802C7F60; /* This is preliminary and kinda strange, most of these just point to ScnLeaf for now */ setup__Q23m3d6proc_cFPvPUi = 0x80165110; returnUnknown__Q23m3d6proc_cFv = 0x8000F720; __ct__Q23m3d9scnLeaf_cFv = 0x8016A150; __dt__Q23m3d9scnLeaf_cFv = 0x8016A170; free__Q23m3d9scnLeaf_cFv = 0x8016A1D0; scheduleForDrawing__Q23m3d9scnLeaf_cFv = 0x8016A220; getViewMatrix__Q23m3d9scnLeaf_cFPA3_A4_f = 0x8016A2D0; /* End preliminary section */ __vt__Q23m3d5mdl_c = 0x80329984; __ct__Q23m3d5mdl_cFv = 0x80169E10; __dt__Q23m3d5mdl_cFv = 0x80169E60; setup__Q23m3d5mdl_cFQ34nw4r3g3d6ResMdlPvUiiPUi = 0x80169ED0; oneSetupType__Q23m3d5mdl_cFv = 0x80064C10; sub_80064BF0__Q23m3d5mdl_cFv = 0x80064BF0; setDrawMatrix__Q23m3d5mdl_cFPA4_Cf = 0x8016A2B0; setScale__Q23m3d5mdl_cFfff = 0x8016A270; setScale__Q23m3d5mdl_cFP7Point3d = 0x8016A290; calcWorld__Q23m3d5mdl_cFb = 0x8016A2E0; bindAnim__Q23m3d5mdl_cFPQ23m3d6banm_cf = 0x8016a0c0; vf1C__Q3m3d5mdl_cFv = 0x8016a080; getMatrixForNode__Q23m3d5mdl_cFUiPA4_f = 0x801682C0; SetCullModeForMaterial__FPQ23m3d5mdl_ci11_GXCullMode = 0x8000D190; SetupTextures_Player__FPQ23m3d5mdl_ci = 0x800B3E50; SetupTextures_Map__FPQ23m3d5mdl_ci = 0x800B3F50; SetupTextures_Boss__FPQ23m3d5mdl_ci = 0x800B4050; SetupTextures_Enemy__FPQ23m3d5mdl_ci = 0x800B4170; SetupTextures_MapObj__FPQ23m3d5mdl_ci = 0x800B42B0; SetupTextures_Item__FPQ23m3d5mdl_ci = 0x800B43D0; __ct__16mHeapAllocator_cFv = 0x80069020; __dt__16mHeapAllocator_cFv = 0x80069060; link__16mHeapAllocator_cFiPvPCci = 0x800690C0; unlink__16mHeapAllocator_cFv = 0x800690E0; __ct__10mTexture_cFUsUs9_GXTexFmt = 0x802C0D70; load__10mTexture_cF11_GXTexMapID = 0x802C0E50; flushDC__10mTexture_cFv = 0x802C0F10; makeLinearGradient__10mTexture_cFicUsUs8_GXColor8_GXColorb = 0x802C1120; allocateBuffer__10mTexture_cFPv = 0x802C14D0; plotPixel__10mTexture_cFUsUs8_GXColor = 0x802C1570; SetFontSize__Q34nw4r2ut10CharWriterFff = 0x8022D430; __ct__Q34nw4r2ut10TextWriterFv = 0x802308C0; __dt__Q34nw4r2ut10TextWriterFv = 0x80230920; CalcStringWidth__Q34nw4r2ut10TextWriterCFPCwi = 0x80231210; GameHeaps = 0x80377F48; BGDatClass = 0x8042A0D0; instance__10BGDatClass = 0x8042A0D0; GetTilesetName__FPvii = 0x800813F0; getTilesetName__10BGDatClassFii = 0x800813F0; getPointerToTile__12TilemapClassFiiPUib = 0x80083B40; IsWideScreen__Fv = 0x800B5500; Player_Active = 0x80355150; Player_ID = 0x80355160; Player_Powerup = 0x80355170; Player_Flags = 0x80355180; Player_Lives = 0x80355190; Player_Coins = 0x803551A0; AllocateMemoryBlock = 0x80162A00; EnsureAllArcsAreLoaded = 0x800DF5D0; FindRotationController = 0x8002AC00; GetObjectName = 0x801018C0; GetObjectParent = 0x801626D0; OSReport = 0x8015F870; StagePtr = 0x8042A4A8; _Z20CreateParentedObjectsPvic = 0x80162C40; _Z47CheckIfMenuShouldBeCancelledForSpecifiedWiimotei = 0x800B53F0; _Z21StartTitleScreenStagebi = 0x801018E0; _Z17CreateChildObjectsPviii = 0x8006CBA0; CreateParentedObject__FsPvic = 0x80162C40; CheckIfMenuShouldBeCancelledForSpecifiedWiimote__Fi = 0x800B53F0; StartTitleScreenStage__Fbi = 0x801018E0; CreateChildObject__FsPviii = 0x8006CBA0; ObjCreate1 = 0x80162C40; ObjCreate2 = 0x80162C60; RestoreObjectState = 0x800B0FD0; QueueArcLoad = 0x800DF930; RetrieveFileFromArc = 0x800DF270; RetrieveFileFromArcAlt = 0x800DF4B0; SpawnSprite = 0x80064610; StoreObjectState = 0x800B1100; TriggerEventFlag = 0x800E4B20; _ZN8SaveFile14CheckIfWritingEv = 0x800E0540; _Z8SaveGamePvb = 0x8092F5F0; CheckIfWriting__8SaveFileFv = 0x800E0540; SaveGame__FPvb = 0x8092F5F0; _Z9DVD_Startv = 0x8006A6F0; _Z12DVD_LoadFilePvPcS0_S_ = 0x800DF930; _Z12DVD_FreeFilePvPc = 0x800DF220; _Z16DVD_StillLoadingPv = 0x800DF5D0; _Z7DVD_Endv = 0x8006A760; DVD_Start__Fv = 0x8006A6F0; DVD_LoadFile__FPvPcPcPv = 0x800DF930; DVD_FreeFile__FPvPc = 0x800DF220; DVD_StillLoading__FPv = 0x800DF5D0; DVD_End__Fv = 0x8006A760; DVD_GetFile__FPvPCcPCc = 0x800DF270; DVD_GetFile__FPvPCcPCcPUi = 0x800DF2D0; __ct__12dDvdLoader_cFv = 0x8008F140; __dt__12dDvdLoader_cFv = 0x8008F170; load__12dDvdLoader_cFPCcUcPv = 0x8008F1B0; unload__12dDvdLoader_cFv = 0x8008F310; SZSDecompClass = 0x80377DE4; LZDecompClass = 0x80377DF0; LHDecompClass = 0x80377DFC; LRCDecompClass = 0x80377E08; RLDecompClass = 0x80377E14; StoreCompressionClassList = 0x8016B1D0; DecompBufferPointer = 0x80429758; TryAndFindCompressedFile = 0x8016BBE0; _Z22BgTexMng__LoadAnimTilePvisPcS0_c = 0x80087B60; /* same for ntsc */ BgTexMng__LoadAnimTile__FPvisPcPcc = 0x80087B60; /* same for ntsc */ _Z12ActivateWipei = 0x800B0DB0; ActivateWipe__Fi = 0x800B0DB0; CurrentDrawFunc = 0x8042A238; currentHeap = 0x8042B0F0; _Z20GameSetup__LoadScenePv = 0x80919560; _Z9FreeScenei = 0x801649F0; _Z17GameSetupDrawFuncv = 0x80917990; _Z16WorldMapDrawFuncv = 0x80926770; GameSetup__LoadScene__FPv = 0x80919560; FreeScene__Fi = 0x801649F0; GameSetupDrawFunc__Fv = 0x80917990; WorldMapDrawFunc__Fv = 0x80926770; memcpy = 0x80004364; memset = 0x800046B4; strncat = 0x802E1D58; strncpy = 0x802E1CE8; strcmp = 0x802E1DA4; sprintf = 0x802E1ACC; strrchr = 0x802E1F30; wcslen = 0x802E470C; IOS_Open = 0x80224DB0; IOS_Close = 0x80224FA0; IOS_Seek = 0x80225550; IOS_Read = 0x80225150; IOS_Write = 0x80225360; ArchiveHeap = 0x8042A72C; DVDClass = 0x8042A318; GameMgr = 0x8042A25C; SaveFileInstance = 0x8042A320; SaveHandlerInstance = 0x8042A298; RemoconMng = 0x8042A230; ActiveWiimoteID = 0x8042A744; ActiveWiimote = 0x8042A748; MakeScene = 0x80007610; GetRes = 0x800DF270; GetSceneLightInfo = 0x80164CB0; GetAnmScn = 0x8023A420; BindAnmScn = 0x80242810; AssignAnmScnToLightInfo = 0x802C8B30; LoadBlight = 0x809198F0; LoadBlmap = 0x809198E0; _Z23QueryPlayerAvailabilityi = 0x800B4760; _Z12DoStartLevelPvP10StartLevel = 0x800BB7D0; _Z20SetSomeConditionShitiij = 0x801027E0; _Z8WpadShiti = 0x8016F780; _Z32CheckIfContinueShouldBeActivatedv = 0x800B5340; _Z24SearchForIndexOfPlayerIDi = 0x80060110; QueryPlayerAvailability__Fi = 0x800B4760; DoStartLevel__FPvP14StartLevelInfo = 0x800BB7D0; SetSomeConditionShit__FiiUi = 0x801027E0; WpadShit__Fi = 0x8016F780; CheckIfContinueShouldBeActivated__Fv = 0x800B5340; SearchForIndexOfPlayerID__Fi = 0x80060110; _Z18AllocFromGameHeap1j = 