SECTIONS { /* Scrolling is annoying, clown car goes here! */ __ct__20daJrClownForPlayer_cFv = 0x80810210; __dt__20daJrClownForPlayer_cFv = 0x808102D0; /* Beans indeed. */ PClownCarExecute = 0x800A3600; PClownCarAfterCreate = 0x800951D0; PClownCarDraw = 0x80810920; PClownCarMove = 0x80811C00; sAllocatorFunc__FrmHeap = 0x8042DFF0; GetActivePlayerCount = 0x8005FFB0; getEffectiveScreenLeft__19ClassWithCameraInfoFv = 0x80082240; instance__19ClassWithCameraInfo = 0x80429B20; BowserExitDemoState = 0x8005B5D0; MagicEnd = 0x807CCBA0; /* Back to other shit I didn't want to scroll for */ GlobalTickCount = 0x8042A088; GetSpecificPlayerActor = 0x8005F900; Actor_SearchByID = 0x80162B10; TimeStopFlag = 0x80429A1A; TimerBranch = 0x800E3948; MarioDescentRate = 0x8042B584; MarioJumpArc = 0x802F543C; MarioJumpMax = 0x8042B568; MiniMarioJumpArc = 0x802F5484; MarioSize = 0x8042B594; AlwaysDrawFlag = 0x80064540; AlwaysDrawBranch = 0x80064544; GenerateRandomNumber = 0x800B2EE0; OneofManySoundPlayers = 0x800CE840; BombExplodeState = 0x80B12348; NoFreezie = 0x800A0B08; DoSceneChange__FUsUiUi = 0x800E1DE0; SinFIdx__Q24nw4r4mathFf = 0x802379E0; CosFIdx__Q24nw4r4mathFf = 0x80237A50; SinCosFIdx__Q24nw4r4mathFPfPff = 0x80237AB0; archiveHeap__5mHeap = 0x8042A16C; commandHeap__5mHeap = 0x8042A170; dylinkHeap__5mHeap = 0x8042A174; assertHeap__5mHeap = 0x8042A178; gameHeaps__5mHeap = 0x803779C8; init__18StandOnTopColliderFP13dStageActor_cfffffsUcP7Point2d = 0x800DB100; __ct__18StandOnTopColliderFv = 0x800DB0B0; __dt__18StandOnTopColliderFv = 0x80044400; __dt__13BasicColliderFv = 0x800DAD80; addToList__13BasicColliderFv = 0x800DAE00; __ct__21RideableActorColliderFv = 0x800DB3D0; init__21RideableActorColliderFP13dStageActor_cP7Point2dP7Point2d = 0x800DB420; init__21RideableActorColliderFP13dStageActor_cffff = 0x800DB4B0; setPosition__21RideableActorColliderFP7Point2dP7Point2d = 0x800DB510; setPosition__21RideableActorColliderFffff = 0x800DB570; drawWithMatrix__21SomethingAboutShroomsFfP4mMtx = 0x800BC630; original_onCreate__13daObjKinoko_cFv = 0x8087F660; instance__13dCourseFull_c = 0x80429BB8; getRectByID__9dCourse_cFUcP5mRect = 0x8008E890; modifyPlayerPropertiesWithRollingObject = 0x80057820; EN_LandbarrelPlayerCollision = 0x80A57BA0; GetCountofActivePlayers = 0x8005FFB0; /* Boss Related */ StartBGMMusic = 0x807DB1B0; StopBGMMusic = 0x807DB1C0; instance__11dStage32C_c = 0x80429C30; instance__7WLClass = 0x804299B4; ShakeScreen = 0x800D8BE0; StageScreen = 0x80429D28; createChild__13dStageActor_cF6ActorsP13dStageActor_cUiP7Point3dP6S16VecUc = 0x80064680; GameMgrBossEndFunc = 0x8001CDB0; MakeMarioEnterDemoMode = 0x807C7CE0; MakeMarioExitDemoMode = 0x8005CA50; ForceMarioExitDemoMode = 0x8005CA50; ResetPlayerState = 0x80052170; UpdateGameMgr = 0x8001CDB0; UnsetShit = 0x80056CB0; StateID_DemoSt2__12daKameckDemo = 0x809998D4; StateID_DemoSt__12daKameckDemo = 0x80999914; StateID_DemoWait__12daKameckDemo = 0x80999954; StateID_DemoWait__9daNeedles = 0x8099CC5C; StateID_DemoAwake__9daNeedles = 0x8099CCA0; StateID_Idle__9daNeedles = 0x8099CCE0; StateID_Die__9daNeedles = 0x8099CD20; StateID_None__7dPlayer = 0x80353F9C; StateID_Walk__7dPlayer = 0x80353FDC; StateID_Jump__7dPlayer = 0x8035401C; StateID_DemoNone__7dPlayer = 0x8035441C; StateID_DemoWait__7dPlayer = 0x8035449C; StateID_DemoGoal__7dPlayer = 0x8035485C; StateID_DemoControl__7dPlayer = 0x8035489C; PlayWrenchSound = 0x808A9250; WaterManager = 0x80429E20; CheckforLiquid = 0x800EB8B0; BowserFireballCollision = 0x80B7E140; BowserDamageAnmClr = 0x80B3EB00; BowserDamageStepTwo = 0x80B1F1D0; BowserDamageStepThree = 0x80098D80; /* Mr Sun Related */ ActivePhysics_InitWithStruct = 0x8008C3E0; ActivePhysics_AddToList = 0x8008C330; __ct__13ActivePhysicsFv = 0x8008C200; __dt__13ActivePhysicsFv = 0x8008C260; HandleXSpeed = 0x8006CD90; HandleYSpeed = 0x8006CDE0; UpdateObjectPosBasedOnSpeedValues_real = 0x8006CD40; dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3 = 0x80096240; CalculateDistanceFromActorsNextPosToFurthestPlayer = 0x80064740; doSpriteMovement = 0x800955F0; instance__17dEffectBreakMgr_c = 0x80429C08; spawnTile__17dEffectBreakMgr_cFP7Point3dUic = 0x800925F0; CollidedWithTile = 0x80070CB0; SomeStrangeModification = 0x80096E60; Actor_GetVec3WithValuesAdded = 0x8006CED0; ConvertStagePositionIntoScreenPosition__Maybe = 0x8006A4B0; AnotherSoundRelatedFunction = 0x80197D10; YetAnotherSoundPlayer = 0x80198DD0; CheckIfPlayingSound = 0x80196410; RelatedToPlayingSoundsAlongsideAnims = 0x801051C0; SoundRelatedClass = 0x8042A1A8; ConvertStagePositionToScreenPosition__FP7Point2dP7Point3d = 0x8006A4B0; PlaySoundAtPosition__17SoundPlayingClassFiP7Point2dUi = 0x80198A40; instance2__17SoundPlayingClass = 0x80429A80; ExitStage__Fiiii = 0x801021E0; zero__4mMtxFv = 0x8016EF60; rotationX__4mMtxFPs = 0x8016EA00; applyRotationX__4mMtxFPs = 0x8016EAC0; rotationY__4mMtxFPs = 0x8016EB20; applyRotationY__4mMtxFPs = 0x8016EBE0; rotationZ__4mMtxFPs = 0x8016EC40; applyRotationZ__4mMtxFPs = 0x8016ED00; applyRotationYXZ__4mMtxFPsPsPs = 0x8016ED60; applyRotationZYX__4mMtxFPsPsPs = 0x8016EDE0; _savefpr_14 = 0x802DCAB8; _savefpr_15 = 0x802DCABC; _savefpr_16 = 0x802DCAC0; _savefpr_17 = 0x802DCAC4; _savefpr_18 = 0x802DCAC8; _savefpr_19 = 0x802DCACC; _savefpr_20 = 0x802DCAD0; _savefpr_21 = 0x802DCAD4; _savefpr_22 = 0x802DCAD8; _savefpr_23 = 0x802DCADC; _savefpr_24 = 0x802DCAE0; _savefpr_25 = 0x802DCAE4; _savefpr_26 = 0x802DCAE8; _savefpr_27 = 0x802DCAEC; _savefpr_28 = 0x802DCAF0; _savefpr_29 = 0x802DCAF4; _savefpr_30 = 0x802DCAF8; _savefpr_31 = 0x802DCAFC; _restfpr_14 = 0x802DCB04; _restfpr_15 = 0x802DCB08; _restfpr_16 = 0x802DCB0C; _restfpr_17 = 0x802DCB10; _restfpr_18 = 0x802DCB14; _restfpr_19 = 0x802DCB18; _restfpr_20 = 0x802DCB1C; _restfpr_21 = 0x802DCB20; _restfpr_22 = 0x802DCB24; _restfpr_23 = 0x802DCB28; _restfpr_24 = 0x802DCB2C; _restfpr_25 = 0x802DCB30; _restfpr_26 = 0x802DCB34; _restfpr_27 = 0x802DCB38; _restfpr_28 = 0x802DCB3C; _restfpr_29 = 0x802DCB40; _restfpr_30 = 0x802DCB44; _restfpr_31 = 0x802DCB48; _savegpr_14 = 0x802DCB50; _savegpr_15 = 0x802DCB54; _savegpr_16 = 0x802DCB58; _savegpr_17 = 0x802DCB5C; _savegpr_18 = 0x802DCB60; _savegpr_19 = 0x802DCB64; _savegpr_20 = 0x802DCB68; _savegpr_21 = 0x802DCB6C; _savegpr_22 = 0x802DCB70; _savegpr_23 = 0x802DCB74; _savegpr_24 = 0x802DCB78; _savegpr_25 = 0x802DCB7C; _savegpr_26 = 