#ifndef NEWER_H #define NEWER_H enum NWRWorld { ISLAND = 0, YOSHI_ISLAND = 0, DESERT = 1, RUBBLE_RUINS = 1, SEWER = 2, SOGGY_SEWERS = 2, MOUNTAIN = 3, MUSHROOM_PEAKS = 3, SAKURA = 4, SAKURA_VILLAGE = 4, FREEZEFLAME = 5, FREEZEFLAME_GLACIER = 5, VOLCANO = 6, FREEZEFLAME_VOLCANO = 6, PUMPKIN = 7, PUMPKIN_BONEYARD = 7, SKY_MOUNTAIN = 8, SKY = 9, STARRY_SKIES = 9, PLANET = 10, KOOPA_PLANET = 10, CORE = 11, KOOPA_CORE = 11, BONUS_LAND = 12, GOLDWOOD = 13, GOLDWOOD_FOREST = 13, MINIMEGA = 14, MINIMEGA_ISLAND = 14, CRYSTAL = 15, CRYSTAL_CAVES = 15, BOMBARD = 16, BOMBARD_CLIFFS = 16, SKY_CITY = 17, WORLD_COUNT = 18, UNKNOWN_WORLD = 255 }; NWRWorld NewerWorldForLevelID(int world, int level); const wchar_t *NewerWorldName(NWRWorld world); #endif /* NEWER_H */