0x80162A00; _Z17FreeFromGameHeap1Pv = 0x80162A60; AllocFromGameHeap1__FUi = 0x80162A00; FreeFromGameHeap1__FPv = 0x80162A60; AllocFromGameHeap1 = 0x80162A00; _Z19lyt__Layout__LayoutPv = 0x802ACC80; _Z15lyt__Layout__dtPvi = 0x802ACCC0; _Z18lyt__Layout__BuildPvPKvS_ = 0x802ACDF0; _Z47nsmbw__ArcResourceAccessor__ArcResourceAccessorPv = 0x802B6760; _Z30nsmbw__ArcResourceAccessor__dtPvi = 0x80006930; _Z31nsmbw__ArcResourceAccessor__SetPvS_PKc = 0x802B67C0; _Z39nsmbw__ArcResourceAccessor__GetResourcePvmPKcPm = 0x80006A50; _Z23lyt__DrawInfo__DrawInfoPv = 0x802B4E70; _Z17lyt__DrawInfo__dtPvi = 0x802B4EF0; _Z15PSMTXTransApplyPA4_fS0_fff = 0x801C0D50; _Z13NSMBWLoadFileP15NSMBWFileHandlePciPv = 0x8008F1B0; _Z13NSMBWFreeFileP15NSMBWFileHandle = 0x8008F310; _Z16NSMBWBrlan__LoadPvPKcS_S_b = 0x80163FA0; _Z16NSMBWBrlan__FreePv = 0x801640F0; _Z24DVDConvertPathToEntrynumPKc = 0x801CA7C0; _Z11DVDFastOpeniP9DVDHandle = 0x801CAAD0; _Z11DVDReadPrioP9DVDHandlePviii = 0x801CAC60; _Z8DVDCloseP9DVDHandle = 0x801CAB40; DVDConvertPathToEntrynum__FPCc = 0x801CA7C0; DVDFastOpen__FiP9DVDHandle = 0x801CAAD0; DVDReadPrio__FP9DVDHandlePviii = 0x801CAC60; DVDClose__FP9DVDHandle = 0x801CAB40; DVDConvertPathToEntrynum = 0x801CA7C0; _ZN8SaveFile8GetBlockEi = 0x800E0470; _ZN8SaveFile10GetQSBlockEi = 0x800E04A0; GetBlock__8SaveFileFi = 0x800E0470; GetQSBlock__8SaveFileFi = 0x800E04A0; _ZN9SaveBlock17GetLevelConditionEii = 0x800CE490; GetLevelCondition__9SaveBlockFii = 0x800CE490; _Z20CheckIfWeCantDoStuffv = 0x8076DB90; _Z15QueryGlobal5758j = 0x800B3B50; CheckIfWeCantDoStuff__Fv = 0x8076DB90; QueryGlobal5758__FUi = 0x800B3B50; _Z16EGG__Heap__allocmiPv = 0x802B8E00; _Z15EGG__Heap__freePvS_ = 0x802B90B0; EGG__Heap__alloc__FUliPv = 0x802B8E00; EGG__Heap__free__FPvPv = 0x802B90B0; _Z5__nwam = 0x802B9390; _Z19construct_new_arrayPvS_S_ii = 0x802DCAD0; _Z11DeleteArrayPvS_ = 0x802DCE00; _Z8MTXOrthoPA4_fffffff = 0x801C1490; _Z15GXSetProjectionPA4_fh = 0x801C9980; _Z8IOS_OpenPKcj = 0x80224DB0; _Z9IOS_WriteiPKvi = 0x80225360; _Z9IOS_Closei = 0x80224FA0; _Z6strlenPKc = 0x802DC98C; strlen__FPCc = 0x802DC98C; strlen = 0x802DC98C; strcpy = 0x802E1C28; strncmp = 0x802E1EC0; atan = 0x802E7F04; atan2 = 0x802E8900; cos = 0x802E82AC; sin = 0x802E87B4; ceil = 0x802E8134; floor = 0x802E8374; LayoutHelper_Link = 0x801637A0; __nwa__FUl = 0x802B9390; _Z19EmbeddedLayout_ctorP6Layout = 0x800C89A0; _Z19EmbeddedLayout_dtorP6Layoutb = 0x800C89F0; _Z19EmbeddedLayout_FreeP6Layout = 0x800C9A20; _Z25EmbeddedLayout_LoadArcOldP6LayoutPKcb = 0x800C8D00; _Z25EmbeddedLayout_LoadBrlansP6LayoutPPKci = 0x800C90A0; _Z25EmbeddedLayout_LoadGroupsP6LayoutPPKcPii = 0x800C91E0; _Z38EmbeddedLayout_ResetAnimToInitialStateP6Layoutib = 0x800C94C0; _Z22EmbeddedLayout_ProcessP6Layout = 0x800C9650; _Z28EmbeddedLayout_AddToDrawListP6Layout = 0x80163990; _Z32EmbeddedLayout_EnableNonLoopAnimP6Layoutib = 0x800C93E0; _Z29EmbeddedLayout_EnableLoopAnimP6Layouti = 0x800C9470; _Z30EmbeddedLayout_DisableAllAnimsP6Layout = 0x800C95F0; _Z35EmbeddedLayout_CheckIfAnimationIsOnP6Layouti = 