0x802DCB80; _savegpr_27 = 0x802DCB84; _savegpr_28 = 0x802DCB88; _savegpr_29 = 0x802DCB8C; _savegpr_30 = 0x802DCB90; _savegpr_31 = 0x802DCB94; _restgpr_14 = 0x802DCB9C; _restgpr_15 = 0x802DCBA0; _restgpr_16 = 0x802DCBA4; _restgpr_17 = 0x802DCBA8; _restgpr_18 = 0x802DCBAC; _restgpr_19 = 0x802DCBB0; _restgpr_20 = 0x802DCBB4; _restgpr_21 = 0x802DCBB8; _restgpr_22 = 0x802DCBBC; _restgpr_23 = 0x802DCBC0; _restgpr_24 = 0x802DCBC4; _restgpr_25 = 0x802DCBC8; _restgpr_26 = 0x802DCBCC; _restgpr_27 = 0x802DCBD0; _restgpr_28 = 0x802DCBD4; _restgpr_29 = 0x802DCBD8; _restgpr_30 = 0x802DCBDC; _restgpr_31 = 0x802DCBE0; __shl2i = 0x802DCFFC; __nw__FUl = 0x802B9020; __dl__FPv = 0x802B9090; __construct_new_array = 0x802DC5F0; __destroy_new_array = 0x802DC920; __destroy_arr = 0x802DC8A8; sub_80024C20 = 0x80024C20; __register_global_object = 0x802DC590; __ptmf_scall = 0x802DCA0C; setup__13FunctionChainFPPFPv_bUs = 0x8015F410; /* collisionMgr_c */ __ct__14collisionMgr_c = 0x8006CF40; __dt__14collisionMgr_c = 0x8006CF40; Clear1__14collisionMgr_cFv = 0x8006CFE0; Clear2__14collisionMgr_cFv = 0x8006D000; Init__14collisionMgr_cFP13dStageActor_cPCUcPCUcPCUc = 0x8006D090; Clear3__14collisionMgr_cFv = 0x8006D440; CollidedWithTile__14collisionMgr_cFv = 0x80070CB0; SomethingSemiImportant__14collisionMgr_cFUi = 0x8006EF40; execute__14collisionMgr_cFv = 0x80072BC0; s_8006FA40__14collisionMgr_cFPv = 0x8006FA40; s_80070760__14collisionMgr_cFv = 0x80070760; s_800707E0__14collisionMgr_cFv = 0x800707E0; /* freezeMgr_c */ __ct_11freezeMgr_c = 0x800B83C0; __dt__11freezeMgr_cFv = 0x800B8460; doSomethingCool1__11freezeMgr_c = 0x800B84D0; doSomethingCool2__11freezeMgr_c = 0x800B85A0; setSomething__11freezeMgr_cFUiUiUi = 0x800B8670; Create_ICEACTORs__11freezeMgr_cFPvi = 0x800B8680; Delete_ICEACTORs__11freezeMgr_c = 0x800B87D0; SetIceTimer_pt1__11freezeMgr_c = 0x800B8850; SetIceTimer_pt2__11freezeMgr_c = 0x800B88B0; CheckIceTimer_lte_Value__11freezeMgr_c = 0x800B8930; doSomethingCool3__11freezeMgr_c = 0x800B89A0; doSomethingCool4__11freezeMgr_c = 0x800B8A30; doSomethingCool5__11freezeMgr_c = 0x800B8AB0; doSomethingCool6__11freezeMgr_c = 0x800B8B30; DoMeltNormal__11freezeMgr_c = 0x800B8BB0; doSomethingCool7__11freezeMgr_c = 0x800B8C70; CheckCountdownTimer__11freezeMgr_c = 0x800B8E60; __vt__7fBase_c = 0x80329178; onCreate__7fBase_cFv = 0x80161B90; onDelete__7fBase_cFv = 0x80161C40; onExecute__7fBase_cFv = 0x80161EE0; willBeDeleted__7fBase_cFv = 0x801620E0; moreHeapShit__7fBase_cFUiPv = 0x80162400; createHeap__7fBase_cFUiPv = 0x80162600; heapCreated__7fBase_cFv = 0x801626C0; Delete__7fBase_cFv = 0x80162320; findNextUninitialisedProcess__7fBase_cFv = 0x801627C0; hasUninitialisedProcesses__7fBase_cFv = 0x80162830; onDraw__7fBase_cFv = 0x80161FE0; _Z15fBase_c__DeletePv = 0x80162320; fBase_c__Delete__FPv = 0x80162320; __vt__15StageActorLight = 0x80317680; init__15StageActorLight_FPvi = 0x800CCA00; update__15StageActorLight = 0x800CCAC0; draw__15StageActorLight = 0x800CCB70; __dt__15StageActorLight = 0x800414A0; GetExplanationString__7dBase_cFv = 0x8006C660; __vt__15daEnBlockMain_c = 0x80301CC8; __dt__15daEnBlockMain_cFv = 0x80023340; calledWhenUpMoveBegins__15daEnBlockMain_cFv = 0x80022E80; calledWhenDownMoveBegins__15daEnBlockMain_cFv = 0x80022F60; calledWhenUpMoveExecutes__15daEnBlockMain_cFv = 0x80022F30; calledWhenUpMoveDiffExecutes__15daEnBlockMain_cFv = 0x800231A0; calledWhenDownMoveExecutes__15daEnBlockMain_cFv = 0x80023010; calledWhenDownMoveEndExecutes__15daEnBlockMain_cFv = 0x80023080; calledWhenDownMoveDiffExecutes__15daEnBlockMain_cFv = 0x800232C0; calledWhenDownMoveDiffEndExecutes__15daEnBlockMain_cFv = 0x80023330; updateScale__15daEnBlockMain_cFb = 0x80022DC0; upMove_Begin__15daEnBlockMain_cFv = 0x80022E60; upMove_Execute__15daEnBlockMain_cFv = 0x80022EA0; upMove_End__15daEnBlockMain_cFv = 0x80022E90; downMove_Begin__15daEnBlockMain_cFv = 0x80022F40; downMove_Execute__15daEnBlockMain_cFv = 0x80022F80; downMove_End__15daEnBlockMain_cFv = 0x80022F70; downMoveEnd_Begin__15daEnBlockMain_cFv = 0x80023020; downMoveEnd_Execute__15daEnBlockMain_cFv = 0x80023040; downMoveEnd_End__15daEnBlockMain_cFv = 0x80023030; upMove_Diff_Begin__15daEnBlockMain_cFv = 0x80023090; upMove_Diff_Execute__15daEnBlockMain_cFv = 0x800230D0; upMove_Diff_End__15daEnBlockMain_cFv = 0x800230C0; downMove_Diff_Begin__15daEnBlockMain_cFv = 0x800231B0; downMove_Diff_Execute__15daEnBlockMain_cFv = 0x800231F0; downMove_Diff_End__15daEnBlockMain_cFv = 0x800231E0; downMove_DiffEnd_Begin__15daEnBlockMain_cFv = 0x800232D0; downMove_DiffEnd_Execute__15daEnBlockMain_cFv = 0x800232F0; downMove_DiffEnd_End__15daEnBlockMain_cFv = 0x800232E0; blockInit__15daEnBlockMain_cFf = 0x80021690; blockUpdate__15daEnBlockMain_cFv = 0x800217B0; blockResult__15daEnBlockMain_cFv = 0x800212C0; PhysicsCallback1__15daEnBlockMain_c = 0x80021180; g = 0x80021170; PhysicsCallback3__15daEnBlockMain_c = 0x800211A0; OPhysicsCallback1__15daEnBlockMain_c = 0x80020BF0; OPhysicsCallback2__15daEnBlockMain_c = 0x80020E70; OPhysicsCallback3__15daEnBlockMain_c = 0x80021010; StateID_UpMove__15daEnBlockMain_c = 0x803527B4; StateID_DownMove__15daEnBlockMain_c = 0x803527F4; StateID_DownMoveEnd__15daEnBlockMain_c = 0x80352834; StateID_UpMove_Diff__15daEnBlockMain_c = 0x80352874; StateID_DownMove_Diff__15daEnBlockMain_c = 0x803528B4; StateID_DownMove_DiffEnd__15daEnBlockMain_c = 0x803528F4; __ct__5dEn_cFv = 0x80094E80; __dt__5dEn_cFv = 0x80095130; afterCreate__5dEn_cFi = 0x800951D0; afterExecute__5dEn_cFi = 0x80095480; kill__5dEn_cFv = 0x80097F70; eatIn__5dEn_cFv = 0x80097C40; disableEatIn__5dEn_cFv = 0x80097CB0; _vf8C__5dEn_cFPv = 0x80097D30; _vfCC__5dEn_cFP7Point2df = 0x800973F0; _vfD0__5dEn_cFP7Point2df = 0x800974F0; doStateChange__5dEn_cFP12dStateBase_c = 