--- source_files: [../src/animtiles.cpp] hooks: - name: AnimatedTiles type: branch_insn branch_type: bl src_addr_ntsc: 0x80087698 src_addr_pal: 0x80087698 target_func: 'DoTiles(void *)' - name: AnimatedTilesDestroy type: branch_insn branch_type: b src_addr_ntsc: 0x80087508 src_addr_pal: 0x80087508 target_func: 'DestroyTiles(void *)' - name: AnimTileFrameHeapPatch type: patch addr_ntsc: 0xdeadbeef addr_pal: 0x80087544 data: '3880 1000' # 128 tiles should be enough for anyone