0x800C9700; _Z29EmbeddedLayout_FindPaneByNameP6LayoutPKc = 0x80007300; _Z32EmbeddedLayout_FindTextBoxByNameP6LayoutPKc = 0x80007320; EmbeddedLayout_ctor__FP6Layout = 0x800C89A0; EmbeddedLayout_dtor__FP6Layoutb = 0x800C89F0; EmbeddedLayout_Free__FP6Layout = 0x800C9A20; EmbeddedLayout_LoadArcOld__FP6LayoutPKcb = 0x800C8D00; EmbeddedLayout_LoadBrlans__FP6LayoutPPCci = 0x800C90A0; EmbeddedLayout_LoadGroups__FP6LayoutPPCcPii = 0x800C91E0; EmbeddedLayout_ResetAnimToInitialState__FP6Layoutib = 0x800C94C0; EmbeddedLayout_Process__FP6Layout = 0x800C9650; EmbeddedLayout_AddToDrawList__FP6Layout = 0x80163990; EmbeddedLayout_EnableNonLoopAnim__FP6Layoutib = 0x800C93E0; EmbeddedLayout_EnableLoopAnim__FP6Layouti = 0x800C9470; EmbeddedLayout_DisableAllAnims__FP6Layout = 0x800C95F0; EmbeddedLayout_CheckIfAnimationIsOn__FP6Layouti = 0x800C9700; EmbeddedLayout_FindPaneByName__FP6LayoutPCc = 0x80007300; EmbeddedLayout_FindTextBoxByName__FP6LayoutPCc = 0x80007320; _Z6memsetPvij = 0x800046B4; _Z7sprintfPcPKcz = 0x802E1ACC; _Z8snprintfPciPKcz = 0x802E19D8; _Z6strcatPKcS0_ = 0x802E1D2C; _Z6memsetPvij = 0x800046B4; sprintf__FPcPCce = 0x802E1ACC; snprintf__FPciPCce = 0x802E19D8; memcmp__FPCvPCvUi = 0x802DF388; _Z6strcatPKcS0_ = 0x802E1D2C; _Znaj = 0x802B9350; _Z23Hook_GetGXRenderModeObjv = 0x8024D710; Hook_GetGXRenderModeObj__Fv = 0x8024D710; _Z3sinf = 0x802E87B4; _Z3cosf = 0x802E82AC; ARCInitHandle = 0x8019F7A0; ARCOpen = 0x8019F840; ARCFastOpen = 0x8019FAF0; ARCConvertPathToEntrynum = 0x8019FB40; ARCGetStartAddrInMem = 0x8019FF90; ARCGetStartOffset = 0x8019FFB0; ARCGetLength = 0x8019FFC0; ARCClose = 0x8019FFD0; ARCChangeDir = 0x8019FFE0; ARCOpenDir = 0x801A0040; ARCReadDir = 0x801A00C0; ARCCloseDir = 0x801A0180; DCStoreRangeNoSync = 0x801AC640; VIGetNextField = 0x801BE020; PSMTXIdentity = 0x801C0610; PSMTXCopy = 0x801C0640; PSMTXConcat = 0x801C0680; PSMTXInverse = 0x801C08E0; PSMTXRotRad = 0x801C0AB0; PSMTXRotAxisRad = 0x801C0C90; PSMTXTrans = 0x801C0D10; PSMTXTransApply = 0x801C0D50; PSMTXScale = 0x801C0DA0; PSMTXScaleApply = 0x801C0DD0; PSMTXMultVec = 0x801C12A0; PSVECAdd = 0x801c1530; PSVECSubtract = 0x801c1560; PSVECScale = 0x801C1590; PSVECNormalize = 0x801C15B0; /*PSVECSquareMag*/ PSVECMag = 0x801c1600; PSVECDotProduct = 0x801c1650; PSVECCrossProduct = 0x801c1670; PSVECSquareDistance = 0x801c16b0; PSVECDistance = 0x801c1790; C_MTXLookAt = 0x801C0EE0; C_MTXFrustum = 0x801C1300; C_MTXPerspective = 0x801C13A0; C_MTXOrtho = 0x801C1490; GXSetVtxDesc = 0x801C3900; GXClearVtxDesc = 0x801C41B0; GXSetVtxAttrFmt = 0x801C41F0; GXSetArray = 0x801C48C0; GXInvalidateVtxCache = 0x801C4900; GXSetTexCoordGen2 = 0x801C4910; GXSetNumTexGens = 0x801C4B60; GXBegin = 0x801C56B0; GXSetLineWidth = 0x801C58E0; GXSetCullMode = 0x801C59A0; GXInitLightAttn = 0x801C6570; GXInitLightSpot = 0x801C65B0; GXInitLightDistAttn = 0x801C6750; GXInitLightPos = 0x801C6820; GXInitLightDir = 0x801C6850; GXInitSpecularDir = 0x801C68A0; GXInitLightColor = 0x801C69B0; GXLoadLightObjImm = 0x801C69C0; GXSetChanAmbColor = 0x801C6A40; GXSetChanMatColor = 0x801C6B20; GXSetNumChans = 