0x800A7DF0; collisionCallback__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095950; preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095CE0; prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095D30; preYoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095F50; stageActorCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80096060; spriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C10; playerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C20; yoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C80; collisionCat3_StarPower__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F840; collisionCat5_Mario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FB50; _vf108__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FE40; collisionCatD_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFD0; _vf110__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFC0; collisionCat8_FencePunch__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCE0; collisionCat7_WMWaggleWater__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0150; collisionCat7_WMWaggleWaterYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A02D0; _vf120__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCD0; collisionCatA_PenguinMario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCC0; collisionCat11_PipeCannon__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F9D0; collisionCat9_RollingObject__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0700; collisionCat1_Fireball_E_Explosion__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A08D0; collisionCat2_IceBall_15_YoshiIce__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0A30; collisionCat13_Hammer__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A03C0; collisionCat14_YoshiFire__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0550; _vf140__5dEn_cFP13dStageActor_c = 0x800A10B0; _vf144__5dEn_cFi = 0x800A0C70; _vf148__5dEn_cFv = 0x800A12A0; _vf14C__5dEn_cFv = 0x800A1370; _vf150__5dEn_cFv = 0x800206D0; eatenByYoshiProbably__5dEn_cFv = 0x80096230; playHpdpSound1__5dEn_cFv = 0x800A1C00; playEnemyDownSound1__5dEn_cFv = 0x800A1BB0; playEnemyDownComboSound__5dEn_cFPv = 0x800A1C80; playHpdpSound2__5dEn_cFv = 0x800A1D90; _vf168__5dEn_cFv = 0x800A1E10; dieFumi_Begin__5dEn_cFv = 0x800A1470; dieFumi_Execute__5dEn_cFv = 0x800A1600; dieFumi_End__5dEn_cFv = 0x800A1820; dieFall_Begin__5dEn_cFv = 0x800A16A0; dieFall_Execute__5dEn_cFv = 0x800A1830; dieFall_End__5dEn_cFv = 0x800A1820; dieBigFall_Begin__5dEn_cFv = 0x800A1910; dieBigFall_Execute__5dEn_cFv = 0x800A1930; dieBigFall_End__5dEn_cFv = 0x800A1920; dieSmoke_Begin__5dEn_cFv = 0x800A1980; dieSmoke_Execute__5dEn_cFv = 0x800A1A00; dieSmoke_End__5dEn_cFv = 0x800A19F0; dieYoshiFumi_Begin__5dEn_cFv = 0x800A1AC0; dieYoshiFumi_Execute__5dEn_cFv = 0x800A1B40; dieYoshiFumi_End__5dEn_cFv = 0x800A1B30; dieIceVanish_Begin__5dEn_cFv = 0x800A1A10; dieIceVanish_Execute__5dEn_cFv = 0x800A1AB0; dieIceVanish_End__5dEn_cFv = 0x800A1AA0; dieGoal_Begin__5dEn_cFv = 0x800A1B50; dieGoal_Execute__5dEn_cFv = 0x800A1B70; dieGoal_End__5dEn_cFv = 0x800A1B60; dieOther_Begin__5dEn_cFv = 0x800A1B80; dieOther_Execute__5dEn_cFv = 0x800A1BA0; dieOther_End__5dEn_cFv = 0x800A1B90; eatIn_Begin__5dEn_cFv = 0x800A81C0; eatIn_Execute__5dEn_cFv = 0x800A81E0; eatIn_End__5dEn_cFv = 0x800A81D0; eatNow_Begin__5dEn_cFv = 0x800A8260; eatNow_Execute__5dEn_cFv = 0x800A8280; eatNow_End__5dEn_cFv = 0x800A8270; eatOut_Begin__5dEn_cFv = 0x800A8290; eatOut_Execute__5dEn_cFv = 0x800A82B0; eatOut_End__5dEn_cFv = 0x800A82A0; hitSpin_Begin__5dEn_cFv = 0x800A8190; hitSpin_Execute__5dEn_cFv = 0x800A81B0; hitSpin_End__5dEn_cFv = 0x800A81A0; ice_Begin__5dEn_cFv = 0x800A7E90; ice_Execute__5dEn_cFv = 0x800A7F40; ice_End__5dEn_cFv = 0x800A7F30; spawnHitEffectAtPosition__5dEn_cF7Point2d = 0x80095520; doSomethingWithHardHitAndSoftHitEffects__5dEn_cF7Point3d = 0x80095530; playEnemyDownSound2__5dEn_cFv = 0x80095580; add2ToYSpeed__5dEn_cFv = 0x800955D0; _vf218__5dEn_cFv = 0x80095890; _vf21C__5dEn_cFv = 0x80097770; _vf220__5dEn_cFPv = 0x80097F20; _vf224__5dEn_cFv = 0x80097F60; _vf228__5dEn_cFv = 0x800206C0; CreateIceActors__5dEn_cFv = 0x800A8060; _vf230__5dEn_cFv = 0x800A8150; _vf234__5dEn_cFv = 0x800A8160; _vf238__5dEn_cFv = 0x800A8180; _vf23C__5dEn_cFv = 0x800206B0; _vf240__5dEn_cFv = 0x800206A0; _vf244__5dEn_cFv = 0x80020690; _vf248__5dEn_cFi = 0x800968E0; _vf24C__5dEn_cFPv = 0x80096710; addScoreWhenHit__5dEn_cFPv = 0x80096700; _vf254__5dEn_cFPv = 0x80096720; _vf258__5dEn_cFPv = 0x80096760; _vf25C__5dEn_cFPv = 0x80096770; _vf260__5dEn_cFPv = 0x80096910; _vf264__5dEn_cFP13dStageActor_c = 0x80096D60; _vf268__5dEn_cFPv = 0x80096A20; spawnHitEffectAtPositionAgain__5dEn_cF7Point2d = 0x80096DF0; playMameStepSound__5dEn_cFv = 0x80096C40; _vf274__5dEn_cFv = 0x80096E50; _vf278__5dEn_cFPv = 0x80096B30; _vf27C__5dEn_cFv = 0x80096E40; StateID_DieFumi__5dEn_c = 0x80357934; StateID_DieFall__5dEn_c = 0x80357974; StateID_DieBigFall__5dEn_c = 0x803579B4; StateID_DieSmoke__5dEn_c = 0x803579F4; StateID_DieIceVanish__5dEn_c = 0x80357A34; StateID_DieYoshiFumi__5dEn_c = 0x80357A74; StateID_DieGoal__5dEn_c = 0x80357AB4; StateID_DieOther__5dEn_c = 0x80357AF4; doSpriteMovement__5dEn_cFv = 0x800955F0; CheckIfPlayerBelow__5dEn_cFff = 0x800978C0; stuffRelatingToCollisions__5dEn_cFfff = 0x800957B0; checkLiquidImmersion__5dEn_cFP7Point2df = 0x80097250; _vfD8__18dActorMultiState_cFv = 0x80067590; _vfDC__18dActorMultiState_cFv = 0x800675B0; _vfE0__18dActorMultiState_cFv = 0x800675A0; __ct__13dStageActor_cFv = 0x80064110; __dt__13dStageActor_cFv = 0x800642B0; beforeCreate__13dStageActor_cFv = 0x80064350; afterCreate__13dStageActor_cFi = 0x80064380; beforeDelete__13dStageActor_cFv = 0x80064390; afterDelete__13dStageActor_cFi = 0x800643E0; beforeExecute__13dStageActor_cFv = 0x800643F0; afterExecute__13dStageActor_cFi = 0x80064490; beforeDraw__13dStageActor_cFv = 0x80064540; afterDraw__13dStageActor_cFi = 0x800645E0; GetExplanationString__13dStageActor_cFv = 0x800645F0; _vf60__13dStageActor_cFv = 0x80065080; kill__13dStageActor_cFv = 0x80065650; _vf68__13dStageActor_cFv = 0x8001D210; _vf6C__13dStageActor_cFv = 0x8001D200; _vf70__13dStageActor_cFv = 0x80065620; _vf74__13dStageActor_cFv = 0x8001D1F0; _vf78__13dStageActor_cFv = 0x80065820; _vf7C__13dStageActor_cFv = 0x8001D1E0; eatIn__13dStageActor_cFv = 0x80065830; disableEatIn__13dStageActor_cFv = 0x80065850; _vf88__13dStageActor_cFv = 0x80065860; _vf8C__13dStageActor_cFPv = 0x80065870; _vf90__13dStageActor_cFP13dStageActor_c = 0x80065880; _vf94__13dStageActor_cFPv = 0x80065AC0; removeMyActivePhysics__13dStageActor_cFv = 0x80066080; addMyActivePhysics__13dStageActor_cFv = 0x80066090; returnRegularScale__13dStageActor_cFv = 0x80065950; _vfA4__13dStageActor_cFPv = 0x80065970; _vfA8__13dStageActor_cFPv = 0x80065A00; _vfAC__13dStageActor_cFPv = 0x80065A40; killedByLevelClear__13dStageActor_cFv = 0x80065660; _vfB4__13dStageActor_cFv = 0x80065B40; _vfB8__13dStageActor_cFv = 0x8001D1D0; _vfBC__13dStageActor_cFv = 0x80065B50; _vfC0__13dStageActor_cFv = 0x80065B60; _vfC4__13dStageActor_cFv = 0x80065B70; _vfC8__13dStageActor_cFP7Point2df = 0x80065CC0; _vfCC__13dStageActor_cFP7Point2df = 0x80065DC0; _vfD0__13dStageActor_cFP7Point2df = 0x80065EC0; outOfZone__13dStageActor_cF7Point3dPfUc = 0x80064DA0; checkZoneBoundaries__13dStageActor_cFUi = 0x80064F50; create__13dStageActor_cF6ActorsUiP7Point3dP6S16VecUc = 0x80064610; Delete__13dStageActor_cFUc = 0x80064D10; __ct__8dScene_cFv = 0x800E1930; __dt__8dScene_cFv = 0x800E19A0; beforeCreate__8dScene_cFv = 0x800E1A20; afterCreate__8dScene_cFi = 0x800E1A60; beforeDelete__8dScene_cFv = 0x800E1AD0; afterDelete__8dScene_cFi = 0x800E1B00; beforeExecute__8dScene_cFv = 0x800E1B60; afterExecute__8dScene_cFi = 0x800E1CA0; beforeDraw__8dScene_cFv = 0x800E1CF0; afterDraw__8dScene_cFi = 0x800E1D20; __ct__8dActor_cFv = 0x8006C6D0; __dt__8dActor_cFv = 0x8006C7F0; UpdateObjectPosBasedOnSpeedValuesReal__8dActor_cFv = 0x8006CD40; HandleXSpeed__8dActor_cFv = 0x8006CD90; HandleYSpeed__8dActor_cFv = 0x8006CDE0; __ct__7dBase_cFv = 0x8006C420; __dt__7dBase_cFv = 0x8006C490; beforeCreate__7dBase_cFv = 0x8006C540; afterCreate__7dBase_cFi = 0x8006C570; beforeDelete__7dBase_cFv = 0x8006C580; afterDelete__7dBase_cFi = 0x8006C5B0; beforeExecute__7dBase_cFv = 0x8006C5C0; afterExecute__7dBase_cFi = 0x8006C600; beforeDraw__7dBase_cFv = 0x8006C610; afterDraw__7dBase_cFi = 0x8006C650; specialDraw1__8dActor_cFv = 0x8006CA50; specialDraw2__8dActor_cFv = 0x8006CA60; _vf58__8dActor_cFv = 0x8001D1C0; _vf5C__8dActor_cFv = 0x8001D1B0; __ct__12dStateBase_cFPCc = 0x8015F5D0; __dt__12dStateBase_cFv = 0x8015F610; isInvalid__12dStateBase_cFv = 0x8015F650; isEqualNotUsedForSomeReason__12dStateBase_cFP12dStateBase_c = 0x8015F660; isEqual__12dStateBase_cFP12dStateBase_c = 0x8015F6D0; isNotEqual__12dStateBase_cFP12dStateBase_c = 0x8015F6E0; getName__12dStateBase_cFv = 0x8015F730; getID__12dStateBase_cFv = 0x8015F740; /* HACK HACK */ /* These don't actually exist, they're just here to save us some space for newer */ isSameStateName__12dStateBase_cFPCc = 0x800142A0; doBegin__12dStateBase_cFPv = 0x80012970; doExecute__12dStateBase_cFPv = 0x80012940; doEnd__12dStateBase_cFPv = 0x80012910; /* END HACK */ mNoState__12dStateBase_c = 0x80377784; __dt__15dStateMgrBase_cFv = 0x8015F800; __ct__11dStateMgr_cFP17dStatePointless_cP20dStateExecutorBase_cP12dStateBase_c = 0x8015FAA0; __ct__10dFlagMgr_c = 0x800E3A60; setup__10dFlagMgr_cFb = 0x800E3B20; applyAndClearAllTimedActions__10dFlagMgr_cFv = 0x800E3EA0; execute__10dFlagMgr_cFv = 0x800E3F90; set__10dFlagMgr_cFUcibbbUi = 0x800E4140; findLowestFlagInSet__10dFlagMgr_cFUiUl = 0x800E43F0; setSpecial__10dFlagMgr_cFUcffUcUiUl = 0x800E44D0; get8__10dFlagMgr_cFUc = 0x800E4510; get108__10dFlagMgr_cFUc = 0x800E4520; get208__10dFlagMgr_cFUc = 0x800E4530; get248__10dFlagMgr_cFUc = 0x800E4540; get448__10dFlagMgr_cFUc = 0x800E4560; instance__10dFlagMgr_c = 0x80429D98; clear__13ActivePhysicsFv = 0x8008C2C0; removeFromList__13ActivePhysicsFv = 0x8008C380; addToList__13ActivePhysicsFv = 0x8008C330; initWithStruct__13ActivePhysicsFP8dActor_cPCQ213ActivePhysics4Info = 0x8008C3E0; __ct__7PhysicsFv = 0x8007F7A0; __dt__7PhysicsFv = 0x8007F810; baseSetup__7PhysicsFP8dActor_cPvPvPvUcUc = 0x8007F9B0; setup__7PhysicsFP8dActor_cffffPvPvPvUcUcP7Point2d = 0x8007FA40; setup__7PhysicsFP8dActor_cPQ27Physics4InfoUcUcP7Point2d = 0x8007FB10; spinningPhysicsCallback = 0x808A2110; /* spinningPhysicsCallback__7Physics = 0x808A2110; */ addToList__7PhysicsFv = 0x8007F900; removeFromList__7PhysicsFv = 0x8007F950; update__7PhysicsFv = 0x8007FDA0; getTileRendererList__7dBgGm_cFi = 0x80078520; getPointerToTile__8BgGmBaseFiiiPib = 0x80077520; placeTile__8BgGmBaseFUsUsii = 0x80077860; add__Q212TileRenderer4ListFP12TileRenderer = 0x80014820; remove__Q212TileRenderer4ListFP12TileRenderer = 0x80014860; __ct__12TileRendererFv = 0x800145B0; __dt__12TileRendererFv = 0x800145F0; setPosition__12TileRendererFfff = 0x800146B0; setVars__12TileRendererFf = 0x800146D0; __ct__21dPlayerModelHandler_cFUc = 0x800D6C40; loadModel__21dPlayerModelHandler_cFUcii = 0x800D6D70; setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800D6EC0; callVF20__21dPlayerModelHandler_cFv = 0x800D6F80; draw__21dPlayerModelHandler_cFv = 0x800D6FA0; update__21dPlayerModelHandler_cFv = 0x800D6E10; _Z15FindActorByType6ActorsP5Actor = 0x80162B60; FindActorByType__F6ActorsP5Actor = 0x80162B60; _Z19RetrieveFileFromArcPvPcS0_ = 0x800DF100; _Z8OSReportPKcz = 0x8015F540; OSReport__FPCce = 0x8015F540; _Z7OSFatal7GXColorS_PKc = 0x801AF3E0; GetSomeSizeRelatedBULLSHIT__Fv = 0x800E2500; CalculateSomethingAboutRatio__Fffff = 0x800E2670; CalculateSomethingElseAboutRatio__Fv = 0x800E2740; DoSomethingCameraRelatedWithEGGScreen__FiPQ23EGG6Screen = 0x80169030; GlobalScreenWidth = 0x80429E0C; GlobalScreenHeight = 0x80429E10; currentScreenSizeID = 0x8042AC28; ScreenSizesAndMultipliers = 0x80350240; setOrtho__Q23EGG7FrustumFffffff = 0x802C68F0; __ct__Q23EGG6ScreenFv = 0x802D0AD0; __dt__Q23EGG6ScreenFv = 0x802D08B0; __vt__Q23EGG12LookAtCamera = 0x8034FDD8; assignToNW4RCamera__Q23EGG12LookAtCameraFRQ34nw4r3g3d6Camera = 0x802BE690; __ct__Q23EGG12ProjectOrthoFv = 0x802BF1E0; setVolume__Q23EGG12ProjectOrthoFffff = 0x802BF230; GetCameraByID__Fi = 0x80164930; GetCurrentCameraID__Fv = 0x80164950; SetCurrentCameraID__Fi = 0x80164960; LinkScene__Fi = 0x80164A20; UnlinkScene__Fi = 0x801649A0; SceneCalcWorld__Fi = 0x80164AE0; SceneCameraStuff__Fi = 0x80164B70; CalcMaterial__Fv = 0x80164B60; DrawOpa__Fv = 0x80164C40; DrawXlu__Fv = 0x80164C50; ChangeAlphaUpdate__Fb = 0x802D2D90; ChangeColorUpdate__Fb = 0x802D2D30; DoSpecialDrawing1__Fv = 0x8006CAE0; DoSpecialDrawing2__Fv = 0x8006CB40; SetupLYTDrawing__Fv = 0x80163030; ClearLayoutDrawList__Fv = 0x80162F80; RenderAllLayouts__Fv = 0x800067A0; DrawAllLayoutsBeforeX__Fi = 0x80163110; DrawAllLayoutsAfterX__Fi = 0x801631A0; DrawAllLayoutsAfterXandBeforeY__Fii = 0x80163230; findPaneByName__Q23m2d17EmbedLayoutBase_cCFPCc = 0x80007300; findTextBoxByName__Q23m2d17EmbedLayoutBase_cCFPCc = 0x80007320; findPictureByName__Q23m2d17EmbedLayoutBase_cCFPCc = 0x800073D0; findWindowByName__Q23m2d17EmbedLayoutBase_cCFPCc = 0x80007470; __ct__Q23m2d13EmbedLayout_cFv = 0x800C88D0; __dt__Q23m2d13EmbedLayout_cFv = 0x800C8920; loadArc__Q23m2d13EmbedLayout_cFPCcb = 0x800C8C30; loadAnimations__Q23m2d13EmbedLayout_cFPPCci = 0x800C8F30; loadGroups__Q23m2d13EmbedLayout_cFPPCcPii = 0x800C9070; enableNonLoopAnim__Q23m2d13EmbedLayout_cFib = 0x800C9270; enableLoopAnim__Q23m2d13EmbedLayout_cFi = 0x800C9300; resetAnim__Q23m2d13EmbedLayout_cFib = 0x800C9350; disableAllAnimations__Q23m2d13EmbedLayout_cFv = 0x800C9480; isAnimOn__Q23m2d13EmbedLayout_cFi = 0x800C9590; free__Q23m2d13EmbedLayout_cFv = 0x800C98B0; execAnimations__Q23m2d13EmbedLayout_cFv = 0x800C94E0; scheduleForDrawing__Q23m2d6Base_cFv = 0x80163660; RenderEffects__Fii = 0x80093F10; RemoveAllFromScnRoot__Fv = 0x80164C80; Reset3DState__Fv = 0x80164CD0; GetRenderModeObj__Q34nw4r3g3d8G3DStateFv = 0x8024D3E0; __ct__Q34nw4r3g3d6CameraFPQ34nw4r3g3d10CameraData = 0x802535E0; SetOrtho__Q34nw4r3g3d6CameraFffffff = 0x80253A80; SetPerspective__Q34nw4r3g3d6CameraFffff = 0x80253A40; SetViewportJitter__Q34nw4r3g3d6CameraFUi = 0x80253C30; SetPosture__Q34nw4r3g3d6CameraFRCQ44nw4r3g3d6Camera11PostureInfo = 0x802537D0; SetPosition__Q34nw4r3g3d6CameraFRC7Point3d = 0x80253760; SetCameraMtxDirectly__Q34nw4r3g3d6CameraFRA3_A4_Cf = 0x802539F0; GetCameraMtx__Q34nw4r3g3d6CameraCFPA3_A4_f = 0x80253EC0; CheckRevision__Q34nw4r3g3d7ResFileCFv = 0x8023A670; Init__Q34nw4r3g3d7ResFileFv = 0x8023A3A0; Bind__Q34nw4r3g3d7ResFileFQ34nw4r3g3d7ResFile = 0x8023A160; GetResMdl__Q34nw4r3g3d7ResFileCFPCc = 0x80239C40; GetResTex__Q34nw4r3g3d7ResFileCFPCc = 0x80239D30; g3dMemAllocator__Q24nw4r3g3d = 0x8042A0E8; __ScnMdl__Construct__Q24nw4r3g3dFPvPUiPvUii = 0x8025C830; __ScnMdlSimple__Construct__Q24nw4r3g3dFPvPUiPvi = 0x8025A190; InsertIntoScene__Q24nw4r3g3dFPv = 0x80164C60; GetResMat__Q34nw4r3g3d6ResMdlCFPCc = 0x8023B570; DisableIndirectTexturing__3m3dFv = 0x80164D60; InitTexObjWithResTex__3m3dFP9_GXTexObjPv14_GXTexWrapMode14_GXTexWrapMode12_GXTexFilter12_GXTexFilter = 0x802C7A80; /* This is preliminary and kinda strange, most of these just point to ScnLeaf for now */ setup__Q23m3d6proc_cFPvPUi = 0x80164DE0; returnUnknown__Q23m3d6proc_cFv = 0x8000F720; __ct__Q23m3d9scnLeaf_cFv = 0x80169E20; __dt__Q23m3d9scnLeaf_cFv = 0x80169E40; free__Q23m3d9scnLeaf_cFv = 0x80169EA0; scheduleForDrawing__Q23m3d9scnLeaf_cFv = 0x80169EF0; getViewMatrix__Q23m3d9scnLeaf_cFPA3_A4_f = 0x80169FA0; /* End preliminary section */ __vt__Q23m3d5mdl_c = 0x803293A4; __ct__Q23m3d5mdl_cFv = 0x80169AE0; __dt__Q23m3d5mdl_cFv = 0x80169B30; setup__Q23m3d5mdl_cFQ34nw4r3g3d6ResMdlPvUiiPUi = 0x80169BA0; oneSetupType__Q23m3d5mdl_cFv = 0x80064C10; sub_80064BF0__Q23m3d5mdl_cFv = 0x80064BF0; setDrawMatrix__Q23m3d5mdl_cFPA4_Cf = 0x80169F80; setScale__Q23m3d5mdl_cFfff = 0x80169F40; setScale__Q23m3d5mdl_cFP7Point3d = 0x80169F60; calcWorld__Q23m3d5mdl_cFb = 0x80169FB0; bindAnim__Q23m3d5mdl_cFPQ23m3d6banm_cf = 0x80169D90; vf1C__Q3m3d5mdl_cFv = 0x80169D50; SetupTextures_Player__FPQ23m3d5mdl_ci = 0x800B3E50; SetupTextures_Map__FPQ23m3d5mdl_ci = 0x800B3F50; SetupTextures_Boss__FPQ23m3d5mdl_ci = 0x800B4050; SetupTextures_Enemy__FPQ23m3d5mdl_ci = 0x800B4170; SetupTextures_MapObj__FPQ23m3d5mdl_ci = 0x800B42B0; SetupTextures_Item__FPQ23m3d5mdl_ci = 0x800B43D0; __ct__16mHeapAllocator_cFv = 0x80069020; __dt__16mHeapAllocator_cFv = 0x80069060; link__16mHeapAllocator_cFiPvPCci = 0x800690C0; unlink__16mHeapAllocator_cFv = 0x800690E0; __ct__10mTexture_cFUsUs9_GXTexFmt = 0x802C0890; load__10mTexture_cF11_GXTexMapID = 0x802C0970; flushDC__10mTexture_cFv = 0x802C0A30; makeLinearGradient__10mTexture_cFicUsUs8_GXColor8_GXColorb = 0x802C0C40; allocateBuffer__10mTexture_cFPv = 0x802C0FF0; plotPixel__10mTexture_cFUsUs8_GXColor = 0x802C1090; SetFontSize__Q34nw4r2ut10CharWriterFff = 0x8022D100; __ct__Q34nw4r2ut10TextWriterFv = 0x80230590; __dt__Q34nw4r2ut10TextWriterFv = 0x802305F0; CalcStringWidth__Q34nw4r2ut10TextWriterCFPCwi = 0x80230EE0; GameHeaps = 0x803779C8; BGDatClass = 0x80429B10; instance__10BGDatClass = 0x80429B10; GetTilesetName__FPvii = 0x800813F0; getTilesetName__10BGDatClassFii = 0x800813F0; getPointerToTile__12TilemapClassFiiPUib = 0x80083B40; IsWideScreen__Fv = 0x800B5430; Player_Active = 0x80354BD0; Player_ID = 0x80354BE0; Player_Powerup = 0x80354BF0; Player_Flags = 0x80354C00; Player_Lives = 0x80354C10; Player_Coins = 0x80354C20; AllocateMemoryBlock = 0x801626D0; EnsureAllArcsAreLoaded = 0x800DF460; FindRotationController = 0x8002AC00; GetObjectName = 0x80101730; GetObjectParent = 0x801623A0; OSReport = 0x8015F540; StagePtr = 0x80429EE8; _Z20CreateParentedObjectsPvic = 0x80162910; _Z47CheckIfMenuShouldBeCancelledForSpecifiedWiimotei = 0x800B5320; _Z21StartTitleScreenStagebi = 0x80101750; _Z17CreateChildObjectsPviii = 0x8006CBA0; CreateParentedObject__FsPvic = 0x80162910; CheckIfMenuShouldBeCancelledForSpecifiedWiimote__Fi = 0x800B5320; StartTitleScreenStage__Fbi = 0x80101750; CreateChildObject__FsPviii = 0x8006CBA0; ObjCreate1 = 0x80162910; ObjCreate2 = 0x80162930; RestoreObjectState = 0x800B0FD0; QueueArcLoad = 0x800DF7C0; RetrieveFileFromArc = 0x800DF100; RetrieveFileFromArcAlt = 0x800DF340; SpawnSprite = 0x80064610; StoreObjectState = 0x800B1100; TriggerEventFlag = 0x800E49B0; _ZN8SaveFile14CheckIfWritingEv = 0x800E03D0; _Z8SaveGamePvb = 0x8092F330; CheckIfWriting__8SaveFileFv = 0x800E03D0; SaveGame__FPvb = 0x8092F330; _Z9DVD_Startv = 0x8006A6F0; _Z12DVD_LoadFilePvPcS0_S_ = 0x800DF7C0; _Z12DVD_FreeFilePvPc = 0x800DF0B0; _Z16DVD_StillLoadingPv = 0x800DF460; _Z7DVD_Endv = 0x8006A760; DVD_Start__Fv = 0x8006A6F0; DVD_LoadFile__FPvPcPcPv = 0x800DF7C0; DVD_FreeFile__FPvPc = 0x800DF0B0; DVD_StillLoading__FPv = 0x800DF460; DVD_End__Fv = 0x8006A760; DVD_GetFile__FPvPCcPCc = 0x800DF100; DVD_GetFile__FPvPCcPCcPUi = 0x800DF160; __ct__12dDvdLoader_cFv = 0x8008F140; __dt__12dDvdLoader_cFv = 0x8008F170; load__12dDvdLoader_cFPCcUcPv = 0x8008F1B0; unload__12dDvdLoader_cFv = 0x8008F310; SZSDecompClass = 0x80377864; LZDecompClass = 0x80377870; LHDecompClass = 0x8037787C; LRCDecompClass = 0x80377888; RLDecompClass = 0x80377894; StoreCompressionClassList = 0x8016AEA0; DecompBufferPointer = 0x80429190; TryAndFindCompressedFile = 0x8016B8B0; _Z22BgTexMng__LoadAnimTilePvisPcS0_c = 0x80087B60; /* same for ntsc */ BgTexMng__LoadAnimTile__FPvisPcPcc = 0x80087B60; /* same for ntsc */ _Z12ActivateWipei = 0x800B0DB0; ActivateWipe__Fi = 0x800B0DB0; CurrentDrawFunc = 0x80429C78; currentHeap = 0x8042AB30; _Z20GameSetup__LoadScenePv = 0x809192A0; _Z9FreeScenei = 0x801646C0; _Z17GameSetupDrawFuncv = 0x809176D0; _Z16WorldMapDrawFuncv = 0x809264B0; GameSetup__LoadScene__FPv = 0x809192A0; FreeScene__Fi = 0x801646C0; GameSetupDrawFunc__Fv = 0x809176D0; WorldMapDrawFunc__Fv = 0x809264B0; memcpy = 0x80004364; memset = 0x800046B4; strncat = 0x802E1878; strncpy = 0x802E1808; strcmp = 0x802E18C4; sprintf = 0x802E15EC; strrchr = 0x802E1A50; wcslen = 0x802E422C; IOS_Open = 0x80224A80; IOS_Close = 0x80224C70; IOS_Seek = 0x80225220; IOS_Read = 0x80224E20; IOS_Write = 0x80225030; ArchiveHeap = 0x8042A16C; DVDClass = 0x80429D58; GameMgr = 0x80429C9C; SaveFileInstance = 0x80429D60; SaveHandlerInstance = 0x80429CD8; RemoconMng = 0x80429C70; ActiveWiimoteID = 0x8042A184; ActiveWiimote = 0x8042A188; MakeScene = 0x80007610; GetRes = 0x800DF100; GetSceneLightInfo = 0x80164980; GetAnmScn = 0x8023A0F0; BindAnmScn = 0x802424E0; AssignAnmScnToLightInfo = 0x802C8650; LoadBlight = 0x80919630; LoadBlmap = 0x80919620; _Z23QueryPlayerAvailabilityi = 0x800B4690; _Z12DoStartLevelPvP10StartLevel = 0x800BB700; _Z20SetSomeConditionShitiij = 0x80102650; _Z8WpadShiti = 0x8016F450; _Z32CheckIfContinueShouldBeActivatedv = 0x800B5270; _Z24SearchForIndexOfPlayerIDi = 0x80060110; QueryPlayerAvailability__Fi = 0x800B4690; DoStartLevel__FPvP14StartLevelInfo = 0x800BB700; SetSomeConditionShit__FiiUi = 0x80102650; WpadShit__Fi = 0x8016F450; CheckIfContinueShouldBeActivated__Fv = 0x800B5270; SearchForIndexOfPlayerID__Fi = 0x80060110; _Z18AllocFromGameHeap1j = 0x801626D0; _Z17FreeFromGameHeap1Pv = 0x80162730; AllocFromGameHeap1__FUi = 0x801626D0; FreeFromGameHeap1__FPv = 0x80162730; AllocFromGameHeap1 = 0x801626D0; _Z19lyt__Layout__LayoutPv = 0x802AC950; _Z15lyt__Layout__dtPvi = 0x802AC990; _Z18lyt__Layout__BuildPvPKvS_ = 0x802ACAC0; _Z47nsmbw__ArcResourceAccessor__ArcResourceAccessorPv = 0x802B6430; _Z30nsmbw__ArcResourceAccessor__dtPvi = 0x80006930; _Z31nsmbw__ArcResourceAccessor__SetPvS_PKc = 0x802B6490; _Z39nsmbw__ArcResourceAccessor__GetResourcePvmPKcPm = 0x80006A50; _Z23lyt__DrawInfo__DrawInfoPv = 0x802B4B40; _Z17lyt__DrawInfo__dtPvi = 0x802B4BC0; _Z15PSMTXTransApplyPA4_fS0_fff = 0x801C0A20; _Z13NSMBWLoadFileP15NSMBWFileHandlePciPv = 0x8008F1B0; _Z13NSMBWFreeFileP15NSMBWFileHandle = 0x8008F310; _Z16NSMBWBrlan__LoadPvPKcS_S_b = 0x80163C70; _Z16NSMBWBrlan__FreePv = 0x80163DC0; _Z24DVDConvertPathToEntrynumPKc = 0x801CA490; _Z11DVDFastOpeniP9DVDHandle = 0x801CA7A0; _Z11DVDReadPrioP9DVDHandlePviii = 0x801CA930; _Z8DVDCloseP9DVDHandle = 0x801CA810; DVDConvertPathToEntrynum__FPCc = 0x801CA490; DVDFastOpen__FiP9DVDHandle = 0x801CA7A0; DVDReadPrio__FP9DVDHandlePviii = 0x801CA930; DVDClose__FP9DVDHandle = 0x801CA810; DVDConvertPathToEntrynum = 0x801CA490; _ZN8SaveFile8GetBlockEi = 0x800E0300; _ZN8SaveFile10GetQSBlockEi = 0x800E0330; GetBlock__8SaveFileFi = 0x800E0300; GetQSBlock__8SaveFileFi = 0x800E0330; _ZN9SaveBlock17GetLevelConditionEii = 0x800CE320; GetLevelCondition__9SaveBlockFii = 0x800CE320; _Z20CheckIfWeCantDoStuffv = 0x8076D860; _Z15QueryGlobal5758j = 0x800B3B50; CheckIfWeCantDoStuff__Fv = 0x8076D860; QueryGlobal5758__FUi = 0x800B3B50; _Z16EGG__Heap__allocmiPv = 0x802B8AD0; _Z15EGG__Heap__freePvS_ = 0x802B8D80; EGG__Heap__alloc__FUliPv = 0x802B8AD0; EGG__Heap__free__FPvPv = 0x802B8D80; _Z5__nwam = 0x802B9060; _Z19construct_new_arrayPvS_S_ii = 0x802DC5F0; _Z11DeleteArrayPvS_ = 0x802DC920; _Z8MTXOrthoPA4_fffffff = 0x801C1160; _Z15GXSetProjectionPA4_fh = 0x801C9650; _Z8IOS_OpenPKcj = 0x80224A80; _Z9IOS_WriteiPKvi = 0x80225030; _Z9IOS_Closei = 0x80224C70; _Z6strlenPKc = 0x802DC4AC; strlen__FPCc = 0x802DC4AC; strlen = 0x802DC4AC; strcpy = 0x802E1748; strncmp = 0x802E19E0; atan = 0x802E7A24; atan2 = 0x802E8420; cos = 0x802E7DCC; sin = 0x802E82D4; ceil = 0x802E7C54; floor = 0x802E7E94; LayoutHelper_Link = 0x80163470; __nwa__FUl = 0x802B9060; _Z19EmbeddedLayout_ctorP6Layout = 0x800C88D0; _Z19EmbeddedLayout_dtorP6Layoutb = 0x800C8920; _Z19EmbeddedLayout_FreeP6Layout = 0x800C98B0; _Z25EmbeddedLayout_LoadArcOldP6LayoutPKcb = 0x800C8C30; _Z25EmbeddedLayout_LoadBrlansP6LayoutPPKci = 0x800C8F30; _Z25EmbeddedLayout_LoadGroupsP6LayoutPPKcPii = 0x800C9070; _Z38EmbeddedLayout_ResetAnimToInitialStateP6Layoutib = 0x800C9350; _Z22EmbeddedLayout_ProcessP6Layout = 0x800C94E0; _Z28EmbeddedLayout_AddToDrawListP6Layout = 0x80163660; _Z32EmbeddedLayout_EnableNonLoopAnimP6Layoutib = 0x800C9270; _Z29EmbeddedLayout_EnableLoopAnimP6Layouti = 0x800C9300; _Z30EmbeddedLayout_DisableAllAnimsP6Layout = 0x800C9480; _Z35EmbeddedLayout_CheckIfAnimationIsOnP6Layouti = 0x800C9590; _Z29EmbeddedLayout_FindPaneByNameP6LayoutPKc = 0x80007300; _Z32EmbeddedLayout_FindTextBoxByNameP6LayoutPKc = 0x80007320; EmbeddedLayout_ctor__FP6Layout = 0x800C88D0; EmbeddedLayout_dtor__FP6Layoutb = 0x800C8920; EmbeddedLayout_Free__FP6Layout = 0x800C98B0; EmbeddedLayout_LoadArcOld__FP6LayoutPKcb = 0x800C8C30; EmbeddedLayout_LoadBrlans__FP6LayoutPPCci = 0x800C8F30; EmbeddedLayout_LoadGroups__FP6LayoutPPCcPii = 0x800C9070; EmbeddedLayout_ResetAnimToInitialState__FP6Layoutib = 0x800C9350; EmbeddedLayout_Process__FP6Layout = 0x800C94E0; EmbeddedLayout_AddToDrawList__FP6Layout = 0x80163660; EmbeddedLayout_EnableNonLoopAnim__FP6Layoutib = 0x800C9270; EmbeddedLayout_EnableLoopAnim__FP6Layouti = 0x800C9300; EmbeddedLayout_DisableAllAnims__FP6Layout = 0x800C9480; EmbeddedLayout_CheckIfAnimationIsOn__FP6Layouti = 0x800C9590; EmbeddedLayout_FindPaneByName__FP6LayoutPCc = 0x80007300; EmbeddedLayout_FindTextBoxByName__FP6LayoutPCc = 0x80007320; _Z6memsetPvij = 0x800046B4; _Z7sprintfPcPKcz = 0x802E15EC; _Z8snprintfPciPKcz = 0x802E14F8; _Z6strcatPKcS0_ = 0x802E184C; _Z6memsetPvij = 0x800046B4; sprintf__FPcPCce = 0x802E15EC; snprintf__FPciPCce = 0x802E14F8; memcmp__FPCvPCvUi = 0x802DEEA8; _Z6strcatPKcS0_ = 0x802E184C; _Znaj = 0x802B9020; _Z23Hook_GetGXRenderModeObjv = 0x8024D3E0; Hook_GetGXRenderModeObj__Fv = 0x8024D3E0; _Z3sinf = 0x802E82D4; _Z3cosf = 0x802E7DCC; ARCInitHandle = 0x8019F470; ARCOpen = 0x8019F510; ARCFastOpen = 0x8019F7C0; ARCConvertPathToEntrynum = 0x8019F810; ARCGetStartAddrInMem = 0x8019FC60; ARCGetStartOffset = 0x8019FC80; ARCGetLength = 0x8019FC90; ARCClose = 0x8019FCA0; ARCChangeDir = 0x8019FCB0; ARCOpenDir = 0x8019FD10; ARCReadDir = 0x8019FD90; ARCCloseDir = 0x8019FE50; DCStoreRangeNoSync = 0x801AC310; VIGetNextField = 0x801BDCF0; PSMTXIdentity = 0x801C02E0; PSMTXCopy = 0x801C0310; PSMTXConcat = 0x801C0350; PSMTXInverse = 0x801C05B0; PSMTXRotRad = 0x801C0780; PSMTXRotAxisRad = 0x801C0960; PSMTXTrans = 0x801C09E0; PSMTXTransApply = 0x801C0A20; PSMTXScale = 0x801C0A70; PSMTXScaleApply = 0x801C0AA0; PSMTXMultVec = 0x801C0F70; PSVECAdd = 0x801C1200; PSVECSubtract = 0x801C1230; PSVECScale = 0x801C1260; PSVECNormalize = 0x801C1280; /*PSVECSquareMag*/ PSVECMag = 0x801C12D0; PSVECDotProduct = 0x801C1320; PSVECCrossProduct = 0x801C1340; PSVECSquareDistance = 0x801C1380; PSVECDistance = 0x801C1460; C_MTXLookAt = 0x801C0BB0; C_MTXFrustum = 0x801C0FD0; C_MTXPerspective = 0x801C1070; C_MTXOrtho = 0x801C1160; GXSetVtxDesc = 0x801C35D0; GXClearVtxDesc = 0x801C3E80; GXSetVtxAttrFmt = 0x801C3EC0; GXSetArray = 0x801C4590; GXInvalidateVtxCache = 0x801C45D0; GXSetTexCoordGen2 = 0x801C45E0; GXSetNumTexGens = 0x801C4830; GXBegin = 0x801C5380; GXSetCullMode = 0x801C5670; GXInitLightAttn = 0x801C6240; GXInitLightSpot = 0x801C6280; GXInitLightDistAttn = 0x801C6420; GXInitLightPos = 0x801C64F0; GXInitLightDir = 0x801C6520; GXInitSpecularDir = 0x801C6570; GXInitLightColor = 0x801C6680; GXLoadLightObjImm = 0x801C6690; GXSetChanAmbColor = 0x801C6710; GXSetChanMatColor = 0x801C67F0; GXSetNumChans = 0x801C68D0; GXSetChanCtrl = 0x801C6900; GXInitTexObj = 0x801C6BA0; GXInitTexObjCI = 0x801C6DB0; GXInitTexObjLOD = 0x801C6E00; GXInitTexObjTlut = 0x801C6F30; GXInitTexObjWrapMode = 0x801C6F10; GXLoadTexObj = 0x801C72D0; GXInvalidateTexAll = 0x801C74D0; GXSetNumIndStages = 0x801C7F20; GXSetTevDirect = 0x801C7F40; GXSetTevOp = 0x801C8060; GXSetTevColorIn = 0x801C8100; GXSetTevAlphaIn = 0x801C8140; GXSetTevColorOp = 0x801C8180; GXSetTevAlphaOp = 0x801C81E0; GXSetTevColor = 0x801C8240; GXSetTevColorS10 = 0x801C82A0; GXSetTevKColor = 0x801C8310; GXSetTevKColorSel = 0x801C8370; GXSetTevKAlphaSel = 0x801C83C0; GXSetTevSwapMode = 0x801C8410; GXSetTevSwapModeTable = 0x801C8450; GXSetAlphaCompare = 0x801C84D0; GXSetTevOrder = 0x801C85A0; GXSetNumTevStages = 0x801C8700; GXSetFog = 0x801C8730; GXSetFogRangeAdj = 0x801C8AC0; GXSetBlendMode = 0x801C8BD0; GXSetColorUpdate = 0x801C8C20; GXSetAlphaUpdate = 0x801C8C50; GXSetZMode = 0x801C8C80; GXSetZCompLoc = 0x801C8CC0; GXSetDither = 0x801C8DA0; GXSetDstAlpha = 0x801C8DD0; GXCallDisplayList = 0x801C93F0; GXSetProjection = 0x801C9650; GXLoadPosMtxImm = 0x801C9750; GXLoadNrmMtxImm = 0x801C97D0; GXSetCurrentMtx = 0x801C9870; GXSetViewportJitter = 0x801C99E0; GXSetViewport = 0x801C9A20; GXDrawDone = 0x801C4CB0; GXWGFifo = 0xCC008000; TPLBind = 0x80227FE0; TPLGet = 0x80228100; /* Gakenoko stuff */ mHeapAllocatorSubclass_Link = 0x800690C0; mHeapAllocatorSubclass_UnLink = 0x800690E0; GetResMdl = 0x80239C40; GetResAnmChr = 0x80239EC0; GetResAnmVis = 0x80239F30; GetResAnmTexPat = 0x8023A010; GetResAnmTexSrt = 0x8023A080; GetResAnmChr__Q34nw4r3g3d7ResFileCFPCc = 0x80239EC0; GetResAnmVis__Q34nw4r3g3d7ResFileCFPCc = 0x80239F30; GetResAnmTexPat__Q34nw4r3g3d7ResFileCFPCc = 0x8023A010; GetResAnmTexSrt__Q34nw4r3g3d7ResFileCFPCc = 0x8023A080; __vt__Q23EGG9Allocator = 0x8034F9E0; __ct__12mAllocator_cFv = 0x8016A3F0; __vt__12mAllocator_c = 0x80329424; __dt__12mAllocator_cFv = 0x8016A440; setup__12mAllocator_cFPvi = 0x8016A4A0; __vt__Q23m3d6banm_c = 0x80329340; __dt__Q23m3d6banm_cFv = 0x80167CD0; detach__Q23m3d6banm_cFv = 0x80167D40; process__Q23m3d6banm_cFv = 0x8002A1F0; setupHeap__Q23m3d6banm_cFv = 0x80167DB0; testAnmFlag__Q23m3d6banm_cFv = 0x80167E70; getCurrentFrame__Q23m3d6banm_cFv = 0x80167E90; setCurrentFrame__Q23m3d6banm_cFf = 0x80167EB0; getUpdateRate__Q23m3d6banm_cFv = 0x80167ED0; setUpdateRate__Q23m3d6banm_cFf = 0x80167EF0; __ct__Q23m3d6fanm_cFv = 0x80168B20; __vt__Q23m3d6fanm_c = 0x80329388; __dt__Q23m3d6fanm_cFv = 0x80168B90; process__Q23m3d6fanm_cFv = 0x80168BF0; setCurrentFrame__Q23m3d6fanm_cFf = 0x80168DF0; isAnimationDone__Q23m3d6fanm_cFv = 0x80168E30; querySomething__Q23m3d6fanm_cFv = 0x80168EF0; __vt__Q23m3d8anmChr_c = 0x80303228; __dt__Q23m3d8anmChr_cFv = 0x800260C0; vf0C__Q23m3d8anmChr_cFv = 0x8002A210; setup__Q23m3d8anmChr_cFQ34nw4r3g3d6ResMdlQ34nw4r3g3d9ResAnmChrP12mAllocator_cPUi = 0x80164EE0; bind__Q23m3d8anmChr_cFPQ23m3d5mdl_cQ34nw4r3g3d9ResAnmChri = 0x80165000; internalBind__Q23m3d8anmChr_cFv = 0x80165090; /* m3d::anmVis_c */ __vt__Q23m3d8anmVis_c = 0x80AD7A58; __dt__Q23m3d8anmVis_cFv = 0x809B1990; vf0C__Q23m3d8anmVis_cFv = 0x809B3520; setup__Q23m3d8anmVis_cFQ34nw4r3g3d6ResMdlQ34nw4r3g3d9ResAnmVisP12mAllocator_cPUi = 0x80167A50; bind__Q23m3d8anmVis_cFPQ23m3d5mdl_cQ34nw4r3g3d9ResAnmVisi = 0x80167B70; internalBind__Q23m3d8anmVis_cFv = 0x80167C60; __vt__Q23m3d11anmTexPat_c = 0x803292B0; __dt__Q23m3d11anmTexPat_cFv = 0x80166880; detach__Q23m3d11anmTexPat_cFv = 0x801668F0; setup__Q23m3d11anmTexPat_cFQ34nw4r3g3d6ResMdlQ34nw4r3g3d12ResAnmTexPatP12mAllocator_cPUii = 0x80166640; bindEntry__Q23m3d11anmTexPat_cFv = 0x801669E0; bindEntry__Q23m3d11anmTexPat_cFPQ23m3d5mdl_cPQ34nw4r3g3d12ResAnmTexPatii = 0x801669E0; process__Q23m3d11anmTexPat_cFv = 0x80166BE0; processOneEntry__Q23m3d11anmTexPat_cFv = 0x80166C90; getFrameForEntry__Q23m3d11anmTexPat_cFv = 0x80166CF0; setFrameForEntry__Q23m3d11anmTexPat_cFfi = 0x80166CF0; getUpdateRateForEntry__Q23m3d11anmTexPat_cFv = 0x80166D10; setUpdateRateForEntry__Q23m3d11anmTexPat_cFfi = 0x80166D20; isEntryAnimationDone__Q23m3d11anmTexPat_cFv = 0x80166D30; queryEntrySomething__Q23m3d11anmTexPat_cFv = 0x80166D40; setEntryByte34__Q23m3d11anmTexPat_cFUci = 0x80166D50; getEntryField28__Q23m3d11anmTexPat_cFv = 0x80166D70; vf0C__Q23m3d11anmTexPat_cFv = 0x80166D90; AllocSizeForAnmTexSrt = 0x80167150; setup__Q23m3d11anmTexSrt_cFQ34nw4r3g3d6ResMdlQ34nw4r3g3d12ResAnmTexSrtP12mAllocator_cPUii = 0x80167230; __vt__Q23m3d11anmTexSrt_c = 0x803292E0; __dt__Q23m3d11anmTexSrt_cFv = 0x801674B0; detach__Q23m3d11anmTexSrt_cFv = 0x80167520; bindEntry__Q23m3d11anmTexSrt_cFPQ23m3d5mdl_cQ34nw4r3g3d12ResAnmTexSrtii = 0x80167610; sub80167a80__Q23m3d11anmTexSrt_cFv = 0x80167750; process__Q23m3d11anmTexSrt_cFv = 0x80167810; processOneEntry__Q23m3d11anmTexSrt_cFi = 0x801678C0; getFrameForEntry__Q23m3d11anmTexSrt_cFi = 0x80167920; setFrameForEntry__Q23m3d11anmTexSrt_cFfi = 0x80167930; getUpdateRateForEntry__Q23m3d11anmTexSrt_cFi = 0x80167940; setUpdateRateForEntry__Q23m3d11anmTexSrt_cFfi = 