#ifndef __GXBUMP_H__ #define __GXBUMP_H__ //****************************************************************************** // // Graphics Library Indirect Texture (Bump) functions. // //****************************************************************************** #ifdef __cplusplus extern "C" { #endif //------------------------------------------------------------------------------ // Bump (indirect texture functions). //------------------------------------------------------------------------------ extern void GXSetNumIndStages (u8 nIndStages); extern void GXSetIndTexOrder (GXIndTexStageID ind_stage, GXTexCoordID tex_coord, GXTexMapID tex_map); extern void GXSetIndTexCoordScale (GXIndTexStageID ind_state, GXIndTexScale scale_s, GXIndTexScale scale_t); extern void GXSetIndTexMtx (GXIndTexMtxID mtx_sel, const f32 offset[2][3], s8 scale_exp); extern void GXSetTevIndirect (GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXIndTexFormat format, GXIndTexBiasSel bias_sel, GXIndTexMtxID matrix_sel, GXIndTexWrap wrap_s, GXIndTexWrap wrap_t, GXBool add_prev, GXBool ind_lod, GXIndTexAlphaSel alpha_sel); //------------------------------------------------------------------------------ // Convenience functions //------------------------------------------------------------------------------ extern void GXSetTevDirect (GXTevStageID tev_stage); extern void GXSetTevIndWarp (GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXBool signed_offset, GXBool replace_mode, GXIndTexMtxID matrix_sel); extern void GXSetTevIndTile (GXTevStageID tev_stage, GXIndTexStageID ind_stage, u16 tilesize_s, u16 tilesize_t, u16 tilespacing_s, u16 tilespacing_t, GXIndTexFormat format, GXIndTexMtxID matrix_sel, GXIndTexBiasSel bias_sel, GXIndTexAlphaSel alpha_sel); extern void GXSetTevIndBumpST (GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXIndTexMtxID matrix_sel); extern void GXSetTevIndBumpXYZ (GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXIndTexMtxID matrix_sel); extern void GXSetTevIndRepeat (GXTevStageID tev_stage); //------------------------------------------------------------------------------ extern void __GXSetIndirectMask ( u32 mask ); //------------------------------------------------------------------------------ #ifdef __cplusplus } #endif #endif // __GXBUMP_H__