0x801C6C00; GXSetChanCtrl = 0x801C6C30; GXInitTexObj = 0x801C6ED0; GXInitTexObjCI = 0x801C70E0; GXInitTexObjLOD = 0x801C7130; GXInitTexObjTlut = 0x801C7260; GXInitTexObjWrapMode = 0x801C7240; GXLoadTexObj = 0x801C7600; GXInvalidateTexAll = 0x801C7800; GXSetNumIndStages = 0x801C8250; GXSetTevDirect = 0x801C8270; GXSetTevOp = 0x801C8390; GXSetTevColorIn = 0x801C8430; GXSetTevAlphaIn = 0x801C8470; GXSetTevColorOp = 0x801C84B0; GXSetTevAlphaOp = 0x801C8510; GXSetTevColor = 0x801C8570; GXSetTevColorS10 = 0x801C85D0; GXSetTevKColor = 0x801C8640; GXSetTevKColorSel = 0x801C86A0; GXSetTevKAlphaSel = 0x801C86F0; GXSetTevSwapMode = 0x801C8740; GXSetTevSwapModeTable = 0x801C8780; GXSetAlphaCompare = 0x801C8800; GXSetTevOrder = 0x801C88D0; GXSetNumTevStages = 0x801C8A30; GXSetFog = 0x801C8A60; GXSetFogRangeAdj = 0x801C8DF0; GXSetBlendMode = 0x801C8F00; GXSetColorUpdate = 0x801C8F50; GXSetAlphaUpdate = 0x801C8F80; GXSetZMode = 0x801C8FB0; GXSetZCompLoc = 0x801C8FF0; GXSetDither = 0x801C90D0; GXSetDstAlpha = 0x801C9100; GXCallDisplayList = 0x801C9720; GXSetProjection = 0x801C9980; GXLoadPosMtxImm = 0x801C9A80; GXLoadNrmMtxImm = 0x801C9B00; GXSetCurrentMtx = 0x801C9BA0; GXSetViewportJitter = 0x801C9D10; GXSetViewport = 0x801C9D50; GXDrawDone = 0x801C4FE0; GXWGFifo = 0xCC008000; TPLBind = 0x80228310; TPLGet = 0x80228430; /* Gakenoko stuff */ mHeapAllocatorSubclass_Link = 0x800690C0; mHeapAllocatorSubclass_UnLink = 0x800690E0; GetResMdl = 0x80239F70; GetResAnmChr = 0x8023A1F0; GetResAnmVis = 0x8023A260; GetResAnmClr = 0x8023A2D0; GetResAnmTexPat = 0x8023A340; GetResAnmTexSrt = 0x8023a3b0; GetResAnmChr__Q34nw4r3g3d7ResFileCFPCc = 0x8023a1f0; GetResAnmVis__Q34nw4r3g3d7ResFileCFPCc = 0x8023a260; GetResAnmClr__Q34nw4r3g3d7ResFileCFPCc = 0x8023A2D0; GetResAnmTexPat__Q34nw4r3g3d7ResFileCFPCc = 0x8023a340; GetResAnmTexSrt__Q34nw4r3g3d7ResFileCFPCc = 0x8023a3b0; __vt__Q23EGG9Allocator = 0x8034ffc0; __ct__12mAllocator_cFv = 0x8016a720; __vt__12mAllocator_c = 0x80329a04; __dt__12mAllocator_cFv = 0x8016a770; setup__12mAllocator_cFPvi = 0x8016A7D0; __vt__Q23m3d6banm_c = 0x80329920; __dt__Q23m3d6banm_cFv = 0x80168000; detach__Q23m3d6banm_cFv = 0x80168070; process__Q23m3d6banm_cFv = 0x8002a1f0; setupHeap__Q23m3d6banm_cFv = 0x801680e0; testAnmFlag__Q23m3d6banm_cFv = 0x801681a0; getCurrentFrame__Q23m3d6banm_cFv = 0x801681c0; setCurrentFrame__Q23m3d6banm_cFf = 0x801681e0; getUpdateRate__Q23m3d6banm_cFv = 0x80168200; setUpdateRate__Q23m3d6banm_cFf = 0x80168220; __ct__Q23m3d6fanm_cFv = 0x80168e50; __vt__Q23m3d6fanm_c = 0x80329968; __dt__Q23m3d6fanm_cFv = 0x80168ec0; process__Q23m3d6fanm_cFv = 0x80168f20; setCurrentFrame__Q23m3d6fanm_cFf = 0x80169120; isAnimationDone__Q23m3d6fanm_cFv = 0x80169160; querySomething__Q23m3d6fanm_cFv = 0x80169220; __vt__Q23m3d8anmChr_c = 0x80303708; __dt__Q23m3d8anmChr_cFv = 0x800260c0; vf0C__Q23m3d8anmChr_cFv = 0x8002a210; setup__Q23m3d8anmChr_cFQ34nw4r3g3d6ResMdlQ34nw4r3g3d9ResAnmChrP12mAllocator_cPUi = 0x80165210; bind__Q23m3d8anmChr_cFPQ23m3d5mdl_cQ34nw4r3g3d9ResAnmChri = 0x80165330; internalBind__Q23m3d8anmChr_cFv = 0x801653c0; /* m3d::anmVis_c */ __vt__Q23m3d8anmVis_c = 0x80ad8158; __dt__Q23m3d8anmVis_cFv = 0x809b2090; vf0C__Q23m3d8anmVis_cFv = 0x809b3c20; setup__Q23m3d8anmVis_cFQ34nw4r3g3d6ResMdlQ34nw4r3g3d9ResAnmVisP12mAllocator_cPUi = 0x80167d80; bind__Q23m3d8anmVis_cFPQ23m3d5mdl_cQ34nw4r3g3d9ResAnmVisi = 0x80167ea0; internalBind__Q23m3d8anmVis_cFv = 0x80167f90; /* m3d::anmClr_c */ __vt__Q23m3d8anmClr_c = 0x80329860; __dt__Q23m3d8anmClr_cFv = 0x80165FB0; vf0C__Q23m3d8anmClr_cFv = 0x801664E0; detach__Q23m3d8anmClrFv = 0x80166020; process__Q23m3d8anmClrFv = 0x80166310; setup__Q23m3d8anmClr_cFQ34nw4r3g3d6ResMdlQ34nw4r3g3d9ResAnmClrP12mAllocator_cPUii = 0x80165D70; bind__Q23m3d8anmClr_cFPQ23m3d5mdl_cQ34nw4r3g3d9ResAnmClrii = 0x80166110; getFrameForEntry__Q23m3d8anmClrFv = 0x80166420; setFrameForEntry__Q23m3d8anmClrFfi = 0x80166430; getUpdateRateForEntry__Q23m3d8anmClrFv = 0x80166440; setUpdateRateForEntry__Q23m3d8anmClrFfi = 0x80166450; isEntryAnimationDone__Q23m3d8anmClrFv = 0x80166460; queryEntrySomething__Q23m3d8anmClrFv = 0x80166470; setEntryByte34__Q23m3d8anmClrFUci = 0x80166480; getEntryField28__Q23m3d8anmClrFv = 0x801664A0; /* m3d::anmTexPat_c */ __vt__Q23m3d11anmTexPat_c = 0x80329890; __dt__Q23m3d11anmTexPat_cFv = 0x80166bb0; detach__Q23m3d11anmTexPat_cFv = 0x80166c20; setup__Q23m3d11anmTexPat_cFQ34nw4r3g3d6ResMdlQ34nw4r3g3d12ResAnmTexPatP12mAllocator_cPUii = 0x80166970; bindEntry__Q23m3d11anmTexPat_cFv = 0x80166d10; bindEntry__Q23m3d11anmTexPat_cFPQ23m3d5mdl_cPQ34nw4r3g3d12ResAnmTexPatii = 0x80166d10; process__Q23m3d11anmTexPat_cFv = 0x80166f10; processOneEntry__Q23m3d11anmTexPat_cFv = 0x80166fc0; getFrameForEntry__Q23m3d11anmTexPat_cFv = 0x80167020; setFrameForEntry__Q23m3d11anmTexPat_cFfi = 0x80167020; getUpdateRateForEntry__Q23m3d11anmTexPat_cFv = 0x80167040; setUpdateRateForEntry__Q23m3d11anmTexPat_cFfi = 0x80167050; isEntryAnimationDone__Q23m3d11anmTexPat_cFv = 0x80167060; queryEntrySomething__Q23m3d11anmTexPat_cFv = 0x80167070; setEntryByte34__Q23m3d11anmTexPat_cFUci = 0x80167080; getEntryField28__Q23m3d11anmTexPat_cFv = 0x801670a0; vf0C__Q23m3d11anmTexPat_cFv = 0x801670c0; AllocSizeForAnmTexSrt = 0x80167480; setup__Q23m3d11anmTexSrt_cFQ34nw4r3g3d6ResMdlQ34nw4r3g3d12ResAnmTexSrtP12mAllocator_cPUii = 0x80167560; __vt__Q23m3d11anmTexSrt_c = 0x803298c0; __dt__Q23m3d11anmTexSrt_cFv = 0x801677e0; detach__Q23m3d11anmTexSrt_cFv = 0x80167850; bindEntry__Q23m3d11anmTexSrt_cFPQ23m3d5mdl_cQ34nw4r3g3d12ResAnmTexSrtii = 0x80167940; sub80167a80__Q23m3d11anmTexSrt_cFv = 0x80167a80; process__Q23m3d11anmTexSrt_cFv = 0x80167b40; processOneEntry__Q23m3d11anmTexSrt_cFi = 0x80167bf0; getFrameForEntry__Q23m3d11anmTexSrt_cFi = 0x80167c50; setFrameForEntry__Q23m3d11anmTexSrt_cFfi = 0x80167c60; getUpdateRateForEntry__Q23m3d11anmTexSrt_cFi = 0x80167c70; setUpdateRateForEntry__Q23m3d11anmTexSrt_cFfi = 0x80167c80; isEntryAnimationDone__Q23m3d11anmTexSrt_cFi = 0x80167c90; setEntryByte34__Q23m3d11anmTexSrt_cFUci = 0x80167ca0; getEntryField28__Q23m3d11anmTexSrt_cFi = 0x80167cc0; getEntryField2C__Q23m3d11anmTexSrt_cFi = 0x80167ce0; vf0C__Q23m3d11anmTexSrt_cFv = 0x80167d00; __vt__Q23m3d10anmTexSrt_c__child_cFv = 0x803298d8; __dt__Q23m3d10anmTexSrt_c__child_cFv = 0x80167d10; vf0C__Q23m3d10anmTexSrt_c__child_cFv = 0x80167d70; m3d__mdl_c__DoStuff = 0x80169ED0; __ashldi3 = 0x802DD4DC; _Z13FindActorByIDj = 0x80162E40; FindActorByID__FUi = 0x80162E40; EventTable = 0x8042A358; dBgActorManager = 0x8042A0B8; ContinueBgActorSpawn = 0x8007EA9C; SomeModelAnimationClass_Setup = 0x80165210; EGGTSystem_Pointer = 0x8042A36C; dSys_c__RootHeapMEM1 = 0x8042A370; dSys_c__RootHeapMEM2 = 0x8042A374; BG_GM_ptr = 0x8042A0B0; instance__7dBgGm_c = 0x8042A0B0; BgActorDefs = 0x8042A0BC; _Z16GetPointerToTileP9BG_GM_haxtttPsb = 0x80077520; GetPointerToTile__FP9BG_GM_haxUsUsUsPsb = 0x80077520; GameHeap1 = 0x80377F4C; GameHeap2 = 0x80377F50; WiimotePtr1 = 0x80377F88; continueFromFlagObjCheck = 0x807EBC64; returnFromFlagObjCheck = 0x807EBC7C; Global5758 = 0x8042A228; EggControllerClassPtrMaybe = 0x8042A230; MEMGetTotalFreeSizeForExpHeap = 0x801D4920; sub_80064BD0 = 0x80064BD0; sub_80166970 = 0x80166970; sub_80166D10 = 0x80166D10; daEnGakeNoko_c__StateID_FoolMove = 0x80B14BC0; EnItem_BindAnimation_Continued = 0x80A291E4; dAcPy_c__ChangePowerupWithAnimation = 0x80145C00; PlayerProjectileShooting = 0x8013BCD0; PlayPlayerSound = 0x80057E70; CreateActor = 0x80064610; Actor_SearchByName = 0x80162E90; daEnItem_c__GetWhetherPlayerCanGetPowerupOrNot = 0x80A2BE60; returnFromGPSFASixth = 0x80141FF8; continuePlumberSetPowerupTexture = 0x800CA71C; doneSettingThePowerupTexture = 0x800D483C; doneSettingThePowerupTexture2 = 0x80141574; continueToadPowerupSet = 0x800BCFD4; continuePlumberSetPowerupTextureDebug = 0x800CA6B4; returnFromPowerupSoundChange = 0x8014143C; ExitFromTileGodHack = 0x807E1684; SomeTable_802F5440 = 0x802F5440; SomeTable_802F5580 = 0x802F5580; SomeTable_802F56C0 = 0x802F56C0; BlahTable = 0x803255A8; TileTable = 0x802EFCB8; CurrentLevel = 0x80315E9D; CurrentWorld = 0x80315E9C; CurrentStartedArea = 0x80315E96; /*WRONG*/ CurrentStartedEntrance = 0x80315E97; /*WRONG*/ GetRandomSeed = 0x800B2EC0; RandomSeed = 0x8042A224; MakeRandomNumber__Fi = 0x800B2EE0; MakeRandomNumberForTiles__Fi = 0x801614E0; StrangeReplayValue1 = 0x80427C2E; StrangeReplayValue2 = 0x8042A049; StrangeReplayValue3 = 0x8042A04A; OSGetTime = 0x801B60C0; OSTicksToCalendarTime = 0x801B61C0; snprintf = 0x802E19D8; continueFromReplayHookStart = 0x809246E4; continueFromReplayEndHook = 0x8010223C; returnFromRecorder = 0x800B60C0; GetSomeGlobalClass = 0x80109450; SomeUnknownClass5408 = 0x8042A578; SomeWipeClass = 0x8042A720; QueryGlobal5758 = 0x800B3B50; SoundClassRelated = 0x8042a03c; BufferToCheckIfPlaying = 0x8042a768; StopSoundBasic = 0x801955E0; StopSoundRelated = 0x80196050; GetHermiteCurveValue = 0x8017d660; GetHermiteCurveValue__FfP10HermiteKeyUi = 0x8017d660; SpawnEffect = 0x8016c9d0; __ct__Q23EGG6EffectFv = 0x802D7D90; __vt__Q23mEf8effect_c = 0x80329D68; __vt__Q23mEf3es2 = 0x80329CA0; __dt__Q23mEf3es2Fv = 0x80025F60; RectanglesOverlap__FP7Point3dP7Point3dP7Point3dP7Point3d = 0x800B3100; fmod = 0x802E8904; /* MEGA TESTS */ usedForDeterminingStatePress_or_playerCollision = 0x800964a0; DoStuffAndMarkDead = 0x80097170; SmoothRotation = 0x8015f630; ClassAt1EC_Init = 0x8006D090; HandlesOverallScale = 0x8009ea50; posIsInZone = 0x800b5730; ScreenPositionClass = 0x8042a2e8; ShakeScreen = 0x800d8d50; /* daEnemy_c */ /*FIXME bad vtable address :( */ //__vt__9daEnemy_c = 0x80ae8268; _vf58__9daEnemy_cFv = 0x809a54a0; _vf5C__9daEnemy_cFv = 0x809a5490; _vf68__9daEnemy_cFv = 0x809a54e0; ptrToWhichPlayer__9daEnemy_cFv = 0x809a3510; _vf74__9daEnemy_cFv = 0x809a54d0; _vf7C__9daEnemy_cFv = 0x809a54c0; _vfB8__9daEnemy_cFv = 0x809a54b0; _vf228__9daEnemy_cFv = 0x809a5520; _vf23C__9daEnemy_cFv = 0x809a5510; _vf240__9daEnemy_cFv = 0x809a5500; _vf244__9daEnemy_cFv = 0x809a54f0; /* daEnDosun_c */ __ct_11daEnDosun_cFv = 0x809f5a90; __ct_14daEnBigDosun_cFv = 0x809f5b20; __vt__11daEnDosun_c = 0x80ae8228; onCreate__11daEnDosun_cFv = 0x809f5bb0; onDelete__11daEnDosun_cFv = 0x809f5f90; onExecute__11daEnDosun_cFv = 0x809f5e10; onDraw__11daEnDosun_cFv = 0x809f5e60; __dt_11daEnDosun_cFv = 0x809f7100; kill__11daEnDosun_cFv = 0x809f70d0; killedByLevelClear__11daEnDosun_cFv = 0x809f67d0; collisionCat3_StarPower__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f6010; _vf108__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f5fa0; collisionCatD_GroundPound__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f70f0; _vf110__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f6050; collisionCat7_WMWaggleWater__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f70e0; collisionCat9_RollingObject__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f7060; collisionCat1_Fireball_E_Explosion__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f70a0; collisionCat2_IceBall_15_YoshiIce__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f7070; _vf144__11daEnDosun_cFi = 0x809f60e0; DieFall_Begin__11daEnDosun_cFv = 0x809f6dc0; DieFall_Execute__11daEnDosun_cFv = 0x809f6ed0; DieFall_End__11daEnDosun_cFv = 0x809f6ec0; Ice_Begin__11daEnDosun_cFv = 0x809f6fe0; Ice_Execute__11daEnDosun_cFv = 0x809f7050; Ice_End__11daEnDosun_cFv = 0x809f7040; CreateIceActors__11daEnDosun_cFv = 0x809f6220; setupBodyModel__11daEnDosun_cFv = 0x809f63b0; s_809F6530__11daEnDosun_cFv = 0x809f64f0; spawnEffects__11daEnDosun_cFv = 0x809f6660; StateID_UpWait__11daEnDosun_c = 0x80b14350; StateID_DownMoveWait__11daEnDosun_c = 0x80b14390; StateID_PuruMove__11daEnDosun_c = 0x80b143d0; StateID_DownMove_Kameck__11daEnDosun_c = 0x80b14410; StateID_DownMove__11daEnDosun_c = 0x80b14450; StateID_DownWait__11daEnDosun_c = 0x80b14490; StateID_UpMove__11daEnDosun_c = 0x80b144d0; StateID_DieFall__11daEnDosun_c = 0x80b1450c; StateID_Ice__11daEnDosun_c = 0x80b1454c; SpawnThwompEffects = 0x809f6660; HurtMarioBecauseOfBeingSquashed = 0x80056370; .text : { FILL (0) __text_start = . ; *(.init) *(.text) __ctor_loc = . ; *(.ctors) __ctor_end = . ; *(.dtors) *(.rodata) /**(.sdata)*/ *(.data) /**(.sbss)*/ *(.bss) *(.fini) *(.rodata.*) __text_end = . ; } }