0x80167950; isEntryAnimationDone__Q23m3d11anmTexSrt_cFi = 0x80167960; setEntryByte34__Q23m3d11anmTexSrt_cFUci = 0x80167970; getEntryField28__Q23m3d11anmTexSrt_cFi = 0x80167990; getEntryField2C__Q23m3d11anmTexSrt_cFi = 0x801679B0; vf0C__Q23m3d11anmTexSrt_cFv = 0x801679D0; __vt__Q23m3d10anmTexSrt_c__child_cFv = 0x803292F8; __dt__Q23m3d10anmTexSrt_c__child_cFv = 0x801679E0; vf0C__Q23m3d10anmTexSrt_c__child_cFv = 0x80167A40; m3d__mdl_c__DoStuff = 0x80169BA0; __ashldi3 = 0x802DCFFC; _Z13FindActorByIDj = 0x80162B10; FindActorByID__FUi = 0x80162B10; EventTable = 0x80429D98; dBgActorManager = 0x80429AF8; ContinueBgActorSpawn = 0x8007EA9C; SomeModelAnimationClass_Setup = 0x80164EE0; EGGTSystem_Pointer = 0x80429DAC; dSys_c__RootHeapMEM1 = 0x80429DB0; dSys_c__RootHeapMEM2 = 0x80429DB4; BG_GM_ptr = 0x80429AF0; instance__7dBgGm_c = 0x80429AF0; BgActorDefs = 0x80429AFC; _Z16GetPointerToTileP9BG_GM_haxtttPsb = 0x80077520; GetPointerToTile__FP9BG_GM_haxUsUsUsPsb = 0x80077520; GameHeap1 = 0x803779CC; GameHeap2 = 0x803779D0; WiimotePtr1 = 0x80377A08; continueFromFlagObjCheck = 0x807EB9F4; returnFromFlagObjCheck = 0x807EBA0C; Global5758 = 0x80429C68; EggControllerClassPtrMaybe = 0x80429C70; MEMGetTotalFreeSizeForExpHeap = 0x801D45F0; sub_80064BD0 = 0x80064BD0; sub_80166970 = 0x80166640; sub_80166D10 = 0x801669E0; daEnGakeNoko_c__StateID_FoolMove = 0x80B144C0; EnItem_BindAnimation_Continued = 0x80A28AE4; dAcPy_c__ChangePowerupWithAnimation = 0x801458D0; PlayerProjectileShooting = 0x8013B9A0; PlayPlayerSound = 0x80057E70; CreateActor = 0x80064610; Actor_SearchByName = 0x80162B60; daEnItem_c__GetWhetherPlayerCanGetPowerupOrNot = 0x80A2B760; returnFromGPSFASixth = 0x80141CC8; continuePlumberSetPowerupTexture = 0x800CA5AC; doneSettingThePowerupTexture = 0x800D46CC; doneSettingThePowerupTexture2 = 0x80141244; continueToadPowerupSet = 0x800BCF04; continuePlumberSetPowerupTextureDebug = 0x800CA544; returnFromPowerupSoundChange = 0x8014110C; ExitFromTileGodHack = 0x807E1414; SomeTable_802F5440 = 0x802F4F60; SomeTable_802F5580 = 0x802F50A0; SomeTable_802F56C0 = 0x802F51E0; BlahTable = 0x80324FC8; TileTable = 0x802EF7D8; CurrentLevel = 0x803159BD; CurrentWorld = 0x803159BC; CurrentStartedArea = 0x803159B6; /*WRONG*/ CurrentStartedEntrance = 0x803159B7; /*WRONG*/ GetRandomSeed = 0x800B2EC0; RandomSeed = 0x80429C64; MakeRandomNumber__Fi = 0x800B2EE0; MakeRandomNumberForTiles__Fi = 0x801611B0; StrangeReplayValue1 = 0x804276AE; StrangeReplayValue2 = 0x80429A89; StrangeReplayValue3 = 0x80429A8A; OSGetTime = 0x801B5D90; OSTicksToCalendarTime = 0x801B5E90; snprintf = 0x802E14F8; continueFromReplayHookStart = 0x80924424; continueFromReplayEndHook = 0x801020AC; returnFromRecorder = 0x800B5FF0; GetSomeGlobalClass = 0x801092C0; SomeUnknownClass5408 = 0x80429FB8; SomeWipeClass = 0x8042A160; QueryGlobal5758 = 0x800B3B50; SoundClassRelated = 0x80429A7C; BufferToCheckIfPlaying = 0x8042A1A8; StopSoundBasic = 0x801952B0; StopSoundRelated = 0x80195D20; GetHermiteCurveValue = 0x8017D330; GetHermiteCurveValue__FfP10HermiteKeyUi = 0x8017D330; SpawnEffect = 0x8016C6A0; __ct__Q23EGG6EffectFv = 0x802D78B0; __vt__Q23mEf8effect_c = 0x80329788; __vt__Q23mEf3es2 = 0x803296C0; __dt__Q23mEf3es2Fv = 0x80025F60; RectanglesOverlap__FP7Point3dP7Point3dP7Point3dP7Point3d = 0x800B3100; fmod = 0x802E8424; /* MEGA TESTS */ usedForDeterminingStatePress_or_playerCollision = 0x800964A0; DoStuffAndMarkDead = 0x80097170; SmoothRotation = 0x8015F300; ClassAt1EC_Init = 0x8006D090; HandlesOverallScale = 0x8009EA50; posIsInZone = 0x800B5660; ScreenPositionClass = 0x80429D28; ShakeScreen = 0x800D8BE0; /* daEnemy_c */ /*FIXME bad vtable address :( */ //__vt__9daEnemy_c = 0x80AE7B68; _vf58__9daEnemy_cFv = 0x809A4DA0; _vf5C__9daEnemy_cFv = 0x809A4D90; _vf68__9daEnemy_cFv = 0x809A4DE0; ptrToWhichPlayer__9daEnemy_cFv = 0x809A2E10; _vf74__9daEnemy_cFv = 0x809A4DD0; _vf7C__9daEnemy_cFv = 0x809A4DC0; _vfB8__9daEnemy_cFv = 0x809A4DB0; _vf228__9daEnemy_cFv = 0x809A4E20; _vf23C__9daEnemy_cFv = 0x809A4E10; _vf240__9daEnemy_cFv = 0x809A4E00; _vf244__9daEnemy_cFv = 0x809A4DF0; /* daEnDosun_c */ __ct_11daEnDosun_cFv = 0x809F5390; __ct_14daEnBigDosun_cFv = 0x809F5420; __vt__11daEnDosun_c = 0x80AE7B28; onCreate__11daEnDosun_cFv = 0x809F54B0; onDelete__11daEnDosun_cFv = 0x809F5890; onExecute__11daEnDosun_cFv = 0x809F5710; onDraw__11daEnDosun_cFv = 0x809F5760; __dt_11daEnDosun_cFv = 0x809F6A00; kill__11daEnDosun_cFv = 0x809F69D0; killedByLevelClear__11daEnDosun_cFv = 0x809F60D0; collisionCat3_StarPower__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809F5910; _vf108__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809F58A0; collisionCatD_GroundPound__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809F69F0; _vf110__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809F5950; collisionCat7_WMWaggleWater__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809F69E0; collisionCat9_RollingObject__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809F6960; collisionCat1_Fireball_E_Explosion__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809F69A0; collisionCat2_IceBall_15_YoshiIce__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809F6970; _vf144__11daEnDosun_cFi = 0x809F59E0; DieFall_Begin__11daEnDosun_cFv = 0x809F66C0; DieFall_Execute__11daEnDosun_cFv = 0x809F67D0; DieFall_End__11daEnDosun_cFv = 0x809F67C0; Ice_Begin__11daEnDosun_cFv = 0x809F68E0; Ice_Execute__11daEnDosun_cFv = 0x809F6950; Ice_End__11daEnDosun_cFv = 0x809F6940; CreateIceActors__11daEnDosun_cFv = 0x809F5B20; setupBodyModel__11daEnDosun_cFv = 0x809F5CB0; s_809F6530__11daEnDosun_cFv = 0x809F5DF0; spawnEffects__11daEnDosun_cFv = 0x809F5F60; StateID_UpWait__11daEnDosun_c = 0x80B13C50; StateID_DownMoveWait__11daEnDosun_c = 0x80B13C90; StateID_PuruMove__11daEnDosun_c = 0x80B13CD0; StateID_DownMove_Kameck__11daEnDosun_c = 0x80B13D10; StateID_DownMove__11daEnDosun_c = 0x80B13D50; StateID_DownWait__11daEnDosun_c = 0x80B13D90; StateID_UpMove__11daEnDosun_c = 0x80B13DD0; StateID_DieFall__11daEnDosun_c = 0x80B13E0C; StateID_Ice__11daEnDosun_c = 0x80B13E4C; SpawnThwompEffects = 0x809F5F60; HurtMarioBecauseOfBeingSquashed = 0x80056370; .text : { FILL (0) __text_start = . ; *(.init) *(.text) __ctor_loc = . ; *(.ctors) __ctor_end = . ; *(.dtors) *(.rodata) /**(.sdata)*/ *(.data) /**(.sbss)*/ *(.bss) *(.fini) *(.rodata.*) __text_end = . ; } }